General Discussions

Open discussions on various topics
  • https://www.youtube.com/watch?v=4FrjmADS6qo
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  • As much as I love pallets what if there was more like imagine your running in auto haven and you dropped a qubed car that was being supported by some pipe or your running in the asylum and drop a weighted mattress frame. I just don't get why it is allways pallets?
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  • Just reverse pallet stunned saved the killer, saving the person he was carrying and turning a 3k into a 1k. I don't think I've ever felt better than this. Props to you too clown for taking it so well in the endgame chat. One of those moments where you just have a delayed celebration because you're focusing so hard that what you just did doesn't even sink in till a minute later.
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  • When the game balanced with 8-9 hooks. Why should I stop going for 60% kill rate when I can go for 90% kill rate with the same hook counts? Its stupid to have a killer tunnel a survivor out, then camp another one at end game, then drops MMR to play against even more potato survivors because they achieve less hooks than they should. While another kille
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  • killers with great movility, Nurse, Blight, Oni, Artist, Billy, and many others because 10 secodns is a long time is literally gonna give certain killers way more power than they already have... should be cut at least in half, and 5 seconds would still be strong aura reading. the rest is fine as a nerf but 10 seconds for nurses and blight... god forvid if they are way too annoying now imagine wit
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  • you take a perk that needs some help, buff it too much, and then nerf it beyond where it was when it started. this has happened to thana, and now it's happening to eruption. why? why make eruption worse than the version of it that you yourselves already decided was too weak, and buffed? what is wrong with moving eruption to 8% of total, and instead of pacifying survivors, it either blocks the g
    27 comments 532 views last activity
  • I currently play on plantation... I been avoiding switching to pc for a minute cause I don't want to lose my progression. Is behavior working on it... Because I really do want to switch but I don't feel like grinding all the charters and buying them again.
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  • Didn't they change it last patch that you only needed 4 kills period and you would get Merciless?
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  • Devs intended to reduce the gap between solo q and swf as the core of this Eruption nerf patch. However, unlike swf, solo q still doesn't know when to stop repairing the generator before the teammate goes down, so solo q survivors will show the killer their aura for 10 seconds. Aside from the excessive nerfing of the performance of the eruption, what do you think about this?
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  • I’ve now made it a mission to force people who go to the top of the Forsaken Boneyard with Boil Over to bleed out. I’ve had three matches where they just ran up to the breakable wall and start T-Bagging because the closest hook is a drop and a half away. Is it scummy of me? Yes. Is it their own fault for running up there? Yes.
    27 comments 481 views last activity
  • So people don't like DH because it extends chases and acts as a game of chicken. Along with that, it's used SO often that even if you don't have it, killers will assume you do and act goofy because of it. I'm here to bring an idea to the table that will rework its purpose entirely. Instead of the chase extension it gives, it will be centered around protecting your friends and getting back at the
    6 comments 91 views last activity
  • So from what I understand about the eruption timeline is that, it used to be nearly useless, then it became a meta perk, survivors started complaining, and now it's nearly useless again. I'm not saying eruption shouldn't have been nerfed, it 100% should've been, but I didn't want it to become nearly useless. I think I need to stop putting so much faith into the balancing team.
    2 comments 91 views last activity
  • When I have a bad match as a Survivor I quickly get removed from the game and on to the next match. I have run into a small hand full of Killers who let me bleed out for no reason. Way more often I get another chance when they slug me on death hook. Having a bad match as Killer? Your misery will be extended until the Survivors are bored, especially if they are SWF. Flashlights, tbags, rapid fast
    3 comments 81 views last activity
  • why is this such a rampant problem in this community? im mainly talking about survivors, but survivors mention that killers are also toxic at times. do most of you just like being that way or are you just competing to see how much fun you can suck out of playing dbd for others?
    42 comments 2,581 views last activity
  • Has anyone Tips how to counter Spirit when you don't have really good Headphones OR don't have good ears? I mean when you don't have both parameters at the same time there is no way to tell which direction she is coming from. Especially when you're injured she always knows exactly where you are while having Hyperspeed. I really miss old Iron Will since this was basically the only real count
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  • You may have seen it on Reddit or Youtube. Certain players seem to hold the opinion that WoO is an extremely strong perk and somehow needs a nerf. But Does it really? IMO it's a subpar information perk. You get it's value in chase where this perk helps you find windows and pallets in close range and that can help to improve your pathing. So it gives you information in close range and helps you to
    24 comments 621 views last activity
  • After confirming that the eruption will be changed, will there be any changes to Dead Hard? Just like survivors aren't interested in being useless for 25 seconds/eternity, assassins aren't exactly happy to have 3-4 Dead Hard every game. Will there be something with this perk? As well as the inability to use within a meter radius from pallets or windows. By the way, is it possible for a knight to
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  • They buffed it for nurse players. it's now actually going to be a solid nurse perk.
    17 comments 251 views last activity
  • I hope it’s a robot type killer cause that would be amazing. I also hope to see what cool outfits we will see as well. I’m also looking forward to what else is in store as well.
    2 comments 41 views last activity
  • If you played as the demogorgon you could see that his animations feel different and kinda clunky atleast for me. So i am wondering is this inteintentional or is it going to be fixed?
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  • I do agree changes were needed, even though I'm not sure I would've gone the same way. However, as the title says, that part of the perk is still going to be the same after the nerf/rework. So, if Eruption still finds a niche after the update, it's still going to be in the soloq-get-the-short-stick camp. Thanks for coming to my Ted talk.
    4 comments 91 views last activity
  • BHVR says "one perk should never be the undisputed best choice." So this means Dead Hard should be getting a major nerf, right?
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  • what if its asorove - wraiths boss ( he tormented people with mechanical contraptions) and with the entity's ability to bring people back from the dead (showed with Maurice twice now) he could of continued to kill and improve his ability. This is a long shot but I've been right once or twice
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  • Developer Update To See The Images: https://forums.bhvr.com/dead-by-daylight/kb/articles/375 Im not sure if they are going to be changing the layout any, but honestly the map looks really nice. I hope they reduced the map size a bit since Mother's Dwelling is way too big and can feel really bad to play with set-up Killers like Trapper and Hag. I also hope that they moved the main building Gen
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  • Unless it was covered in the dev video today and not included in the blog post, the most recent official statistics from BHVR are a bit dated. The kill rates numbers were from October and Perk pick rates were discussed very generally in September. This is actually pretty recent information, given the timing, but there have been a lot of balance changes and settling of the 'meta' in that time too.
    2 comments 101 views last activity
  • Now I get that the Incapacitated status effect had to go and it's a good change but Eruption has gotten the Pop treatment. Nobody complained about gen regression part of this perk yet it has been nerfed to the ground. I think Ruin and Pop should return, they where the most healthy gen slowdown perks in the game or buff Jolt and Pain Res so Killers can just focus more on chases rather then kickin
    0 comments 91 views last activity
  • I dread the 13th. I think this update needs to be added faster.
    2 comments 61 views last activity
  • you know I'm spamming space, this is just too embarrassing every time it happens, I genuinely 360'd a wraith I felt so cool, I was feeling myself, and then immediately hopped into a locket attempting to vault, this is just absolutely soul crushing
    1 comments 41 views last activity
  • The last time I've played Hag (last month) I still had survivors not getting the camera swing they are meant to have when tripping a hag trap. One of these survivors was suspect (blood drops insanely spaced whenever he was out of my field of view, among other more subtle things) I have a recording where the survivor basically turns opposite of the trap the frame the trap is triggered. (And it t
    2 comments 71 views last activity
  • 1999 Virus https://www.youtube.com/watch?v=4FrjmADS6qo
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  • but wish there was a solution to rage quitters. the Nth time this has happened.
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  • I don't know you but the teaser gave me this kind of vibes
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  • Quick note: Terror radius music usually has 3-4 "tiers", which dictate what plays at certain distances, so the music playing at 30m is different than if the killer is standing right next to you. Every time you hook a survivor for the first time, gain 1 token. For each token, reduce the range at which the terror radius progresses by 15/20/25% Basically, at tier 3 with 4 tokens, a kil
    1 comments 31 views last activity
  • With the new status update, the update provide more gens efficiency and time management on saving team mate and healing etc. However, compare to before where killer has a comeback gens regression with corrupt intervention for early, pop for mid game, and now eruption for late game. They dont have the capacity to outpace the survivor objectives with even more gens rushing perks keep being adding
    0 comments 31 views last activity
  • No Twins skins again. The last store skin was more than year and a half ago. The Tome skin was also many months ago. Trickster in the meantime got like 464648 skins from Tome and Store. Twins didn't even get 1 full recolor outfit! Not a single one. While they talk about "forgotten" characters, I am glad they give Haddie justice, but I quess for us Twins players who cares lol. Just sad. Probably
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  • In the developer update, it states that you'll be prevented from going to the same map twice in a row unless a map offering is used. Which, fair enough, perfectly understandable. My question involves Realms with multiple maps. If, say, I've just played on Wrecker's Yard, and someone burns an Autohaven offering, does it mean that I can suddenly now load into Wrecker's Yard, or does it still prev
    2 comments 71 views last activity
  • Someone on my team lit a boon and it had 4 or more effects. This a cheater?
    33 comments 971 views last activity
  • New HUD changes turn every group into a SWF (it feels much better to play solo now) but Killers get no buff and Eruption gets nerfed into the ground. There are no more close games. Either the Killer plays sweaty or everyone escapes, it’s only getting worse. Not even an FoV slider for Killers. Waste a perk slot or look out a Pringles can while Survivor efficiency skyrockets.
    0 comments 51 views last activity
  • Love everything about it. 1. The biggest and most important news of course: Any Means Necessary cooldown removed. No I can reset all the pallets when killers don't break em. I run this as a regular part of my build 2. Eruption had the incapacitated effect removed. They could've left it at 10% instead of 10% of current and I still would've been fine with it because the Incapacitated aspect was
    3 comments 81 views last activity
  • It's. Been. A while! Years in fact, at least since I last made one of these. But for the first time in forever, we have no leaks. No licenses. Just a cryptic teaser and freedom to speculate to our heart's content. The "rules" are simple; guess the new killer's "The" name before they're officially announced and win bragging rights until the next seaspn. Feel free to choose the same guess as some
    0 comments 11 views last activity
  • Since solo queue is now almost buffed to swf level, (only thing left now is knowing what pallets have been used in the map, for which devs might provide a basekit windows of opportunity who knows) It'll be interesting to see if they ever buff killers since they have to pretty much compete with swfs every game now. And hopefully it's not another 0.005% faster pallet breaking buff. (What's also f
    82 comments 2,373 views last activity
  • The samurai sheathed her katana and grasped at the fog as though trying to capture pieces of it to study—as though she recognised it. - We can assume this is the same Character who saved Maurice and the tome lore, would also explain why dbd has been posting maurice so much on the Twitter. Not waiting to be next, the samurai lunged at the monstrosity and, with incredible speed and precision, c
    0 comments 41 views last activity
  • Starting to feel like there's not even anything next, like we'll hit the date for the next one and BHVR will just go "K, we're done, game over, see ya!" I know they won't, but it's just been kinda stale, especially with how close it's meant to be. No hints, no gimpses, not even a theme.
    12 comments 231 views last activity
  • Prophylactic Amulet is one of Plague's Uncommon addons: Now, I'm not exactly sure what benefit this would have to the Plague player. Maybe if they wanted to ignore the Pools entirely and wait for them to fill up to trigger the auto Corrupt Purge? I don't know. Any ideas for niche uses that I might've missed?
    3 comments 131 views last activity
  • I'm not going to play another month of 'Wait out survivor until he use Dead Hard' match. Why nerf only eruption and then you also buff a survivor perk that now forces us to kick pallets at all times?
    4 comments 161 views last activity
  • We finally got some new Haddie cosmetics! And now they’ll have more cosmetics per update so it should be more spread out among the cast. I especially love the new one in the middle Thanks BHVR from all 5 Haddie mains!
    8 comments 141 views last activity
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  • This discussion has been merged .
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  • I find myself in a difficult situation where I have to make a choice between uninstalling or keeping this game installed in my library. I for sure had a good time for a bit but something is scratching a small piece of my brain and it makes me want to quit for good. What really makes want to uninstall is because almost daily I have to deal with toxic players whether they're playing killer or survi
    8 comments 231 views last activity
  • Cant wait to run it and cross snipe someone across the map while having 10 seconds of Aura on them + more with lethal pursuer overall this next update looks very exciting
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