Niche perks for certain killers

I've created a list of killers that can use certain niche perks better than most other killers. These perks will be mostly underused or considered not as strong, but these killers make these perks shine brighter. And most of these aren't going to be widely known. So like unnerving presence on doctor won't be on here, cause everyone knows he uses that perk more and probably better than any other killer.


Trapper- Hysteria: I love this perk on trapper far more than probably any other killer, mainly due to his ability to injure somebody from across the map. There's just something so satisfying about having 2-3 people injured and then having someone healthy step on a trap across the map and having everyone become oblivious.

Wraith- Fire up: He's one of the only ones I'll really ever use this perk on because his already increased speed means he'll get even more value from having faster other stuff as well. Add in his shadow dance add-on and you have an extremely fast brick shithouse that can power through everything you throw at him.

Hag- Forced penance: This one is just so much better on her than other killers. Especially if you play her well, the amount of times you'll catch two survivors together when a trap is going off is ridiculous. It forces them into taking protection hits, even if they weren't trying to, which causes them to be broken. You just get so much more value with it on her than any other killer.

Nightmare- Furtive chase: This perk messes with survivors so much when used on Freddy because of how his terror radius outside of the Dreamworld works, and survivors constant attempts to wake up and be outside of the Dreamworld, makes this perk super fun because it punishes them for actually waking up. Pair it with his ability to teleport and maybe make your choice, and you're truly a nightmare to deal with.

Twins- Deathbound: Holy crap this perk is good on the twins. With their ability to be in two places at once and Victor's speed, they're one of the only killers I actually use this perk on consistently. It's especially good when you have two injured survivors healing each other, because you gain the notification when one is healed, you use Victor to go over and down them and then latch on to the healthy one. It just provides so much pressure and with the current healing meta, you'll get constant value.

Oni- Deerstalker: Everyone knows having infectious on oni to be able to maximize each use of your power. Deerstalker just helps further to saving time and maximizing your pressure with very little down time for survivors as you're not having to search for downed survivors. This is a very underused perk that oni can use better than anyone and maximize it's potential.

Legion- Gift of pain: This is a fantastic perk on legion as most people run thanatophobia anyways. This helps slow them down even more because it allows legion to apply mangled without the need of a button, and if they do heal they're punished with a penalty to healing and repair.

Plague- Blood echo: A bit more known but still a bit underused. It punishes survivors for not cleansing quickly, so they're put into a kind of damned if you do damned if you don't situation. While not used on a lot of killers, plague really makes this one shine.

Spirit- Spies from the shadows: This perk is widely underused but really shines on spirit. Especially if you're bad at tracking while phasing like I am. A lot of survivors like to double back and spies can let you know if they did.


That's all I have right now, but feel free to add some!

Comments

  • The shape: play with your food. Great on him since he is m1 with a side of exposed. The extra speed boost makes it easier to get an exposed down on a survivor who is playing rather safe.

  • Pyramid Head: I'm All Ears; next to Nurse (who can win without perks) he is the perk's best user, maybe even better than Nurse at this.