2.5.0 Gameplay predictions
Survivor main, 2000hrs here. I know you guys love to have that info.
Like with most major patches, there will probably be a change in gameplay, for both killer and survivor. I am tempted to make some predictions.
I see a lot of people talking about Self-Care and Surveillance. I doubt they will have any impact on the game.
I predict that the most impact will be caused by the hook placements. This is a huge change. Here's what I think will happen:
- Sabo will make a comeback
- Increase in body blocking
- DS actually becomes an op perk now if used by all the survivors, since it's very hard to counter the non-obsession DS.
- Deerstalker nurse and billy will make a comeback at rank 1 (slug builds), which will probably lead to more disconnects.
- Killers will have to sacrifice 1 slot for hooking (hangman's, iron grasp, agitation)
- More No Mither and Unbreakable
I am happy, since this will bring more variations in the gameplay and make it less boring and more fun, however on the killer side, they'll have to adapt and use the right perks and strategy, otherwise they will become very frustrated. I remember the sabo squads and how frustrating it was for killers when hooks didn't respawn and they had Deerstalker, Nurse's Calling, Iron Grasp, Agitation builds. Slugging worked great back than, good killers still won, just unfun for both sides. Sure, sabo will be nowhere near as effective as it was back than, but definitely viable now. I am curious how this will play out. Here's hoping it will be fun for everyone.
Comments
The sabo-meta made the game so unfun. I'd hate to see it come back.
I didn't play the PTB but if Hooks are going to be that bad I'd hate that. I already need Ruin to try slow down the game I don't want to be forced to waste another perk slot in order to get to a hook. DS Is going to be even stronger now, everyone's going to be running it.
Sabo meta can never happen on that level again. Hangmans trick exists.
If it comes to that point every killer will run it. Running into too muchHangmans will cause people to stop sabo as well.
Iron Grasp/Agitation/Hangmans Trick and Mad Grit will all be useful options at least. They're pretty damn useless at the moment.
i like the changes of 2.5.0 it makes more survivors trying to help the others
Not like before, of course, but 99% the hooks will suddenly become very attractive because of how effective it will be. WalterWh1te made a good point, saying it will take too much time away from gens. However, I think with the 2 new counters for bbq and chilli, which triggered gen rushing and looping in the first place, maybe survivors will be more relaxed now. We'll see how it goes.
I liked it tbh, it usually resulted in some really tense games.
but nowadays devs made it THREE TIMES easier to pick someone up, so....
Been said, it won't be like before. You'll probably get the occasional sabo'er from time to time vs solo survivors and the occasional swf sabo squads. But the hooks will respawn, you won't have to slug them to death.