Feedback and Suggestions

Our team will be happy to read these!
  • Would like a server selector. I get like 40ms on new ohio servers but im still getting sent to virginia and montreal(can see with exit lag) servers sometimes despite the ping being slightly higher. please and thank you. edit: I don't care if i have to wait longer connection is king in this game!
    3 comments 61 views last activity
  • Heather (Cheryl) has lost her jeans. Anyone think they will be found soon in DBD?
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  • Just had a dude in Taiwan play with over 200 ping. Had another huntress from Europe with ping in the hundreds as well. I regularly get French people with ping in the 200 range. I'm on the East Coast of the US. For god sakes can we get something to curb VPN and high ping players? it ruins it for everyone. Make a max ping limit or something. I know companies are able to block known VPN servers. D
    6 comments 82 views last activity
  • Hello, I just experienced a very frustrating circumstance while playing 2v8. After I got onto my final hook I was waiting for a survivor to come unhook me. Unfortunately for me, the killers were around. Just as someone came to get me, a killer came by me and I immediately teleported to the other side of the map where there was absolutely nobody around me. The issue is that my timer stayed the sam
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  • A simple change to make perks a little more colorful/noticeable. I think each perk should have an associated emblem that it strongly correlates with (i.e, deliverance with benevolence, surge with gatekeeper), and this association should give it a different colored rim. This would just make perks, easier to pick out at a glance. Editing this like a month and a half later because I noticed a fatal
    6 comments 71 views last activity
  • Hi there, this was discussed on one of the last broadcasts but it was mentioned that there was consideration of updating how legendary characters are purchased from the shop and possibly changing that so that these characters could have other style options. I love that idea and would love to see that implemented. Claire and Chris Redfield specifically deserve other style options, as I'm sure ma
    0 comments 11 views last activity
  • The suggested surrender option will encourage slugging over hooking, this is literally the opposite of what the game needs right now. Going into FNAF if slugging is even more popular then it's probably gonna kill any hype that it would generate because new players will come in, get slugged, and leave, then spread the word. The surrender option as suggested will encourage slugging. By allowing
    27 comments 422 views last activity
  • Can we maybe finally get postgame chat too? I know it can be very toxic but it’s something I would like to have.
    3 comments 41 views last activity
  • Nemi is one of my favorite killers in the game but he clearly lacks in add-on variety and zombie strength departments. I think that behavior should do something to make zombies a nuance in the trials and give him an add-on pass (that's something that most of the killers seem to be needing) My suggestions are the following: (buff) Tier 4-To achieve tier 4, you need 7 mutation points. After tha
    2 comments 61 views last activity
  • Ok bhvr I'm TRIED of getting moried ok I'm TIRED and FED up this is the 4th time I've gotten moried today and I'm sick of it 😤😤
    28 comments 431 views last activity
  • I'll just preface by saying I'd support the idea of Killers being able to leave a match without penalty when all four Survivors DC. But while thinking about it, I began to wonder, what if there's one Survivor player who wants to stick it out? Would it lead to the Killer tunneling that person out to have access to the surrender option to avoid facing the bots? My proposed solution would be, sho
    0 comments 31 views last activity
  • Punishing survs for doing this toxic BS would significantly reduce the blood pressure of all killer mains actual serious suggestion: add a CD that doubles every time you crouch and reduces if you go for a while without crouching/standing. Will have zero effect on normal gameplay but harshly punish teabaggers
    8 comments 161 views last activity
  • It would be really great to see Chucky added to 2v8. One player could be Chucky, and the other could be Tiffany. It would be so cool
    1 comments 21 views last activity
  • We need more of these peekaboo things at short loops, for me the issue with him was never his speed or cooldown, even m1 killers could hit you at some short loops once you drop the pallet if you didn't know the checkspot, or with enough bloodlust, he was perfectly fine at 10 ms, 12 sec cd, the problem is people have not learned how to see him or you strai
    1 comments 51 views last activity
  • The Dahaka is a supernatural being that serves as the Guardian of Time. He is the perfect killer for dead by daylight world Its purpose is to correct any disruptions in the flow of destiny. In the world of Prince of Persia , every individual has a predetermined fate, and if someone evades their destined death, The Dahaka emerges to restore balance by eliminating them
    1 comments 11 views last activity
  • This is a hotly debated topic with some claiming their is risk of toxicity or lobby dodging but I am here to advocate for it and explain why I think this isn't as big an issue as people make it out to be. I believe the vast majority of players will not care what perks you equip outside of a small selection of perks that many players will collectively share a distate for. This is not a problem wit
    16 comments 211 views last activity
  • The game should add a way to receive BP in exchange for discarding items. Maybe make it 1/2 or 1/4 of what it would cost in the web. Theres many items/offerings/add ons i personally dont use and would rather just discard them for points. Most games have systems like this. It would be nice for DBD to have it too. Especially if youre someone like with with a lot of expired event items.
    0 comments 11 views last activity
  • So how will the perk Slippery Meat interact with the proposed Go Next punishment? Even without the perk, how is the game going to tell the difference between you legitimately trying to unhook yourself and you trying to "Go Next?" While the Go Next problem is an issue, I feel any sort of punishment will unduly affect legitimate attempts to try to unhook yourself.
    10 comments 171 views last activity
  • We NEED another animal mascot themed outfit for the Clown. I love the Mr. Puddles outfit. Yes, I know it was designed by someone of the community but we just NEED another animal themed clown outfit, is it just me?
    7 comments 61 views last activity
  • Could we give Trapper Iridescent stone in 2v8? Even if it has a requirement like, injuring a survivor or being in chase for a certain amount of time / breaking pallets, etc. Bonus: A speed up when survivors disarm traps, etc. He definitely needs a little love all around, but especially in 2 v 8.
    1 comments 22 views last activity
  • Killers don't need more slowdown on already survivor-sided maps. Glenvale and Badham in particular have far too many walls that are essentially mandatory for killers to break. Just admit they were a failed concept, remove them, and leave the doorways open.
    11 comments 461 views last activity
  • Most Deathslinger players, myself included, reload immediately after firing the Redeemer. This is because there is little tactical reason not to. The following suggestion is a rework idea that focus on this point. Additionally, consolidate addons of the same type and introduce new addons with more strategic effects. Default power At the start of the trial, the gun is not loaded. The de
    5 comments 96 views last activity
  • It's not a huge deal but I'd love to be able to use Killer Perk Charms on Survivors and vice versa!
    0 comments 11 views last activity
  • Im agree with almost everything we have on the new road map, except this. Cause anti-tunnel perks already beyond overpowered in they current state (that was actually one of the main reason why killer slugging so often to not deal with them). We have at least 3 absurdly broken and op perks in this category (DS, Off the record and Babysitter). Off the record give you 80 sec god mode. DS stun is to
    30 comments 751 views last activity
  • Hey guys I want to give feedback on this killer. I think the killer is fine but there are little issues that I feel needs to be added. Lots of players either DC or give up on first hook when they go against him. In my opinion just hear me out. I think the torment cages need to have base kit borrowed time when freeing a teammate from the cage. All the second chance perks should be active as well l
    8 comments 121 views last activity
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  • Hi im a huge fan of DBD and play all the time, been a fan and player since the beginning! ❤️ Just wanted to reach out and ask if theres any chance maybe in future for us to be able to use the diamonds towards licensed characters to use for purchasing outfits or even the characters. I have over 100k just waiting for the day lol since I love playing with licensed survivors. Thank you! I hope this r
    3 comments 101 views last activity
  • What if we pool everyone into the same pool? On average yoyou can probably play 1-2 survivor matches in the time you spend waiting for a killer match. Why not have people wanting to play killer instead of queuing as killer they queue as "prioritize killer" Basically make everyone queue for survivor with priority towards killer and make it to where every other game or every 2 games the people q
    3 comments 31 views last activity
  • This thread was initially meant for "feedback and suggestions", but I know people comment far more in General Discussions, so I'm putting this here in case anyone else with opinions on this matter want to comment about it and tell their personal experiences on it. TL;DR: I believe the gen-popping sound is bad for autistic players. It doesn't make the game unplayable, but it impacts the experie
    2 comments 71 views last activity
  • Step 1: Create something like the Club Penguin Coins for Change screen and let players donate bloodpoints to it. Tell the players that they will get a special prize if they donate enough bloodpoints. Tease it as something serious. It is something you WANT to see. Step 2: Convince Matthew Cote to do something like this and make it the unlockable cutscene
    0 comments 11 views last activity
  • Like I probably haven't been the first one to suggest this but It does seem crazy this game has been out for over 8 years and an option to make custom avatars has never been implemented. One of the things that draws people in particularly new players in online games is being able to create your own characters, make you feel like you're putting yourself in the game. Basically this would be new op
    2 comments 81 views last activity
  • Guardian Description: ??? Team Skill Activate to grant all injured survivors within the Guardian radius an Endurance status effect for 10 seconds, allowing them to withstand one additional hit without being downed. 120 second cooldown. Uncaging a survivor grants all injured survivors within 8 meter an Endurance status effect for 10 seconds. Reveal Skill Reveals the aura of all su
    4 comments 72 views last activity
  • Hiiiii BHVR and fellow other DBD players. My post today is about the Shrine of Secrets and giving my feedback about it. As a player who has 7000hrs in dbd, I would like maybe a possible change to the shrine. I don't like how rebuying a teachable perk that I already have for only 100,000 bloodpoints. Too me that doesn't seem fair and I think players should get 500k bloodpoints in exchange for 2000
    2 comments 41 views last activity
  • I think it would be cool to at least be able to switch the heads around in clothing sets. I know some of the clothing can't be switched around because the outfits would be clipping and stuff, but at least the heads would be nice, since the neck would usually fit if moved around. I'm a Jill main and I really wanted to try the BSAA outfit with her short hairstyle, but it's a set, unfortunately. It
    4 comments 21 views last activity
  • Hello everyone! Here is the list of changes for how to how to fix 2v8. Below there is a PDF with 3 pages that have plenty of ideas for how to make 2v8 better and PDF file (in it) that have images that could visualise some of the ideas better. I hope this really helps the devs and we get these changes one day. 2v8 fix.pdf
    1 comments 51 views last activity
  • I want to start off by saying that Dead by Daylight is an absolutely remarkable game. It is filled with so many iconic horror characters, as well as survivors, that are brought together in a variety of different locations. The game is fantastic, no doubt about it, but that being said, there are areas where it can be improved. Many people like to suggest that the game should bring back a more dark
    0 comments 211 views last activity
  • Bloodhound: Major Update [NEW] Pools of blood can be seen through walls at a max distance of 24 meters. [NEW] Pools of blood are now animated footsteps left from injured survivors. [NEW] Stepping on an injured survivors bloody footstep reveals their aura for 4/5/6 seconds. [NEW] Bloodhound has a cooldown of 30 seconds after the aura read duration. [REMOVED] Pools of blood no longer are brigh
    7 comments 91 views last activity
  • the randomness of every match was always fun, but these days it feels like every match is the same, no matter the killer, at the end your probably being tunnelled,camped or 3 genning, all of these things are beatable but none are fun to play against And as survivors they get generators done so fast and lowkey, theyve begun just straight up hiding the whole game from me. Literally no chase intera
    1 comments 81 views last activity
  • it affects me even when I'm not tunneling, for example I have somebody who I know is on death hook so I know the time I run into that Survivor while I'm chasing other survivors now I know I can get that guy out of the game if I commit to a chase with them and shoulder the burden will just rob that from you as long I didn't hook this specific survivor or worse if 2 survivors are running it. or if
    1 comments 43 views last activity
  • As part of their QoL Initiative, BHVR announced some changes to prevent people from excessively hiding in unwinnable matches where there's only two survivors left. In general, this is a great idea, nobody wants to be stuck in a match where the only thing you're gaining by stalling is just… stalling. The killer still wins, you're only wasting everyone's time. However, I think more could be done,
    9 comments 81 views last activity
  • It happens wayyyyy too often and it won't resolve itself until the Survivor and only the Survivor DCs. Please fix the Wesker Carry bug ASAP, it's breaking games constantly.
    0 comments 41 views last activity
  • The main issue arose when it was buffed to stun killers, as it made the viable counter, Lightborn, completely useless Another main issue of the perk is that because it is based off of repair %, the killer is punished for doing their goal, as when they damage generators, it gives whatever user of the blast mine perk more repair progress to work with The final issue is that the perk lasts on
    17 comments 291 views last activity
  • You have the blueprint for shirts on survivors and I know there's a lot of couples and squads that love matching fits and shirts. The tools are there to make good money, trust.
    9 comments 91 views last activity
  • I don't know about a lot of people here, but I sit on capped BP for months at a time until a new killer comes out (killer main), because I have nothing to spend it on. I've been around a while, and I have all the perks unlocked on the few survivors I play and all the killer perks for killers. I've stock piled like 20-30 of each addon, but I have nothing to burn these point on, so I just blindly s
    7 comments 91 views last activity
  • This is my own personal thoughts on maybe how their system should or would go that would make it the best possible outcome. I'm also curious to see how others may think it should go. Obviously this is coming from someone who doesn't develop games, so I may say things that would be hard to code but this is if it is possible type of thing, and in an ideal world where everything runs as intended.
    0 comments 21 views last activity
  • Hello! I have been using the Perk "Game Afoot" on Nemesis lately and found out, that the Perk doesn´t fully function with his tentacle strike. When breaking Walls, via Tentacle, the perk works and gives me a 5% Haste bonus. However, with pallets, it doesn´t work for whatever reason, so I came to ask, why? I´d like this to be patched so that it functions with pallets as well, it would REALLY hel
    1 comments 101 views last activity
  • Let console players be able to chat at the end of the match too! Why do only pc players have this? 😭
    8 comments 111 views last activity
  • Some cosmetics are absolutely ruined by the new Phys bones and weight painting. IDK if it's because UE5 update or what but some cosmetics are horrible. It feels bad to have purchased some things that worked in the past and now for example my Alessa Gillepsi cosmetic. The back of my skirt rides into my body so most of the time it's just my butt showing in chase, and the front is broken too.
    1 comments 31 views last activity
  • Often times when a killers hooks someone I'll see them move a little further away, however they are still keeping the hook in their field of view, ready to go back to it as soon as they see a survivor go for the rescue. I don't think this is a huge problem like face camping, I simply think it's preventing the game from reaching it's full potential in terms of how fun and enjoyable it is. Creating
    2 comments 61 views last activity
  • As we know, during this year there should be large-scale changes including anti-slug, anti-tunneling, anti-camp, as well as changes to items This thread is about what it might look like. Survivors: Anti list: Anti-slug: When a survivor in a dying state, in addition to the normal recovery bar, a second one appears (like a new deep wound hud) this bar fills up when a survivor holds m1 if the
    0 comments 321 views last activity
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