Feedback and Suggestions
Our team will be happy to read these!
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Remove the HUD completely during the animation so that can take beautiful screenshots.9 comments 81 views last activity
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I like that they introduced something that allows you to gain more BP besides the dailies, it's healthy for the game, and honestly helps new players greatly since they don't have a huge problem leveling now. But the rewards for them make no sense to me. Take the new Tome for instance and the challenge for cleansing 12 totems total, based on how the spawns of the totems are and other players clean2 comments 21 views last activity
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First of all i love this game but i think it's really unfortunate how the game is balanced. Killers are so fast that even sprintburst or balanced landing won't help you to get a really good distance between you and the killer. Killers can even hit you true walls or rocks 😤 Fast vaulting is useless already because the killer can stand on the other side of the wall and when you did already a few12 comments 142 views last activity
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It would be nice to be able to visit store and look around while waiting to be connected to a match and waiting for match to begin.1 comments 11 views last activity
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Because why not. The buffed or added things are bolded -------------- Unlocks potential in one's Aura-reading ability. Once all Generators are powered, Exit Gates are revealed to you when within a range of 128 metres. While opening the Exit Gates or standing inside them, reveal your Aura to other Survivors within a range of 128 metres. While Wake Up! is active, you open Exit Gates6 comments 41 views last activity
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new gen perk suggestion if u get 3 hooks by150 seconds 1 gen instantly pops back ^^ do it devs ^^0 comments 11 views last activity
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Hex: Thrill of the Chase While in chase and while this totem is active, generator repair speed will be reduced by 10/15/20% Survivors have a few counters to this. They can end chases faster instead of trying to loop the killer endlessly, or they can go and cleanse the hex totem. Newer players wouldn't find this as frustrating as OldRuin for a couple reasons: #1. No crazy skill checks. and #21 comments 41 views last activity
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So the other day I was going up against a Bubba with Nemesis and he kept mind gaming my arse again and again lol and so I thought about a perk that could perhaps reward the survivor for stunning the killer. I don't really have a name for it but what I thought of was: whenever you stun the killer you leave no scratch marks for 5/10/15 seconds, this effect can only be triggered once every 60/50/40 comments 11 views last activity
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So today I was thinking about this whole gen rushing issue which does exist (nobody can say it doesn't) and that I've experienced myself lmfao mostly against swf teams and so I had an idea about gen speeds and I wanted thoughts on it. What if the gen repair speed for every survivor would be decreased everytime a gen is done, they start at the normal repairing speed and as they do gens their repa18 comments 111 views last activity
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With all of the new DLC characters being added, I really think that we need 4-5 survivor perks, & 4-5 killer perks in the shop rather than the 2 for each that we have now. Maybe they could rotate where the killer has 5 perks in the shop & survivors have 4, & then the next week, survivors have 5 & killer has 4. I think we need more perks in the shop because it takes forever for a p1 comments 661 views last activity
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The Endgame Collapse is a nice way to prevent stalemates dragging things out too long; but it still feels incredibly slow with very little in the sense of 'race against the clock'. Right now, usually if the killer closes the hatch to start the EGC, there are less than 4 survivors left (for it to be open usually) and those survivors then have the full EGC timer to open gates in stealth. My sugges0 comments 11 views last activity
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Yeah, you know that whole thing where SOMETIMES your Tome Achievements update and SOMETIMES they don't? For no readily discernible reason? Yeah that's not working for me. Tome 1, Level 2: ENLIGHTENED (Survivor Master challenge) "Blind the Killer 2 time(s)." -- I blinded the killer *4* times, and made good and sure each time. Excited to see my achievement update after the match and nothing.0 comments 31 views last activity
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Let me just start by saying I am in no way survivor biased. My personal opinion of the current state of the game is that survivors are immensely stronger than the majority of the killers. Now onto the point of the thread: Why is there not a Blacklist option for survivors when queuing up? Personally, I find The Spirits design to be extremely boring and flawed both before and after changes. Qui27 comments 281 views last activity
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I though it was a change on the animation but today I got several confirmations. Flashlights are near imposible to dodge even if you have time to look down or up or if they just missed the timing. For a moment it looks like it's not going to blind but it instantly does. *This happends with all flashlights and addons*. Did devs changed flashlights or it's a bug? 773 hours in the game , Rank 1 ki1 comments 31 views last activity
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I posted something similar to this before, but here's a revised version. I will keep it short and simple. ==Map Phase== After the Offerings screen, instead of going to the loading screen, the game now goes to the map phase. The Killer is presented with the choice of 3 random maps. Not realms, individual maps. The Killer gets to pick which map to go to. 10 second timer to prevent Killers from1 comments 41 views last activity
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I've had two games now where I had to go to the last possible box, and I died to the final skill check to get my helmet off :/ feelsbadman Never had an issue before; I feel like I overlooked a pig buff at some point.10 comments 51 views last activity
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So hello everyone im new in the oficial forum. I thought about it and i don´t if someone has ever say it but does the developer team look for horror culture form diferent countries?? example: in all latin america form mexico to argentina there is the story of " the weeping woman" (or as spanish speakers know as "LA LLORONA"). Or maybe in the culture of Venezuela there is a story about "the wh0 comments 11 views last activity
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Self Care- This perk got the opposite of love for the entirety of its existence Saboteur- It's actually way too slow and the 30 seconds extra for hook removal is nothing Streetwise- It just needs buff to the numbers, honestly Open Handed- Maybe just number buffs, with an extra effect? Up The Ante- It just needs to be reworked completely Technician- Buff the 50% to like 70 or 80, jeez So2 comments 41 views last activity
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Hi . Dead by daylight team My name is Abdulaziz Im from saudi Arabia Middle east i love ur game but rank system is so bad So many player rank 1 dosn't care about they rank Because no reward for ranks To fix that Give high rank and low rank reward Like .. Rank 1 = 6000 iridescent shards Rank 2 = 5000 Rank 3 = 4000 Rank 4 = 3500 Rank 5 - 8 = 2000 Rank 9 - 12 = 10000 comments 11 views last activity
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It might just be me, but Sanctum of Wrath is difficult to navigate as a killer. I played on Sanctum three times (twice as Pig and once as Trapper), and the matches didn't end well for me. The tall grass and statues made it hard for me to see while crouching as Pig. During chases, I constantly got stuck on things, which resulted in survivors getting away. It feels crowded and it's hard for me to1 comments 31 views last activity
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Maybe you should let the last person alive fully recover when they get down2 comments 11 views last activity
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As multiple people have touched on, there are too many bits of information and knowledge to have a system measure a level of skill for players in the game. Hiding this new system, especially with the timing of it being announced after rankings have been completely broken for months... it seems less like a fix, and more like hiding the problem. Additionally, this entire concept is completely n1 comments 31 views last activity
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It's been a decent amount of time since Nurse's rework, how do you feel about her? Personally, I would rather them nerf her then rework her. Her base kit was fine but some addons could've been nerfed. I'm hoping she gets something soon.18 comments 81 views last activity
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Remove terror radius from the killer once he closes the hatch. This will make it more fair when there is only 1 survivor left and force them to actually look for the killer instead of crouching at the exit gate until tr fades and immediately leaving when he hears it again1 comments 11 views last activity
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The determination to reach otherwise impossible feats unlocks potential in one's aura reading ability. You can see the aura of all of survivors that have been chased for 30 seconds without escaping the killer's terror radius in a 32 meter range. While in a chase, all survivors within a 32 meter range can see your aura. If you have been chased for a total of 60 seconds and you have not escaped7 comments 83 views last activity
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If the ranking indicator disappears, the information about whether or not the survivors are partying will be very important. Now that you've made the matching changes, let's do this at the same time. Visualization of the survivors of Party play helps to make matching more fair and equitable. In other online games, if you have a party, it is often described as a group. DBD also displays5 comments 191 views last activity
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Just to get this out of the way, because it is the crux of the problem with Dedicated Servers: 150 ping is not a "good" connection. If your stated goal is a "good connection", you need to be aiming for 50, not 150 . For reference, from the East Coast of the US, 150 is about what I'd expect in a worst-case-scenario from -Europe bordering on Russia-. In a game where the chase is all about positi5 comments 41 views last activity
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new map is very good with balanced window loops and safe pallets in 3.5.1 really enjoyed playing there its not like hawkins lab fail but if this map will get amount of fog reduced and brightness increased just a little bit would be perfecto imo what you guys think?0 comments 11 views last activity
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Will we ever get rewards for ranking up?there's really no reason to rank up anymore . especially when you've done it dozens of times.4 comments 21 views last activity
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People are gaining way to much rank by simply picking Doc and knowing they can tunnel players over and over, since DS is completely bugged against him. People keep saying it's only during madness 3, but I experience it at ALL madness levels. Last 5 games have all been Doc Killer and I haven't been able to DS him yet, no matter my madness level. People are starting to abuse it, especially after yo22 comments 291 views last activity
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I would like that at the end of each game you can see the name of the character of each player in addition to his name (as in the lobby) that way I can know what character each person was using, since in one of my last games a person (I remember that it was Kate) got up from the ground without having any ability to do it (not unbreakable, not adrenaline) and I thought it was very suspicious but I6 comments 61 views last activity
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I feel like survivors have a HUGE disadvantage with EGC and the doors spawning so close together on maps. Like where the killer just stands between them and looks back and fourth. This is incredibly imbalanced. Either change how the doors spawn, or change how long it takes to open them. Because when you're the last one alive, and the killer gets lucky and finds the hatch before you, you're basica0 comments 1 views last activity
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Since we will be receiving a new ranking system. Why not repurpose the current Emblem System into a Bloodpoint rewards system when the new ranking system goes live. Depending on the Emblem you receive you will be awarded with a certain amount of Bloodpoints (i.e each iridescent gives you 5000 bp, each gold give you 4000 bp,etc.). In this fashion, the games rewards you for completing gens and be1 comments 11 views last activity
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I'm sure a lot of you can agree, the rift is amazing, it offers things to do for the players, killer or survivor. Although, it just feels, sluggish..? I play a few hours a day, often only getting past 3 or 4 tiers. It just moves so slow. Now, I don't want to be that guy and say that everything should be Fortnite! Because Fortnite and Dead By Daylight are two opposite spectrums, but there needs1 comments 21 views last activity
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An idea which came from my other idea of alternate moris, surivors could unlock skins for their items (flashlights, medkits, etc) and killers can unlock new skins for their powers (trappers bear traps, wraiths bell, etc). These can be unlocked through the rift or w iri shards / AC. Would make the game more interesting and maybe streamers like puppers n stuff could get their own exclusive ones you3 comments 31 views last activity
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It is nice too see that you guys want to change how Matchmaking works. I like that you want to consider skill/performance too and have a separate skill level for each killer. Sometimes I do not like to try new killers, because I would go against high rank Survivors, what makes trying stuff really difficult and unfun. So having a skill level for each killer would be cool. The one thing I0 comments 31 views last activity
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Honestly, the pre-game chat and KYF chat is fine to have, but the post-game chat almost always breeds toxicity in some manner, like I'll get my "gg's" but I also always get "lmao ######### killer go #########" or something like that, and additionally when I insult myself it's a real big no-no and I get banned for it. I suggest either removing the post-game chat entirely, or just implement a chat-2 comments 31 views last activity
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So I have been playing this game since halloween 2017. It has been a long time and the game changed a lot since then. Anyway i am not happy to play this game anymore. Once in a while i log in to see whats new and all there is are new cosmetics you have to buy with money and more and more. This looks nice and fancy and stuff but its cosmetics you know. Then i decide to play a game myself and i rec0 comments 21 views last activity
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We are forgetting the fact they just made the biggest shake up to the meta in years, perhaps since BT or changes to healing came out. The nerf to Ruin is without a doubt a struggle for killers at the moment and there are far less killers willing to try the new meta out and survivors are ranking up left-right and center on the ones that do play causing rank inflation (the reason why we are seeing0 comments 11 views last activity
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So today I found myself playing as survivor against a killer running a speed mod. It wasn't too crazy just fast enough for him to be able to put pressure on survivors. We ended the game with 2 hooks and 2 escaping. The sad part about it is that in order for the game to be fair killer had to use mods in order to do so..... Please rebalance the game behaviour, this whole gens being done in 4-5 min3 comments 22 views last activity
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It shouldn't be taking this long... We only got to play a few matches and then everyone decided to quit and go playing something else. I've spent a lot of money on this game buying the rift and buying different cosmetics yet I can't even play properly! Fix your game please!0 comments 21 views last activity
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I have been playing dead by daylight for a while now and i have a major problem when playing in Yamaoka Residence and Sanctum of Wrath. Most of the times i play in it, its complete dark for me. I can see shapes, i can see like walls and trees but its really dark and i keep crashing against everything because its too dark. I love the new Lery Memorial and i would love that both maps had at least3 comments 21 views last activity
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I have had this idea a few times now and finally wanted to share it. What if the daily challenges were split so you would have 3 dailys for survivors and 3 for killers. Of course you would have to balance it out by idk givin fewer bloodpoints per ritual or something like that. But the reason why I am suggesting this is because I am a survivor main (who would have guessed) and I only get killer da4 comments 121 views last activity
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Very amazing that you showed quite an efficient amount of statistics of the doctor. I myself am having a blast with him but I do feel he probably needs a slight nerf along with a slight buff if you get what I mean. Say for example the slight nerf you suggested, but at the same time he has a slight buff such as an increased radius for his static blast or an increased terror radius when he does not0 comments 11 views last activity
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After finally finishing the first level of the Tome 2, and having a chance to see the level 4 thanks to the bug, I have to say that, despite enjoying the challenges more thanks to not being a pain in the ass to complete, I don’t like it that they are so many survivor challenges compared to Killer. I really don’t understand why that is, if something was done ok in the first tome was that there wa2 comments 61 views last activity
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I don't have the clown yet but I plan on everntually getting him thru shards. Will I have the rift cosmetics when I unlock him (espeically if it's closed by then)? Or any other charcater I've earned cosmetics for but I don't yet own?3 comments 21 views last activity
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In the new matchmaker that you're going to trial: If I play Killer Vs an SWF and 2-3 of them are classes as being below my hidden rank, yet the one who brought them together is the same skill rank as me, I then get rewarded less for beating an SWF? Or is there something I am missing? If I play survivor and I am facecamped by a low ranked Killer, I then forcibly lose a ton of points and a ton mo0 comments 21 views last activity
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I will comment my thoughts on him. New skill: "Static Blast": It seems much better skill than the old one for experienced players since we know where survivors usually appear it can be very interesting to find them faster even when we hang a survivor and we have no vision about the survivor throwing it near the hook. The mechanics of the silence of 2.5 seconds on the survivor, the pause of the0 comments 31 views last activity
