General Discussions
Open discussions on various topics
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So I might have a small brain or something but I don't know why people are upset about it. The idea is just saying "hey don't be sweaty and try to spread hooks around" I have played both killer and survivor and I will say I have tunneled once or twice when I was having a bad day. But I don't understand why people are upset about it when basically it's just learn your not gonna get a 4k all the ti113 comments 3,421 views last activity
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Survivors how are you feelings with map offerings being gutted now that you can’t choose Macmillan and Erie Of crows much anymore lol. Scratch mirror myers mains how are you feeling?? No more Hawkins Lerys or Midwich?? This message is for everyone.75 comments 4,071 views last activity
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I suspect 2v8 is so popular that the goal is to make 1v4 replicate that experience. They've just increased the pallet density on pretty much every map. They nerfed strategic play styles. They gave both sides enough base kit to constitute a "class" in 2v8. The more frustrating, higher skill curve stuff is just not going to be as popular as the mindless party game. That they have to juggle perk in11 comments 182 views last activity
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Seriously, this past week as shown the worst of all of us on either side. Personally, I thought some of the changes were too much, but wanted the patch to go through with the right adjustments to make killer less tedious to dance around the rules, while keeping the abusable aspects down that survivors would inevitably use since overall the changes would benefit soloQ. However, since BHVR has wa28 comments 582 views last activity
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"Disclaimer: after 6 fun years of working on DBD with an amazing team, I've moved on to another studio to work on something new. These opinions are mine, and not those of Behaviour Interactive. First, it's extremely hard to set up an asymmetric game of any kind that works. From a game design perspective, you're not able to assume that any rule fair to one side is fair to the other. Worse, asym78 comments 2,652 views last activity
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The Anti-Tunnel and Anti-Slugging will NOT be going live for the next chapter as they reel back to work on it some more. Don't even bother Devs we don't want these changes period no matter how much you tweak and change it. https://x.com/DeadbyDaylight/status/1964079594601877907?t=8gtK-ZBGliFKhH4uojKGLg&s=19 Killer is still gonna be Playable!6 comments 231 views last activity
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So i wanna learn the new killer so I hope into a custom match to practice bots with no perks and so on. But I barely can use the power because bots automatically know what to do I wanna do a lunge attack to try it nope they dodge and the scream she does nope they also dodge. I get I can just go up to them and do it but a lot of killers can screwed because automatically know how to counter them. U1 comments 31 views last activity
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but all these anti tunneling changes in the PTB are being considered? Legit question11 comments 231 views last activity
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We all know that phase 2 was not well received by killer mains so I have some ideas to make it more tolerable experince for killers overall. First I think it's fair to say survivors got more than enough changes and some of them might be even considered overtuned. Overall balance: in my opinion there is no question that the changes in the ptb weren't enough for the low tier killers to be viab0 comments 41 views last activity
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So kinda follow up on my post about why people weren't happy with the anti-tunnel. So I decided I'll try making a version that seems fair...in some way you can't be perfect not no perks will be changed that would take to long so if it says perks effected kinda just think whatever perks are closest to it. Also feel free to share your thoughts. New Anti-Tunnel We noticed many haven't been very0 comments 31 views last activity
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Like a lot of people I'm not surprised things are getting delayed, but, like a lot of what has happened this summer, this feels like such an unforced error on BHVR's part that leaves everyone angry. Of course the patch was going to be met with massive backlash, so will withdrawing it. Any large scale change will get that sort of reaction. That could have been anticipated and it could have been s1 comments 81 views last activity
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I think Anti-Slugging was much less problematic or exploitable compared to Anti-tunneling update. And even if it needed extra polishing, I think it would be possible to change it before PTB goes live, as it was mostly fine imo.5 comments 91 views last activity
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it honestly never fails, its always a killers word over survivors - we have been begging for changes like Tunneling and Slugging to come to the game for YEARS and i already know they are going to change it again just to make it useless. The only thing they need to change as far as the Tunneling feature goes is this section: Tunneling Penalties When a Survivor dies to a hook action or Mori33 comments 631 views last activity
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Stop making Survivors feel bad to play. Stop making Killers lose all their strategies. Revert Clown, revert Fog Vials, don't push the anti-tunnel changes to live, and play your ######### game, BHVR! We don't want Walking Dead era BHVR anymore, give us something to be happy about. Thanks!22 comments 552 views last activity
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So i can't tell if everyone has decided to try and force behaviors hand by rage tunneling and slugging but this has been the single worst night for it so far.0 comments 41 views last activity
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Former Dbd Dev Almo chimes in on the 9.2.0 Changes and how it will seriously gut killers If even former Devs and known Content Creators who been with DBD since the beginning are gonna quit if these anti tunnel changes go live. These changes cannot go live.64 comments 2,303 views last activity
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For the release of Sinister Grace, we will hold back those features (and their associated perk changes) to iterate on some adjustments based on your feedback. We will test these features again in an upcoming PTB and will release them live when we believe they are ready. And there you have it Devs are going to make slight tweaks and then push it to live regardless of our feedback. This is why you7 comments 102 views last activity
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So what happens if you hook survivor A You then cannot find survivors B, C and D but survivor A makes a mistake and you hook them again, this is only two hooks and you may have the intention of not tunnelling them out of the game. they get mad and let themselves die on hook, you now can’t kick gens and the remaining survivors get a gen boost. How is this fair? Also what about blood point and m123 comments 1,892 views last activity
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Delaying/reworking the “anti-tunnel” and anti-slug changes is the right choice. However, I’ve said it here a couple times and I’ll say it again: with how quickly so many people saw the flaws in these ideas, even before the announcement of the numbers, it’s disheartening that the devs were even considering these changes. And honestly it makes me have no faith in the future of this game with this l0 comments 51 views last activity
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My friends and I were playing the PTB, just checking things out y'know, and I decided that since one of my favorite pig builds had been changed due to the alterations to many perks, I'd play pig against them. Being the merciless and conniving bunch of rapscallions they are, they got 2 gens done by the time I got my first headtrap and hook. Then… The friend I hooked just waited for the Headtrap t7 comments 181 views last activity
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So what should you do as trapper if a survivor gets unhooked from 2nd and runs right into your trap?Saw this happen a few times and come up in conversation. Same for pinhead if they immedately grab the box and start to solve it after being unhooked. Or springtrap if they go into a door. Stuff they know that would get them killed, but If the killer acts on it. They are the ones being the bad for acting on...the thing the power punishes you for doing because of the intended risks? Like you could1 comments 31 views last activity
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The updated QOL road map has the updates to slugging/tunneling (as well as camping) coming up in October-January. However, they're being tested in the upcoming PTB, which also has the folklore killer that the roadmap promises for September. I think this likely means that the current iteration of anti-Tunnel and anti-Slug is a preliminary test of a whole handful of ideas that BHVR are likely to p20 comments 351 views last activity
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So, I wanted to take the time to remind everyone that this latest patch was on the Public Test Build. While it was always possible it would go through to live unchanged, that wasn't a given. It has not been completely canceled, they are going to look at it again, make some changes, and likely do another PTB in the future. There is a public test build for a reason. They are using it to… wait8 comments 141 views last activity
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Holding M1 on generators is boring. Crouch-walking to the next generator is boring. All of this stuff is boring, except interacting with the killer. But when the killer is too good or their powers are too OP , you get to sit on a hook or on the floor where you get to do nothing. I really, honestly believe that the biggest problem with the game's design is that the most exciting interaction in1 comments 241 views last activity
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against killers without anti pallet or mobility, it is reaching the point on many maps where if survivors simply w key pallet>pallet and predrop them all they will not run out before 5 gens are done this is not interesting for either side and just pushes people to play high tier killers, i dont get how this is okay13 comments 401 views last activity
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I dont have access to PTB, so was really hoping someone who DOES could test this. Would it proc the anti-tunnel penalties if someone using shoulder the burden dies, even if they've never been hooked before? I know LEAVING ppl on hook isn't suppose to trigger this, but does the new system see me as a dirty tunneler for killing the guy who just screamed when he is exposed?1 comments 31 views last activity
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It’s honestly incredible—finally a buff for the poor survivors. In the next patch, I’m sure the killers will be the ones repairing generators, and the survivors will have to kill them .-. I wonder what goes through the developers’ heads when they decide to add a buff like this, considering that a killer already has to constantly face a squad of several players, organized in voice chat, and s30 comments 762 views last activity
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i don't get all these constant changes to make the game snowball immensely hard in eiher direction from the outcome of the first chase with these new changes, having a really bad first chase will just be truly unrecoverable for the killer, whilst a strong earlygame gives them extra momentum from chaining unique hooks i truly dont understand what this constant design direciton is12 comments 231 views last activity
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https://www.twitch.tv/videos/2557897625?t=04h05m12s This match has been a talking point in various places… https://www.reddit.com/r/deadbydaylight/comments/1n98hui/during_hens_ptb_pro_showcase_obii_team_elysium/ What do YOU think?0 comments 21 views last activity
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I don't think Behaviour understand their own game. I'm not stupid, I KNOW there is a massive difference between, 5k SWF games and my low hour solo-Q games. In my games killers win 90%-90% of the time, because they have EVERY advantage - there's about 40 killers in the game, EVERY one has totally different mechanics to learn, different addons that change the mechanics and a far greater range of p13 comments 342 views last activity
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Anyone else ever shot someone as deathslinger and the harpoon immediately came off him? The animation of the survivor getting hit played but the harpoon immediately came off. I asked the survivor and he said I missed and hit the ground?1 comments 31 views last activity
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Obviously Legion ruined this current 2v8 and needs further major nerfs and for the people shouting just remove him y'know they're not going to so he needs to be balanced accordingly. Next it's been shown in the code that next 2v8 will have Silent hill and Castlevania Event so PyramidHead and Dracula will arrive to 2v8. Dracula will have a 3rd pounce in5 comments 121 views last activity
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I'm not talking about the downsides here to be clear: I'm really looking forward to all the base perks and incentives to chase different survivors, I mainly run chase and information builds and I'm really excited for how this all plays. The Unknown change is cool too, excited to have more ways to catch survivors off guard with my shots and Dracula too. Is anyone else looking forward to the fr1 comments 31 views last activity
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Hello everyone, It is kinda impossible to see all the posts about the anti Slug and Anti Tunnel coming to DbD soon. I was thinking about perks which could be used and had following question poping up in my head. What if the Killer is hard tunneling and brings a complete Late Game Build? Yes the Survivors can repair the Gens with all the Buffs for the Game after someone got tunneld out but w13 comments 241 views last activity
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So I want to get straight to the point that Sadako would need an update after this chapter drops in the near future. Whether the changes that are coming from this PTB go through fully or some adjustments are made- even in the current state of the game- Sadako is one of those killers in low/casual level she is fine and can give those survivors headaches. But those solo players that are experienced0 comments 41 views last activity
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Now before you say that the average killer don't tunnel or dlug or YOU have no problem with that, i will like to remind you that the average killer will get punished from this change want it or not . The way they are made is to force you into this game play even you don't really used them. And survivors with any experienced will abuse them28 comments 811 views last activity
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Put them here! For svr: https://i.imgur.com/8HdIrtf.mp4 For Killer:1 comments 41 views last activity
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With everything being said on how bad or not so bad the PTB is, and how it's going to be devastating for the killer role and so on, will BHVR be releasing any stats on what the kill rates were? Despite the doomsaying, there's also been plenty of videos that seem to show the opposite. I don't know which side is ultimately right, but some clarification on what the results were could give some more2 comments 52 views last activity
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Since the latest patch my keyboard no longer works in DbD on PS5, Corsair K70 RGB. It works on PS5, but not in the game. If i turn off the game it works again. I have tried everything, guides on youtube, turn on and off the ps5, disconnect and reconnect, restart console, turn on and off and on again the remote play, put settings on key board to normal, turn on and off bios mode etc. Nothing works0 comments 111 views last activity
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20 second gens? Yes Please! If you wanna Jam by yourself or with a buddy you can! With One Two Three Four (Spawns Skillchecks every second for 90s) and Bardic Inspiration (Grants bonus progress for every good/great skill check) you can finish a Gen in 20s!0 comments 71 views last activity
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I know alot of pc user won’t agree with this , but as a console user I feel it’s so unfair that only pc users have access to this PTB update …. Obviously it’s for a reason I’ve played for years and understand this. But some do not have access or means to a pc or they simply prefer console use. I feel releasing this PTB would be more beneficial to yous (the devs) because the gameplay11 comments 261 views last activity
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https://forums.bhvr.com/dead-by-daylight/kb/articles/303-5-3-2-bugfix-patch?utm_source=community-search&utm_medium=organic-search&utm_term=5.3.2 Explains the current PTB perfectly tbh.8 comments 201 views last activity
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Honestly I just need a massive break. The Game wasn't as good when I first started playing which was when Venga came out. And im a P33 Unknown Killer main RN. And that was the most fun I had in this game. The game has gone so badly down hill and so survivor focused that its just not fun anymore to play. I dont really care about winning but I do like trying. Now ur being punished for doing ur job29 comments 671 views last activity
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######### tired of having to alt tab from the game 10 times before the sound of screeching and ######### yodeling in the background disappears while I wait 10 ######### minutes for a killer game7 comments 151 views last activity
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Remove it and make fewer items/addons less as a trade, so you won't even need to QOL on bulk spreading to have the ability to choose items/addons. This was the case in mobile dbd, where entity blocker was completely ignored and everything was bought at once I try not to use bulk spending because it only gives me cheap addons :)3 comments 71 views last activity
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Since we are now seeing these changes happening i think its fair to assume and possibly have door open to request a "mini- baseline corrupt" That would last for 90s to match the values of current upcoming changes. That would deactivate on first hit (not a down) That would also allow players to repair but not get any repair speed bonuses in the early-game. So stock gen repair speed, cant apply17 comments 331 views last activity
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The only good thing to come out of this ptb is the new chapter (minus ghost notes), besides that from the map changes to the myers rework everything is terrbile and I don´t understand how this even made from the drawing board.4 comments 91 views last activity
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