Feedback and Suggestions

Our team will be happy to read these!
  • Let me start off by saying, I play both sides. Mainly Killer, and even I think the mori should be reworked. I think ALL Memento Moris should only let you kill the survivor after the second hook (since they're dead on hook anyway). EXCEPT the Cypress. The Cypress can be the same since they're the last survivor, I feel like it would be more intense IMO. As a killer, I've had soo many people unhoo
    5 comments 62 views last activity
  • Going away from all the problems DbD has right now I wanted to create a sort of fan made update that adds 1 more mori to every killer so far. Just an idea I had and I doubt many of these will be any good but we will see. Trapper: He sets down a trap infront of the downed survivor, then drags their head over it. The survivor resists but the trapper puts his foot on there head inching it closer to
    3 comments 41 views last activity
  • Y'all got it horribly wrong the first time around and here it is, round 2 and even worse. 3 games I've disconnected from today unwillingly. Once it was the last generator being finished that triggered a huge frame rate drop them disconnect. 2nd time I closed the hatch as killer which triggered 2 seperate animations for ( nowhere near the hatch either ) it and then a disconnect. 3rd time I was pla
    5 comments 81 views last activity
  • If you could change Mori, how would you change it? My suggestion is that remove mori as an offering completely and give all killers a passive mori where they can finish off the last survivor after downing them. This way the game can have finishers but also be fun for both the survivors and killers.
    1 comments 31 views last activity
  • Okay, so, Dead by Daylight is by far my favorite game to play on Xbox, like I can sit and play for 24-hours straight and I'm sure some of y'all can agree. The only problem is... What if you can't afford the game pass? You might need to talk to xbox about this, but even though it is a multiplayer game, you don't have to actually talk or chat with the other players. That would be so awesome if you
    5 comments 41 views last activity
  • I am sorry but for every killers who says "it bring survivors on the same lvl as killers ectect so its fair" no it isnt killers have 20 addons only and some offerings to have in their bloodwebs and thats it , making it very easy to get what they need or what they lost after a match , in general a killer can obtain the addons he/she wants or need in 1 single bloodweb 2 or 3 maybe if they are un
    10 comments 151 views last activity
  • So, I know you guys don't want people to be like "taking a cup of coffee" or whatever when you're struggling on the hook, but the repeated struggling actually BROKE my keyboard's space-bar key, I'm lucky because I had a backup keyboard but that's $80 out the window, Seriously. it's also caused my thumb and fingers immense pain to do, Seriously, Can you not make an alternative to this PLEASE? ther
    22 comments 281 views last activity
  • My location: Germany My ping: 40-45ms I noticed (and I think a lot of others did as well), that killers with high ping (starts above ~100ms) tend to get some hits they should not get. The famous 5km hit after the window/pallet vault, you know what I mean. After the match, when I look up the killer's profile, I often find, that the killer is from somwhere far to the east (mostly Russia) or somet
    0 comments 21 views last activity
  • Could you create something or make possible to watch some games again ? I don't really have a good PC to record so...
    0 comments 1 views last activity
  • So as you guys may know. Clown could use a buff. So my idea is to make his bottles more powerfull and give him more map control -Give him instead of 4 bottles 5 -if someone gets hit with a bottle they get oblivious for 15 sec -he could trap generators with bottle traps, if they go of the bottle will explode,it will do what a normal bottle does+ it will block the gen for 20 sec
    2 comments 21 views last activity
  • The first intro with Jake, Claudette, Dwight and the Trapper is a favorite. This Deathslinger intro, (along with the loud unnecessary " Bang"). I can't anymore. The roaring motorcycle, from the Yuri Intro was obnoxious and It had absolutely nothing to do with the actual gameplay. Sorry. I think gamers would like more choices and an option in-game to scroll all Dead by Daylight movie Intros
    5 comments 71 views last activity
  • Watchful Eye The closest generator in your terror radius cannot be finished. It will stay at 99 until you leave the area or are closer to another generator instead. Basically, this prevents the Survivors from finishing a generator in your face or right as you're walking towards it. Amazing perk for dealing with coordinated SWFs
    3 comments 61 views last activity
  • right now he feels slower then survivors when they run he feels extremely slow and sluggish compared to other killers he is the only killer that I bought that I barely use because all the no lifes had to ######### about him because they are that pathetic and now he has been nerfed to the point of being completely useless , he even gets stunned longer then other killers he really needs to be buffe
    8 comments 41 views last activity
  • Mori, Keys and N.O.E.D all need removing from the game or reworking. Mori of the first hook is completely unfair to play against and super unfun. Suggestion would be to make it only able to Mori when survivor is on the death hook. keys are super unfun to play against, Honestly just remove them. and N.O.E.D rewards bad players. Only fix I can think of it to reveal location or H.E.X totem to ob
    16 comments 321 views last activity
  • Since we got lots of killers getting an awesome animation for brakable wall breaks, how about giving Michael a fitting one too instead of just kicking it. He should stab through the wall and with a powerfull monentum rip it appart. That would look badass. Or may be he could just walk right trough them but suffer a bit of recovery after it similary to Demogorgon. What do you think?
    1 comments 31 views last activity
  • Dropping my 2c here due to how unfair and crap to play against that the TR can be when going against a slinger with M&A. At least other small "TR" killers don't have addons that affect your TR! By the time you hear him coming up it's likely too late to react. Spirit at least has freaking audio cues of using her power.
    2 comments 11 views last activity
  • In my opinion i think if the killer does not leave the area by a certain time or radius within reason to give the survivor a fighting chance the killershould re-spawn half way to all the way across the map, and i think that would stop all the camping because constant reporting does not seem to do anything!!!
    12 comments 91 views last activity
  • You can keep the animation where she looks down, and the vision blurring, but the shaking makes nurse even more nauseating to play.
    0 comments 21 views last activity
  • Came back after the monthly reset to find myself at rank 8, been juggling it for a while and watching every other game be ranks 1-4 and sometimes total random ranks like even rank 14 or worse. Honestly with so many people online, why am I getting paired with such extreme rank differences. I'm taking screenshots each time, and every time I do there's 25k-35k online and I find my games within abo
    3 comments 41 views last activity
  • Indeed, in the game the graphics are not very good. Previously, it looked tolerant, but with patch 2.4.0, graphics downgrades went and the game now looks disgusting. I want to help the developers and advise what can be done with the game in terms of graphics. 1: add detailed graphics settings (separate shadow settings, turning on new hair physics or turning it off in case of a weak computer, imp
    1 comments 51 views last activity
  • I don't believe any of the other killers who have cooldown on their ability go through the cooldown and stun, they just take the stun. The Nurse is already hit hard enough in having a fatigue, and then on top of that she has to wait for her blinks to now recharge. Adding a stun animation on top of that (instead of replacing the fatigue) just makes it unbearable.
    17 comments 681 views last activity
  • I understand that Dcing is annoying for all players, but some people don't have the most stable connections and will never be able to get one. Just like myself, my modem would restart randomly at times, it is something I cannot control. At least start by removing the leave match button, and if someone pulls the plug, couldnt you tell the state of that survivor before DCing. Like why would anyone
    2 comments 61 views last activity
  • If trapper needs any kind of buff,the ability to not step in his own traps is the perfect choice,just like hag or other killers that set traps dont,trapper shouldn't either,when he's gonna get buffed I hope this will become a reality.
    8 comments 261 views last activity
  • A Little Patience You're trying to get the most out of yourself to hide from the killer’s field of vision. Pressing the Active Ability Button while Standing Still activates the Perk for 25 seconds. While the Perk is active, your Grunts of Pain and Breathing are reduced to 0% . Your running and walking sounds are reduced by 70%(?). You leave 50% less Scratch-Marks. You cannot scream. A little
    2 comments 41 views last activity
  • Considering decisive strike is a mind bogling 5 seconds killer stun perk not to mention an escape of death or getting hooked,when using enduring perk,reduce the stun duration by 50% so you only get stunned by 2.5 seconds.
    7 comments 401 views last activity
  • Title says it all. I'm playing on 4K, where your UI is unreadable. If I go into the files and turn off your borderless mode, it just undoes itself. If I force it up to 4K the UI is too small, and so I have to use windows scaling to make your game even playable. Whenever windows scaling and borderless mode mix on DBD, it randomly ignores half of all our input. As killer or survivor, this means you
    0 comments 1 views last activity
  • I get it, DCing is cold, no one wants to lose and no one wants to lose because someone decided to disconnect. Seems fair and reasonable that someone be punished for choosing to be disconnected...so what's the BFD? See tonight as it stands, I ran into match after match after match. Wave after wave of the scummiest killers, mostly comprised of Leatherfaces as it were, annoying facecamping bags of
    1 comments 1 views last activity
  • Make it get a token for each totem you purify... is so sad had to ignore them to don't waste heals...
    1 comments 51 views last activity
  • So I was watching the old Dead by Daylight trailer.... And Something that caught my eye was how the survivor went in the basement and hid in the locker..... The killer comes... Know where she is and just walks off her cone of vision and suddenly appearing in front of her..... So why not try the same mechanic. It would increase the horror of the game. And also keep survivors on alert even if the
    4 comments 141 views last activity
  • I posted this before, but I worded it badly and it didn't get traction, so I decided to try again. NOED is a weird perk. In theory it's a perk that wastes an entire perk slot until the end, and is really strong once gens are completed, high risk/high reward. However, it's turned into a perk that a lot of bad players rely on to get kills when the gens are powered. Survivors also don't have anyth
    6 comments 52 views last activity
  • The hatch spawns because the developers don't want the last survivor stalling the rest of the game. When an exit gate is opened it triggers the end game collapse which will kill any remaining survivors after a couple of minutes, removing the ability to stall for a long amount of time, so why does the hatch spawn when there is one survivor left? This basically just decreases the chance of the
    6 comments 111 views last activity
  • Does not give exhaustion Only activates in chase or being downed. Opinions?
    11 comments 101 views last activity
  • A general perk idea I have is called decisive blow. Description: you know where to hit them to get the maximum benefits. all of your stuns are increased by 15|30|45% A new item idea would be a butter fly knife ( very rare and ultra rare only) this knife can be used to stab the kill in the back only, the knife doesn’t stun but will give the killer stat penalties for a duration after which the kni
    0 comments 11 views last activity
  • From what I understood, in the recently released mobile version, items and offerings are shared on all survivors and killers, meaning if I get a certain offering on the bloodweb, it's available on a shared database regardless of the character I'm playing. Now, I know the dev team for the mobile version is another, but I really feel like this feature should be available in pc (and console) as
    4 comments 31 views last activity
  • My laptop is NOT ideal for gaming, but I can manage to play DBD on low settings. Whenever playing the nightmare and he hits me, it instantly causes lag (due to all of the things falling from the sky). This makes the game unplayable when he is the killer since once he hits me once I'm guaranteed to be downed and hooked. I'm hoping there's some alternative to the falling stuff while in the dream wo
    0 comments 11 views last activity
  • So much clutter, makes tracking extremely difficult compared to other maps, without taking away any of the advantages the other maps have.
    21 comments 2,161 views last activity
  • No other game has ever messed up so many controllers of mine, this game is unplayable for me now because it literally ruins any new controller. I just got this remote control and it’s already stuttering from pushing forward so much as killer or survivor. Who ever thought in a game that makes you hold forward constantly that there should be different speeds depending on how hard you push on the st
    10 comments 192 views last activity
  • I can't comprehend the stupidity behind this perk, either nerf it or remove it
    2 comments 31 views last activity
  • Old nurse was already hard on console and her nerf made her impossible to play with being stressed. The blinking ability doesn't really operate easily. you have to guess the survivors movements and hope for the best. I know many pc users are happy with nurse but she is just too frustrating to play. I think the nurse needs a different ability that still gives her the ability to travel through buil
    1 comments 21 views last activity
  • Fix his glitched terror radius (vanilla: 16m, M&A combo: 8m) Add a lullaby (huntress has one, why not him?) Add a delay between aiming/shooting (huntress has one, why not him?) The longer you aim, the quicker you shoot (like huntress) or... ...the longer you aim, the more accurate/stable your aiming is No deep wound status effect if a survivor is full heal and do not get hit (after a gr
    4 comments 22 views last activity
  • Ebony mori (don't reward skill, just give free health states away) Iri head (don't reward skill, just give free insta-downs away) Noed (don't reward skill, just give free insta-downs away) Clown (he sucks to play, sucks to go against) Playing against Spirit (just guess better?) Playing against Deathslinger (just predictively dodge better?) Forever Freddy (for sociopaths) Dedicated servers
    3 comments 41 views last activity
  • You got used to getting beat up in fights as a result you take it better than your average Joe. After getting injured No Mither gets activated for 60 seconds : (Time can be changed) You are affected by Broken Status for 60 seconds. Grunts of pain caused by your injuries are reduced by 100% at any time. You don't leave pools of blood. After any Broken Status deactivates: (Alternati
    11 comments 71 views last activity
  • Does anyone have sufficient time to spin the analog stick or move back and forth to free yourself when the killer carries you? I came across this probably every game I play and I have "NEVER" been able to free myself due to the hooks being close or not enough time to free myself especially when I am the last survivor.
    3 comments 11 views last activity
  • Just thinking maybe this could bring about 90% of the players that left back. Maybe you could add a "double-up" gamemode? 2 killers, 8 survivors, and 10 gens, maybe 9. I'm just suggesting this, and you can tweak it all you want. Make it more balanced, make some killers' powers different and such. I just thought of another gamemode. Sharks and minnows. There is a really, really long corridor, and
    0 comments 11 views last activity
  • The bloodpoint cap exists according to BHVR to prevent people from hacking 500 million bloodpoints into their accounts. Additionally, it exists to artificially inflate DLC engagement time by preventing people from unlocking everything in a dlc on day one. As someone who has already unlocked everything and has no desire to spend his bloodpoints, these reasonings are a bit flawed now that so many D
    0 comments 21 views last activity
  • why 2 beautiful advantages combined in one advantage,both make this advantage indispensable,I believe it is necessary to choose money or vision
    12 comments 251 views last activity
  • Dance With Me When performing a fast vault or leaving a Locker in a sprint, you leave no Scratch Marks, Bloodtrail and Running Sounds for 5 seconds . Dance With Me has a cool-down of 50 /40/30 (?) seconds. Windows of Opportunity Unlocks potential in one's Aura-reading ability. Real Pallets, Vaults and Breakable Walls are revealed to you with an yellow aura and Fake Pallets and Blocked
    6 comments 51 views last activity
  • FERAL FRENZY: While Feral Frenzy is active: *The Legion runs at an increased Movement speed (5.4 m/s). *The Legion can vault Pallets, but not break. * The Legion vaults both Pallets and Windows at increased speed (0.9 seconds). * Survivors' Scratch Marks are hidden from The Legion's view. * Missing an attack removes 30% of the Legion’s Power Gauge and when at 30% or less of the Legi
    2 comments 51 views last activity
  • I'm honestly surprised that being able to choose keybinds for individual perks/powers isn't already in the game. Say, for example, I want Hag's teleport to be on the M5 button, but I want Pig's crouch to remain on ctrl. I cannot do this without changing my keybinds when swapping between the two killers. There should be a system in place that allows the user to select a keybind for each element o
    2 comments 181 views last activity
  • So I'm an absolute noob at this, one of the worst players than you can imagine like every other new player. For some reason this game puts me up against 4 pro survivors. 2 3 4 generators gone before you even see a survivor. Why has this game not got skill based match making? Why are you boosting the stats of pro players even more putting them up against noob killers? For some reason y
    11 comments 1,971 views last activity