Insidious rework idea

Quick note: Terror radius music usually has 3-4 "tiers", which dictate what plays at certain distances, so the music playing at 30m is different than if the killer is standing right next to you.


Every time you hook a survivor for the first time, gain 1 token.

For each token, reduce the range at which the terror radius progresses by 15/20/25%


Basically, at tier 3 with 4 tokens, a killer standing next to you will still sound like they're in the distance, which can cause survivors to be more careful even if you arent approaching them, and might leave a gen in fear that said killer is actually approaching.

Comments

  • @AetherBytes said:

    Quick note: Terror radius music usually has 3-4 "tiers", which dictate what plays at certain distances, so the music playing at 30m is different than if the killer is standing right next to you.

    Every time you hook a survivor for the first time, gain 1 token.

    For each token, reduce the range at which the terror radius progresses by 15/20/25%

    Basically, at tier 3 with 4 tokens, a killer standing next to you will still sound like they're in the distance, which can cause survivors to be more careful even if you arent approaching them, and might leave a gen in fear that said killer is actually approaching.

    I like this. There are not a lot of effective deception perks. That should change.