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Jerid

Jerid

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Jerid
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  • To add to this: I just got this perk today.

    Description says it Deactivates if you recover yourself, but then the next line says it REactivates once the exit gates are powered up.

    I just did a game where I did pick myself up in the middle of the game, so it deactivated, but then finished the last gen so that the exit gates were powered up, but plot twist did NOT reactivate.

    The bug appears to be either the description is wrong and it's some other trigger that reactivates the perk (maybe it's supposed to be once the exit gates are opened?) or the line that says the perk reactivates once the exit gates are powered up needs to be removed entirely.

  • Came to report same issue on Steam PC

    NOTE: I don't know for sure if it doesn't work at all, or it just doesn't work on the Killers end. But when setting traps, we're definitely hearing the clacking of the traps setting. Can't be sure if survivors hear it as well.

    Naughty Bears' Bear Oil is being naughty :(