Raccoon
Raccoon
About
- Username
- Raccoon
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Discussions
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https://youtu.be/kTcddAJXoa4?t=355 You all need to listen to The Trapper :-/0 comments 31 views last activity
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@Peanits or any other dev, please feel free to answer. Thanks!38 comments 731 views last activity
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I enjoy stopping those pesky survivors from setting my woods ablaze! https://www.youtube.com/watch?v=02qzeV00-EQ Rare footage of me in-game ;323 comments 121 views last activity
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I've been having moderate success with this perk on Trapper (currently running BBQ/Ruin/Surge/PGTW....somethimes I swap PGTW for NOED). Anyone else use this perk/think it's slightly underrated?3 comments 51 views last activity
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For my friends and I, the servers seem fine and have improved our gaming experience (both killer and survivor). Other people are claiming the exact opposite. What's the cause for this extreme polarization of experiences? There has to be some unknown factor if it works fine for some, but not for others.11 comments 151 views last activity
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Iridescent Stone - Now places any survivor caught in a bear-trap into the dying state after they are released/release themselves. Base Kit - Iridescent Stone's OLD effect is now Base Kit. Reasoning - Iridescent Stone's RNG based nature is pretty fun to play with/against (imo), but it's far too weak for an "Iridescent" UR add-on. If traps 'naturally' set themselves over time as part of the6 comments 41 views last activity
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Just a fun Friday night question to....er....ah.....GET THIS PARTY STARTED! https://youtu.be/yJMKGeICf0Y14 comments 171 views last activity
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Just a fun Friday night question to....er....ah.....GET THIS PARTY STARTED! https://www.youtube.com/watch?v=yJMKGeICf0Y1 comments 11 views last activity
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Yes/No + Reason (optional)170 comments 3,032 views last activity
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Would anyone be opposed to Killers being able to run 5 (6?) Perks?40 comments 441 views last activity
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We've come full circle... It's beautiful...65 comments 1,051 views last activity
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Since the blood web changes, I've felt rather incentivized to play for BP in order to unlock all killer perks for all killers. Anyone else playing solely for 'points,' atm?11 comments 201 views last activity
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68 comments 2,042 views last activity
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Currently, I'm leaning towards Ghost Face - I find it pretty hard to get it in a single game :-/18 comments 191 views last activity
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People should really listen to the final message :)8 comments 111 views last activity
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https://www.youtube.com/watch?v=umj0gu5nEGs5 comments 231 views last activity
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If it was 5% per token, it would see actual play >:33 comments 91 views last activity
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If it was 5% per token, people would actually use it :D3 comments 81 views last activity
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I'm imagining that his teleport will get hit somehow, and that Z Block will remain useless.37 comments 871 views last activity
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No one runs it anymore :( I think if you still limited it to 4 stacks, but at 5s per stack (so the maximum potential doubles the gate timer), it would see more play, without being OP.13 comments 201 views last activity
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I'm ready for the big sad :(35 comments 971 views last activity
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2 comments 191 views last activity
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Get hyped! Feel free to use this thread as a review/opinion station. I'll be posting up some initial thoughts after I try him :314 comments 421 views last activity
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Step 1). Make it so that the skill checks on the boxes tie directly into the timer of the trap - Each failed check reduces the timer by 10 seconds (default). Step 2). Rework the majority of her add-ons to increase the difficulty/frequency of these skill checks (maybe even one for a repositioned check like Doc), while keeping some of her more useful ones (like Exhaustion denial) intact. Step 3).9 comments 91 views last activity
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20 comments 502 views last activity
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It's happened to the previous two killers, so it's not outside the realm of possibility ;(4 comments 82 views last activity
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Is this 8% increase referencing adding an area that is a percentage of THE ENTIRE SCREEN or just extending the zone by 8% of its current dimensions?10 comments 252 views last activity
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Without Enduring as a hard counter, what's the best strategy to counter DS with an open gate? I've had this happen a couple of times since the patch dropped T_T Any suggestions are appreciated :)16 comments 192 views last activity
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https://i.imgur.com/qaZGnny.png https://i.imgur.com/oBRin6u.png https://i.imgur.com/ZFBzavU.png https://i.imgur.com/HY09TyD.png14 comments 242 views last activity
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Generator Teleport effects can only be seen by SLEEPING survivors...4 comments 62 views last activity
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@Peanits19 comments 312 views last activity
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1). It was previously said that Freddy's power is being reworked from the ground up due to the introduction of the EGC - In the stream, it didn't seem like his power had anything to do with delaying the game/EGC at all. Is this the case? 2). None of Freddy's powers were shown in the stream - It looked like they were going to show the teleport in action, but it cut away. Is it possible to see thi4 comments 72 views last activity
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8 comments 132 views last activity
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GET HYPE!!!!!!!!!! *Freddying Intensifies*23 comments 452 views last activity
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It's really refreshing to not be told to kill myself for actually having the gall to win or to have survivors blame me for their deaths regardless of my role. With the dedicated server test, I noticed that chat would seemingly end randomly - was this after a set period of time or after everyone else had left?2 comments 122 views last activity
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RIP to countering it with Enduring :D14 comments 312 views last activity
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It's still coming this month, right? *looks around nervously* Right?!10 comments 442 views last activity
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So DS got nerfed, and immediately after, MOM dropped. Legion (Mask Knife Stab Guy) gets nerfed into the ground while, simultaneously, new Mask Knife Stab Guy is leaked (for $$$ only) with a way funner power that combines two fan favorite powers plus a unique leaning ability. Hrmmmmmm23 comments 342 views last activity
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Now, the whole map can be a circus zone 3: Didn't think the devs would be able to buff DS and BT yet again, but boom!67 comments 1,363 views last activity
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...if they reworked Deep Wound to actually be a threat of some kind, imho.7 comments 252 views last activity
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Everything I looked forward to ended up sucking, then they twisted the knife with speedier gate openings, Remember Me nerfs, and Pig (?!?!) nerfs. I think I'm out of DBD for a while. I hope you all continue to have fun, regardless of your "main." Stay Safe :341 comments 862 views last activity
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-Exit Gates open faster....Bad -Decreased collapse timer when a Survivor is hooked/dying and HUGE rewards for altruistic actions completely remove any incentive to take the collapse seriously. Great time for another Borrowed Time buff in the Second Chance Meta ;( Pig - Garbage can Legion - Garbage can...patch notes deceptively make it seem like cooldown add-ons were buffed, but vanilla cooldow8 comments 232 views last activity
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https://www.youtube.com/watch?v=w6Q3mHyzn78 Also, maybe The Final Countdown >_>;;14 comments 162 views last activity
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I'm guessing a 3, followed by some more "buffs" that do nothing to address the non-lethality of Deep Wounds. All opinions are welcome :3142 comments 984 views last activity
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...and how long before Killers start memeing with "You are not entitled to a free escape." WHAT A TWIST!14 comments 172 views last activity
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You're winning me back, Devs (though I'm still mashing 'F' for Legion, haha)! It's nice to see something that shakes up the game (literally, lol). I'm wondering how this new phase will work with Pig Traps, Remember Me, Bitter Murmur, NOED, Blood Warden etc, as these can bump Freddy and Pig up a bit in terms of viability, as well as assist most other M1 killers in the endgame, but I can think of11 comments 192 views last activity
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Seems like a weird flex (reaction), but ok.8 comments 152 views last activity
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4 comments 42 views last activity
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@not_Queen @Peanits I've got $10 riding on this >_>;;12 comments 272 views last activity
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It's literally LOL worthy.12 comments 242 views last activity