General Discussions

Open discussions on various topics
  • Omg what did i just do. So i hooked a survivor to the basement and then i saw fun spot above the stairs to sit with wraith...and one by one followed everyone who tried unhook and grabbed and hooked them too. One managed to unhook but they went to heal like 5meters away so found them in 10seconds. Can someone still forgive me somehow or do i burn in hell forever for my actions.
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  • How cool would it be if the devs released DBD 1.0 for april fools day? with all the crazy stuff that used to be In the game like infinites and the super long trap animation for trapper .
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  • Yep, when going to claim it you get an error Thanks
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  • WOW, I was not expecting this kind of attention towards my homeboy Carter. IMO, all the doctor needed was his madness to be more threatening, and the weird timing of his shocks to be fixed, but what they gave him was.. very unexpected. His madness isn't all that much more threatening, but o h m y g o d is it easy to get survivors going mad. His shock therapy attack is wayyy more usable in a cha
    Mod
    22 comments 261 views last activity
  • Give all the killers dance and taunt emotes for t-bagging survivors.
    7 comments 171 views last activity
  • Just Curious. It doesnt really require me to leave the lobby its just a pop up box really. Why cant i look at the daily missions while i am searching for a match?
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  • As long as the totem is active: T1: Toolboxes have no effect, gen speed stays at normal T2: Great Checks do nothing, only give bonus bp(maybe have good checks pause progression like old ruin WITHOUT REGRESSION) T3: Co-op speed bonuses are disabled, meaning repair speed stays at the speed of a single survivor repairing no matter what Each level has the benefits of previous ones
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  • Had a strong game as Doc. Used Calm and Monitor as perk combo to really shrink T radius as well as make the TR huge while in a chase so I can use my Static Blast. Person stated my TR is bugged and the below happened:
    7 comments 531 views last activity
  • Just as the title says, I just got out of a killer game and earned this achievement. I could make a joke about how easy it is to get survivor achievements...but I'll let you all do that. For the record...I've never gone for rank 1 as survivor. Best I've gotten was like rank 3 just due to not playing it that much.
    13 comments 931 views last activity
  • I just played a game as Huntress and used exhaustion hatchets. I ended up Lery's, but pulled it back after a difficult game with a 4k. In the post game/comments, someone decided to rant about how immoral and toxic exhaustion addons are. Can I ask why people think this? Exhaustion perks should be used as a tool and shouldn't be relied upon in the first place, so I don't understand why in this sit
    26 comments 292 views last activity
  • I've was playing a game with my SwF the map was Thompson. when a friend was downed the spirit picked him up then put him at top of thompson house then go away. I told my team that i go save him and then once i've saved him the spirit came back and block the stairs. With no way to escape we had to DC's. I've reported him i hope you will do something about and fix the bad map design with it too.
    100 comments 611 views last activity
  • I challenge the DEVS to go out and play as killers for awhile. To live like a killer main for a short period of time. Then they can go back and discuss balance between killers and survivors. I wanna see them get to a rank 1 killer.
    0 comments 21 views last activity
  • well when are playing the doc, as survivor its fine but when you play the doc they changed it from the ptb. Now im not saying the ptb one was perfect, but the new one...honestly I thought it was because of chinese new year, some chinese themed type of chase music. It just sounds odd, nothing I would associate with CIA secret torture lab dude from the 20th century.
    2 comments 51 views last activity
  • Play a single game of Bubba at level 42 for some memes, and now im getting threatened with brigading customer service reports for facecamping and tunneling. I guess I found my new main.
    18 comments 362 views last activity
  • Come on now, people were banned for infinite mending, for speedy reload clown etc and so on. If I see another 4man flashlight team im going to pull what little hair I have left out. thnx
    15 comments 261 views last activity
  • Before all the survivor main start to yell at me, trust me it's not a big nerf. Since exhaustion perks are used from the 99% of the survivor playerbase, I came up with a smoll Nerf :3. I believe that exhaustion perks are balanced,but in order to reduce their constant use, I suggest; Exhausted survivors breath louder, since they are, you know, exhausted! I believe it's not a necessary change, bu
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  • All hexes (apart from haunted ground) gets the noed treatment. So all totems are dull until they get 2 charges/tokens then a dull totem will activate and be replaced by a hex totem. For ruin it would be two gens, this at least would give it a chance to live in to the end game. So good or no?
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  • I play on xbox and almost have 9000 shards. I was wondering is Oni worth it. Is he fun or should i save my shards.
    6 comments 281 views last activity
  • Dev has made changes to some of the things that frustrate survivors. How about dealing with the frustration that a beginner's killer will feel? Also, what kind of frustration would a beginner killer feel?
    6 comments 92 views last activity
  • Hey guys, so maybe its just me, but i think the killer should be able to do something about giant loops with windows. Perhabs you can break windows if youre in bloodlust? so it becomes just a gap you can go through. just an idea, but these minute long window chases are no fun. i think there should be more mindgamable pallet loops and not just safe time wasters.
    6 comments 61 views last activity
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  • The Trapper is in My Opinion The Most Balanced Killer in The Game... He Has Traps Placed Around The Map, If A Survivor is in One Of Them They Are Left To Stuggle And Have A Good Chance ( Regularly 50/50) Of Getting Out The Trappers Trap Before He Comes... Seems Pretty Balanced To Me, Addons Kind Of Take That Away, Almost Invisible Traps Which Are Pretty Much To Constant That Survivor's Step i
    13 comments 222 views last activity
  • Every game starts with 60 sec of old ruin. Thats it.
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  • Are you planning to add licensed killers in the future, as well as making cinematics for them? And of course skins. I want a tuxedo on Bubba.
    4 comments 101 views last activity
  • I love Feng Min, despite being a killer main. To that end, I've come up with a list of killer challenges, one for every killer to do. If you complete every challenge in the list, I'll reward you with either a DLC or a copy of DBD to give to a friend (Ah, only to the first person, you know? I'm not rich, you know?). Video proof and non- KYF matches only (IE, must be matchmade). But really, just do
    11 comments 311 views last activity
  • This discussion has been moved .
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  • So this is my conclusion to the debate of the dev's being "sided" favored to the killer or survivor side. It's really neither. They changed a super crutch (ruin) perk for every killer player (basically). Now with the change killers have to actually apply pressure with choices they make in game. Which increases their playing skill in the outcome. I see the dev's aim to making the game more skill
    21 comments 331 views last activity
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  • I've had a game where me and a friend of mine got in with a spirit, as the game progressed he said "the dawight is a troll" I look over and the dawight keeps saving my friend off the hook and spirit keeps knocking him down with the dawight repeating it till his death.
    4 comments 81 views last activity
  • Take away great skill checks on repairs. Toolboxes no longer boost repair speed. Instead they give great skill checks. The better the toolbox the more frequent the skill checks and/or easier the great skill check zones. Add-ons adjust these variables. Also change BNP to give a speed boost to repair (maybe 15%?) but at the cost of using the toolbox faster than normal (maybe 60 charges).
    4 comments 41 views last activity
  • I’ve always been a solo player and yeah you don’t always get the best teammates, but gee I didn’t know there were so many dense survivors. I myself am no good player and I can probably only loop a killer for a maximum of 1 minute, but I never make hilariously stupid decisions like half of these people. At least when you play in a swf with or without comms you can at least rely on them, so to all
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  • Why do some survivors take hatch out when there is still someone in the game? Especially in front of the killer leaving someone behind to get killed. Its such a d### move.
    0 comments 11 views last activity
  • So, it has become meta that survivors (I'm guilty of this too) 99% the gates in order to have unlimited time in the end game, allowing them to unhook, heal, teabag and all that jazz with no pressure or penalties for doing so. This 99ing of the gates allows survivors to completely mitigate the pressuring effects of EGC with no consequence (ignoring being downed for chilling in the match after all
    1 comments 31 views last activity
  • The game says that there is no challenges available and I can't gain anymore rift fragments through playing, is this a bug? And it also showed me all of the level 4 challenges, when I enter the archives. Is anyone else having the same issue? I've shared a video of what it looked like to me. I am on Xbox. https://gameclipscontent-d3015.xboxlive.com/xuid-2535417655247656-private/9d6768e4-28d5-48
    7 comments 171 views last activity
  • I'm a 16 killer. On Swamp mind you, not only did I find a p3 Claude survivor exploiting a safe glitch zone on the long bridge where every time I chased she went there along with her other p3 Claude teammates. But at the end I found they were rank 7, 8 and 11. With one 16 random. I want to like this game because of its idea but the gameplay is greatly ruining it.
    Dev
    20 comments 631 views last activity
  • Do any of you do that? Giving killers free hooks when they played fairly whole match. I am killer main and started playing survivor recently, so i know how can the game be frustrating for killers. Basically if killer seems to not be very good in chases, but playing fairly i tend to give him free hooks, sometimes even kills. I wonder, do any of you do that aswell?
    19 comments 211 views last activity
  • Doc's shock blast? He can go around a loop with you for like 5,6 times and will catch up if he shocks you properly and doesn't allow you to use the pallet. What do I do in that situation? I'm hoping you guys don't think i'm complaining,just asking for advice against him
    7 comments 401 views last activity
  • TLDR: Can someone explain why I keep facing red rank survivors, all the time, when I'm only a green rank killer. Hi all! I understand that matchmaking is quite a common topic on the forums, and that a fix is on the way. I just had a few questions behind the matchmaking system itself. I'm a rank 10 killer yet consistently I am versing red ranks. Not occasionally, but every game. I no longer se
    3 comments 41 views last activity
  • I'm a rank 8 surv and keep getting paired with rank 13-15, when will I get paired with people who are same rank as me, its really frustrating
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  • Just had a game where a freshly unhooked survivor downed a pellet in front of another injured survivor, vault over it, and my character grabbed her(the vaulting survivor) instead of the injured survivor that i was meaning to hit. I instantly carry her off the pallet straight into ds. It's a clever usage of the perk and definitely a smart outplay, but in what world does this serve the purpose of a
    0 comments 41 views last activity
  • Oni feels much better to play since the update. Thanks for that devs. I can much easier land my demon strikes. I think on console he is a top tier killer now.
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  • There should be one set map per map, the randomness of each map is why it is hard to balance them. You can play the same map twice in a row, one would have 3 jungle gyms side by side and the other with large dead zones. Devs should make it easier on themselves and stop this procedurally generated nonsense.
    4 comments 51 views last activity
  • The reason I put him there is because of his anti loop+finding people especially at the start...also it’s very easy to slug people with him he would be higher but on bigger maps he’s not as effective
    1 comments 31 views last activity
  • Everyone has had those games where they last a lot of time and you still lose horribly, but manage to pip up. Or as Killer when you get a 4K too fast since the Survivors are bad and depip. The system doesn't work. For Killer, simply making the system 0 or 1 Kills - Depip, 2 Kills - Black pip, 3 Kills - One Pip, 4 Kills - Double Pip would be a thousand times better than the current system, and ple
    2 comments 31 views last activity
  • My ping is jumping up and down so hard
    1 comments 31 views last activity
  • like, idk, 2500 shards. Maybe an ever changing charm based on what level you are. ya know, stuff liek that....
    3 comments 71 views last activity
  • Provide the opportunity not to dissolve the players ’lobby at the end of the match due to a shortage of players, but to create a lobby from the remaining ones and wait for the missing person to arrive. Or basically stay in the lobby with random players. Or it spoils the atmosphere of mystery and is difficult to implement?
    1 comments 11 views last activity
  • The new reworked Lery's map is giving me framedrops at the windows, everywhere else I get 70 fps, and on other maps I get constant 80-110 fps, Is the lery's badly optimized or what?
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  • He wouldn't let the entity take him apparently.... and when the EGC was done the map went back to normal....literally had to dc to get him off my shoulder O.O https://media.giphy.com/media/KHQcUaosifF3JSxeQg/giphy.gif
    3 comments 91 views last activity