Advorsus
Advorsus
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- Advorsus
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There's things within this community/game that have caused it as a whole to be toxic. Some of which I don't understand why it's the way it is, and just wanted to give my opinion on a few of the things. Us vs them: This is a kind of mindset that developed kinda early on in DBDs life. It's the whole mentality that one side is better, or one side should be a certain way cause that's how the opp0 comments 51 views last activity
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https://youtu.be/6NdTCd-FSTE oldie but Goldie. Makes you dream of what could've been ๐8 comments 141 views last activity
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No perks No add-ons No camping at all, even hook states No tunneling- you must hook someone else before hooking the same person unless it's the last survivor No use of your power whatsoever- no interacting with the box as pinhead, no laying down trails as Pyramid head, no head traps, no vomit, nothing. (You can uncloak as wraith at the beginning of the match but that's it) Only m1. Every k3 comments 61 views last activity
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Currently working from home, just making calls and stuff. Figured I'd run a killer match with trapper with no perks or add-ons, and without placing traps. Just M1 the whole time, not really caring if they all escape, just farming crystals for the rift and it'll give me something to do while making calls. So I thought I would just go around, m1 a little, break some pallets, maybe get 2-3 hooks and3 comments 91 views last activity
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I think I will. I do think the new killer is a little bit on the weaker side still, and that she needs just a little something to bring her into the mid tier, which I like to call the healthy tier. I don't want her to be overpowered, but she's very abusable right now. But overall I think she'll be fun to play, even if you don't do well with her. So I'm definitely going to buy it, and probably h44 comments 451 views last activity
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I've created a list of killers that can use certain niche perks better than most other killers. These perks will be mostly underused or considered not as strong, but these killers make these perks shine brighter. And most of these aren't going to be widely known. So like unnerving presence on doctor won't be on here, cause everyone knows he uses that perk more and probably better than any other k2 comments 31 views last activity
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Am I the only one who dodges lobbies with there's multiples of a certain type of survivor? I just like the emersed feeling of facing off against 4 different people. And having 4 Dwight's running around just kinda breaks that feeling. Anybody else?32 comments 791 views last activity
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I was doing some Pyramid head games and running a very basic build with brown addons to just kinda chill. First match went as well as you'd think, 4 gens in 2 minutes with 1 kill. Second game I turned off crossplay because the Kate in the previous match was moving extremely SUS the whole match. I got a match of 4 Kate's, with an Ormond offering, all the meta perks of dh, bt, ds, and iron will, an4 comments 111 views last activity
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I'm a free agent. I can teach y'all how to design butts onto 3d models. I'll be y'alls butts guy. First order of business, Pyramid head. Then we'll tackle everyone else. My fees aren't even high. I know it's tough asking for help, but hey, butts can be tricky I know. Just hit me up and let me know, I got you.8 comments 171 views last activity
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Making a list of things I think would be a pretty healthy change to the game overall. This is an early rough draft so I'm always tweaking things. This is mainly towards game health and mechanics in general, rather than individual perk strength. As always, thought process and reasoning is usually in the changes. And I'm always open to feedback. Also it's quite lengthy, sorry. General changes: M0 comments 21 views last activity
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Since so many are talking about a FNAF crossover, I want to provide one of my killer ideas. Maxamillion Pegasus: 32m tr 115% movement speed Power- Shadow realm: You can charge for 2 seconds to enter the shadow realm. While in the shadow realm you vault windows, break pallets and walls, and damage generators 10% faster. You can focus your power on a single survivor to drag them into the sh0 comments 11 views last activity
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Like I understand y'all don't want to remove perk tiers because y'all want a more "permanent" solution. But why do we have to wait yeaaarrrrssssss for something so freaking basic. I'll give a very simple example. I have a killer that had 75 tier 3 perks, no tier one or tier two, and I got the 2 million BP for reset. I figured, hey, now's the perfect time to put those points into that character68 comments 1,091 views last activity
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And they won! We had one survivor who went through the map throwing down every pallet without actually being in chase, and then they DC'd. So we were just goofing around and still got 3 gens done. And this huntress caught one person, downed them, and proceeded to camp and tunnel until they killed the rest of us. And then they messaged me post game and were extremely salty. Because they only had t14 comments 301 views last activity
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Playing survivor this morning with a friend. She escapes, we both escape, she gets 28k points, two iri emblems and two gold, she did gens, cleansed two totems, had two decent chases, and two saves plus healing. No pip. Very next game, 28k points, same emblems, did one less totem and gen, pipped. Fast forward, I'm playing killer now. 3 kills, 11 hooks, about an 8-10 minute match, one escapes3 comments 61 views last activity
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Who looks extremely fun to you to play, but is actually very unfun when you play them. I don't mean someone that looks fun but you're bad with them. I mean they look fun, you do well with them, but don't actually have fun doing it Mine is hillbilly. He always looks very fun to me, but when I actually play him it just doesn't feel enjoyable. I'm always like, "I'm feeling like a hillbilly game."2 comments 42 views last activity
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Can anyone explain that to me. I kill all 4 survivors, at 4 gens, full 12 hooks, chasing and downing them, no tunneling and camping, and I get 0 pips. So I played your game, did what I was supposed to do, and get nothing for it. Yeah this ######### is ######### af.9 comments 201 views last activity
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I hear a lot that hook states should be counted in determining MMR and SBMM. While I do agree that maybe it could use more than just kills/escapes, I don't think hook in their current state would work, and here's why. Right now, if you hook a survivor, and camp them till they die, you get 3 hook states, even though you only hooked them once. That's how it currently works. If you hook kill all s0 comments 51 views last activity
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We got a tweet about the boil over nerf being in next patch. Can we get more patch info? ๐ Patch notes released when? Please ๐ฅบ๐6 comments 311 views last activity
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Nurse on console still feels like complete dog turds to play. The only thing I could tell was fixed was the blink bug.. and that took how many years??? Still get lunge cancelled after blinking, still get blink blocked at certain walls and tiles. And you still randomly blink to the basement if you're in close proximity. Last match I was leaving killer shack, wasn't even looking in it's direction1 comments 71 views last activity
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They burnt an RPD badge, all with boil over, no mither, soul guard and dead hard. A nice 40 minute match of slugging each individual person to death in the library... Such fun12 comments 151 views last activity
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https://clips.twitch.tv/ResilientBoringStrawberry4Head-05ZYmf2wgCOVYf2V good job as always Behavior lol This was recorded about 20 minutes ago, also I play on console. As you can see, there's a few things wrong here lol. Loaded in as Myers, with addons. Couldn't use them. Had a 2nd killer that would teleport to pick up any downed survivors and immediately pick them up and l0 comments 31 views last activity
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1. A look back button. This would be a great addition especially for console where it can be difficult to pan your camera to look behind you. And there's tons of buttons it could be mapped to. 3. Dynamic weather system that affects every map, except for indoor maps obviously. And it rotates between day and night, with clear weather, snow, rain, and increased fog. Just this change alone would add2 comments 11 views last activity
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I'm not quite sure everyone understands the point of the PTB. Although it's a great time for Behavior to get feedback from the player base, it's more of a chance for Testing to make sure there's not a bunch of bugs or issues before it hits live servers. It's not a means to just change everything they just worked on because the few people on the PTB didn't like some of the changes. If that was th10 comments 201 views last activity
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Let's say they did take into account hooks, and chase times, and everything else that people wanted added to MMR. What do you get from that? What do you get for high MMR? What do you get for having low MMR? Nothing! Nothing happens. The only thing that changes is who you're facing. If you lose MMR, consistently, you go against less skilled opponents. And if you win consistently against opponent12 comments 141 views last activity
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Recently went on sell on Xbox so I decided to pick it back up, and forgot how much I enjoyed it. It also made me think about why I enjoyed it so much and the major differences. I do have a few hundred hours on it previously from stream. Keep in mind, This isn't a conversation about which is better or more balanced or anything like that. But there are some things that the 13th game has that I kind9 comments 151 views last activity
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Played 5 games tonight. Every match had all 4 survivors running: iron will, dead hard, bt, and ds. Except the last one which had two Leons who switched out bt for flashbangs. Still 3-4k in most of them, but man is that boring. Got so bored I just stopped playing. But I'm guessing the next match would've had the same perks in it. It's just grown extremely stale at this point. ๐คฎ๐คฎ๐คฎ๐คฎ8 comments 131 views last activity
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Me: Turns on DBD. "I've only played artist twice, and both times were against really good SWFs, maybe I'll get more even matches tonight so I can actually try her out." Queue up, instant match up, two TTVs, so I dodge. Look then up, it's a full SWF on comms all with the same builds, dh, ds, bt, and either a boon, unbreakable, or prove thyself. Glad I dodged that. Queue up again. Another TT13 comments 201 views last activity
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I will say there's a lot of negativity and people complaining on the forums recently. Which it's a forum so I understand it. But I just wanted to say, thank you devs. If you really compare old DBD to it now, it's a huge difference in quality and balance. Although there used to be some nice things, there were A LOT of bad and broken things too. Things are, despite what most people think, a lot m0 comments 71 views last activity
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Remove pips. It's not needed in the current grade system. Just make it a simple bar that fills up based on how you did. Just like now but without the pips. Played a match as Oni, great match. Hooked everyone at least once, killed 2 of them after hooking them 3 times each, didn't camp, broke a lot of pallets(I'm oni), popped gens cause I was using POP, and two escapes. This, should be, by all ac5 comments 121 views last activity
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Am I the only one who wasn't unhappy with The Q&A? Lol Like there's a lot of people upset about it but I honestly don't think it was really that bad. They were pretty explanatory in their answers and their thought process behind the answers. Like COH, yes it's not a huge Nerf like people, including myself wanted. But it's something, and shows they are listening and as they said, continu31 comments 491 views last activity
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I'm not quite sure why some survivors hate farming killers. I personally love playing as and against a farming killer. I enjoy it because if I'm playing as a survivor, and I'm getting back to back face campers and tunnelers all night, it's nice to have an easy break to help me reset my mindset. Same thing with playing as a farming killer. I like strapping on my bloody party streamers, and letti42 comments 741 views last activity
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Am I the only one that enjoys underused perks way more than meta perks? Like if I use pop on a gen, meh. It's a lot of value, but doesn't feel as satisfying as getting value out of something like unrelenting. Like if I miss an attack but don't lose a bunch of distance because of unrelenting, it just feels so satisfying. Or when spies from the shadows actually works and you end up catching a survi15 comments 831 views last activity
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So I was a killer main for years since I started playing. Then I started playing survivor, a lot of survivor. And I came to the realization that it's not really that hard. Now I understand that there is a vast difference between solo survivor, and a full swf. So I played both solo and with a full team, and then with a duo. I would play 40+ matches and each time I was actually escaping a majority26 comments 311 views last activity
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Every time I start a match as spirit now I'm zoomed in on her butt. Why? Idk! Possible hidden spirit buff?26 comments 1,061 views last activity
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This is an extremely overtuned and over used perk, why is it not being nerfed? Or just remove it completely. Same thing with COH, way to overtuned and completely game changing. While we're at it, here's some other perks that are just too op and they need to be removed completely. Ruin Undying BBQ and chili Unbreakable Hope Unrelenting Monstrous shrine Guardian Stake out Blood echo10 comments 191 views last activity
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What made you want to leave DBD? Or not play as much as you used to?16 comments 161 views last activity
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Dbd implementation of SBMM is probably the worst I've ever seen. It's such a janky system that even though it's basic AF in the terms of what it calculates, even that doesn't work properly. Played my second match ever as the artist, it's a full swf with 3 brand new parts, all running dead hard decisive iron will and borrowed time, red forest offering. I ended up with one DC (towards the end3 comments 131 views last activity
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Would probably still be standing at the exit Gates after they've been powered with insidious, and waiting for the remaining survivors to wander in so I can jump scare them. I wish this game had more opportunities to provide spooky moments outside of camping random places and gens with insidious, or using Myers. I like being scary and spoopy way more than I like actually winning, but I don't wan2 comments 31 views last activity
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But it isn't killer sided either. I know this might get a lot of hate, but here it goes. A little back story, I was a killer main for about 4 years, only playing survivor maybe once a month. But after the pinhead release and all the changes with boon totems and everything else, I decided to start playing more and more survivor. I had always thought the game was just really survivor sided. But af40 comments 442 views last activity
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I was curious the new Ringu chapter and the killer's power. So I thought I'd make a huge guestimation. Once again, this is just a complete guess, for fun, let me know what your guesses are. I think she's gonna play kinda like the puppet master from VHS. Maybe they sparked some creativity within behavior lol. But pretty much you'll have these televisions scattered throughout the trial that you0 comments 71 views last activity
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I think most can agree we tire of the current meta, as it's oppressive and been around so long that it's stale. But just buffing underused perks isn't enough to dethrone these perks and bring them back down in line with the others. So I thought of a few simple changes that could help make these perks a little more balanced to where they're not must have perks, but are instead more of playstyle or9 comments 31 views last activity
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As much grief as I give this game, it's mainly due to frustration. Frustration because I see so much potential in this game, as many do, but it's simply not there. And when I see them make changes that kinda go the opposite direction, or backwards, like they make the same mistakes they've made before, that's frustrating. But this game has also provided me with years of entertainment. Allows me14 comments 111 views last activity
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As a killer I don't like the ability to camp someone. Although it's effective, no denying that, it's boring and can be a little too effective at times. I also feel it goes against the lore as the entity created the trials to relish in the fear and torment of the survivors, not watch as one gets killed instantly and the other 2-3 escape. So I had a few ideas and changes that could be implemented13 comments 71 views last activity
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This game feels more like an action party game now than anything else. Which is what you said you wanted right? Well that's the thing with party games. You jump in, play a couple matches with friends occasionally and then you stop playing again. I see this is the direction this game is headed and It's dark days indeed. Almost everyone I know has stopped playing this consistently and have switche9 comments 311 views last activity
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Please please please Behavior! Please put bot options into customs. Just take the ones in the training stuff, and add them to customs. The stuff is already in the game, just move it over! Mobile already has it, and has had it for quite a while. And everyone has been asking for it for console and PC for a while now. Just please add it for us already. We'd greatly appreciate it.2 comments 21 views last activity
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Okay after looking deeply into the second half of the patch notes, I think it's safe to say, my opinion hasn't changed. It's all focusing all the wrong stuff. They're not bad changes, but they're not really that important either. Just talking about the 2nd half of the updates as there's already a post for the first half. 1. Mask removal- Meh. I'm happy they're trying to address that type of n0 comments 21 views last activity
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The new changes are cool and all, and good for the game, so I have no complaints against the changes themselves. BUT, it's not really anything that's been asked for... Aside from the solo survivor experience, which I like that it's being looked at and changed, that's good. But everything else, feels more that resources are being spent on things that nobody asked for. It's like taking your car i12 comments 311 views last activity
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I had this idea of playing a custom game with friends. 4 perkless survivors, 1 perkless huntress(because of her humming) with iri head. There's a lot of maps that will spawn generators with 3 spots, 2 spots, and 1 spot for a single man generator. Go to one of these maps. Huntress stands near the gen when the game starts. Survivors have to run around the gen or an area close to the gen. Once0 comments 11 views last activity
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I have an idea for a game mode a think would actually spice things up. 1 killer vs 5 survivors..... Or so they think! One survivor, chosen at random, is actually the saboteur. A pact made with the entity in order to survive one more night... As the saboteur, your goal is as it sounds. Sabotage the other survivors to ensure the entity gets their sacrifice. Sabotage gens, windows, pallets, t6 comments 71 views last activity