Advorsus
Advorsus
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- Advorsus
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Discussions
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Can we get an update to how bots AI works?? It's a little difficult to practice different killers and builds when half the stuff is useless, and it's very noticable stuff. Totem locations: I've had lethal pursuer equipped and watched as the bots just took off immediately to go cleanse my totem that was in the corner of a completely different room halfway across the map. They just know where t8 comments 251 views last activity
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I was checking out the bots in custom matches and came across a weird bug? Start a custom lobby, added the bots, and choose Freddy as my killer with a single murky reagent addon for a bit more fog. Left all settings the same except I chose Bedham preschool as the map. Load into the match and it's sent me to garden of joy, and it looks bad. Like really bad. The sky is all static and pixelate0 comments 31 views last activity
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I see a lot of people upset over the base kit unbreakable, and I can understand their point. There's a few areas where it becomes problematic. The first being sabo squads. While they don't happen every match currently, they do happen quite a bit and with the new changes I could definitely see an uptick. Because the only real way to counter a full sabo squad is to slug them. Sure it's not fun fo1 comments 41 views last activity
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Don't worry guys... This game is fine. Nothing wrong with it at all ๐คฃ๐คฃ๐คฃ3 comments 61 views last activity
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3 comments 91 views last activity
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Behavior worked on a Jurassic Park game. Hooked on you is out. We're getting another resident evil chapter with Wesker as killer, and Ada and Rebecca as survivors. They're also splitting RPD. No real information given on any of their actual perks or ability other than that it plays into their characters. Brief two minute cinematic video, nothing displaying actual gameplay. To get any r9 comments 471 views last activity
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0 comments 31 views last activity
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One Step Forward, Two Steps Back: The Behavior Interactive Story It seems they've done it again with this new developer update! There's a bit so I'll just go down the list. Thanatophobia : Wut?! Just what? Lol This change makes very little sense. The problem with Thanatophobia prior to the last update was that it was only really useful on a couple of killers, and was really ran any other ti2 comments 51 views last activity
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Meh... Just meh. A bunch of recolored skins that already exist in the game. The most unique ones being Nurses, which is just her base outfit with stuff thrown through her. Her weapon looks nice though. Blight also looks alright. Really just substituting crystals instead of moss on a skin that just came out earlier this year. The rest are just color swaps of existing skins. Then you have1 comments 71 views last activity
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Don't really seem that different. Yes thana, plaything, and pentimento on legion and plague feels better, but it was already strong on them. But corrupt still feels necessary. Playing multiple matches with and without and comparing the early games, it's not even close. Gen regression perks still feel like a necessity. Playing without still feels like you have very little control or power th5 comments 151 views last activity
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Have actually felt pretty well. I haven't played killer yet so this is strictly from a survivor viewpoint, and is from about 20 matches so far. The buffs to killer don't really seem noticable from the survivor side. Didn't really notice the 10 secs to to gen speeds, and they were still getting done pretty quickly. The reduced cooldown and speed after being hit weren't really noticable. Becaus0 comments 51 views last activity
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Says there's a 100% bonus for playing survivor. Played a match as survivor with an add-on for 25% bonus bp and scored 13,000 points, but was only given 19,000 bp. Didn't snap a picture but I will in the next one. Anyone else having this issue?4 comments 211 views last activity
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I was thinking about a great idea for a Halloween Event where it was based around the Classic movies monsters. During this event you'd earn classic skins for some of your favorite killers and survivors that would revolve around classic horror movies. Killer skins: The Artist- Dracula skin with a cape and fangs, and instead of birds she sends out bats. Plague- The mummy obviously lol would b3 comments 61 views last activity
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Is there going to be a fix for this. Right now it's a chore to drop someone. You can press and hold the drop button, mash it multiple times, nothing works. Idk if it's an overlooked bug or input issue, but I've experienced this on console and seen a lot of pc players and even streamers experience this. You'll pick up a survivor, press the button to drop them and nothing happens. Even if you j1 comments 41 views last activity
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You've hyped up this patch so much and it's actually got me excited to play it and see all the new prestige rewards and how the new changes will play out... And then you make me wait?!?! I don't wanna wait till Christmas, I want to open my presents now dang it! ๐ญ๐ญ๐ญ๐๐ Please? Lol1 comments 121 views last activity
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With the new changes coming to the prestige system, it's very clear by now that it only helps a handful of players and increases the grind for a lot of others. I had a few ideas to help mitigate some of that while still working within their new changes coming out. 1. Remove the 50k bp "tax". It's not needed/wanted, especially since you're trying to reduce the grind. It makes 0 sense. OR, inc0 comments 51 views last activity
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The grind is not what's keeping your player base. I can 100% guarantee it. Idk why y'all are so afraid of actually reducing it in a meaningful way. I've played this game for years and have never seen a person leave because they unlocked everything. They're not in it because it gives them something to grind. I've seen people say they're okay with the grind, usually people who already have everyt3 comments 101 views last activity
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Can we get like a blood hunt event or something??? By the time we got any information on how the actual prestige conversion was going to work, the event was pretty much over. So we didn't really have time to invest BP into prestiging certain characters. And only getting 15k-30k per match when you need 1.6 million per character is a bit ridiculous. I just don't feel like we were given enough i8 comments 201 views last activity
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Please please please!!!!! Remove the auto aim from your game. It's unnecessary and just makes console far worse and wayyyyy more difficult to play any kind of precision killer. There's nothing worse than going for a power hit with legion or oni, or nurse, just to have it jerked into a wall because a survivor moves in any way that's not a straight line. It's not fun, it doesn't help at all, and1 comments 81 views last activity
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I love the aesthetic of the new maps, however their balance is complete horse #########. You have some loops where your only options are bloodlusting and/or chasing them until the entity blocks the window. Heck some have loops that can break chase, which means you can't even get those two things to happen. There's no mind game potential to be had, no skill. It's literally hold W until one of th14 comments 1,851 views last activity
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Isn't it nice when you down someone at the top of the stairs going towards basement, there's no one else around you, you go to pick up while facing a wall, and then a beam that is coming from no one, has no source just blinds you. It's even more nice when you go check the last 3 generators and none of them have progress, and then you walk 8m to see an injured survivor and down then instantly.0 comments 51 views last activity
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DBD community: Can we have get a Ringu chapter? Behavior: We have Ringu at home!0 comments 51 views last activity
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This could be reversed and it'd still be true lol0 comments 31 views last activity
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I want to say beforehand that I like almost all the changes being made, I think they're good for the game overall as a whole and I'm excited to try them out. The issue with them I believe is that they're ill timed in a way. Which leads into what I feel is the real issues with DBD right now. Killer Disparity: Right now the gap between killer power is massive. Even just between the top kille0 comments 51 views last activity
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I had a question about a few of the new perks. Does no one left behind stack with the base haste affect that you get? Does it add to the time? Or does whichever one has the longest duration take precedence over the other? Like if No one left behind was used on someone with hope? Would they just have 121% movement speed? Cause that seems a bit broken. Also is there anything in place to keep en4 comments 51 views last activity
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This is gonna just be a general overview of my thoughts and feedback on the new changes. The prestige system, like the idea, and does reduce the grind for existing players. However new players are still going to have a massive grind of 5-6 million bp per character to get all perks to tier 3 on all characters. And with the new changes to BBQ and WGLF, that's gonna be even more difficult. But let2 comments 61 views last activity
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6 comments 91 views last activity
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The brightness of the map makes it look horrible now. Especially inside the house. It's sad because it originally looked and felt great, like a real horror game. Now it's just meh, and ugly looking. It's just sad that stuff gets ruined almost immediately after release2 comments 81 views last activity
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I'm proud of you! Keep up the good work! You keep slugging and tunneling and camping at 5 gens until those buckets are full of salty survivor tears. ๐ I believe in each and every one of you!14 comments 851 views last activity
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Already posted in reporting and technical issues, and seen other people post about it, all with no response. Killer is becoming unplayable on console. Every single match I'm constantly slowed to barely a crawl, and sometimes even held in place completely unable to move. This happens about every 30-40 seconds regardless if you're in chase. There's no glitching, no rubber banding from survivors.0 comments 21 views last activity
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Is anyone else having issues with this? Every time I play killer I get stopped completely from moving. And it's constantly throughout the match. I'll be walking straight and I'll get slowed for anywhere from half a second to 2 seconds. It won't be all at once either. It'll start, then progressively get worse until I'm completely stuck in place. Then it'll go back to normal. Survivors move like0 comments 51 views last activity
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Been playing the Evil dead game all day and was having a blast as both killer and survivor. Took a break and was like, I'll hop into a killer match in DBD. Load into first match, hackers. Load into second match, speed hackers. Turn off game for the rest of the day. This is the dead by daylight way4 comments 81 views last activity
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With the anniversary rolling in there's a lot of speculation of what's going to be updated. So I figured I'd give my opinion on what I feel should be addressed. The game as a whole has been frustrating on both sides for different reasons for some time now. These are the things I feel should be changed with the new updates that'll make the game overall more enjoyable. Some of these are things that3 comments 241 views last activity
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I know right now matchmaking is horrendous and there's not enough people to split the queues, but I'd like to see a draft mode one day. My idea for a draft mode was: Only one of each survivor can be picked, meaning no duplicates. Offerings disabled. You can select to queue up as a survivor in a certain 'role'. Like healer, engineer, runner, saboteur, ect.(these are just examples). Once sele0 comments 21 views last activity
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Can we please fix his oversized hands?? Lol he looks ridiculous. It looks like he's got realistic foam fingers on his hands. Like they're way oversized compared to his arms and body. Please and thank you9 comments 221 views last activity
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I'd like to see the perk be more interactive and balance, as well as making sense. So I had an idea for a slight rework. Iron Will- Grunts of pain are reduced by 30/40/50%. Press the active ability button to hold your breath and reduce all grunts of pain by 100% for 12 seconds. Has a 30 second cooldown. (Cannot by activated while running) I think this would be a great change that focuse15 comments 231 views last activity
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https://youtu.be/0gyauCmiC7Q i know that 3rd person is how it's intended and there's reasons behind that, but I'd love a first person survivor view. Like this but a little more flushed out. I'd give up all advantages of third person and only play in first person lol I'd love it0 comments 51 views last activity
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Right now it takes 80 seconds to do a generator solo, and although it's faster with multiple people, survivors receive a penalty when multiple people work on the same gen. This can actually encourage survivors to actually split up on gens because if one gets chased, the other 3 can each crank out a gen in under a minute and a half. That's 3 out of 5 gens they need gone and you're not even 2 min1 comments 131 views last activity
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Been watching tons of survivors burn rpd badges because the hook once again no longer spawns near library. Meaning even without boil over killers can't hook survivors once they go down there. Why remove the hook completely??? I understand the issue with the spot it was in, because killers could body block that part and made it impossible for survivors to get saves. I understand their complaints5 comments 111 views last activity
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Let's first look at the killer changes. Both are getting nice little buffs and QoL changes, which is decent. Unfortunately neither really solve the issue those killers face. Ghostface: the buff to the duration and making it to where fully stalked survivors can't reveal him are both decent. However, they both don't really solve the issues that he had. Which is bad reveal mechanics and no actua0 comments 51 views last activity
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I'd like to see a legendary grim reaper skin and think she could pull it off. Full flowing cloak. New voice. Her hand could turn into a scythe when attacking. And instead of crows it'll summon floating skulls. I think it'd be a very interesting and unique new skin.0 comments 21 views last activity
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Went to go turn off crossplay today because I've been getting hackers a lot and it's the only option that you cannot interact with at all. You cannot turn it off on Xbox. I'm also on the next gen. Tried restarting my system and the game completely, no change. Either this is a "bug", there's not enough players with it turned off, OR, there's not enough1 comments 61 views last activity
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My 11 year old daughter was playing DBD the other night, and she said something that threw me. Anytime she saw a killer camping she'd say, "Why are you dog watching?" And now I can't unhear that, and I refuse to use any other term to describe someone camping ๐ My family and I have also started blaming Behavior for every small thing that goes slightly wrong. Like if we're stuck at a red light t0 comments 41 views last activity
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Played her quite a bit and against her quite a bit the past 24 hours. I gotta say, overall, she's just okay. Not the worst, but hardly good. Playing as her: 1. She feels clunky. This is probably my biggest gripe. Most of her transitions and animations are good. But the slowdown of her manifesting, without granting her additional speed coming out of it makes it feel just super clunky and weird.16 comments 361 views last activity
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Imagine being a brand new player, having just finished the basic ass tutorial, playing a couple of matches, and then going against this. Less than 5 hours total and this killer had to face this. They got 3 hooks the entire match. Like how are they supposed to deal with this? And this isn't an uncommon scenario. How do y'all keep new players??? Or just pl14 comments 251 views last activity
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When survivors are running boil over and sabotaging all the hooks.2 comments 111 views last activity
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Scourge hooks feel really hit or miss right now. Like I want to use them, but every time I do they spawn in like my last match did on Ormond. Where 3 of them are in a line on the very edge of the map of one side, and the last one is on the complete opposite side on the edge of the map. All of which are useless and just makes the perk useless. It feels like that weird person you went on a few da3 comments 111 views last activity
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We're on our 6th month of SBMM, and can honestly say, it's worse than before. Yes, in theory and on paper, it's better. And if it actually worked that way it would be. But it simply doesn't. Before you'd have mostly even games, with people running all different kinds of builds. Occasionally you'd have survivors in red ranks that weren't actually supposed to be there. Or you'd go against rank 2054 comments 471 views last activity
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Here's some quality of life changes for some killers that I think would make them feel better overall. Some might be slight buffs, some might just be things that make sense, and others might just be cosmetic in nature. Pyramid head: Reducing the time that survivors can see the outline of his projectile before he fires it. With the reduction of speed in putting his sword in the ground and the0 comments 31 views last activity
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Has Mathieu's hag gameplay improved at all? Do we have stats on his recent hag games? I needs to know!2 comments 31 views last activity