Feedback and Suggestions

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  • So yeah, bet you haven’t seen these posts before. Seriously tho, this needs to be recognised because legion has completely unused potential. I enjoy them, but at rank 1, it can be really stressful to play them. I would like to have his terror radius reduced to 24 metres, because legion actually benefits greatly on sneaking up on survivors, to potentially catch survivors in more of a cluster, f
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  • When I say older killers, I rather mean those who do not have a way to quickly get to gens, like the Cannibal, the Shape, the Trapper or even the Pig. They cannot sprint at high speeds like the Hillbilly or Spirit, they can't teleport to faraway gens or portals like the Nightmare or the Demogorgon, nor can they just blink to them like the Nurse. This makes them far less able to put pressure on
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  • ✋ Hi guys! How do you look at replacing several pallets on a door? The killer has the ability to break them when they are closed. I also propose a new subject such as a trap. It can be stretched from one wall to another in narrow corridors. The game for survivors will become a little more diverse. Thanks! If you understand what I'm talking about 💋
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  • I think this map should either be made much smaller. Or tuned up a bit more like the Spirits map where there are lots of places a killer could hide as well as the survivors. So much open lines of sight on this map. Every time I get this map as a killer I sigh. Its too big to apply any real gen pressure. Just played as ghost face and I love how 3 gens spawn in an area where its literally impossibl
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  • Attacking whilst having a survivor on your shoulder and getting a hit off should extend the struggle timer by 5% Missing an attack whilst having a survivor on your shoulder should shorten the struggle timer by 5% (mad grit should get rid of this penalty) This would encourage not missing hits blindly and to know when to go for hits. It would also discourage going for a blind body block on a surv
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  • It's about time we start getting more perks for farming BP. In my opinion, they should be a new archetype of perks, like Exhaustion perks. You can run more than one, but you won't get more than a 100% BP boost overall. In addition to adding new BP perks, I think some older perks should be reworked. Here are some examples: We're Gonna Live Forever: Give it an effect, like the unhooked survivor
    7 comments 31 views last activity
  • Prologue I'm going to make this short, all killers have been gen-rushed at some point, and survivors definitely don't like how fun™ generators are currently. There has been many suggestions on how to add a second objective, but I thought about adding a second part to the game rather than increasing what we have already! :) Fuse Boxes & Fuses Fuse Boxes Appearance Fuse Boxes
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  • (Name WIP) - Ultra rare Hunting Hatchets add-on Increases your movement speed by 5%(additive from 110% to 115%) OR Removes movement speed penalty whilst winding up and throwing hatchets(does not stack) Thrown Hatchets no longer damage survivors Instead they apply the Hindered status effect for 5 seconds(stacks) Hatchets thrown at dropped pallets instantly break them Hatchets thrown at gener
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  • "Luck affects a Survivor's chances of unhooking themselves from a Hook and freeing themselves from a Bear Trap. It does not affect the Rarity of an Item found in a Chest" Why luck does not affect chest and why this luck hate Trapper? Can Luck give more or other affects beside Unhooking and Bear trap? Like prevent explosion from gens when fail or something more?
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  • Not that this perk really needs many adjustments but I feel like it could be both more useful and a bit more fun if you could see other peoples scratch marks as well. Perhaps in a lighter color like white or green. Allow you to follow other people around. Oh also maybe make it work with crouching as well to give it even better synergy with urban evasion for stealth builds?
    17 comments 411 views last activity
  • Now that wishlist doesn’t exist anymore, I didn’t know where this belong. Any who I wish there was a way to be able to spectate other players games. This would include survivors/killers. Block out their names ofc until the end of the game. There are times I just want to watch other people play. And yes, I know there are streamers but I’m not a fan of the talking/screaming. There are very few s
    8 comments 6,714 views last activity
  • Survivors become oblivious now my idea have a wonderful day.
    2 comments 31 views last activity
  • Make it to where they spawn slightly/moderately/considerably farther apart when out of a chase, but slightly/moderately/considerably closer When in a chase so you can find survivors easier when out of a chase, but it’s easier to track them in a chase
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  • No way for me to avoid leveling it up and making it worse. Can we please reverse the values on Tier 1 and 3? Since having a shorter timer for Discordance is better because you know sooner when the Gen is once again being repaired by one or fewer Survivors.
    5 comments 42 views last activity
  • Feral Frenzy's movement and vaulting speeds are underwhelming and the cooldown stun is long enough for any hit survivor to reach a loop. Additionally, the cripplingly long recharge time makes it impossible to use the power for mobility. Even when you use it perfectly, you need the survivors to be really close together to even injure more than one survivor. The best any realistic Legion player can
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  • So apparently a lot of people are having this problem, because I found a more than a few forums about players with the same issue. The problem has to do with Scaling and Layout, see attached file. The screen I play on has a native resolution of 3840 x 2160 at 60hz. Any other resolution only offers 30hz and lower, which causes very low frame rate for skill checks, so I have to run my desktop at 3
    2 comments 112 views last activity
  • I have played now the same old 5man escape plan for endless Times. I enjoyed it but its time to get some new Modes like 50 Totems to find before leaving, 2 Killers 8 Survivor. And a Reward for Ranking up in a Season(Monthly), Blizzard gives in Hearthstone a Cardback every Month and we should get at least a Skin every Month for hitting Rank 1 for an example.
    1 comments 11 views last activity
  • I think that whole idea of punishing M1 killers was just a bad design from the start. I was thinking about how could this perk be changed without making it way too broken, while being useful at the same time and I've come up with a possible solution. Instead of protecting you while you're injured, it should protect you from anything that would put you into dying state from healthy. Evil has a
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  • Survivor mains always ask for double bloodpoints event , because its harder to gain BP as survivor whereas almost every killer use BBQ and gain x2 every single match, I think WGLF needs a buff without adding any game-breaking ability, doubling the existing bonus would be the perfect solution . Each time you perform a Safe Hook Rescue or take a hit to protect a Survivor, gain a 5
    6 comments 41 views last activity
  • Seriously though, so frustrating. Friend opened the hatch and goes through. My buddy and I try jumping in. He starts healing himself instead of jumping and I think I started healing him instead of jumping in. Why is this even an option while literally on top of an open hatch. This is so frustrating.
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  • Please let people try on some combination of different parts of all cosmetic without resetting what is worn after you change to another shirt/pants/heads category.
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  • Please, for the love of god, do something about Hags that camp hooks with 3+ traps, within terror radius. Make her traps not go off if she's in terror radius, unless they're using the addon that makes them nonteleportable. Or make her not be able to trap hooks, or make it so she can't drop more than 1 near a hook. Every single Hag player I go up against camps with no counter or repercussions and
    4 comments 42 views last activity
  • Hello I would like to suggest that you can choose whether to play against premades or against random people. as an equal survivor and on the other hand for the killer and the survivors that you can save the builds and choose them instead of having to arm every time I want played what do you think of the idea?
    2 comments 21 views last activity
  • so i was thinking about machanic that let players save a "build" and secregate it so player of the both killers and the survs would not need to set their perks for infinity and always scrol past evry perk ,item and addon .It would work very easy soo i dont think that would take long to make thing like that .Also it would be cool to send your own builds to your friends or other players . That cou
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  • Dont get me wrong, 40 seconds is still a long time, but the killer can easily re-track you by the time you finish healing. For tier 1 and 2, you shouldnt have to go down on purpose just to be able to use it. It should be 60 seconds on all tiers and the stun should go 3/4/5 like it used to. It’ll still be enough time to get away to a safe place or pallet.
    1 comments 61 views last activity
  • It is not cool to have your ability be turned off, imagine Billy having his saw taken away because he didn't use it right away, imagine Spirit not being able to use her phasing because she is in a close proximity to a Survivor ''oh you have to at least 16 meters away to use your phasing so you can't actually do it in loops but you can use before the loop''. It doesn't feel good as the Killer to
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  • So many times you get tunneled anyways but don't get to use it, pause the timer while in a chase or make it last longer.
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  • The fugitive You know how to escape without leaving a mark. While sprinting you can run stealthy for 5/6/7 seconds and leave no scratch marks for the duration. Causes exhausted status effect for 50/40/30. Fugitive cannot be used while exhausted. How can it be used? if you broke line of sight with killer you can trick him into thinking you have quick & quiet & lithe / you have hidden
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  • Can we get a search bar for Perks. With every chapter there are more and more Perks and a search bar would make it easy to find certain Perks instantly. Just type S and you'll find every Perks which starts with S or you could just write down the Perk completely if you're a fast typer.
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  • Posted in wrong thread. Moving it to right thread. Nothing to see here move along.
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  • Just like the Demogorgon roar in Stranger Things or the Pig saw cosmetic sound effect when they hit survivors. Imagine all the killers have sound effect like that when they hit survivors, it will be more immersive in an asymmetrical game.
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  • Can we add a timer to this? Thanks
    4 comments 52 views last activity
  • I am playing with this idea for quite some time. What if Open Handed would get this effect: Every survivor in 8 metres can see the same auras that the perkowner can see. Auras like Bond, Empathy, OoO, etc. They will lose this ability if they are out of range.
    Mod
    8 comments 111 views last activity
  • So Freddy has a fake pallet addon,now. What if Doc get the same mechanic, but with a sap field. Survivors can use the doctor pallets, but they will break into a big electro field and shock the survivor.
    9 comments 871 views last activity
  • Not like being nervous or complaining like a baby, but ... Everyone knows the power of the nurse killer unlimited cooling time almost none. It doesn't matter how much we escape from the attacks, it continues to use its power over and over again. It doesn't matter how many times we've avoided the attacks, and it continues to use its power over and over again. The nurse keeps using his power ove
    1 comments 51 views last activity
  • WGLF should have some sort of ability to go with the blood points stack like BBQ..maybe being able to see the killers aura after a hook rescue and something for protecting your teammate from a hit like a boost to healing speed for the next 60-90 seconds after a protection hit
    9 comments 71 views last activity
  • I feel like something has been missing from the game for so long now. Sabotage. One of the ways the game back in the day, maintained its freshness was through sabotage. It was literally the 'second objective' people have recently been asking for. Generators wouldn't go as fast because people would be working on hooks so there would be more time to a game. It was FUN to work on a hook and interact
    24 comments 262 views last activity
  • Third Seal is probably the worst Hex perk. Blindness doesn't effect too much, is nullified by a SWF, and doesn't prevent the circle around the hook from appearing when someone is hooked. As a perk, it's ok, but it's a Hex perk on top of it, making it a high-risk low-reward perk. Oblivious would add a lot more tension, and require people to pay extra attention when they are blinded. It turns Third
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  • Hello, I think that the Clown's reload time should be proportionate to the number of bottles remaining; i.e. reduced by 75% if reloading only one of the four bottles available. Kindest of regards
    2 comments 32 views last activity
  • This post will show how i think the games experience could be improved with adding casual ranked queues as well as rank and devotion rewards. casual matchmaking: casual could give the players who want a non serious experience a place to simply play the game with no need for ranking pressure or thoughts of playing the meta. this experience is meant for playing casually so playing this game mode w
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  • So then we don't have 2 killers with unique themes :P
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  • Hello guys. I have two simple suggestions. killers not being able to see the name of survives in game, just the ping. (just as survivors can't see the name of the killer before the match). In-game survivors who approach other survivors will be able to see how many totems has been destroyed by that survivor. See u guys. Until next hook.
    1 comments 21 views last activity
  • Having to bring the moldy electrode addon is a must if you want to play doctor competitively. That's to say that we can't really explore many playstyles with him if we want to keep our ranks. I've been trying to build him in a number of ways recently and everytime I don't pick moldy electrode I get my ass handed to me by purple and (mostly) red ranked survivors. You could do meme builds, but it r
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  • In addition to protection hits add "picking a survivor up from the dying state" adds a stack. This'd being it in line with his other anti slugging perks and could prove more useful now than it was without just making it as broken as old mettle of man was, and then as a side note give killers more incentive to slug with extra BP or maybe your bleed out timer is linked to your hook progression or
    2 comments 62 views last activity
  • Nobody runs it anymore because you are wasting too much time just so it comes back and you wasted that time for nothing. How about. The last 2/4/6 hooks you sabotaged won’t come back until after the time they would come back and when a survivor is hooked. -Does not Stack you guys must be thinking “That’s op, they can just Sabo 24 hooks and never get on hook” that’s why I put does not stack. If
    2 comments 51 views last activity
  • In my opinion there should be a higher sensibility for console players. On pc you can turn around very fast with for example the mouse, but on the console its a bit slow even if it is 100%.
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