yeah_whatever
yeah_whatever
About
- Username
- yeah_whatever
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Comments
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@Milo said:
Wdym? There's already a timer for it
Perk needs to add a timer to HUD while it is active :v
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2. Suggestion maybe be made...
Added a counter capable of small game perk? (Hex: Thrill of the Hunt / Small Game)
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@Milo said:
Do you play killer? If so just get some add-ons and get back up your cap (if you're waiting for demo etc.)
I already have 2 p3 killers and 2 p3 survivors soo, i have all the teachable perks.
Both already have no damages in limit upgrades, just have too much bloodparty and cake
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I have no idea about the Legion, I've been thinking about returning to its former strength.
and ... while the other killers can see streaks and blood while using their special power, the Legion unfortunately doesn't.
This is really ridiculous..
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@billoverbeck said:
https://forum.deadbydaylight.com/en/discussion/comment/608474#Comment_608474
yea....1,200 hrs and saying that leatherface should be nerfed.not that credible,and if you are a 1,200 hrs player you should know how to run a nurse,i have around 1,100 and i can do it so you can also
https://www.youtube.com/watch?v=OynOR3YFphE@Kerbert said:
So you're pulling the "Gasoline and Stamina exist for Bubba/Billy and LEgion" card. Well then, I PULL THE "SURVIVORS HAVE STAMINA TOO" CARD!!!
xD
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@Ember_Hunter said:
https://forum.deadbydaylight.com/en/discussion/comment/608667#Comment_608667
Hold up:
Rabbit = Huntress
Gang = Legion I assume
I agree, Legion's rework traded a billion nerfs just for increased movement speed. Addons got worse too, only worth it ones are the rulers and books.
But I really don't want the chainsaw bros to have to waste time reloading the chainsaw. Huntress has to reload because it can be more lethal with infinite hatchets. But kind of a buff if you have a locker Dwight.
I hope this is true for Legion. sorry for the typo ;D
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@Ember_Hunter said:
https://forum.deadbydaylight.com/en/discussion/comment/608641#Comment_608641
I hope it doesn't happen though, because who cares if it will make game realistic? Games usually lasts 10 minutes, and chainsaws have enough gasoline to last the whole while. No killer really need nerfs, only addon changes. I would find the game less interesting if the hard killers are made easier to play against.
It can refuel the gasoline from somewhere. For example, the rabbit can reload the killer's ammo from the closet.
As I said, the add-ons of the gang do not even pass by the gang, frenzy speed has been reduced and I cannot keep up with them even if it has an aura reading feature.
I wish the old plugins would come back.
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@Ember_Hunter said:
Getting the chainsaw dudes to have limited gasoline would be a MAJOR nerf and unnecessary. Very unnecessary. Bubba needs buffs, that's for sure. Billy should be left untouched, can people leave the top 3 killers alone? (Maybe just addon changes but that's it?!)
Like Legion power and unnecessary additions? If the filmmakers want to make the game realistic, they will definitely do it one day. Most of the information and video footage provided in the store is wrong. Because he went through a lot of changes.
For example;
and...Left Behind no longer used because the cover is always open...
I'm sure one day all the problems will be fixed.
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@OMagic_ManO said:
You could have 2,000 hours, to me you're opinion is still nothing but any other players' opinion. Reworking them to do that won't work and screw their meaning over, just learn to play around it, they just need an add on rework and maybe a small QOL change or something. Most Leatherface players M1 anyway.
I don't care about people's thoughts and prejudices @ShreklsHot But the truth is that even if you are an expert or live over and over again, its power is endless, it will defeat you in every way. I won't talk to you any more.
@Avilgus said:
You want all killers to be at the same level as Wraith ๐
He's a fine killer himself, no problem: D
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@billoverbeck said:
we both agree that nurse and hillbilly are in a different tier(nurse especially)they were the best since dead by daylight was realesed(i know that nurse has been the first dlc but i count her like 1 of the originals),because they have completely different playstyle.
and nerfing them would not be a great idea because you have to master them,but man....
leatherface?man leatherface is one of the worst killers,he needs a buff not a nerf.
and honestly if u have 800+hrs you should know this,that bubba has like the 20% of potential compared to billy and nurse.
I have 1,200 hours now ;D It doesn't matter if you're a master.
Since there is no limit to their power, they can achieve any result. :v
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@starpilotsix said:
https://forum.deadbydaylight.com/en/discussion/comment/608313#Comment_608313
Your complaint seems to be that Legion is too weak, not that the others are too strong.
I agree that Legion, particularly their add-ons, are in a bad place right now (frankly, I think the killer needs an entire rework, top to bottom, because it's currently the most boring killer to play and play against), though keep in mind, devs have said that the mangled/blindness/etc add-ons are planned to be changed so that it happens on the first hit, not needing to hit them twice. So they already agree that it's ridiculous to have to hit people twice for such a limited effect, it's just going to take them a while to put it in the game because they have other priorities first.
I just want balance, their powers don't work because I can't keep up with the survivors, sometimes they should be together and...
Speed can be increased a bit and this made me feel a bit relieved when it comes to effects
Thanks!
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@TRB124 said:
Just 1 guaranteed skill check would be enough to bump this perk into higher tier. Making it work with self care would be nice too.
I think it would be good to support some talents, the numbers I gave were just one example.
It doesn't matter if it can be done as 3/4/5% but it still needs support.
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@blue4zion said:
https://forum.deadbydaylight.com/en/discussion/comment/569626#Comment_569626
you did say "his" for the nurse... ๐ค
and leatherface is really the next killer that needs some buffs, he's very lackluster.
*sigh*...
Okay, like you said, I passed them all. But Nurse, Hillbilly and Cannibal (Leatherface) Power is unlimited and the waiting time is quite short, okay.
Why does the gang have 20 seconds of power standby time and 4 seconds of cooling time?
Legion Add-ons even the newly given features are really ridiculous indeed! Blindness, Mangled and broken 60 seconds effective? This effect will end until you catch him.
And what do we have to hit twice? Why other killers activate these effects instantly in one shot?
Go to the gang's dlc shop and read the reviews. Even because of the add-on, there were so many people requesting a refund. My goal is not to argue, political and fight. but the new plugins are pointless..
There is no balance, I want to say this.
I wish you good forums...
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@Lametart said:
Im sorry... By skill control do you mean skill checks or..? Ive never heard of skill control ๐ณ
@BloodyTapp said:
It doesn't needs a buff, it needs a rework to not be reliant on skill checks
Dude, for sure, I've never had any skill control when using it, never triggered.
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@Zarathos said:
Is this bait? You know were seeing less billies in europe currently. Its very simple to beat the chainsaw killers. Force m1 hits and be sparing on pallet usage. Billy is massively overated. Id argue spirit nurse and hag are superior. Anyone who struggles with billy either dosent know how to optomise there loops or are pallet happy and end up burning most of the pallets on the map.
ah and nurse sorry, nurse has a blinking speed of 13.33 m / s. Even if you miss the attacks, you can use your power again and this should be brought to a waiting time.
+uptade
Movement speed can be changed to 4.6m
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@Zarathos said:
Is this bait? You know were seeing less billies in europe currently. Its very simple to beat the chainsaw killers. Force m1 hits and be sparing on pallet usage. Billy is massively overated. Id argue spirit nurse and hag are superior. Anyone who struggles with billy either dosent know how to optomise there loops or are pallet happy and end up burning most of the pallets on the map.
I know how to deal with them, but believe me, I'm sick and tired of pusan saws. (basement)
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@snowflake102 said:
There both fine
it's a good thing the saw doesn't run out of gasoline? ;D ah really?
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@se05239 said:
..Nerf.. the cannibal? What. You must be rather new to this game, if that's what you think.
Are you happy I fixed it?...thank god..
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@se05239 said:
..Nerf.. the cannibal? What. You must be rather new to this game, if that's what you think.
only 874 hours? ;D i know leatherface okay?
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thanks for your support, seriously lack of skill control seriously frustrating :(
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Afk I don't know the topic but if the player shortage is detected the old system will continue to match as continued. When I have a job I sometimes forget that the game is open, and I agree.
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@HateMe said:
I'm really for it, but 3 times is already alot. Some players DC everytime they die at least one time :/ but it's not only survivors faults some of killers are too toxic too (Tunnels, Camps..)
They really need to find an issue for this cause lot of players are leaving the game for this..
Yeah maybe just workaround this :v
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@Blob said:
I would love an Update were they rebalance all the perks that are a bit weak. I think buffing This is Not Happening's values would also be nice.
Yes but everything will be over time.
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@Pudding said:
open handed: nope. with kindred...... open handed is fine as it is
vigil agreed
breakdown .. dont rly care but "yeah_whatever"
boil over .. dont rly care but yeah whatever
distortion.. dont rly care but yeah whatever
@Impact said:
Open handed: Just double the base values to 8/12/16.
Vigil: Agreed.
Breakdown: Agreed.
Boil Over: Don't care.
Distortion: Just increase the tokens from 3 to 5 or 6.
;D
yeah sure open handed for 8/12/16 nice job, just the value of unused features should be slightly increased and other :v
Oke again uptade list;
- Open-Handed: 4/6/8 to raise 8/12/16
- Vigil: 10/15/20 to raise 20/25/30
- Breakdown: 4/5/6 to raise 7/8/9
- Distortion: 6/8/10 to raise 9/12/15
- Detective's Hunch: 64 metres for 5/7/10 second (aura)
other suggestion? thanks

