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Drachen_Koenig

Drachen_Koenig

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Drachen_Koenig
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  • I don’t understand why people need to complain about bbq, bbq helps encourage killers to leave the hook and chase other unique survivors, rather than camping and tunneling the same person. They should buff WGLF rather than nerf bbq

  • Thanks! I tried to think of a lot of small ways they could change legion that would make him better to play as and play against. I don’t think legion is bad but he can be kinda boring to play against and frustrating to play because of how punishing his power can be. I’m not sure if perks like Hex: Huntress’ Lullaby should affect mending skillchecks though, impossible skill check doc is one of the most hated builds already and I’d like to see the legion hate be reduced lol

  • @Waffleyumboy said:

    https://forum.deadbydaylight.com/en/discussion/comment/916048#Comment_916048

    I get that but as others have said there are better ways to accomplish this.

    true but this does offer the ability to be used in the middle of a chase rather than bbq and thrilling tremors which can only be used after a chase is over. I definitely think the devs could make a better addon but for the huntress i do think this would make a pretty fun ultra rare. id rather an ultra rare that does something redundant than making the addon pretty laughably bad such as nurse's extra blink ultra rare that doesnt allow you to blink through objects, ya know? lol

  • @Dustin said:

    Regarding the Ultra Rare Addons.

    Iridescent Head

    Ultra Rare

    Increase movement speed 1% for each thrown hatchet, up to a maximum of 5%. Resets back to 110% after reloading. 

    How does this work with extra hatchets? Is it capped at 5% or does it go over?

    edit - Misread, It is capped at 5% my mistake. Assuming once you have thrown at least 5 hatchets the bonus is reached correct? Sounds alright because if you wanted to abuse the movement speed while still being able to throw hatchets you'd only have 2.

    Shiny Pin

    Ultra Rare

    While holding a hatchet, the repair progress of Generators can be determined by the intensity of their Auras. 

    In my opinion this is too gimmicky and as others have stated there are perks that would be better suited for this.

    For iri head, yeah it would be reached after throwing 5, but if it was too strong with infantry belt then it could be changed so that you only gain the movement speed after going from 5 to 4 hatchets and so on.

    As for Shiny Pin, i think it'd make it easier to get cross-map hatchets and you could use this knowledge in the middle of a chase. wind up a hatchet for the survivor youre chasing, see that a gen nearby is getting close to done or at least has been worked on, and toss over to get the survivor who's repairing. Legion and wraith both have similar addons as well

  • @Waffleyumboy said:

    Shiny Pin is worthless but other ultra rare is fantastic

    the idea is for her to be able to know which gens likely need to be stopped and allow her to cross-map hatchet towards said generator. Legion and Wraith have similar addons

  • @Steel_Eyed said:

    Fun ideas and I see Yew got moved to purple. That’s one of my favorites on her.

    If you actually knew which gens are being repaired, you could cross map snipe the gen. I would prefer an indication that survivors are on the gen over progression of the gen if that were possible.

    I thought yew was really good so i figured it could stand to move up (plus the devs will probably do that on their own when they rework her addons lol)

    My idea for that addon is mainly for the cross-map hatchets. Plus Wraith and Legion both have similar ultra rares so i thought it would fit her pretty well. It would be nice if you could receive a notification when a survivor started working on a gen but i still like my idea