Feedback and Suggestions

Our team will be happy to read these!
  • Do you enjoy going on long chases as an M1 killer with absolutely no power? Well, guess what! With the new knight rework you are able to do this TWICE simultaneously! Seriously though, this rework is genuinely terrible imo, they completely removed the 'lethality' he had in his kit to be able to help him get hits and end chases faster. Not to mention they doubled his cooldown and made him worse
    5 comments 271 views last activity
  • Would it be possible to tweak some of Lara’s noises: Her hook scream is unbearable - far too loud compared to her other noises and goes on for much longer than some other survivors. It’s quite grating. She’s got an alternate scream that is far more palatable. When she is infected by the plague she coughs non stop. Other survivors are slightly more intermittent . I find the Plague hard to go
    2 comments 242 views last activity
  • The Pig Power: Jigsaw's Baptism Start the trial with 6 inactive Reverse Bear Traps. While standing over a Survivor in the dying state, press the Active Ability button to place an inactive Reverse Bear Tap on the Survivor. Reverse Bear Traps become active when any generator in the trial is completed. Survivors may attempt to free themselves from active Reverse Bear Trap by searching Jigsaw Box
    2 comments 118 views last activity
  • the holes in the floor of temple of purgation main building are not see through as they used to be and I think that's not natural to be this way. You can see in the first picture that it's see through and the underground part is visible from above but in the second picture which shows the reworked version they are just filled with black and it looks unnatural to me
    0 comments 21 views last activity
  • Now there is a bug when, after the player's death, the next time the generator is repaired, it counts as if 2 generators were repaired, and not just one gen. I think, it would be good to use this mechanic to reduce tunneling to death at the very beginning of the game, and also to help the team if someone kills themselves at the beginning of the game. Quite often, the first survivor, wh
    7 comments 111 views last activity
  • Just a hug animation, nothing more. Sometimes after a hard match it's all that helps
    3 comments 42 views last activity
  • Could The Executioner have the animation of breaking a pallet or wall with his Great Knife be a possibility? It's not exactly a priority sure, but it would feel a lot more authentic of the character and just generally look cooler than doing the stomp-minihop-stomp animation.
    0 comments 11 views last activity
  • I'm sure people are aware but just in case I will explain this. If a survivor dies and leaves the game before the match is over, the next time a Gen pops the required Gens needed for endgame is reduced by two instead of one. This seems to happen almost every time or every time. I just played a wraith game where no one was tunneled or camped and I tried very hard not to let someone die early. Obvi
    0 comments 51 views last activity
  • Hey Team, just wanna share a suggestion. Ever heard of the Legend of Sleepy Hollow. The headless Horseman, Ichabod Crane. Well, what if we had the headless horseman as a killer and Crane as a new survivor. Here's what I figured their perks would be. But first, Assuming if this would interest you, the first selling point would be on the appearance. If your gonna take the inspiration from the bo
    0 comments 41 views last activity
  • We're now forced to go into a characters, then select bloodweb, then back out, and select another character, then go into Bloodweb, then go back out, etc It was much easier to quickly choose "Next/prevous" to scroll through your characters to see which Bloodweb needed to be worked on while leveling your characters. The option was removed by design Per: https://forums.bhvr.
    0 comments 1 views last activity
  • This idea I had from day 1 of the new prestige system. It be cool if we could transfer levels from characters we dont play to are main character.
    0 comments 11 views last activity
  • Blights rush tokens should start from 0 after a rushed attack, because if he hits you with just 2 tokens, its just a matter of seconds after he can start again with the rushes.
    6 comments 141 views last activity
  • I don’t mind the new character selection screen, but, I really wish that all the unlocked characters are all together just to make it that bit easier to find the ones you have. I also don’t know how to get read of the (!) next to the characters or what they even mean.
    0 comments 11 views last activity
  • https://i.imgur.com/oPXWebe.png
    2 comments 41 views last activity
  • I truly believe that the Xenomorph should be able to leave crawler mode and just stay as its normal mode while on the surface for as long as it likes. I believe this would be a good QOL (quality of life) for many with different reasons. Some people do not like the lowered perspective Xeno takes when it enters CMode. Players may want to keep an eye on who they are chasing through medium height
    1 comments 194 views last activity
  • Can we get a Blasphemous DLC, that could be for the Knight. That armor set would look so cool on the knight and you guys could reskin the guards to some other brotherhood of the silent sorrow members
    2 comments 31 views last activity
  • Hello, just wondering what is the possibility of the Ada Wong RE4 Remake skin being added to the game?
    0 comments 1 views last activity
  • Forgive me, or better yet inform me, if this idea has been proposed recently but one of my dream additions to DBD would be a small reward given to players once they receive a “Give Props” from another player (This can be limited/off for SWF if you want). I’m only talking something like 5K Bloodpoints per Give Props or you could be even grander if you like! Having a genuinely kind and sports
    6 comments 101 views last activity
  • I’m a survivor main, but I recently bought the Tiffany skin and the voice lines make playing killer more fun. I think it would be sick if they got Shawnee Smith to voice Pig. She’s obviously still involved in the franchise, considering she was in Saw X, and I remember seeing a video of Shawnee at a press conference saying she’d be happy to do voice lines for DBD. Thoughts?
    1 comments 51 views last activity
  • This is just a repost from reddit that im sure many of us agree.: I'm sure just about everyone on this subreddit has seen the massive influx of "Knight rework bad" posts, and for people who don't play or don't like Knight (and believe me I know there's a LOT of you) it may be hard to understand why. "Knight mains are just upset that their can't brainlessly anti-loop anymore." No no the Knight cha
    10 comments 291 views last activity
  • I was just in a match against a Sadako that just kept spamming to teleport. If she downed one of us she would just slug and continue to teleport around the map. Yeah, i take the vhs to the other tv to prevent from being insta killed. We couldnt focus on gens because of this
    8 comments 202 views last activity
  • And it shows….I am just venting and I am sorry. There is feedback in here as well, just my thoughts but hear me out… It feels like…. You barely make a mistake and you're stunned with your power what feels like for AGES. If its not that autoaim completely makes you miss with a melee attack. (Also give us the option to turn off auto aim please, this is not blackops or call of duty or battlefr
    11 comments 121 views last activity
  • With the new UI for selecting appearance and charms, we appear to have lost the search function for charms. The slot selection for charms appears where the search bar is for the other cosmetics, leaving you with only the filters as an option to find the charms you want. There are so many charms in the game, especially compared to the number of outfits available per character, it's probably the
    5 comments 52 views last activity
  • A risk of rain crossover, especially having the Void Fiend as a killer, would be pretty nice! It might take a little to balance him, because of his likely power, but he seems perfect for a killer!
    0 comments 11 views last activity
  • A lot has been said about the new changes to the UI. I have read from Mandy that apparently the biggest reason for these changes were technical limitations and that the old system had to go. In light of that I don't think were going to see the changes get reverted like most people are asking. While in my opinion it must surely be possible to re-skin the new system to just look like the old one
    23 comments 651 views last activity
  • Ohtofu described it best in his video . The issue with Hag is that she is heavily dependant on survivors making mistakes and not knowing her counter play to win. She stomps survivors that make the mistake of running into her web of traps. The counter play to Hag is extremely simple. After triggering a trap and getting hit, run in the same direction you came from, which was already confirmed to h
    1 comments 81 views last activity
  • In the description perk says "Reduces the volume of Grunts of Pain while in the Injured State". Nowhere in that description does it say anything about other sounds like breathing or panting. This was a bug back when Iron Will was meta and after a nerf and a buff they still didn't fix this. How is this so hard to code I don't get it.
    17 comments 376 views last activity
  • Can the people responsible for making the maps please stop putting lockers, chests, ANYTHING near windows??????? I can't count the number of times I die simply because I do another action instead of jumping the freaking window!!
    4 comments 31 views last activity
  • I've been experiencing glitches with flashlights where whenever i try aiming them it doesnt work and its literally glitched like its pointing downwards and i cant even move it. I wanna know if anyone else is experiencing this because my friend's flashlight/solo queue teammates' flashlights did work. Yes ik glitches always happen in big updates, but BHVR really needs to fix this because i am usi
    1 comments 11 views last activity
  • I love Myers, even though he's a weaker killer. He is one of, if not THE best realised thematic killers in DBD, and with his update coming up, and I really don't want to lose that about him. With discussion around him now actually having traction, I thought I'd bring up my rework for Myers (with updates) one last time, that aims to buff all the weak parts of his kit and keep the thematic legend i
    11 comments 381 views last activity
  • There is no good reason players should have such a simple and obvious thing such as aiming be literally done for them. The only slightly valid reason for it is to help console players, and even then there's obviously better solutions for them that don't unnecessarily make singularity easier, such as increasing sensitivity in biopods or better yet, giving controller players better sensitivity sett
    19 comments 581 views last activity
  • I played a lot of Vecna since his release. I never had any Problem with him catching up in Loops or in generell. However, since the last Patch I barely catch up with him, even outside of Loops.
    0 comments 41 views last activity
  • It is my hope to explain what I've observed in using Hexes in the interest of making Hex perks more popular or, at the very least, more viable. They're currently too fragile or map-dependent based on the general consensus of the community. I'll be outlining my findings and concluding takeaways in the next few sections, but the brief overview: I believe the simplest way to make Hex perks more co
    5 comments 131 views last activity
  • gen rush make killer game play no fun : [
    0 comments 22 views last activity
  • For a killer whose the image of the game he’s incredibly weak so he’s just some suggestions to make him more viable BASE BUFFS -Trapper can hold up to 3 traps, he still begins with 2 Base setting time 2.5s → 1.5 Base disarming time 3.5 → 8s Base escape attempt 1.8s → 4.5s -increase total traps around map by 2 NEW MECHANIC Base chance to escape a trap will be altered to be favored around t
    2 comments 32 views last activity
  • Hello. I would love to see 2 changes. Let us sort surviviors by their prestige level - why wasn't that added already with new UI rework? Most of people play with characters that have a lot of items, which are higher prestige ones. Scrolling through 40+ characters isn't so easy and that would be good QoL change. Don't put new surviviors and killers on the first place of the characters. It doesn
    0 comments 11 views last activity
  • Upon the release of "CHAPTER 29: Alien," I played with the Xenomorph as the main killer. As many have mentioned in the forums, I feel that the Xenomorph add-on isn't very interesting. I don't know if the developers will take this discussion into account, but please share some constructive ideas in case they decide to improve the add-on. Below are some ideas for each add-on, ranging from "Ultra R
    2 comments 61 views last activity
  • I used to love trying out outfit combos and finding charms that fit them while waiting for a lobby or during other downtime, but the current UI is so uncomfortable and ugly I just avoid it tbh. I think I will give up on using charms completely since there's no way I'm scrolling through all the dozens I have to find one that interests me. And looking through the character selection is throwing "50
    4 comments 81 views last activity
  • Plague's Vile Purge is basically the same as Legion's Feral Frenzy but automatic, much harder to avoid, and survivors are broken. Plague also gets Corrupt Purge while Legion has to play as a M1 killer. Legion can only down survivors with Feral Frenzy after 4 hits, which is extremely rare and only happens on very small maps, e.g. Dead Dawg Saloon.
    11 comments 161 views last activity
  • I've been thinking about this for a while, and I think it would be an appropriate + healthy change to the game to have all slowdown perks deactivate permanently when a survivor is sacrificed or killed, from a handful of angles. The major three reasons are these, though: It would work as an incentive to not tunnel to a degree, because tunnelling just disables your slowdown perks when you finish.
    45 comments 382 views last activity
  • hello .. i hope everyone is doing great about the topic .. i know what some people will say go play childish games and that stuff! no please i'm adult man with almost 35 years old .. but i have a point my opinion i play horror games and watch horror movies and my favourite games are silent hill and alone in the dark 4 and the evil within 1 but there is something that i think Dbd should cons
    33 comments 591 views last activity
  • hello .. i hope everyone is doing great :) after resident evil DLC the some new characters start to talk .. do you prefer to see them talking or just making voices when injured? for me i prefer voices only because i have special imagination in my main character which is the Queen Kate :) but if she can talk in next updates for any reason .. my imagination will be forced to her real persona
    0 comments 11 views last activity
  • now that there are TV's out there that support 144hz for current gen consoles I think it is time to add a graphical option to current gen consoles Xbox series X and PS5 a 120 FPS mode. it shouldn't be limited to 60fps especially the game now is 8 years old. not to hard to achieve a 120 mode i think for current gen consoles as long as they have a tv or monitor that supports it.
    1 comments 91 views last activity
  • Jeff’s newest cosmetic from the Dungeons & Dragons Collection is 5 stars, 10/10, would recommend. He looks great! My only complaint is that it appears his headpiece (titled “Drifter Beard”) has very unnatural physics that make the hair not fall naturally, looking quite jarring with certain animations (examples below) and overall kind of ruining the experience — simple because I can’t stop st
    0 comments 22 views last activity
  • THere needs to be some type of punishment for this. There is no reason to do this if I'm no where around and they are wasting my time. I just want to go next. Also can we do something about survivors BMing others on hook? Also stop messing around woth the map layouts.
    5 comments 103 views last activity
  • Useless or worse than nothing add-ons have no place in the game. They take up add-on slots that make the power worse or have no effect at all. I want to make them at least interesting or worth running in builds. I would like feedback. Trapper Padded Jaws : [REWORK] The time a Survivor is trapped you gain 10% haste and instead of injuring a Survivor by a Trap they become Exposed for 30 secon
    5 comments 102 views last activity
  • I know it’s meant to be more of a slowdown tool rather than a means to get kills, but come on! At least with Pig with the right combination of add-ons and a bit of luck you can sometimes get a head pop With Sadako though, she might be a noob stomper but if you’re going against a half decent team you will never get a mori There’s just no urgency like there is for Pig, with her it’s “I need t
    5 comments 141 views last activity
  • Topic. I just find it LAUGHABLE how weak and pathetic Myers is against teams who actually can play this game. WHOA!!! You can 1 shot later at the expense of getting way out of position by having to be slowed to a crawl. You should be able to infinitely reroll dailies so I never have to play this again. Also for the love of god if we're going to be forced to have MMR on a broken poorly balanc
    13 comments 231 views last activity
  • Yeah, its kinda in the titel. In the past I sometimes would slug the last two survivors, when they went down in deadzones and try to coax them to crawl towards a hook or bleed out. A surprisingly large number opted to crawl into a comp corner, just to spite me. Well, I had at least three games yesterday, where I was already on the verge to do so, but when I looked around, the nearest hook had re
    0 comments 11 views last activity
  • Currently we have a Knight Bundle in the Store, with all the Knight Charms. However the " Knight's Helmet" Charm isn't in that Bundle. Was this a mistake?
    2 comments 31 views last activity
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