Feedback and Suggestions
Our team will be happy to read these!
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I just really want them so I can do stuff and its not just unlocking teachables for people and getting to rank 1.3 comments 101 views last activity
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Guess it's time to get Rank 1 as killer, just like the guy 3 or 4 games ago said, I can get to R1 by camping so why not, at least I won't have to deal with it myself anymore. Thanks BHVR, you've made me into the thing I hated. 10+ games in a row of this ######### will do it to you.3 comments 51 views last activity
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Unless you are playing against a group of Esport SWF the game in my opinion is decently balanced, until the killer decides to use a mori offering. It completely counters DS (which is already quite counterable by slugging) and it can completely turn the tide of a game. Even just an ivory mori is enough to turn the balance. I think moris should only be activetable on either death hook or with ranco5 comments 111 views last activity
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Wondering if maybe we could either make the offerings global (not items/addons/killer addons - which wouldn't work for obvious reasons) OR make it to where if you hover over an offering it shows you which character has said offering. So if I am on my last survivor cake and I want to see who else has it, instead of shuffling through each survivor I could hover over it and see what other characters0 comments 11 views last activity
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I think it'd be healthier for the game if "Considerably, Moderately, and Slightly" were replaced entirely with the actual numbers involved. Each addon should show the percentage by which it increases the effectiveness if you're going to include addons that do so. Being vague just hurts people's ability to assess how worthwhile an item is.2 comments 21 views last activity
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would be a lot better than blindness. plus if it isn't destroyed for a while it can turn any killer into a stealth killer9 comments 141 views last activity
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Now before I give my opinion for this perk, I must admit that this is being partly build off of what somebody originally suggested on my Wake Up discussion. And with that I formally commend @C3Tooth for inspiring me on what should be done with Vigil. So first things first, Vigil should work with the status effects Broken, Oblivious, Exposed and Madness. I also believe that the timers for any2 comments 31 views last activity
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This is not a nerf or buff Make it to where while killing the survivor, the hud is removed until the animation is over to allow us to see the entire kill without the hud ruining it3 comments 61 views last activity
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Why not let it start off as a dull totem, and only become lit after first hook?1 comments 51 views last activity
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You get a few Deviousness points for infecting the survivors but after that, the only way to get them is by puking on everything you see even though everyone is infected anyway. You always have to slug for the 4K and the bonus "Noone Escaped" points but you still have very little Deviousness. Meanwhile, strong killers can play super efficiently and still gain full Deviousness points even before "7 comments 521 views last activity
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A lot of killers across the board are very reliant on certain addons, or at the very least are far worse without them. certain examples include Leatherface (relying on doom engravings or tuning guide to be mildly good) however as a leatherface addon and power rework is likely on the agenda i would like to propose some killers get some small buffs in line with their addons, but have their addons p1 comments 111 views last activity
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Me and my brother were watching someone play Trapper earlier, and started coming up with ideas on how to make him better. Something that has always always bothered us is how he's called "The Trapper" but all he has are bear traps. At some point I suggested a type of wall trap that would shoot throwing knives at passing survivors. This sparked an ifea from my brother: a spike trap. What if the Tr11 comments 181 views last activity
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- Shrine needs a rework! At least change it to 8 perks, it's not 2017 anymore!!! We are about to hit 2020 with so many new perks added. It's outdated! - rework struggle and wiggle! Literally NOONE with some hours played enjoys this mechanic. We HATE IT! And some people won't even bother to struggle or wiggle because of the button smashing like an ape. We are human gamers and not apes. - Trappe26 comments 452 views last activity
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Hello all, Achievements are a large part of what makes this game attractive. It has plentiful challenges for perfectionists to try their hand at, and most of them - looking at you, Evil Incarnate - are of reasonable difficulty. Among the most iconic of these achievements are the Adept ones - using a character's three unique perks, emerge victorious from a trial. These have been in the game sin7 comments 81 views last activity
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Some things i Noticed and think could use a fix or improvement. I don't own every cosmetic so there could be more added to the list later on On these pants of Davids both normal and prestige, the toe doesn't bend when working on a generator i don't own any recolours of the pants but i'll assume none of them bend at the toe either One sma8 comments 91 views last activity
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I can never hit anything with Huntress, and the other day I decided to just stick a little sticker to the center of my screen, and suddenly I was hitting survivors all over the place! When the match ended I mentioned it in chat, and one of the other players said (s)he does the same thing. Obviously it feels janky to put a sticker on my screen, but I would gladly use up an add-on slot for a retic3 comments 31 views last activity
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im Sure I’ve seen other discussions of people talking about this topic but I really feel as though Susie and Joey should get prestige skins for their cosmetics as they don’t feel like main characters in their own character. Obviously these shouldn’t be given to people who don’t have the regular variants of Susie or Joey but should be given to players who prestige and have those skins in their col1 comments 82 views last activity
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Prologue So, I use Mettle of Man a lot and it's a staple perk for me because when you can get it to activate, you feel so gangster about it. 😎 However, the perk does have a huge drawback to get it to proc, and on average, it activates in 15% of my games. The problem I see is the perk isn't based on skill, and it's entirely bugged out at the moment. Sometimes you're like, "Why did that count?"1 comments 41 views last activity
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Everytime I play killer I play very fair and very respectful towards the survivors, and most of the time they are also very respectful towards me. There is very little toxicity when I play and everytime I say GG i have to open four playstation messages to say it when it could be easier by adding the pre/end game chat. Thank you for reading this.1 comments 21 views last activity
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So I just spent nearly an hour looking around the map for the last 2 survivors (P3 Blendettes IIRC from the lobby screen). There were 2 gens left to do and I couldn't find them anywhere. No cawing crows, no on screen notifications and they weren't doing any gens. After 25 minutes I actually went to get a drink and a sandwich, was away maybe 7-8 minutes and not only had a single gen not been done,6 comments 81 views last activity
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All of these changes are meant to go together: Stuns while invisible don't last longer than normal (but still kick you out of cloak) Lightburn stun only lasts 2 seconds (down from 3) While cloaked you move at 5.4 M/S (Up from 5.04 M/S) While cloaked you preform break and vault actions 15% faster The Wraith is completely invisable while cloaked to Survivors 16 or more meters away and has the35 comments 322 views last activity
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Survivors have direction change based slowdown, building momentum in this way should also apply to killers. Killer's drive chases, this shouldn't be a problem. It would also stop the egregious use of massive angle changes on lunges.1 comments 31 views last activity
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I've said this before, as a Jane main please include this. She had a talk show, clearly she had to research her guests before talking to them. Some nice wire frame glasses, with brown hair either in a pony tail or bobcut, coupled with a silver/grey Blazer and skirt with boots would be to die for! Pleaaaasssseee.0 comments 71 views last activity
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Can you please add a way to check current progress in the four different point categories? I'm thinking either they're always present on the pause screen, or else Select / Tab triggers the toasts of all four categories so they pop up the info area. I'm specifically asking because I keep being just a few points short in one category or another for the "perfect escape" achievement, but I think ev2 comments 31 views last activity
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is it possible from the devs to add a server in the middle-east ? like in Dubai or something there is large player-base for dbd why it is only limited to few parts in the world ...2 comments 81 views last activity
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While I appreciate that servers are on the way, would it be possible (for when servers are down in the future or off for whatever reason) that you can auto-end the game if a killer's ping goes over a certain ms? Just been in a game there where I couldn't do anything and my team mates were flying into the air. I assume he was lag switching.3 comments 32 views last activity
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Just saying. Camaraderie is a perk that could have been good and very useful against the camping meta, but the problem is it puts all of its power either to chance, or in the hands of SWF players. It's a design flaw that should be corrected. You're on the hook, but since you're playing solo nobody knows you have camaraderie, so nobody is going to stay close to delay your struggle timer. Wasted5 comments 92 views last activity
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I've thought of a really good buff for hex totems: Thrill of the hunt alerts the players that something fishy is going on and also applies to dull totems. Make it so it alerts dull totems only to the killer and the thrill effect will appear if a survivor is cleaning a HEX totem, not a DULL one.6 comments 101 views last activity
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I'm tired of these scared little baby killers kicking the lobby because it's a swf or all 4 random players load in at the same time and they think it's a swf, and they only stay when it loads survivors in at different times. Stop load in survivors at different times, only load survivors in when there are four available. None of that load two or three in and waiting for the last people bullcrap16 comments 71 views last activity
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So I was healing myself with med kit, and just before I could release at 1%, a skill check comes along and prevents me from releasing, but at the same time I cannot complete the skill check because the healing stops on depletion, with the needle not even near the safe quadrant. Really, can we all sit down and review situations when a skill check should not happen?1 comments 21 views last activity
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This seems like a very neat game, and could be a lot of fun but honestly the barrier to getting any build worth using is so high that I can't recommend it to any of my friends. Because when they hear there's a progression system I have 2 options, lie about how much of a brick wall it is, or tell them. if I lie to them I really don't accomplish anything my friends don't fall for skinner boxes ea2 comments 51 views last activity
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Make it not require exhaustion but just a separate cool down. Maybe it would go 55/50/45 instead of exhaustion for 60/50/40 simply cause it feels very underrated especially considering other exhaustion perks are much much better. Thats it just make it a cool down by itself and hey maybe the cooldown could pause/slow down during a chase.30 comments 342 views last activity
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I think Lithe should have a passive effect, similar to balanced landing that makes medium vaults slightly faster. Alright, I don't need any more feedback from this. Move along and let this thread die, please.15 comments 111 views last activity
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Morlocks would be awesome! Since the Time Traveler is public domain I believe it should be easy to do them4 comments 41 views last activity
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I think it'd probably be a REALLY good idea(and would like to suggest for you) to do what League of Legends did. They created their own internet highway basically, by talking with various ISPs and getting them to channel their packets directly to and from their servers without taking the various avenues normal packets have to jump through to get from point A to point B. I don't know all the techn0 comments 11 views last activity
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Dead by Daylight was released in 2016. A game featuring four Survivors and one Killer. The objective of the Killer is to stop the Survivors from completing the generators and escaping by any means necessary and using a wide array of abilities. The Survivors must repair all of the generators. This is one of the few threads I'm going to be uploading talking about updating the game's old feature1 comments 101 views last activity
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Dear BHVR, I know Konami is just a shadow of it's former glory, but could you at least try to make contact with them and ask them about Pyramid head? I'm sure they'll be interested since you guys have had a load of licenced killers added to the game. They might be a money-grabbing corrupt company, but it'd be nice if you could strike a deal that would benefit you more than them. I'm asking this o0 comments 22 views last activity
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Why is the cursor the way to navigate around, it's slow and annoying, and everything you move it over something it slows down even more. ANNOYING! Change it to dpad, it's a lot easier and quicker. The only time the cursor might be useful is when you doing bloodwebs? Other than that it's a terrible way to do things. Consoles aren't PCs0 comments 31 views last activity
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Yo can we get deliverance to work when even if ur the last survivor, or is that how its supposed to work?14 comments 161 views last activity
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I’ve noticed that when a killer picks up a downed survivor on PS4 that there is no pause for when they’re on their shoulder unlike PC. This makes it tremendously harder to stun them with a flashlight and I would really like to see that identical pause between all platforms.0 comments 21 views last activity
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The Entity has heard our cries for Totems lasting only ten seconds and has decided to intervene. Curses are placed on Hex Totems that make it impossible to cleanse unless they lift the curse. Totems require a survivor to find the appropriate Seal and destroy it. Seals can spawn in a random location within the map. By attempting to Cleanse a Hex Totem, survivors reveal the aura of the seal. Seals3 comments 41 views last activity
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Clown's secondary attack throws a bottle which slows you, the fact that he moves at full speed makes no sense in this regard. Why should a killer designed to alter movement speed of the survivors be so fast?15 comments 151 views last activity
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I know a lot of people want him re-worked, but honestly, if he was simply more than a copy paste of hillbilly with a few modifications, things would be great. Even just a handful of useful addons for him would be appreciated. *edited title, auto correct orz1 comments 31 views last activity
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I literally could NOT get a fair match tonight, and I think I figured out why. Season/rank resets on the 13th. I was rank 6 survivor, now rank 12. Killers were rank 1 to idk whatever that bottom limit is, and are after reset now rank whatever. What happens is us now rank 12 guys that know how to play get stuck with rank 20's, 18's, etcetera. So now this very under-skilled rank 10 and belo3 comments 31 views last activity
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Since killers all agree that BBQ and Chilli is only used for the BP, it's clear they don't need its aura-reading capabilities. Let's remove it altogether from BBQ and Chilli. Thanks11 comments 131 views last activity
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THE PIG (BUFFS) Excuse my bad english. REVERSE BEAR TRAPS CHANGES: Jigsaw boxes will be only seen when the reverse bear traps are active. If traps are put before the endgame collapse once all generators are active, they won' be ticking down but you won’t be able to escape via exit gate, you’ll have to take it first. If traps are put while in the endgame collapse, survivors will be able5 comments 51 views last activity
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These changes all go together: The Trapper now has 5 traps (down from 6). All of which start in his inventory. He doesn't have to worry about going around the map finding them. He just has them immediately It now takes 2 seconds to arm a trap down from 2.5 Trapper no longer gets caught in his own traps Escaping a trap yourself now takes 6 seconds and doesn't care about the luck mechanic. Hon8 comments 101 views last activity
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so idk why its still not there but can we get tutorial in which we can choose map and play it solo ,. it would be helpful for both killer and survivors since they can learn map while chilling . and others will practice huntress throws or find good stealth spots , yes there is kyf but this option would be nice for people who has no friends :)3 comments 41 views last activity
