Fixing Chucky without even changing Chucky
We need more of these peekaboo things at short loops, for me the issue with him was never his speed or cooldown, even m1 killers could hit you at some short loops once you drop the pallet if you didn't know the checkspot, or with enough bloodlust, he was perfectly fine at 10 ms, 12 sec cd, the problem is people have not learned how to see him or you straight out can't see him at some loops where you can see medium/tall killers, this would also help spotting victor and wolf forme (also crouch pig/ghostface so you can buff their crouch speed). There are also other forms of these like the walls at eyree's shack where you can see a bit through, and the walls at the big boat in swamp where if you know where to look at you'll never get mindgamed, that could also be an alternative
This way you dont need to change Chucky, only update some assets, you would need to decide tho, if things like xeno's tail, trickster's blades, huntress's hatchet, slinger's harpoon, ghostface's/myer's stalk can go through it or not, but this way Chucky can't just hit you because you can't see him while you would see plague for example
And please lets compromise with snd speed, either make it accelerate faster, bring it back to 10ms, or make it at least 9ms, blight has 5 rushes and goes at 9.2ms, shorter cooldown, and can increase his speed much more with add-ons, let the lil guy have a good power, and lower his cooldown to at least 12 sec, a bit more turn rate after scamper for a short time would help console too
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Comments
Well, it was easier to gut the Chucky instead… I guess devs liked, how it went with Skully so well.
Chucky right has lowest kill rate in DBD, so you really don't have to worry about changing maps for him.