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Kebek

Kebek

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Kebek
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  • I've been playing PTB for a while but I still can't understand what or how does Rift fragment progress works. Is it generated from normal playtime XP or from completing challanges or collecting rift fragments. Call me dumb but since it's probably bugged I can't decipher how does it work. Here's the picture of what I'm talking about.
    Mod
    2 comments 71 views last activity
  • Now that instaheals are beiing addressed (from what was datamined) I think it's only matter of time until devs decide to once again revisit mories. IMO mories are fine and don't need any changes but large part of playerbase thinks otherwise and wants them thrashed so I would like to discuss possible changes that would still make them powerfull but less "unfun" to play agaisnt. I've heard many ti
    16 comments 181 views last activity
  • Waiting since 2016 for a perk to remove bloodstains that doesn't require you to be perma injured (looking at you No mither). Maybe in next chapter or rework some existing perk to have this effect please ?
    3 comments 51 views last activity
  • What do you guys think ? 34s is a long time imao. If all 4 survivors use it it's bonus 136s from all hooks. Huh it's still better then having dead perk like it was before I guess.
    236 comments 6,701 views last activity
  • It happens so much honestly. I can't have 3 games in a row without someone instantly dcing or suiciding on a hook to completely ruin the match for other survivors and maybe even the killer. This is the most frustrating part of solo survivor experience. I think that devs should rework the hook stages so that it's impossible to #########. If it's really necessary we can keep the first hook stage w
    95 comments 1,211 views last activity
  • One of the main weaknesses of sabotageing is that you don't really know where all the hooks are so I suggest to give Saboteur additional effect that allows you to sense auras of all hooks within 16m radious around you.
    2 comments 31 views last activity
  • They are still not working properly and when they do register and when they don't is very clunky. Please fix them so that any hit taken from the killer while another survivor is within 8m radious counts as protection hit even if they may be behind a wall, you're still protecting them by giving them time to escape.
    3 comments 111 views last activity
  • Pretty much all of them are at least decent some more some less, ofc none of them probably won't make it to be meta but who knows. But since we've gotten these new status effects I wonder if we can use them and others to be part of future perks in upcoming chapters. Like last time we got perk with "powerful effect" compensated by drawbacks was with david's no mither. I would love to see more per
    2 comments 41 views last activity
  • Would it be possible to make KYF mode activatable by only 1 player and call it practice mode for example ? There is really a lot of maps and different variations of them in DBD now and this would benefit new players to learn the map layouts without beiing almost afk in normal matches and without the fear of the killer or the pressure on gens from the survivors. It would also help more experie
    1 comments 61 views last activity
  • I wish these 2 addons were baseline for Michael. Lately I've been playing a lot of MM on high ranks and these 2 addons make all the difference. Evil within right now takes so long to activate and 1 minute most of the time isn't enough time to down more then 2 survivors (hardly). Whenever I use these 2 I can feel far closer to real power role that killer is supposed to be. But alas this is jus
    1 comments 61 views last activity
  • @Peanits Maybe I missed it if it was said somewhere but do all skill checks wake up from the dream or only generator skill checks ? I think that since now there is that special wake up table that only generator skill checks should wake up from the dream. Since healing takes priority before wake up action it would make it so that self care would still hard counter large part of Freddy's power.
    2 comments 31 views last activity
  • I've never acutally questioned this design descision but lately I've run into a really lot situations where not having collision was real pain and cost me quite a few downs. What reason is there to remove collision for Michael and Ghostface but leave it be for Leatherface and Hillbilly ?
    5 comments 201 views last activity
  • I feel that for ultra rare this addons sucks so much. @Peanits @not_Queen Would it be possible to rework it so it removes that 8m sound notification that GF gives out normally ? Maybe even give it some downsides if it proves too strong (like considerably decreases rate to stalk). I've been testing it for a long time hoping that I'm missing something about it but I can't find nothing that ma
    10 comments 362 views last activity
  • Someone had to do one eventually. https://www.youtube.com/watch?v=VnHWeSS-s8c
    1 comments 101 views last activity
  • Someone had to do one eventually. https://www.youtube.com/watch?v=VnHWeSS-s8c
    Mod
    3 comments 121 views last activity
  • Lately while leveling GF I haven't managed to get ruin in my bloodwebs but what I did get was PGTW. I've been running it in last 30-40 matches while prestigeing GF and I must say, it's amazing. Yes it still can't beat SWF gen rush but ruin most of the time can't either. I feel that PGTW is far more effective then ruin ever was for me since it can't be disabled and 25% of gen progression is very
    13 comments 331 views last activity
  • I was thinking about very quick way to implement new objective from assets that already exist in DBD to make matches last longer while also giving survivor gameplay more depth. So how about using chests and keys that don't see much use right now. So firstly generators are now repaired at significantly lower speed until survivor instals into them new item called Spare parts. These spare parts ca
    0 comments 11 views last activity
  • This is very simple secondary objective since many features already exist. Firstly generators are now repaired at significantly lower speed until survivor instals into them new item called Spare parts. These spare parts can be obtained from lockboxes (special kind of chests) that are randomly spread around each map but unlike chests they are locked. Similliar to lockboxes new type of keys
    0 comments 21 views last activity
  • Currently having 60 perks each with 3 levels with approximate cost of level 50+ bloodweb beeing around 60k points you'll have to spend about 10,8 million BP to have all perks maxed out not counting prestiegeing. So if you want all perks on all killers (16) it's around 172,8 million BP, still not counting prestige. Average match with good BP outcome without perks/addons/offerings is around 22k B
    38 comments 1,242 views last activity
  • Goodbye overcharge freddy, Endgame freddy but most of all Rancor PWYF Freddy (my own creation). None of you won't be possible anymore. F
    3 comments 52 views last activity
  • Didn't wait, bought GF through auric cells, now terrified that it might be something cool looking.
    7 comments 102 views last activity
  • I here by proclaim that whenever there is a Ghostface with a mori, any survivor in near vicinity is obliged to go to the moried survivor while Ghostface is not allowed to hit him for the time beiing. Ghostface is expected to initiate the mori and all nearby survivors will pose behind him. After the selfie is made match resumes normally unless another Ghostface mori happens. Then all above shall r
    0 comments 42 views last activity
  • 8 comments 212 views last activity
  • I don't know origin of new GF skin's blade but when I saw it I though I saw it somewhere already. Now I finally remebered where. It was in Skyrim as reward for finishing Dark brotherhood quests. They look pretty simmiliar don't they. Was it inspired when in development or is it just common type of weapon ?
    2 comments 92 views last activity
  • With comming of Ghostface I think The Shape should get some updates to make his power more different from Ghostface's since he is imao superior in pretty much all aspects of stalking/instadowning and sneaking. What I'm saying is that GF is perfectly balanced but he puts a bit too much shadow on Michael right now so MM should get some buffs/updates to make his power more usefull. Maybe these buff
    15 comments 142 views last activity
  • Why are we getting Badham rework first ? Is it because of Freddy since he's getting his rework out in the same time. I think there are far worse maps then badham bad design wise. I'd rather get Fractured cowshed rework since that is the most broken map in the game imao. Or any other corn map rework really most of them have far too many broken parts within them. I wouldn't be suprised even by The
    7 comments 102 views last activity
  • He seems pretty good right now at least from initial testing. With a few minor tweaks (like OoO problem) he should become another really well balanced killer. He's not as strong as billy/spirit but still very deadly in right circumstances. I wouldn't be suprised if his reveal duration got nerfed a little bit since sometimes it blows even my mind why wasn't I revealed sooner but most of the time i
    11 comments 273 views last activity
  • His power is still fully countered by detection perks. You can so is every other stealth killer but there is a catch. Every other stealth killer has some other benefit from their power. Wraith gets slight map control + speed burst, piggy has traps and dash attack, michael can instadown. GF's all benefits come directly from his Night shround and one perk shouldn't disable 100% of killers power (
    39 comments 682 views last activity
  • https://steamuserimages-a.akamaihd.net/ugc/996891673174813212/FAEC1FA3568DC47C7D51CDCDB318557B8B2AD14B/ Ahh so cute how makes the pose like if he was actually holding it. Devs give him his chainsaw back like you did with Wraith's bell. #CHAINSAW BACK WHEN ?!?
    6 comments 192 views last activity
  • Plague's sickness finally spreads when unhooking infected survivors to the healthy one ! I finally feel like true Plague master and I love it so much !!!
    5 comments 82 views last activity
  • I don't really mind that ranking up got harder but what I mind is that emblems still don't take into consideration certain powers. Like The Plagues's power doesn't seem to give and points towards chaser like Hillbilly's chainsaw never did as well. If you want to make ranking up harder devs at least make it so that using powers skilfully is rewarded insted of beiing punishing.
    2 comments 32 views last activity
  • Using your power as The Plague in any of it's forms doesn't spend tokens of PWYF. I assume it'S a bug since if it isn't she's gonna be 130% movement speed killer with short cooldown on damaging cooldown. I personally think that her power should count as offensive action since it can down/hurth survivors.
    1 comments 52 views last activity
  • From what I gathered I find her strong enough to rival nurse. I really mean this my fellow killers be prepared since survivors within this and next week will go crazy. Her power gives survivors broken status effect and when they cure themselfs they give her long range damaging ability while she has normal killer speed. I may be wrong on this one but for now I blelieve her power is very powerful.
    61 comments 3,593 views last activity
  • Can anyone on the team give us aproximate date when next dev stream will be? I really loved them back in the day when they were every Thursday. Maybe I missed some info that devs put out why there was such huge lack of them so please let me know if you know anything regarding them.
    3 comments 52 views last activity
  • I hope we'll eventually get a chapter with a perk that allows survivor to lie down like if there were downed.
    20 comments 122 views last activity
  • How is this possible ? At 8:12 RTB stops from progressing. https://www.youtube.com/watch?v=gv2bElLrx0Y Since when was pig nerfed again ? I hope that this isn't a feature since it's tottaly stupid. I haven't tried it myself yet but I'm certainly going to.
    3 comments 31 views last activity
  • How many Ebony memento mories do you have over all your killers ? I personally don't use them almost never so I have 408 ebony mories. It would be quite fun to play next 408 games with all of them. Maybe I'll try it some day for lols.
    27 comments 261 views last activity
  • I wish his power had some additional effect when instadown are applied by it. Like maybe cutting more time out of DW or anything. I'd love to run Devour hope on him but this stupid instadown is tottaly uselless for Legion and it's just a giveaway for soon to be coming mories. I hope mid-chapter patch does something about it since it's really lame that you can't use any instadown on poor Legion.
    0 comments 21 views last activity
  • Make it so that his power drains much slower when there are no survivors near him. That will allow him to traverse the map much faster and give him some gen preassure. Right now if you use your power to get to places you waste it since it doesn't give you enough distance and you also have to wait to refill it for chase. TL;DR Give legion's power longer duration while out of chases to help him
    7 comments 141 views last activity
  • Once again new map has THESE kind of totems. https://steamcommunity.com/sharedfiles/filedetails/?id=1588629011
    12 comments 141 views last activity
  • Am I crazy or her weapon doesn't now shatter to milion pieces unpon hitting wall with it while caryiing survivors ? That's unacceptable, it was soooo neat !!! When I played PTB with her I'm certain it used to do this. Can Janick/NotQueen or someone tell us why did this change happened ?
    2 comments 141 views last activity
  • Make it so it lights up on random dull totem after you reach 2 stacks. Pretty please
    5 comments 21 views last activity
  • This could help with camping/tunneling. It could be named Fear of death. (FoD) -Once survivor is unhhooked he'll be affected by FoD for next 2,5 minuts. -Survivors affected by FoD first time suffer from lowered gen repair speed by 20% for the duration. -Survivors affected by FoD first time have their movement speed increased by 4% for the duraion. -Survivors affected by FoD second time suff
    0 comments 21 views last activity
  • So first off this is just an idea so don't judge it based on numbers since those can be changed to be more blanced. Mainly post your opinion on how would you like to see some similliar mechanic added to the game. So to the first topic, why camping/tunneling happens. The way I see it is that these tactics are used to help killer better manage survivors since getting one of them out of the game
    22 comments 151 views last activity
  • Consciousness -You don't make any notifications when breaking hooks or missing hook skillchecks. -After you break the hook killer's aura is revealed for 2/3/4 seconds to all survivors. Cooldwon 180s
    5 comments 21 views last activity
  • Can someone explain to me what exactly do these "smiley pins" do ? Whenever I use them I really don't feel that anything has chagned. They say the reduce power gauge depletion on successfull attacks but that doesn't make sence to me since succesfull attacks restore whole power bar on unhit survivors. Maybe I'm just really slow but I really can't find what do they do for me.
    2 comments 31 views last activity
  • Well hello there dwight mains. Your time has come. Also poor BBQ now has another counter. Well that's the kind of buffs to survivors I don't mind. Do you mind them my fellow killer mains ?
    37 comments 871 views last activity
  • I wish killers and survivors would get BP effects of BBQ and WGLF passively. It would lower the grind and wouldn't make me feel bad when I don't include these perks into my builds. BBQ can keep it's aura reading and we could give WGLF some completely new effect (probably incuding aura reading as well) What do you people of the fog think ? Would you like to get BP effects of these perks passively
    6 comments 91 views last activity
  • Currently you get only 6% to lightbringer emblem if you open 1 gate which is really low considering that opening gates can be very dangerous and is quite significant to do. I'd like to see it buffed to at least 15%. When breaking hex totems gives you 20% which is perk related why should opening gates be so low compared to it.
    2 comments 41 views last activity
  • The buff and new interaction for Sole survivor with OoO is amazing. With just 2 stack you can get certain wall hack on almost all killers. I've played a few games with this combo as survivor and I absolutely adore it. Ty devs for making this combo great again.
    0 comments 41 views last activity
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