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Seltas0208

Seltas0208

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Seltas0208
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  • Remeber when flashlights weren't concidered a "bad" item? All of these key threads arguing that they're the only good item a survivor has left kinda hurts, the flashlight can do so much more but because it isn't easy to use and takes at least a little bit of time to learn I don't see many actually using flashlights. Then again most killers (including myself) either try to face a wall when pic
    8 comments 211 views last activity
  • OK so here's the scenario. Your in a chase, within the spirits terror radius, what does prayer beads do? Absolutely nothing as the audio is already silenced OK so what about if I'm on a generator and she's going for grabs? Well, what's seperating this from a ultra rare bing bonger wraith? Not much, (but definitely some) , the wraith will try to use los blockers to hide his shimmer to get the
    13 comments 171 views last activity
  • At once. So instead of suggesting entire power changes it would be easier to do some tweaks e.g : Trapper - the maximum distance an unset trap can spawn from where the trapped spawns is 32m Wraith - his movement speed while cloaked is increased by 5% in addition to his action speeds Hillbilly - the penalty on missing a chainsaw is reduced by 5% Nurse - (3.30 version) reduce the time taken
    25 comments 181 views last activity
  • Reason being : buffs are more impractical to gameplay than nerfs are, just look at sloppy butcher. One simple buff and its usage sky rocketed, dying light, a change to how it works and its use skyrockets which impacts the "meta" So instead of asking for nerfs ask for buffs. Buff legion, buff doctor. Spice up the variety to the point of which most killers are "viable" at the red ranks.
    1 comments 71 views last activity
  • Some insight as to what some of the changes to doctor would be developers? The shocky boi has some of the best cosmetics in the game and an interesting lore, I wish his power was on the same tone of quality. As soon as I got the game I gravitated towards doctor because idk. It just felt right and I was doing well until I got to rank 13. And then I was kurbstomped, constantly. But hey I got moni
    2 comments 91 views last activity
  • Just a poll to find out what the perception thr community has on which side (killer or survivor) is more entitled Tbh my definition of entitled is : Complaining that the other side ran xyz while completely dismissing that you ran xyz (if you ran the strongest combo you had don't complain at the other side for running their strongest combo) Complaining how OP stuff was better before it was "n
    6 comments 51 views last activity
  • Your uncanny abilities allow you to pick up even the most minute of details Hear footsteps 50/76/100% louder when the survivor is running And hear footsteps at 25/50/75% of the normal audio when a survivor is crouching within 12/24/36m
    0 comments 11 views last activity
  • Has anyone ever seen a swf that wasn't "sweaty" and they did something like a teabagging conga across the map or maybe a Co-ordinated dance? No me neither. The besy you ever get is a survivor crouching and looking up to you as a killer - and because I was lucky that pig let me escape for doing this, bless all those nice killers out there.
    3 comments 71 views last activity
  • This could be longer gen Times or more generators or whatever. But as some science person said every action has an equal and opposite reaction. So what would be your trade off? Decrease heal times to counter balance this? Nerf slowdown perks? Certain power nerfs? Go on discuss away
    4 comments 61 views last activity
  • Remember the film's opening theme? I just heard it and I immediately put it in tune to the dbd main theme, does this mean I have a problem ? /sneaky subpost/ Also please half the timer on decisive strike
    1 comments 51 views last activity
  • Instead of giving one survivor getting a powerful tool to use the killer the tool in question should be balanced around all 4 survivors using it and in future I think perks should encourage more teamwork rather than lone wolf playstyles E.g : all 4 survivors run decisive, and due to the WAY TOO LONG TIMER OF A WHOLE MINUTE. The killer eats 4 decisive strikes meaning a 20 second loss. That's 1
    15 comments 61 views last activity
  • They both give simular debuff bonuses when all survivors are alive but whereas thana requires all survivors to be injured for a 12/16% debuff to speeds dying light only needs 5 non obsession hooks to apply its debuff, permanently until the obsession dies. Whereas with thana is just heal, and seeing as most of the healing speed increased are over 20% the debuff is easily removable. Tldr of
    10 comments 371 views last activity
  • I mean. You always see 4 survivors every game and it just goes to show how powerful they are, they can just loop and loop and loop for days due to how close some pallets are. But why don't we ever see people playing the other classes. Like survivor but with a aura reading dull key, or shotgun survivor? Because survivor is too strong so everyone plays it. It needs nerfing imediatley for the health
    28 comments 351 views last activity
  • "we need a killer that _________" "we need a perk that _________" "survivors need _________" "*insert killer* needs _______" I'll start We need a killer that has a power to take survivors to court We need a perk that affects killer lunges Survivors need to be made more fun, maybe they get a saw like fusebox puzzle they need to complete to finish Gen Legion needs buffs. Plain and s
    16 comments 121 views last activity
  • While we wait for something to be done about mid chase gen tapping here's a way to view it. Not as a survivor taking away your effort in trying to slow done thr game but as them patting the generator, as if they're telling that generator "there there. It's OK, we all go through the pain. We'll help eachother through it". And then view those situations where two survivors dc and the killer wa
    2 comments 21 views last activity
  • Is a perk. It's a strong perk. Adrenaline. Is also a perk. Also a strong perk Remember me is a perk. A weak perk Wake up is a perk. A weak perk. OK [Badish word] poetry out of the way why can't people seem to rally together to buff the weaker perks? Who was their to give prove thyself a decent purpose? Not the forums. Who was there to comfort brutal strength as its usage plumeted? Not th
    8 comments 81 views last activity
  • Pain and simple survivors complained to high hell about nurse and she got reworked/nerfed. What they wanted. You'll see a few posts here and there mourning the loss of insta heals (THANK GOD). But the majority now is asking for add on reworks for killers like ghostface as the add ons being asked to be reworked are underwhelming as hell (a buff) And then there's the gen tapping posts. And then
    11 comments 101 views last activity
  • So I was just reading a thread about gen tapping and saw fairly often that people were saying "just run pop" or "just run overcharge". Which imo isn't a good awnser because "bad" (depending on how you see the game) core game mechanics shouldn't be fixed with perks, bodyblocking? Mad grit. Getting off heals in your face? Coulrophobia. Gen tapping? Overcharge Now that issue can go for a whole d
    2 comments 101 views last activity
  • But what if there was a killer power that made survivors invisible to other survivors? Or maybe they couldn't see themselves so they'd either have to rely on camera position or scratch marks to loop effectively. Then again this could create a freddy 1.0 in the sense that the power would be much better at the lower ranks and not as good in the upper ranks
    0 comments 31 views last activity
  • And more for everything else a survivor can do, and add more ways to earn surivial bloodpoints. Then maybe this way the survivor won't feel as bad for being killed? Or maybe they just get an amount of suvival BP reletive to how long they were in the match, like 100 every 30 seconds or 1000 every minute.
    3 comments 61 views last activity
  • For context I don't have the best eyesight and require the use of powerful long sighted glasses (the ones that help you see things from a long way away) and I don't want to be so close to my tv screen just so I can find that one blendette on the swamp map straining my eyes, I love this game but it's this and the painfully long killer lobby times that put me off playing it, I can't wait for hallow
    26 comments 401 views last activity
  • Handsome Jack. Plain and simple if you take away his ability to speak/have him repeat the same voice lines over and over it'd kinda ruin his character. And also the tone of his character is a massive offput. At most maybe a phyco or maybe kreig are realisiable in dbd but I don't think they could be represented to the best of their ability whereas if they were in a different fps maybe. Tldr :
    25 comments 3,941 views last activity
  • So so so strong and impactful. Ik legions looking at some add on tweaks but please increase the speed of ff at least. It feels underwhelming as all heck and unfun at the same time. Although the lunging feels nice when it doesn't deplete my entire power gauge because I don't have days to pour into master the art of the lunging on console. The nurse changes are creative and after doc and the r
    3 comments 101 views last activity
  • What does it mean by the los blinking only? No passing through walls (building walls)? Because if so (and not just normal debree) then this could be concidered a crutch add on because it removes a valuable ability from nurse while making it slightly easier to use her blinks in Chase. I like it.
    0 comments 31 views last activity
  • Look at this ranking and tell me what you notice? Sure everyone's going to disagree on (tbh if there were middle grounds coal tower would be more survivor sided because screw its main building to all heck) ranking but if you squint your eyes just a tiny bit you may possibly see that the number of survivor favoured maps is almost triple the amount of kill
    6 comments 41 views last activity
  • Why is it in nearly every thread complain about a certain thing like keys, or moris, or prayer beads most of the responses are usually "hmm yes this is strong buuuuut *strong item of the opposing side" Yes that item may be strong but you don't simply counter a point by bringing up a different item : Case and point if someone's complaining about keys because it's a somwhat reliable way fo
    2 comments 61 views last activity
  • Not the one from the comics. Arthur fleck. It'd be an interesting concept and tbh I think if it was to be a real chapter it'd bring in alot of fans but at the same time joker isn't technically a horror film. So what'd be your opinions?
    18 comments 171 views last activity
  • I mean here's all the proof you'll need. Now what would his role be? Survivor? Killer? His own role? We'll never know
    4 comments 11 views last activity
  • 1 comments 51 views last activity
  • Just a little bit. Just increase the range between most of them that's it .
    19 comments 381 views last activity
  • Aparantly ps4 is letting game developers use cross play for their games now sooooooooooooooooo Cross play maybe? Shirtless shirt when?
    12 comments 351 views last activity
  • And if so what should I make it about? I have no idea and I just wanna see how this new function works
    10 comments 151 views last activity
  • I mean. How the hell does he survive having a bear trap clamp down on their ankels? Like. The trapper just shaves off the bear trap like a Chad and survivors run on that broken ankle like Usain bolt runs on an Olympic track. Trapper OP please nerf chadness :kappa:
    3 comments 91 views last activity
  • I mean. It certainly looks interesting. Consume a blink to go back to where you were before your blink In order to not have some counterplay be "run at nurse when Blinking" (lower rank nurses . High rank one's this doesn't work. ) This add on looks healthy for newer nurses as its essentially a rewind (ish) and for older nurse players they'll find a creative way to use it. Good job. Now please te
    15 comments 261 views last activity
  • https://m.youtube.com/watch?v=qn9BCUjyR1k This tune is so bloomin great but I can't find it anywhere which is a shame
    0 comments 31 views last activity
  • Just an idea. What if we had a 50% bp boost every weekend? How would that impact the game? Or even just a 25% boost
    3 comments 81 views last activity
  • Say are you one of those people who absolutely hate bbq? Do you despise the aura reading? Do you wish that every time a survivor was hooked they got a 25% decrease to blood points earned? Then follow this simple guide Step one) when a survivor has been downed imediatley do some of the following : Hide in a locker Hide behind a gen Get into the terror radius Walk one way for 4 seconds and t
    9 comments 101 views last activity
  • So I was playing persona five again when I had to go fuse a bugs. A teddy bear with a stomach of skulls. And that got me thinking. It's apparently got something to do with Irish folklore and what if we had an Irish killer who floats? Idk what the power would be but I wanna see if people can make teddy bears scary
    8 comments 161 views last activity
  • E. That's it. Just the letter E. Look at it it's a nice letter isn't it? E. Kinda looks like a pallet with its box like shape. But nothing special just a nice humble E. Yours sincerely Killers
    1 comments 51 views last activity
  • While new chapters are nice and all maybe a new general perk every so often as a nice surprise would be great. For example maybe underperform is made into a general perk (an unused datamined perk of which it's purpose nobody knows except the devs) and released in a mid chapter patch. Although maybe it needs but testing so what if new general perks were released when chapters are? And like those n
    2 comments 41 views last activity
  • Step 1) pick leatherface Step 2) profit Step 3) contanlty keep reved up, don't ever release m2. * Step 3563) catch up to the survivor in chase
    8 comments 121 views last activity
  • What if. Now hear me out this is a little outlandish but what if, mcote became a survivor in the game with a monster of his nightmares as the killer? That'd be cool as heck. Furthermore if that's a bad idea because "AlReAdY gOt A nIgHtMaRe kIlLeR" why not have Cooper as a survivor buddy. He's too cute to be a killer.
    5 comments 51 views last activity
  • Just a thought but you know how quite a few threads get moved into suggestions and feedback? What if we saw a handful of changes from there in the next mid chapter patch (most likely perk changes as mechanic changes take a whole lot longer to implement)? It'd take a little bit of pressure of the people in charge of balancing because the comunity is helping them :D
    5 comments 41 views last activity
  • Genuinely curious, as for me personally it'd go S - doctor, leatherface, legion (need big buffs or reworks. Either one) A - clown, plauge, wraith, trapper, pig (need decent buffs but not a rework) B - ghostface, myres (slight buffs) C - hag, huntress, demogoron (mainly qol changes and minor buffs) D - nurse, spirit, billy (either don't need changing or a slight nerf, but buffing t
    5 comments 61 views last activity
  • So I just had a match playing Michael on the coal tower map. And for God knows why I kept slowing down for no reason, no I wasn't stalking I just got slowed down drastically and I have no idea why or how that was happening. It cost me the game because of this
    7 comments 211 views last activity
  • I can't count how many times I've been stunned or stunned a killer when their /my model is clearly not under the pallet.
    1 comments 31 views last activity
  • So basicly on the forums as you know we can set out pfps to different perk icons and different characters What are the quirks you've noticed about people who use a specific pfp? E. G : people with Remember me as their pfp are really hoping that it gets buffed (idk if that's true but you get the idea)
    0 comments 61 views last activity
  • In your opinion should the cap of 8,000 bps per catagory be increased to 16,000?
    3 comments 61 views last activity
  • Just decrease the cool down to 30 seconds. That's it. And while your at it decrease the cool down on night shroud, ghostface (and two of his perks) are kinda crippled by the overly long cool down timers
    0 comments 41 views last activity
  • Why isn't it just automatic? If the devs are going to tackle dcing when the dedicated servers are ready then won't most dcers just find a new way to exit the match (giving up struggling on hook) and in addition to this struggling is somewhat painful to some people due to having to press the button 3 times a second due to medical issues or the fact that button mashing is just painful And as a s
    4 comments 41 views last activity
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