se05239
se05239
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- se05239
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I'd not mind seeing some buffs to his base bottles, primarily removing the Red Stain for survivors who're intoxicated and perhaps setting the heartbeat to a set tempo, making survivors unable to determine just how close the Clown really is. This would open up for some mind-gaming shenanigans.
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@FireHazard said:
To get any character to P3 level 50, it takes about 3mil-3.5mil blood points give or take.Back in 2016 if you've ever seen the older blood webs that was probably doubled the amount it is now. The system has come a long way in my opinion. A grind is a grind after all, it gives you something to work towards rather than be handed it.
I needed 120k bloodpoints for a single level on my 50+ Dwight, back in the day.
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@Master said:
Thats because BHVR has nerfed the shock timing of doc. You need to hit earlier now than you used to. I dont know why they did thisThat's an easy answer. Survivors were complaining or something akin to those lines. The devs bend over really fast when their precious majority start getting loud.
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They're never gonna nerf DS. Too popular a perk and survivors would reviewbomb the game in protest.
Behavior doesn't want their cattle upset. -
Search for "damnnohtml" on youtube, he got a video where he plays 32 leatherface games in a row with no camping or whatsoever.
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Only if Dwight is Shaggy.
I also want a Benny Hill chase music DLC. -
@DwightsLifeMatters said:
se05239 said:@DwightsLifeMatters said:
Cuz fixing the endgame mechanic doesn't bring money in. Especially because it's a problem for killers and in theory it's "just" 20% of the playerbase
You're starting to sound a lot like me, you know.
Why exactly?
I thought I was the only conspiracy "devs aint getting money from doing it so it ain't worth it" forum-goer here.
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This exact system was tried and tested in a PTB and was abused to hell and back by survivors.
The easiest way to deter camping is not by constantly punishing killers for being close but by giving killers incentive to leave. REWARD KILLERS FOR GOING HUNTING. -
Trust me, they're not dodging because of you. There's three other survivors in the lobby with you, remember?
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@Slayer said:
Dragonredking said:If the clow is so overpowered how come no one is playing him?
That must be the 100th time I'm saying it, but I STILL haven't face a single clown since his release.
He s basically better huntress in right hands
He really isn't. Huntress got massive map pressure through her axes.
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There was a bug in 2.4 that removed those dark borders. 2.5 added them back.
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It'd have to an extremely low percentage.
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@DwightsLifeMatters said:
Cuz fixing the endgame mechanic doesn't bring money in. Especially because it's a problem for killers and in theory it's "just" 20% of the playerbaseYou're starting to sound a lot like me, you know.
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He's mid at best with addons and low-ish without addons.
What's his biggest weakness, you ask? Map pressure. He's good in chases but he cannot win them fast enough. -
You don't accidentally pull off exploits that prestige your characters.
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@TAG said:
Bravescorpio said:@se05239 said:
I think that one of the best QoL buffs that Trapper could get is a possibility for him to reset traps without picking them up first.
Also, streamlining how escaping a trap is would be a major boon for him. Instead of relying on RNG, it'd be a guaranteed base of time that survivors are trapped (with overall time trapped increased with addons). They'd need to channel the whole time to open up the trap holding them prisoner. Adding skillchecks that reset progress if missed as well?
Also, its about time to remove the ability for survivors to sabo traps. Seriously, this should have never been in the game. No survivor should be able to take away a killers power. Disarming is bad enough, but I understand why it exists or trappers could make some pretty freaky setups.
Sabo on traps is horrid.
I agree with this, but not for the same reason as you. I just think it's a super arbitrary mechanical design choice that doesn't really fit with the idea that only Killer add-ons should directly interact with Killer powers. Same goes for stuff like Hangman's Trick for bear traps, flashlights for Wraith's cloak, Nurse's blink, and Hag's traps, and Wake Up for Freddy's sleep powers.
You mean you're fine with survivors escaping on the first attempt, even when the Trapper is using both his "makes it harder to escape" addons?
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Nah thanks. I'll be sure to watch a proper walkthrough of it somewhere after release instead.
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I think that one of the best QoL buffs that Trapper could get is a possibility for him to reset traps without picking them up first.
Also, streamlining how escaping a trap is would be a major boon for him. Instead of relying on RNG, it'd be a guaranteed base of time that survivors are trapped (with overall time trapped increased with addons). They'd need to channel the whole time to open up the trap holding them prisoner. Adding skillchecks that reset progress if missed as well? -
I cannot handle horror games. Gets waaay too immersed and easily startled and anxious. Hahah.
I hope everyone will have fun playing RE2 though. -
@Peanits said:
I would love to see some cross platform progression.I'd love to see cross platform playing overall.
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Did you just lose a match or something?
You know why camping works? Because survivors keep rewarding camping killers with kills and hits. -
@Poweas said:
Two words: No counterplay.It boils down to this.
If Legion wants you dead, there's nothing you can do. -
Open Steam. Go to Steam Store. Go to Dead by Daylight's store page. Scroll down to DLCs. Click on the DLC you want. Buy.
Isn't Huntress a free killer, though? You should already have her. -
Rush generators and escape for maximum points.. even worse than before.. siiigh
When will the developers learn? -
Precisely.
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How's the audio? Can you actually hear survivors now?
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Deep Rock Galactic, Viscera Cleanup Detail and Strange Brigade.
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You're not willing to learn how to fight her, that's why you consider her OP.
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I personally only dodge lobbies if there's 2+ toolboxes or most survivors got bad ping.
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The realization that I'll be 30 this year have me a bit downed.
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Yeah, right. Survivors is where the developer's priority lies. They KNOW that there is an issue with generators getting done in a flash if the survivors decide to focus on their objectives instead of fooling around. They aren't solving any issues by making generators go FASTER..
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Why do you want to make killers play a slugging game? It's boring as ######### for us and its boring as ######### for you.
Sabotage makes the game less fun for everyone. -
@Master said:
This is with 2 survivors: https://clips.twitch.tv/TriumphantEasyMilkJKanStyle
They need 30 secsThat's utterly gross.
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@jackmadrox said:
To be honest, I'm gonna have to start running DS again. I don't like DS, but I think the reason I am such a low ranked survivor is because of the constant tunnelling killers. When I'm getting tunnelled, I disconnect almost immediately. That ######### is straight up annoying, and a waste of time, why shouldn't I disconnect?You're rewarding the killer and punishing your fellow survivors by disconnecting, you know.
And I'm a killer main, mind you.
Yeah, right.
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@NekoGamerX said:
@Vietfox said:
@NekoGamerX said:I never pay shards for the dlc in this game I just pay really money for the dlc
but they get money hopefully we get better things
Aren't you gullible? By giving them money for something as trash as Legion, you tell them that they should continue their shenanigans and produce even more trash. You don't hinder bad behavior by complimenting it.
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The sabo-meta made the game so unfun. I'd hate to see it come back.
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Keep dreaming, dude. No competitive mode will ever happen because it'd inconvenience survivors relying on SWFs for easy wins.
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There's not really a discussion. Devs have said time and time again that Legacy will never come back.
The answer is 'No'. -
Nah. You cannot get Legacy any more.
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It has been known since forever that the new player experience of DbD is absolute garbage.
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Why'd you want to further worsen the community with constant taunting and toxicity?
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No. It'll be exploited, in one way or another.
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@TwistedRusty said:
There's nothing wrong with "t-bagging". It's fun and funny and does literally no harm to anyone.You go ahead and believe that.
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@Master said:
Bongbingbing said:I dont feel any difference in her phasing but Sound and scratch marks have been broken for a while now and since she relies on those two to be playable it's tough.
Exactly, sound is really important for her and guess what the devs have ruined with the new engine.....
This is the cause of her issues. Before the sound broke, she was in a very good situation.
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@Tsulan said:
EntityDispleased said:To balance him out. You get that annoying buzzing sound in exchange for that OP one hit down chainsaw.
You're kidding, right?
(I don't think so)
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@franticpig29 said:
Survivors in the lobby are green most of the time. I am on a Ethernet cable.Same here. Wifi ######### up my connection so bad. Unreliable as #########.
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They probably did, in some way, otherwise Bethesda wouldn't have won based upon literal BUGS that was identical in both games..
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I am a real fan of Spirit and Clown and I would play my Legacy 3 Nurse more if I didn't suffer the motion sickness..
There's only a single survivor worth playing for me. Dwight Fairfield. -
@PhantomMask20763 said:
@Sel said:
@PhantomMask20763 said:
@se05239 said:
The sabo meta's gonna rise again, thanks to killers needing to hook a survivor. No special hooks means survivors can break all hooks and get away.Survivors can't sabo event hooks anymore. They did this in the hallowed blight patch
Read that again, no special hooks.
OH #########!!!!
PRECISELY.