jpanda7
jpanda7
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- jpanda7
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@daTrueKing86 said:
I believe that exit gates need a small change, this being that the progress of opening the doors should reset when a survivor lets go (similar to totems). I feel that this could lead to a lot of benefit in the game, for one making endgame collapse a more significant game function. As it stands now, the endgame collapse might as well not even exist since survivors can just 99% doors creating no barrier between them and escaping. And even though killers can open doors themselves to force the endgame collapse, its usually a waste of time to do that and giving the survivors even more freedom when you could be chasing down another survivor. Making the door progress reset forces the survivors to make a huge decision for the endgame; either open the doors and force the collapse, or leave the doors closed to go for a last minute save but risk not being able to open the doors in time.
There are also many benefits that this change could have to the game and its meta. For one, it would enhance many perks like blood warden, remember me, wake up, and no one left behind. Blood warden would become better as in the endgame, survivors would be more inclined to open exit gates for not wanting to risk the long opening animation during a vital escape point. Wake up would become more viable as opening the exit gates faster would actually be important especially when going for last minute clutch saves. In addition, the bonus healing and rescue speeds from no one left behind could be more useful as opening the gates would be more incentivized. Remember me would also become better as having the exit gates take longer to open would incentivize the survivors to start the endgame collapse even during a dangerous point in the game.
Overall, making this small change to exit gates, I feel would make a significant impact on the gameplay in DBD. In addition, the only small drawback is that survivors would be forced to open the gates when someone is hooked in order to be able to go for an effective save causing the endgame collapse. However, those clutch saves would still be possible but it would put a lot more pressure on the survivors to make the move if they want the save. I would almost consider that another benefit considering that camping is a problem of its own. Consideration would be appreciated.
Nope
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@RoboMojo said:
Is it really that important to win? I mean I get it, it feels good to get that 4K or have a flawless 4 man escape but c'mon, winning isn't that important. Like what, if you don't get that 4K are the Devs gonna shoot your mom or something? Otherwise I don't understand why you care THAT much about winning. Was it really necessary to slug that baby dweet until he bled out so that you could get your 4K? Probably not, lol. I mean there comes a point where trying to win becomes a chore. No one could enjoy slugging the third person and searching for two minutes to find the 4th and meanwhile as survivor, doing all the gens in three minutes and escaping without even so much as seeing the killer couldn't possibly be fun right? Prioritizing winning over fun makes every loss sting that bit more and every win feeling kind of shallow if the majority of the match was boring. Am I missing some secret thrill to sweating or something? It sounds more stressful then fun to me.
Maybe there should be 2 different lobbies casual and competition??
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1657509#Comment_1657509
...for you. It makes the game no fun for you. If we were to remove everything that makes the game "no fun" for everyone, we'd end up with no game.
It makes the game no fun for survivor I'm sure when and if you play survivor you don't want the killer to sit and stare at you till your dead or just run a circle around you it's lame. If killers want to camp and tunnel then there should be infinite ds with no other survivor nerfs
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@[Deleted User] said:
Killers can play how they'd like. You're welcome to use perks like BT and DS, or to just do gens, if a killer is camping the hook.
Anyone can play how they like but playing like that makes the game no fun
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If they have bt it's all good
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Both there will be survivors that will immediately unhook you as soon as you go on the hook without bt, then the killer will just stand there wait hit you and rehang you. If your unhooking in that fashion stop it's annoying.