Feedback and Suggestions
Our team will be happy to read these!
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This change makes no sense and the expose is too specific and limited. Plus he can't use bambam in this mode AND has to deal with double the pallets. He's fine insta downing0 comments 41 views last activity
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You have an opportunity to not have the most broken killer in the game. And you still put her in and BUFFED her. She doesn't need any help in the main game, she definitely doesn't when there's a whole extra killer people have to deal with. Nurse just shouldn't exist…0 comments 71 views last activity
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I'm gonna be gone the whole event and I was wondering if you could lengthen the event by a few days? I'm sure that others would love this, not just me. It gives more time for the fun and more time for the challenges. I tried it out once and it is so fun.0 comments 31 views last activity
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Flat-out, the 2x Banner Spawn multiplier was a really bad idea. The Jailer can chase for up to 36 seconds with the new hunt duration multiplier, and it normally would take 12 seconds for the banner to spawn... But with the new 2x Banner spawn multiplier, that's TWENTY-FOUR seconds of guaranteed occupation with every use of the Jailer????????? I'm sorry, but this is absolutely not okay. I29 comments 421 views last activity
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I'm talking especially about the walking/crouching/running animations. I will give some examples: Walking animations do not change whether the player is pushing against a wall or not. Leg animations don't seem to match movement speed. In most cases they seem to move faster or further than they should. Turning-walking animations do not look natural. There is no simulation of inertia and moment7 comments 71 views last activity
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I just played a match against a wraith, he started to tunnel at 5 gens, slugged me and another survivor we were the last two alive at 4 gens, and just left us on the ground the whole time until just barely before we were about to bleed out and then proceeded to hook us after wasting all that time after taking the game hostage by leaving us on the ground just walking all over us banging his bell.41 comments 713 views last activity
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Before the Lara Croft update, DBD was a very funny and, in a way, it could be considered a balanced game (despite some broken add-ons and mechanics), but after that update, the game was ruined in many ways: From the killer's prospective, generators last way less than before, making some games unplayable and unfunny: the killer, in fact, doesn't have the time to chase and look for survivors. In t0 comments 41 views last activity
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New Store Item Notifications are Tedious to Eliminate; Navigating the New Store UI is Very DifficultThe red exclamation mark on the store button is incredibly annoying and tedious to clear, and navigating the new store UI to simply clear this is tremendously frustrating. On huge DLC content drops like the Blood and Bones collection, it is frustratingly tedious that players are asked to go through every individual outfit and check out every individual part of the outfit, or otherwise we have to0 comments 31 views last activity
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When you run past the other Killer and they nod vigorously at you, you know there is heart in the Gameplay.0 comments 21 views last activity
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It's been almost 9 months since Tricksters rework was announced and we're still stuck with the same problems that the rework has had since it was shown to us. Trickster now feels more linear, easier, and less fun compared to his old version. Me and every other trickster main have given just about as much feedback as we could, and we are still getting absolutely no acknowledgement from BHVR at all0 comments 21 views last activity
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When behaviour announced that a 2v8 mode was coming I think everyone was very excited. Finally a way to play killer with a friend and a way to just have pure chaos in a match. Myself I was thinking up crazy combos of killers that would be really fun to try out not to mention all the combos that 8 survivors could do. I'm sure I'm not alone in thinking all that would be done was a bigger variati4 comments 781 views last activity
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I've thought about this for a while but I'd like to hear any downsides I'm not seeing... How would you feel if the game allowed a downed survivor to take an earlier leave than the 4 minutes (?) On the ground after they have been slugged? I think that would help with games where it feels like the survivors are holding on to another's ankles and dragging them underwater with them. I would say the c15 comments 232 views last activity
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The Doctor needs to be nerfed or at least have a longer cooldown on both his shock abilities. Anybody that's ever played against every and any Doctor knows that they simply spam their ability over and over again until it gains them a hit. Doctor is one of the most annoying killers to play against due to the unimaginative and aggravating gameplay from people that play as them. I would have more fu2 comments 101 views last activity
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i can understand 'burning' items/add-ons when theres a client side D/C -obvy to counter the opportunity for exploit. but why punish clients when theres a server crash? is it to maintain a bit of security so theres no motive for malicious clients to try to force a server crash? or is it more of a case of simplicity/time/effort/cost? just had a string of dedi crashes and if i was running i0 comments 1 views last activity
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I think hag would be much easier to play if she were a 4.6 killer, trickster is a ranged killer and he was buffed due to MFT but now MFT was nerfed so either change hag to 4.6 or revert trickster to how he was before or make him 4.4 again. Killers like dredge, onryo, alien, unknown, and even singularity can teleport and have map mobility and they are 4.6 so why can’t hag be the same? She has a i20 comments 351 views last activity
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I love the skin but it be even more cool if the killer gets close the hair and tails will start to pulse red a little and get even more red with ur heart beat and when u get hook u start to slowly to lose a tail as the timer goes down what u guys think? xD lol0 comments 212 views last activity
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Just did my cross progression link today so I can switch from Playing on my old laptop to my PS5, will there be any possibility in the future that keyboard and mouse support gets added to the console versions of dead by daylight the way that Minecraft bedrock and Fortnite do as well?2 comments 41 views last activity
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A way how it "could" be made not as opressive is to make Weave not give the Killer aura reading when the Item has no charges left and the automatic drop is being removed from it. So for it to have the synergy you need to M1 someone before they use their item and the aura reveal wouldnt be infinite due to franklins eating up the charges.31 comments 471 views last activity
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I don't know why but I have been getting sent to Asia servers lately (from Aus), which is giving me 150+ ping making the game unplayable. Please show exact ping in the lobby, so I know exactly what I am getting myself into. The ping bar indicator is too inaccurate to be useful.0 comments 21 views last activity
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add more than 5 killers to the new gamemode bro, how hard can it be to lump in a couple more killers than the oldest stuff in the game, without new killers the gamemode is going to suck and will genuinely do nothing unless you don't mind playing the absolutely brainmelting characters0 comments 21 views last activity
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Behaviour, please, I'm asking "PLEASE", improve this match banning system, man I was banned for 70 hours due to an internet outage. But the problem is that this damn system thinks I left the match because I wanted to , but my internet went down in the middle of the match, already knowing that I was going to be banned. So I ask you to improve this. I believe I'm not the only one who has suffered t6 comments 71 views last activity
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Myers Rebalance Proposal: I wanted to keep all of his mechanics the same but make less of a power difference with his addons, lmk what u think? Survivors fully stalked for 40 seconds can be moried, but their meter regresses back to white when they do objectives. Stalking a previously maxed-out survivor gives only 50% of the original stalking points Survivors can only be moried in the dying0 comments 11 views last activity
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I was really hoping for a classic inspired outfit for Lara. And no, before anyone asks, I'm not talking about the triangles hahaha. More of in line with what CoD Warzone and Modern Warfare 3 have: Here is it modded into Shadow of the Tomb Raider: I'm not exactly sure if that's possible, since I'm not sure2 comments 552 views last activity
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It's nice to know if I'm sending a post game message to myself or not1 comments 11 views last activity
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Good evening, dear developers, I would like to know from you how your programmers and testers work. As updates come out containing so many bugs, I don’t believe that testers have never come across this. In the game, even after a bug fix, bugs appear that essentially should not exist, you affect some changes in the update (be it perks or maps), but at the same time something completely different b0 comments 16 views last activity
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With the addition of a new variation for each of the Yamaoka Estate Maps and two new variations for Ormond Resort, there are now a total of 9 maps, when you include the MacMillan maps, that are named exactly the same as other maps but do not have the same shape, size, or structure placement as those other maps. As someone with over 2,200 hours, this causes a ton of confusion, and I'm sure it con0 comments 11 views last activity
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The generator bug has made solo queue a lot more interesting and, to be honest, enjoyable as survivor. It feels really nice to still have a way of coming back in a game after a teammate gets hard tunneled out early. Anti tunnel mechanics have always been a highly requested feature and this bug feels like it is one. I would very much like to see a feature similar to this implemented officially, s69 comments 1,331 views last activity
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Invocation: Self sacrifice When in the Basement near the circle, press the Active Ability button to start the 60-second Invocation. During this time, your Aura is revealed to all other Survivors. They can join to speed up the process: +100% if they have the Invocation Perk, or +50% if they don't. After completion, the survivor with the highest hook stages will have 1 stage transferred to you. Th1 comments 42 views last activity
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I'm trying to show my friend how to play Dead by Daylight and find it extremely hard to find the game enjoyable when I have to explain to him that we are going against the same unbearable killer 4 times in a row (singularity). It's excruciating enough to deal with one toxic one, but going against them back to back just makes me want to shut it off. I wish there was a feature to not go against the3 comments 51 views last activity
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That's all I wanted to say, really. Though I do wish certain things had been done a little differently (like adding the inventories and prestige levels together), I'm just really happy it's in the game now. And yeah, the Switch situation is a bit unfortunate (and I suspect probably out of BHVR's control), but it's still awesome to have all my unlocked perks and cosmetics shared for both my plat0 comments 1 views last activity
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Hags are currently very underpowered. The 3gen system makes the strategy of stacking generators obsolete, and their camping ability (whether or not this is a "good" strength in itself) is overshadowed by the various anti-tunneling perks. Above all, I hope that her abilities will not be like those mentioned above, but rather will allow for more active and intense matches. We're going to make som4 comments 81 views last activity
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theres so many frign maps but somehow the RNG/weight is totally outa whack — in a session of a few hours ill play the same 4 maps a dozen times (RPD x 1000 lol, autohaven, meat plant, ormond), but then only see the 20(?) other maps like maaaaaaaybe once over the course of multiple sessions (like 3 days+ of play sessions). maybe its just me? note: i say this with considerations made regardin0 comments 1 views last activity
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i know theres a mountain of ppl out there who are NOT fans of the bloodweb - not tryn to knock the devs efforts - and the auto feature is/was a welcome change from the old way-fr but its still VERY mind numbing and spending 2mil can take upwards of 10min+ (at least it feels that way) - again not intending to be mean, just my objective perspective. i have a suggestion - allow for an auto buy for0 comments 11 views last activity
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I want a killer with the ability to climb on walls and ceilings. The monster from until dawn would probably fit that.5 comments 41 views last activity
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Love the new UI for character selection in Survivor/Killer lobbies, but it makes a lot more sense for the Default filter to be "Owned". If I wanted to look at characters I don't own yet, I'd expect to find those in the Store, not in my default view for character selection. It would be cool to at least maintain my selected default filtering, rather than resetting it after navigating.0 comments 81 views last activity
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Boon perks or Hexes have a low usage rate and I rarely see them used in the 4 years that I played . You can easily Buff Boons and Hexes but I want to change how they function. I find Boons and Hexes interesting because they encourage you to play differently . Therefore my goal is to encourage players to run them more often . If you think Boon Perks and Hexes a8 comments 129 views last activity
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Signed Australia Too laggy, cant understand what theyre saying so I may as well vs bots.0 comments 1 views last activity
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Bild_2024-07-24_184719530.png I think something's wrong here ^^ One Adam fell through the world.. Reappeared a while later stuck in the basement ^^2 comments 31 views last activity
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I've been running Plot Twist for a few days to see if it is any good, while I found it to be very useful in getting healed up in certain situations, a lot of my teammates will come to me while I'm recovering using Plot Twist, in some cases even bringing the killer to me. I feel like the survivors shouldn't see the downed survivors aura when using Plot Twist for that reason, to prevent survivors4 comments 141 views last activity
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We already have a skull dealer, but I came up with another idea: Swamp Creature (Working title). The ability will be that the killer creates 3 large black and red puddles anywhere on the map (with a radius of 5-10 meters) that does not pass through the walls. If the survivor walks through this puddle, gets the status "polluted" and moves N% slower in the puddle, the killer will accelerate by the0 comments 17 views last activity
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The Nurse, Blight and Hillbilly can be considered the strongest killers against the average team . I want to change them fairly so that they are still strong but are more manageable . Skilled Killers should still make these Killers S-Tier . I also compensate them a little bit for their nerfs. I am open for discussion and disagreement . Are these Killers fine and not, how wo10 comments 221 views last activity
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So, i've been testing the Knight for two days - i was traveling when the rework was released on live - and i have some feedback to give: The Positives of the rework: The longer hunt duration and the longer time to spawn the Banner - with long patrols paths - make guards much more effective. Its hard to describe how much better the guards feels - with the exception of the Carnifex, but we will0 comments 21 views last activity
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i seriously cant take this anymore. do i really have to bring antigen perks in every match just to have a minuscule chance to play this game? Its so inconceivably boring. My controller is slowly hovering to the uninstall button. Fix your game devs0 comments 51 views last activity
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Pleaaase, we need to talk about Ghost Face and why people who are on the hook or in dyng state keep revealing him :( I mean, I love this game, but I think it's too survivor side. We play against swf and that alone is VERY disadvantageous. He NEEDS some modifications, WE ALL LOVE GHOST FACE :(3 comments 51 views last activity
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I have been playing DBD for about a year now, I live and breathe this game, recently I saw a post where someone was wearing Attack on Titan Outfits and actually lost it. I was so excited to see it and then I realized that it left store about the time that I started playing. I beg the devs to bring those back even if it's just for a day, I imagine they sold well when they where in store the first0 comments 21 views last activity
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There is absolutely no reason that these killers should have the kits they do, whichever dev thought that plague inflicting broken was a good idea, look at the survival rate with that killer and forfeit your job please. Logically if you wanted to buff plague in a fair and balanced way, you should give her toxin a reduced speed buff for vaulting, gens, sabo etc. Giving her the ability to break and12 comments 331 views last activity
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It's so strange to me, as long as DBD's been going, an invert x-axis option has never been added despite there being an invert y-axis option. I would really really REALLY like to see it added in a future update. Surely it wouldn't be too hard to implement? I play on PC, so I've thankfully been able to get around it with PC controller mapping shenanigans, but it'd be nice if I didn't have to do5 comments 251 views last activity
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Yeah not much to say theyre both just terrible I thought with the Haddonfield rework they learned how to place lockers. But these new variations are the biggest nightmare for locker related killers like huntress, trickster and dredge. Almost all the locker positions are awfull and you see nothing with darkness revealed because they are too far from gens or important paths. Then there is a to3 comments 221 views last activity