General Discussions

Open discussions on various topics
  • Add-ons reducing blink recharge duration. Stacking green and yellow will result in Nurse already having 2 blinks after fatigue aka NURSE LIKE NOW, just “without add-ons”. Someone told she is even OP without add-ons and presented videos of some streamer. Maybe, this cool down is FAIR nerf? Anyways, it’s early to say something until it is tested in PTB.
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  • And you guys let me down. Why would you go at her base power like that? Nobody, NOBODY was complaining about her base power being OP and anyone that was, was being whiney. And why would you, after opting to nerf her power the way you did, rework Campbells the way you did? NOBODY is gonna use that add-on. Blinks have now turned into a precious resource and Campbells clearly wastes them. Or t
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  • First I called it, I knew behavior would put her power on a cooldown. And after thinking about the changes and looking at the addons it feels like they grabbed a crowbar looked at the Nurse and shattered her knees and said "Alright fixed now go on and get". In my opnion it feels like they crippled her and in the addon changes they mentioned how old addons had hinderances making them not used but
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  • Billy- Movement speed 4.4 and his chainsaw has a 20 second recharge, add ons reduce by Max of 4 seconds. New Ultra Rares- Heavy Blade- Increases the chainsaws deadly efficiency. You can instantly kill survivors. Tremendously reduces movement speed. (96.25). Tremendously increases charge time. (10 seconds). Tremendously reduces chainsaw movement speed. (125) Speed Boots- Hitting a survivor wi
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  • I've been getting owned by Claudettes all day. Who are the survivors you have most trouble with?
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  • As most of you are aware, Nurse is getting a nerf. This is nothing new, and it's something that a lot of people have been asking for for a while. Personally, I do agree that it's a good thing. I think that the current changes the devs have cooked up are really interesting and creative (The dev log for these changes can be found [ here ].). With that being said, I do have a few problems with the c
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  • So Survivors. Are your stealth builds ruined yet? Is Oblivious and Undetectable ruining the games for you? Or has it not affected you in the slightest? Cause I know Ghostface is still affected by Object of Obsession, even though I don't really care if survivors can see me since I use it to my advantage. But I wanted to ask that for a while now. Did your fears come to pass? Or did you panic fo
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  • One of the things that bothers me (and probably many others). It's stupid how easy matches get with this BS offering. I tunneled the first person off the hook (they kinda asked for it tbf). And from then it was already GG. Me and my friend went against a hag earlier, 2 people escaped. We queue again and i could tell it was the same killer again thank
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  • these changes to nurse remind me of the dark times of when this game was first released, Tru3 has a great video showcasing this https://www.youtube.com/watch?v=Q1fkX3H84SE survivors looked at this and said it was fine...…. survivors now adays think that it is all about nerfing survivors and buffing killers but THIS was BASELINE DBD. Newer survivors don't even KNOW how bad
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  • so im like 95% its just timing and nothing else... but, the other 5% of me really hopes theres some Nurse lore in the archives for this tome. she has one of my favorite original stories and i hope it gets expanded upon, even just a little in the archives. the lore of her add ons are really cool but if they got explained in more detail, that would be awesome
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  • I think that some change are great and some are not i will explain how i see it. add-ons Useless : White Nit Comb , Dull Bracelet , Anxious Gasp (it's a green add-ons by the way) Fun : Spasmodic Breath , Best add-ons : Heavy Panting/Kavanagh Last Breath (Omega Blinks) Good Add-ons : Fragile Wheeze , Ataxic Respiration , Dark Cincture , Catatonic boy treasure. Great change : Plaid flannel he
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  • I hope they won't be as bad as they sound like. (original post edited due to it not providing anything to these discussions in general.)
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  • DBD version 3.3.0 has entered the chat. 😂
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  • More lore! More cosmetics! Baby Claudette! Charms! More stuff!
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  • Haddonfield, surviving against Freddy. He slashed me over the top of a picket fence (and no, not the jumpable “window” part.) Has this always been possible?
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  • This week? or next week?
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  • in end screen after a game you have the option to report a player with this you can "give props" to a player that did good or was a good teammate or whatever but does this do anything? is there a point to it? does it even work when sending it in?
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  • Plague is one of the most unfun killers to go up against. And for obvious reason. You either have to play the game with permanent No Mither or by getting downed just as easy via impossible to dodge corrupt purge. I know what you're thinking. "Don't cleanse! She's loopable! Force her to M1!" No. Two big problems with that. Playing with with permanent injury and no stealth b/c of puking and gree
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  • As they sound right now, don't know what the reason was for it, to stop blinks spamming is not an excuse for it, all of her add ons have been change to were they don't give her an insane amount of extra blinks or insane amount of blink distance, so I really don't see the reason behind it at all. If it was her base kit that was changed like that and her add ons weren't, then yeah it would make sen
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  • I just find that topic kinda funny...I guess it's because I play and enjoy both roles 😂
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  • My highest level characters that I have are 20 Jake, 15, Feng min, 10 Dwight, 6 Meg, I was looking at their perks and I don't see why you wouldn't try to max out meg first, since she has adrenaline and sprint burst, or dwight generally for sabotage and repair speed perks...I can see how sprint burst isn't always the best so I am thinking of leveling feng min more for alert and/or lithe, to put on
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  • Look I get it, we should try it out first before giving feedback but her rework just looks horrible. Giving her a recharge meter ON TOP of a fatigue is not a good idea at all. I get it Nurse was extremly powerful, but some killers should be. With her addons, some of them are cool yes, but others are weird and useless. Like giving her one extra blink but not allowing her to teleport to places
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  • I am a Nurse main obvious by my pfp, so I've been saving loads of add ons for a year and now realize that some of these may be busted, I have loads of experience with Nurse but I think Spasmodic is the new 3 blink/Omega. 115% MS + Catatonic = your fatigue is 2 sec and you won't lose LOS because you're so fast. Who thought of this? That's a horrendous design and I know you need a hit first and i
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  • Just realized when the Demogorgon was in the PTB his chase music when you are (running from him) sounds more like stranger things sounds. In the live version to this day it sounds different I've noticed.
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  • ...some of them seems weak Hyped for the upcoming PTB anyway :)
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  • I got 4 kills, no generators done, and 2 chainsaw downs with Hillbilly, but it wasn't enough to get merciless or double pip, what's considered a merciless win?
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  • Who when they die due to their teammates incompetence route for the killer?
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  • I like what the DEVs plan to do to the base power. No more blink-spamming until you down someone, it adds more strategy to playing and countering the Nurse. It took two years, but better later than never. A long needed change.
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  • It worries me for the rest of the top tier killers and killers in general. Nurse has always been the killer to play for winning and dealing with SWF if played well. Now that the killer people have said “they’ll never nerf her” is being nerfed it worries me for the other killers. Survivors will now be able to catch a glimpse of the spirit when phasing (like old freddy). The Hillbilly’s pow
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  • Just wondering why people can be so extreme about getting their pips? I've been threatened in post game chat because someone "almost didn't get their second pip." It seems like people complain so much about play at higher ranks yet they also act like their lives have been ruined if they don't pip or God forbid depip.
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  • I won't talk about the base power changes, I am not happy with their "slight" tweaks, but I'll wait to try her out before commenting further. That said, I actually liked what they did with (most) of the add-ons. This will make Nurse playstyle more diverse because it changes her blinks/blink hits in interesting ways, similar to the Doctor's Shock. HOWEVER Some of her add-ons are just... outrage
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  • It says that in tomorrows ptb, along with the archives and nurse rework medkits are getting a change, anybody know what it is? (I probably just missed the stream where they talked about it)
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  • Lets just wait and actually see how the new nurse does before we saying how much she was nerfed/buffed. We havent played it yet. However, I will say i like her new add ons a lot, i think she will be very interesting to play against now :)
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  • While playing her i noticed loads of DCs and suicides as soon as people recognize who they verse. Playing against her feels unfun and there is no real counter since cleansing will have a huge payback. Somehow reminds of the time before Legion nerf/rework.
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  • https://youtu.be/Q1fkX3H84SE Man how the far game has come, I followed all the streams when the game first dropped.... props to the devs again, you're legends for what you've built today! And for those who made it through that time and still here, man you guys are awesome.. From this footage to now having Stranger Things in the game.... Sorry for triggerin
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  • Just my opinion, but I feel these changes could make the killers fun too play AND viable at red ranks. I am a rank 1 killer main with over 1.5k hours in the game. Note: Nurse, Spirit, Billy, Myers, Huntress, Hag, and Demogorgon don't really need changes, they are fine as is. Trapper: Let him have all his traps at the start of the match and rework the trapper bags into another use. The fact he ha
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  • lol. Like Legion she gets a free hit at the start at least. So I'm sure it'll be fine...
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  • All at once. Can barely notice the effect. I’m on console. Is this normal?
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  • I assume bhvr just wants more fun and interactive spirit games which are fun for everyone :D misery all around with these nurse changes Billy and Spirit will be top with spirit inflicting more misery then ever.
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  • During the last bloodhunt I pretty much mained survivor (because I didn't want to wait forever between matches. I put a pretty solid build together. It was: We're Gonna Live Forever Prove Thyself Bond Random fourth perk I haven't been playing super long. I have most DLC (not Stranger Things) but am far from having all perks unlocked on any survivor. Looking for suggestions on what the best
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  • No Survivors like Memento Moris. No Killers like keys. It's pretty obvious that both of these things are very harmful to the health of the game, as they don't encourage skillful gameplay like the current game wants to do. So, I have a proposal for a change to these two doohickeys here. The key one is the bigger change, for sure. Memento Mori In order to use Ivory and Ebony Memento Mor
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  • We all have times where we try to blink through something and for whatever reason it fails to do so, and since we're getting a limitation on blinks is there going to be a refund for when we get cheated out of a blink? And yes even with good muscle memory sometimes the game just eats your blink, should you be punished with more wait time to blink again when you didn't even blink the first time?
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  • I made this in August talking about possible nerfs to medkits... I wonder if this is what they ended up doing... The relevant section starts at 6:45 https://youtu.be/-nB4KOjIJ9E
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  • I love this game, player since June 2016. There have been many unbalances in this game and that the devs are dealing little by little ... but the issue I try to focus on is the generators. If the real frustration of the killers really are the generators, should that frustration always exist? I believe that a game should not be frustrated to play it, should have fun, on the contrary, in the int
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  • Do what the title says. Make a perk that would be perfect for a toxic build but still somewhat balanced. My Perk: Escape Artist- Whenever you blind or stun the killer, leave no scratch marks for 5s. this has a CD of 60/50/40s
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  • I believe there should be at least a 10 second timer before the killer can close hatch.
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  • So so so strong and impactful. Ik legions looking at some add on tweaks but please increase the speed of ff at least. It feels underwhelming as all heck and unfun at the same time. Although the lunging feels nice when it doesn't deplete my entire power gauge because I don't have days to pour into master the art of the lunging on console. The nurse changes are creative and after doc and the r
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  • Apparently, I'm both rank 4 and 5...😂 I mean, it was pretty close But still 😂
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