Mapleseruhp
Mapleseruhp
About
- Username
- Mapleseruhp
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Comments
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You guys took the bait GG
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This would be a nice feature, I agree. Perks would still be tied to the character's bloodweb meaning you still have to level them up specifically for teachables etc. I have a collection of rare event items/offerings so it would be nice to have that on other survivors.
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Unfortunately, hatch is a mechanic to keep survivors playing the game even when they're getting steamrolled. Now that they have DC punishments, it's not really as needed, but maybe a fun way to encourage survivors to push through? Keys shouldn't work on hatches though. At all.
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@Kakateve said:
https://forum.deadbydaylight.com/en/discussion/comment/1222332#Comment_1222332
Your play time won’t back up anything without an actuall point. You say DS is fine as it is overperforming by being atctive long after tunneling is no longer possible (because someone else is hooked). Your “opinion” is it’s fine, because you know how strong it is, and you wanna keep using it. (Sorry but I don’t beleve you’re not using it, even I do). Honestly that’s not an opinion but greed.
I don't think they understand that people often use DS after other people are hooked to be toxic and to bait the killer into being stunned. If it were one person that would be fine, but it can be hard to keep track of four people's DS timers if you're already snowballing. Being hit by DS out of the blue by somebody who you didn't feel you tunneled to have them teabag and blind you is pretty ######### #########. SenzuDuck is being willfully ignorant to that fact by acting like slugging every survivor is a good solution when the game's objective is to hook other survivor. I've pointedly gone after a different survivor than one that was just unhooked to avoid tunelling and still been hit with DS.
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When I'm playing killer if I notice a large deadzone i'll usually try to 3-gen so that the patrol area includes the deadzone and then trap any other surrounding tile on the board. Only way to counter it i've seen is just genrush the deadzon gens so there is no reason to be by them in the first place.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1222320#Comment_1222320
Uhm, devs have never stated that they plan to change the way slugging is so I'm not entirely sure what your point is besides being pedantic because you don't have a point to make.
You're trying too hard to be sarcastic.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1222312#Comment_1222312
ok so slug the person lmao, you've literally just given a counter to DS, good job, you're finally figuring it out.
What about survivor fun though? Aren't we supposed to care about that?
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@Seanzu said:
The only change DS warrants is deactivating it at end game, at that point you haven't been tunneled because you're still alive after everything is powered on, any other change is simply pandering to bad killers.
So if I, the killer, hook two people after you and you are still able to DS me, that makes me a bad killer? Alright, enjoy being slugged for a minute after each hook but stop complaining about survivor 'fun' because it's disingenuous in nature.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1181582#Comment_1181582
https://forum.deadbydaylight.com/en/discussion/comment/1181629#Comment_1181629
that's their friend. you know that, right? literally the first line of the post is "My friend sent me this".
Lol you right, my bad
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Why are you demonizing them like it's their fault? They didn't choose to queue up against you. Weirdo.
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Rank 1 PS4 survivor and killer. No farming matches yet. You just have bad luck.