ShyN3ko
ShyN3ko
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Theme endurance fight,sickness,old,ritual,i nfection, female priest? Basekit The survivors control the ability = bad gameplay for the killer She has 2 different abilities, but she must break the chase for the second ability = clunky The M1 attack isnt a range attack = weird weapon design The survivors control how the killer player must play = clunky and weird gameplay She speed up the matc2 comments 61 views last activity
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Why confusing? This 2 addons doesnt stack. Hex: Huntress Lullaby DOESNT WORK with the Jigsaw boxes. Safe the best for Last DOESNT WORK with the ambush Sloppy Butcher WORK with the ambush13 comments 241 views last activity
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Short Version Killer side: Scratch Marks, Blood pools,Survivor sound,Gen aura and DS Survivor side: Every informations unless team mate informations I rly think this is a big problem in a 4 vs 1 game. Both sides should have the same informations. That mean, survivors have every informations about the other survivors. But both sides doesnt have informations about the other side.0 comments 31 views last activity
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The trapper: Bear Trap: He can carry 3 and on the map are 12 more. Survivors can still disarm them, but they need 7.5 seconds. Minimum bear trap size = Survivor Hitbox Maximum bear trap size = 1,25 Pallets Minimum Range < bear traps connecting with objects wall < Maximum Range And they look more like this (Killer view/Survivor view)->9 comments 151 views last activity
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Der Killer Spieler hat verschiedene RBT und kann diese mit 1,2,3,4,5 auswählen. Man wählt eine und dann aktiviert man die Killer Fähigkeit. Mit diesen RBT wählt man aus WIE VIELE Jigsaw-Kisten der Überlebende braucht. Man wählt NICHT aus WO der richtige Schlüssel ist. Ohne Addons: 1 RBT: Der Überlebende muss 2 Jigsaw Kisten durchsuchen, um den richtigen Schlüssel zu finden. 1 RBT: Der Ü0 comments 11 views last activity
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DbD lobby time as killer and survivor = ~5 - 15 min F13 lobby time as killer and survivor = ~ 5 min Ok, we all know F13 is nearly death. I just play it as relax game after some hard DbD killer rounds. But could we get a casual mode for DbD. With no rank rewards, its just unneccesary. Example: Begin0 comments 21 views last activity
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I just burned my grapic tablet pen, so I played DbD. I had a little break. After 20 games, I had no fun experience, because the gen time is a absolute joke. Ok and I had 30 hate comments under my steam profil, but this is another story. Killers must have map pressure, but I have the feeling that this isnt possible. 1 survivor could make 5 gen in ~500 seconds without perks and items. 500 sec9 comments 81 views last activity
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I know how it sounds. "Why disable a perk for friends?!?!?!" "They want just play for fun" When a SWF group with 3-4 people use Object of Obsession, then they dont play for fun. Thats just tryhard mode. And I rly think OoO in a SWF group is cheating. Because only 1 person must use it. And they just get a wallhack for the whole group.19 comments 261 views last activity
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Viable Killer Nurse: The ability has some death zones, but the killer ability work Spirit: She has problems with sound bugs, but the killer ability work Billy: T he killer ability work Hag: The killer ability work, but addons are very important Huntress: The killer ability work, but loops with high walls are a big counter Non viable Killer Doctor: The killer ability work, but it7 comments 122 views last activity
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Hatch campers: Sitting and waiting on the hatch, while the killer play with your last teammate for ~4 minutes. Maybe they should get a bloodpoint and emblem punishment. I play killer, but I always kill the hatch camper, if I notice it. And the hatch camper say always:"I report my teammate. He betrayed me to the killer ". And thats kinda true, because they show me always where the hatch ca15 comments 382 views last activity
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They have a 360 neck break view. Literally neck break. 180 would be good without chase and 360 in a chase. Or maybe only 180. Or the killer can see the eye view from the survivor. Or,or,or..........your idea?2 comments 172 views last activity
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safe unhooks and / or protection Im confused. Should I tunnel or should I go for the unhooker? What is my job as killer in this situation? Maybe it would good, if the unhooker gets only safe unhooks, if the killer is 16m-24m away. Btw this would be my idea: After stunning the Killer 4/3/2 times with a pallet, Mettle of Man activates. If you dont stunn the killer, then you l11 comments 332 views last activity
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After you destroyed end game pig, I played nurse. Then I had an idea. Peekabo pig. I wait for the rank reset and waited some days. It was great fun. But I only used ambush. There was some problems. I only get 6000 bloodpoints in the killer ability category crouching movement speed is rly slow ambush movement speed is slow ultra rare addon is rl3 comments 52 views last activity
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Legion FF: 5.0 m/s for 10 s Pig ambush: 6.4 m/s for 2.5 s Spirit: 7.04 m/s for 5 s I test some movement speed with the Spirit addons. Now after my new informations, I want give my opinion. Legion should have 6 m/s for 12 s and the next chain hit give him only +8 s. 6 m/s would make sense, because survivors perks like Sprintboost give 6 m/s,too. Pig should have 8 m/s for 2 s, but s6 comments 192 views last activity
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Survivor Survivor running: 4.0 m/s Sprintboost: 6.0 m/s for 3 seconds Pig Pig crouching: 3.68 m/s Pig ambush: 6.4 m/s for 2.5 seconds No Addons SPIRIT Phase walk: 7.04 m/s for 5 seconds Speed and Duration Addons LEGION Frenzy: 5.0 m/s for 10 seconds Duration Addons Source https://deadbydaylight.gamepedia.com/Movement_Speeds 2,5 seconds(Pig ability duration time51 comments 974 views last activity
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His changes are nice. Killers cant exploit something. But now he is rly weak and unfun to play. Feral Frenzy move speed is now 5.0 m/s. Thats just rly slow. 5.25 - 5.5 could be better. Increased the duration of Feral Frenzy to 10 seconds. Increased the fatigue time when Feral Frenzy ends from 3 seconds to 4 seconds. So 3/8 of the killer ability time are stuns. Thats not a10 comments 132 views last activity
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After stunning the Killer 4/3/2 times with a pallet, Mettle of Man activates. Once activated, the next occasion that would put you into the Dying State is ignored. If you die and you are the Obsession , then the killer get a 25%/20%/15% decreased cool-down on successful attacks for every "Mettle of Man" in the game. Mettle of Man will deactivate the next time you are put into the Dy22 comments 162 views last activity
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Kill 2 people..................... Yeah sure the first 2 dc and I farm with the other 2, because they lost 2 teammates. Btw great totem spawn: Btw can every killer get his own hatch animation? Thats just look boring: https://www.youtube.com/watch?v=ZzEf2otdT4M But here is a cool pic ju31 comments 592 views last activity
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You become obsessed with one Survivor. Every survivor healing speed is increased by 100 %. If every survivor was at least one time on the hook, then the killer get a special bonus* on his killer ability. Once the Obsession is sacrificed, then the increased healing speed is reverted. And the healing speed is decreased by 38/44/50 %. The Killer can only be obsessed with one S8 comments 82 views last activity
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So you could just remove the RBT timer in the endgame, but survivors cant go out through the gates. You would have 1 timer (survivor focus). And players can still play endgame pig. So this was a design question and I have another 1. Why can survivors see the RBT timer? But the pig not. Survivors have sound and the timer and pig has nothing. Thats just a weird and old design.5 comments 152 views last activity
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The nerf was rly hard. Its ok , if you nerf the RBT only a little bit in the endgame. But delete a complete killer ability is not a good solution. You destroyed a perkbuild and pig players dont have much freedom. So will she get a little hotfix in the patch? Example: "If survivors wear a RBT,then the timer is slowed down"81 comments 1,323 views last activity
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Infectious Fright Play with Your Food Dark Devotion Fire Up Save the Best for Last Btw Dark Devotion and Play with Your Food need some buffs. Dark Devotion need a number buff. And maybe you dont lose tokens on Play with Your Food, but its only work with the killer ability.9 comments 202 views last activity
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Got my new graphic tablet, but I dont know what I should draw or animate. But Im only a amateur animator. Do you guys have some ideas?20 comments 162 views last activity
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So I want rewrite my Pig buff Concepts. But I want hear some ideas for the addons, because some guys had rly funny and good ideas in my old discussion. If I want use some ideas, then I ask you and then I will @ it. Example: Amanda's Secret Stacks: No Rarity: Ultra Rare Description: A black metal box containing a knife and various medical supplies, such as bandages and compresses. Deep9 comments 42 views last activity
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The Killer cant stand on the hatch Edit: If the killer is near(16m) the hatch for 5 seconds, then he close the hatch automatically Idea: If the killer close the hatch and only 1 survivor is alive: Edit: Hatch closed => survivor get downed(Bleedout status) => automatically Mori scene => game end Edit: My opinion. The killer killed 3 people and found the hatch firs33 comments 302 views last activity
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So why can SprintBoost counter it? And why get MoM a stack for it? So the ambush doesnt work correct and the RBT dont work correct. The RBT are only luck and they dont work in the endgame. So you need luck as Killer or the RBT dont slow the game down. And Pig has only 2 useful addons. PS: The ambush attack only work in short loops. Then I said:"Ok the pig abilities doesnt work good, the18 comments 212 views last activity
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And you should keep this in mind. Just some movie example: "Finally, I open the exit gate!" "Im FREE!?!" *deadly timer starts* "I just go out? What the f*** want this timer?" *pig catch the survivor and put a RBT on his head* "Ohhh NO, this trap will kill me, if I go out." *survivor read the note on the helmet* "Ohh nevermind, see you later Amanda Young"" *go through the gate* *has36 comments 892 views last activity
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Endgame Patch: Survivors: "Another killer side patch. Now they can close the hatch and survivors cant do anything. They abused the endgame and they waste my time. They holding the hostage for 4 min. This is so frustrating as survivor." This things just made my day. This discussions are rly funny. *1 week later* Devs: "We fix this problems. Now killers cant waste the sur14 comments 192 views last activity
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On the left screen, there are the addons. On the right screen, there are all killer numbers. Killer numbers example: Charge time,RBT,Ambush hit,ect.... Then you use addons and the calculator show you, what are the new killer numbers (Charge time,RBT,Ambush hit,ect..) . Addon calculator: Video Tape Decreases the charge time to 0,5 seconds. Decreases the miss cool-down by 25 % . Joh0 comments 152 views last activity
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Sry for my bad english. I hope you guys understand my opinion. Endgame Pig main. I hate this patch. The only killer side thing is closing the hatch. The other things are survivors sided. But I love the other side from the coin: "Killer abused the endgame" "They slug and wait for the kill animation" Yes survivors it is frustrating, if the other side dont finish the match. Because0 comments 42 views last activity
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How is the math for this 2 addons? I ask, because these addons are probably the only useful ones. The others Addons all have the luck factor. Video Tape Decreases the charge time to 0,5 seconds. Decreases the miss cool-down by 25 % . John's Medical File Decreases the charge time by 50 % . Source code: Option 1: Charge time = 0,5 seconds Charge time = Charge time / 2 Option5 comments 212 views last activity
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The Pig changes: RBTs only become active whenever a generator is completed. Inactive RBTs will no longer trigger when attempting to leave via an exit gate. *NOTE: Initiating the End Game Collapse will not complete generators, but will block them. This means that any inactive RBTs will remain inactive. This is still dumb. And I can explain why: Endgame starts after open a gate. Endgame8 comments 312 views last activity
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Is it unfair? Is it cheating? What is it? In my opinion, SWF is not cheating, because the game allows it. But survivors can abuse SWF. I just give you an example: SWF team: survivor 1: The Runner Perks: - Adrenaline -MoM -Balance Landing - Object Of Obsession survivor 2: The Unhooker for the Healer Perks: - Adrenaline -MoM -Balance Landing -Boring21 comments 16,182 views last activity
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Autodidact : 5*15%-25%=50%(This perk would be OP, if survivor use this and not selfcare) Clownphobia : 50 % in the terror radius So they have the same numbers in the end. But why is Autodidact better. 16 seconds heal time + Clownphobia = 24 seconds. But you can just go out of the terror radius. Autodidact give you 50% from your heal bar by every skillcheck. If you have 5 toke15 comments 192 views last activity
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Game length - Time when the gates are powered = ??? I could bet the survivors need 3~6 min for going through a open gate. What do you bet?12 comments 302 views last activity
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Ich mache meine englische Diskusion auf Deutsch, weil ich in dieser Sprache einfach besser erklären kann. Fall man trotzdem etwas nicht versteht , dann fragt bitte. Ich freue mich auf Diskusionen :3 Mein Ziel: Eine Test Woche im PTB, wo man diese Buff Idee testet. Amanda Young (aka das Schwein) RBT = reverse bear trap reverse bear trap = umgekehrte Bärenfalle Basis Sa13 comments 162 views last activity
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The Killer player has RBT with different key chance. The Player can choose them with 1,2,3,4,5(numpad) and then use them with the killer ability. Without Addons: 1 RBT : The survivor must search in 2 boxes to find the right key 1 RBT : The survivor must search in 3 boxes to find the right key 2 RBT : The survivor must search in 4 boxes to find the right key Last Will: 1 RBT : The16 comments 112 views last activity
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If the Trapper could use Buildings as trap, which building would you use and with which trap? I would prefer t he Foundry a with a circular saw in the halloween trapper style.0 comments 22 views last activity
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Trapper bear traps should not work in the endgame. I just open the gate and then I walk around in the map. Because I want some extra points and search items in chests. I could just 99% the switch from the gate, but I dont want adept. And I just did what the Devs said: "The timer activate after 1 gate is open, because survivors should control the timer. Maybe some survivors want searc12 comments 52 views last activity
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The Devs count DCs. And then they buff killers. Example: 1-1000 DCs = 1 Killer get a Buff 1000-2000 DCs = 2 Killer get a Buff 2001-3000 DCs = 3 Killer get a Buff | 9001-10000 DCs = all Killers will be viable27 comments 272 views last activity
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I use only 2 addons: Last Will + Video Tape Because the other addons are only luck. And as player, you hate luck. Its just random and you cant make a plans. Now you cant make a plan for the endgame. And buffing the ambush is not the right way. Pig has 2 abilities and both should work every time. And I think Pig addons need some love. My love for Stabby Woman:5 comments 72 views last activity
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https://www.youtube.com/watch?v=XXtSA3YOKac 48:10 - 49:25 How can I say it friendly? The Game Designers work for a horror game, but they do the opposite. The timer should hit you in the face as survivors. And not this: "The survivors can decide when they want time pressure, because they want search items in chests." My Ideas : Idea 1: Timer: 2,5 min0 comments 52 views last activity
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If someone comment my comment, then I dont get a notification. It was no big deal for me. But I rly dont know, if this is a bug or a feature.7 comments 32 views last activity
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EGC timer: 3~6 min RBT timer: 2,5 min BW timer: 1 min My opinion: It destroyed the end game pig playstyle. So the devs force me to not play end game pig. I hate this aspect. Killers should have freedom.29 comments 802 views last activity
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Endgame timer = 3~6 min RBT Timer = 2,5 min hooked survivor = 2 min Blood Warden = 1 min opening a gate = 15 seconds This timer is too long. I rly dont get it. First: 1 gate is open, before the end game starts (or hatch closed) So we can ignore the gate timer. Second: RBT massive nerfs. So we can ignore the RBT timer. Killers have time pressure, because generator. Survi2 comments 82 views last activity
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Frank's Mix Tape: Removes 25% of the bleedout time. What is the idea behind this addon? The Deep Wound Timer cant go down. So explain this addon,pls.5 comments 72 views last activity
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I will main Nurse. Why should I play pig in high rank? She got 2 nerfs. And 1 nerf, destroy my end game perk build. The RBT had 1 function in the end game: The survivors cant leave the game If you buff the pig, then I will play pig in high rank. Now you will only see Spirit,Nurse and Billy.(maybe Hag) Btw pls fix the Spirit sound bug. HINT: Im a pig main Example f17 comments 272 views last activity
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The Pig changes: The RBT timer now stops if the Survivor is within the Terror Radius, as opposed to when in a Chase. This is ...... yeah, bulls**t. Rly the borrowed timer(Deep wound) and this changes are not good. The survivor can block the power, because he/she is in the terror radius. The survivor get rewarded to be in the terror radius. RBTs only become active whenever a generator9 comments 122 views last activity