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ppo8820

ppo8820

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  • @Razovar said:

    Many of you know I only got the game yesterday and I’ve had a Black last night. I played 3 games as survivor and 1 as killer. Game queues where no longer than 2 minutes on each game.

    My very 1st game 3 of us escaped (including me)

    2nd game the killer got us all.

    3rd game I was the last man standing, the killer got me and dropped me in the hatch to let me escape????

    4th game I played the killer with the traps and got everyone.

    really enjoyed the game can’t wait to play again tonight 👍.

    Your first game as killer and you got everyone? But killer is so hard...just read the forum.

  • For me it depends on many things. For example I’ll go ham at start, but if someone dcs or I can tell the matchmaking has failed horribly, I tend to ease up. By then I might have killed one, but the last two I’ll have fun with. Wasn’t anything personal against first one killed, they just happened to die before I changed my play style.

    I had a game yesterday. Killed a meg pretty quick. I then noted a Jake who clearly was brand new. He ran into a corner and was just confused. I realized I matched with survivors at higher ranks (16-18)than me (12) so I let them practice and have some fun.

    That being said, it’s not often I don’t go for a 4K.

  • People only get mad wish they lose. Remember that.

  • Also they’ve all been off for the holidays so the games been in a ######### state for two weeks or so. Everyone has noticed. It’s 100% kids.

  • @xEa said:

    Is it just me or is playing on the weekend a much more horrible experience then on regular days? As soon as its Saturday, all people come out with their red moris, Iri Heads and their flashlight clicky like crazy. Facecamp and tunnel level is rising from every once in a while to constantly.

    I have noticed this since ever, so i am asking if you feel the same way.

    Kind regards

    It’s kids. Like most things in life, kids and teens ruin this game. They play very selfish and seek instant gratification. Weekends there’s no school so they’re all on.

  • @underlord99 said:

    There hasn't been much talk about her lately , I was wondering if maybe people thought she was balanced now?

    I still feel like playing her is still too much of a guessing game .

    Nothing changed. The issue with her was not being able to see where she was coming from, and being able to react. They didn’t do anything to fix this. In fact the made her phase sound heard by all so now everyone panics when you hear it, and we still don’t know where she is. So nothing changed so no one is talking about it.

  • @underlord99 said:

    https://forum.deadbydaylight.com/en/discussion/comment/963645#Comment_963645

    3 people working on a gen with resilience can really finish a gen crazy fast.

    Wait, you’ve seen 3 survivors on the SAME gen? Where is this magical sight taking place because in my games it’s me on the gen alone. Then there are two claudettes up in the bushes, and a Dwight in the locker.

  • @YungCloutking1 said:

    I would like to see more balances and Jason come to dbd.

    Better matchmaking and less of a grind. Bring more fun to the game and improve the community. I’d like a truly scary killer. Right now, Michael is only one who scares me. Every time and I hate/love it.

  • @SquirrelKnight said:

    You see the toolboxes (maybe not all 4 but even 2-3) a lot more often than youd think. I think moris and keys are both fine, you can get the guy who has the key forst amd be done with it, likewise, if you avoid the killer and do gens its hard to mori people you cant find 🤷‍♂️

    I bring in broken keys to make killers panic. Then when game starts I drop it right where I spawn as broken keys are stupid pointless. It’s funny after to see they brought in franklins for no reason.

  • @underlord99 said:

    Why do so many survivors DC over a hidden offering ?

    Same reason killers dc if they see keys or multiple toolboxes. Nobody wants a bad gaming experience. Is it shady? Maybe

  • @Karl_Childers said:

    This gets a little annoying...everyone has these ideas like collecting gas or parts but hardly anyone addresses the “kill rush” side of the equation at the same time. These things are 100% linked. Don’t offer up an idea for one without anything for the other to balance it. Kill rate is in line, or even exceeding really, the rate of the current gen speed. Note- do not counter with a pip argument, as that has to do with the emblem system, not balance of kill/escape rate that many players view as a win or loss. Sorry, but survivors don’t want to play a game where killer is averaging 3-4K, which clearly slowing down ONLY survivors would lead to. So you have to tackle both sides. Anything that slows the survivor objective must be done with the thought process of benefitting only killers who play “fairly”, and not only does nothing to benefit the many who don’t, but puts them in a much worse spot than currently. Please tell me how this is wrong. That’s how you improve the game.Why would we slow survivors down, and allow tunnelers/campers to become stronger? How does that improve game health? Oh, let me guess...the reply will be “use DS or BT”. Ok, use the plethora of gen defense perks then, the ones you complain you shouldn’t have to use. Leave everything as is then if that’s the attitude!

    edit - Also yes, before anyone says it I’m aware survivors complain about tunneling and camping without giving ideas to help the killers who don’t, but the reverse is far more popular. I just think something needs to be done to both sides...that’s my point.

    Gen rush isn’t real. The objective of game for survivor is to repair gens and bounce. Like what do people want survivors to do? Start match and wait 5-6 min as a courtesy to killer players? Maybe disturb some crows or take in the scenery a bit?See how stupid that sounds when you say it out loud?


    Gens are an objective and good players get objectives done quickly. Same goes for killer. Their objective is to prevent escapes. No one likes to lose hence the many complaints. In this style game, someone has to lose which is why it appears unbalanced. There’s no way around it

  • @no_username said:

    Im on the challenge in Tome 3 where i have to unhook a survivor during the end game collapse. The only thing is that every game i play, i either dont make it to the end game collapse or i make it, but i just cant get a moment where someone goes down and i can go for the save. I have BT to help, but i still can’t get the challenge done. Its one of the few that i have left to do and have been trying to do it for weeks now. Is there a certain perk build that could help me or certain play style that would really help me?

    It’s just based on the perfect scenario happening and it will eventually, likely when you aren’t expecting.

  • @xenofon13 said:

    https://forum.deadbydaylight.com/en/discussion/comment/963862#Comment_963862

    A lot of requirements. And first of all who runs prove thyself, resilience and has to be injured. I think no one.

    I do. All the time. Best perk combo out there. My base build is always slippery meat, hope, prove thyself, and I bring in resilience for the big finale.

  • I hope it comes on the 7th. That would be cool. So with the archives, are they going to scrap the 4 out now when new ones come out? Or just add page 5?

  • @meatisadelicacy said:

    Don't they match killers with the lowest ranked person in a SWF? So if I'm a 4 and my friends are all 15-17, we get a level 4 killer. When I play solo, we red/purple usually get matched with green killers because there are more of them and all the red/purple killers are saved for SWF. Which by the way, that is a nightmare, and every friend I've tried to introduce to this game has quit.

    Yes in theory but it doesn’t seem to be working, especially lately. I did hear it’s currently bugged. I played last night with two buddies. I’m rank 5, they are both 10. Our 4th survivor was rank 16 as was killer. I knew something was wrong lol

  • @YummySushiPJs said:

    It’s a great perk to counter Hex perks, but as it stands it’s only useful in SWF, which is stupid as you already have the option to communicate about how many totems are left standing over mic. Can it not be changed so that if you run Small Game you can see how many totems are left? As when you play solo it’s pretty useless. Especially against NOED, as how am I supposed to know if all of the totems are gone? I can’t just keep running around every inch of the map wasting time. And if it’s a Trapper, Hag or pallet Freddy then that just complicates things even further. It IS a useful perk but as it stands, it’s just not good for solo play, which lets be real, is where it’s needed the most.

    I can’t stand small game as a killer. It needs a nerf if you ask me. Same with slippery meat.

  • @StereoHEAD43 said:

    I got up to level 64 in the Rift and the rest of the rewards seem lackluster, charms aren't really noticeable by killers and survivors unless you really try to look for it. Cosmetics seem nice, we got another David showing off his muscles, and killer cosmetics.

    If I do buy the season pass at my level, I can get the auric cells used to buy the pass back but that's just it. I bought most licensed killers except for GF. And the free battle pass has no good rewards except for charms after you got all the putrid serums

    No. I’ve not cared much about the rift. The archives are dope but the rift was lame imo.

  • @TAG said:

    Slippery Meat is stronger than original Ebony Mori and original MoM and original DS and original Machine Gun combo put together. If you disagree, you are obviously objectively wrong.

    Exactly. I see any sign of slippery meat and I’m rage quitting.

  • If a killer gets more kills than escapes 70-80% of time, and across all ranks, it might need a rework. The issue in this game is the build killers and perks to compete at red ranks, and then they are op at other ranks. It’s impossible to balance fully.

  • Really? Resilience has gotten you upset? That’s the first I’ve ever seen anyone notice this perk. I’m going to make a post titled “ when will the nerf slippery meat and hope”.

  • @BeHasU said:

    https://forum.deadbydaylight.com/en/discussion/comment/962847#Comment_962847

    Uhm, yeah am calm, why did you say to "calm down", i wasnt agressive, didn't say ######### about you or about your post, just told you that you can already hit the killer back. Or you are that bad as a survivor that you still cant escape with all of these possibilities to stun and slow down the killer. One more "stun the killer" ability and everygame will be a 4man escape with a 100% depip for the killer. I guess you are a newbie to this game if you didn't think about this before you write this post

    Whoa. You seem riled up buddy. You doing okay? Are you experiencing hardships?

  • @Boss said:

    If you want me to quit Killer in a heartbeat, then sure.

    But seriously, i've played Friday The 13th at someone else's place and it's just terrible.

    My opinion btw.

    It is now. It was my first ps4 game back when game came out and was so much fun. I actually met my buddies I play dbd with on f13. Then they had lawsuit and devs made bad choices so it’s basically dead in water now.

  • @underlord99 said:

    when playing killer, what thing makes you want to cry inside ? Mine would have to be survivors destroying my ruin in the first 20 seconds of the game before I even see anyone

    Oh I’ve got a few. My ruin getting destroyed before I can even get near it. The survivors teabagging me at the exit if I had a bad match. Seeing Neas in my lobby with toolboxes. These are a few of my least favorite things.

  • @BloodMoneyMerc said:

    So I'm currently a rank 10 killer. Every match I get is against red & purple rank survivors. While I try to just face these survivors as best as I can I generally get looped like crazy and can never get a legitimate win. The gens are all done so fast that I have no control on if I can win the game or not. I have maybe seen 5 actual green rank survivors in the past week or so, but they are usually paired with reds or purples as well. It is getting out of hand and I'm starting to not want to play killer when I get destroyed almost every game. I go against mostly SWF groups that are good at keeping gens being done. If this isn't proof enough of how easy survivors have it to rank up and just win the game in general than idk what is.

    P.S. I'm a rank 1 survivor, and I do it solo (no SWF). So I know how easy survivors have it.

    Matchmaking is effed at moment. I’m a survivor main but started killer a bit ago to see what it was like. In a week, casually playing I got to rank 13 killer from 20. That being said I’ve been matching with 7-8 ranks since I started, but it sort of helped me learn faster I guess. Either way, matchmaking’s not working at all.

  • She’s the type of killer you can’t just pick up and be great at, like billy or the stupid trapper. She takes skill, practice, and patience. I’ve seen rank 1 nurse mains who have hours and hours of playtime, and they can get a 4K in minutes, even after nerf.


    id love to put in that time and be great at her, but I probs never will. Seems like a grind.

  • Oh you must be new.

  • @Souless said:

    Especialy if u think about starting playing, dont play killer game if fully balanced on side of surviivors and ppl openly admit it.

    And thats how will look most of ur games if u go a bit higher in ranks. Not fun.

    https://imgur.com/ngdCX2l

    Killer is so easy when your rank 20-15, it’s stupid. I was getting 4K games after like 3 matches. On survivor I’m rank 5 and still die over half my games. The new survivor grind is way harder than learning killer. Killers don’t have to really stress out until rank 10 or so, depending on who they match with.

  • @Tisfine said:

    https://forum.deadbydaylight.com/en/discussion/comment/963458#Comment_963458

    Wow they're removing exhaustion add on? Lmfao I'm a survivor main and that's a big yikes. Those killer are either garbage enough already or has a high skill cap. Exhaustion is the only thing that makes them have some threat except ultra rare add ons of course

    No they aren’t nerfing any exhaustion perks outside balance landing.

  • @chase131119 said:

    https://forum.deadbydaylight.com/en/discussion/comment/963638#Comment_963638

    I play on PS4 and never noticed... legacy isn't on PS4 (sadly). I'd dodge too if I saw keys/too many toolboxes. Don't feel like playing a game where I know I'll be screwed out of it.

    I try not to dodge. I do get anxious when I see multiple Nea players as I play hag and they all have urban evasion. Phew

  • @immortalls96 said:

    https://forum.deadbydaylight.com/en/discussion/comment/963636#Comment_963636

    Hag is easily high to low top tier...and even then she has certain issues that can be heavily exploited..

    Okay. You made a post and I responded. I get you don’t agree with my stance but I’m not going to argue with you over this #########. Wait a while, I’m sure someone will come along who whole heartedly agrees with everything you said. Bye

  • We could on ps4 for a bit. They stayed above the players head in lobby. They also dodge if they see keys, legacy cosmetics, or too many tool boxes.

  • I dunno man. I never have much trouble playing killer and I main hag, who is said to be very low tier. I have certain games that are more challenging but I adapt and try new things.

  • @Slaughterhouse3 said:

    @Almo plus I think the devs should see the colorful language being used here. Know there is not much they can do without in game reports but ugh...just hate seeing this :/

    I agree. I don’t know why me saying players I don’t know dcing, in my experience, resulted in people dropping racial slurs. I didn’t say I dc, I said the other players were. It’s just what I’ve seen but apparently I wasn’t clear enough.

  • @Slaughterhouse3 said:

    https://forum.deadbydaylight.com/en/discussion/comment/963519#Comment_963519

    No excuse. I had a game where the survivors dominated me yesterday and I did not d/c.

    By the way, I didn’t say I dc. I said my teammates did. I was playing solo.

  • @Slaughterhouse3 said:

    https://forum.deadbydaylight.com/en/discussion/comment/963519#Comment_963519

    No excuse. I had a game where the survivors dominated me yesterday and I did not d/c.

    99% of games I play where it’s an Oni, at least two players dc within first few minutes. It’s making people not bother playing oni.

  • @immortalls96 said:

    The devs tend to deflect any time I try to get a straightforward answer on this..bu I fail to see why stacking gen boosting perks and items in their eyes is ok..yet all killer forms of debuffs are made strictly abhorently weak because of the survivor experiance..what about killers? Why does an addonless brown toolbox have the same power as a killer perk with a steep prerequisite? Why can not one but two survivor perk render antiheal builds meaningless ?..why do survivors have perks to increase their already rapid vault speeds ?

    Why is it ok on one side of the isle but not the other..? Killers stacking any harmful effects is made weak while survivors stacking benefits is extremely strong...It should be considered the same for both parties..anything less creates massive imbalance among perks and addons which is painfully present in the games current state..Yet the devs only consider it an issue if killers find strong options..why is that? Is there any way to actually get a straight forward answer here ?

    I play both and I think there are strong perks for each side. Killers have hex ruin, albeit spawn locations need a rework. They also have thanatophobia, noed, Moris, and many more. It’s about finding the best build for your killer and play style.

    Plus killer is faster so giving survivors a 3 second speed boost is hardly a game changer, especially with killer lunge speed. Toolboxes can be annoying but you could run Franklins and knock them out if survivors hands. There are options.

  • @JacksonWise said:

    It's really hard to enjoy the new map when you can hardly see in front of you. It's too dark for survivor and killer. I play on PS4 so I can't make adjustments like people on PC can. Anyone else having this issue with the new map?

    Oh but you can adjust. Turn the brightness on your tv up in the TVs menu. I did this just because of that map. Worked like a charm.

  • @Rivyn said:

    I know the devs mentioned that it was a bug, but they changed Mad Grit due to a bug, and the community enjoyed it. So, what about the ranks?

    Killers dodged if they saw ranks that were too good and survivors dodged if placed out of their rank level. Lots of dodging.

  • @LOA said:

    It won't help 100%, but it will help some.

    Of course, there could be a financial reason not to harp on toxicity when being the most toxic game of all is part of your appeal.

    Nah. The Devs love us.

    Surely.

    ;)

    We don’t have it on console and I set my messages to friends only due to messages from people. People hate losing and get mad salty.

  • There’s an unspoken rule that all bubbas camp and then tunnel off hook. Usually you only see this with killers rank 16-20, but the bubba mains keep at it into red ranks. I don’t know what it is, but it never fails.

  • @LOA said:

    Saw a load of Claude's on the other side of it though. Most likely it is just going to be the same. Get ready for tons of Wraiths and Dwight's until April.

    Is that what’s coming next? Sigh

  • @GHOSTfaceP3 said:

    I play survivor and killer about 50/50 but with the double bp I’m playing killer 100% and some games just drain me there so stressful especially when your going up against swf with all toolbox’s I try to dodge those games tho I’m rank 4 survivor and rank 1 killer

    I can do 3-4 killer games before I need a break. It is stressful but fun, but you will burn out faster.

  • That’s oni. Everyone dcs when they see it’s an oni because he honestly sucks to go against. People say he’s garbage now after nerf but I’m seeing him over perform in games where everyone doesn’t dc.

  • It’s down to bad games. If you’re playing and having a crap time, it eventually wears you down. I’ve had it happen but I always feel bad rage quitting.

  • @batmanscar said:

    its funny how every time I make a pole anyone without a job or who does not play any other games replies I'd like some people who do not have endless amount of time to play this game to also vote thanks

    I work full time as a social worker with over 30 clients. I also hit the gym on the regular, love working on cars, and am social with friends. I still have played this game when I have free time to unlock some decent perks.

    You sound lazy and entitled. You have resorted to personal attacks because people do not agree with your warped ideas in how this game should be run. If I were you, I’d rethink my communication methods and check my attitude. If you want an easy game that hands you everything, try something else.

  • As survivor I hate it, and as killed it’s a nice insurance plan. I think it’s smart to do totems to avoid it but so many survivors just don’t.

  • Biased post is biased. If they suddenly unlocked everything people who put in time to get a decent character build would rage. It would be very unfair and make new killers way too op.

  • @BeHasU said:

    You already can Blind the killer with a flashlight, fireworks, stun with head on, with a pallet, DS the killer, isnt these enough for you?

    I’m not asking because I think it should be brought in. It was a convo I had with some buddies so I made a poll. Calm the F down.

  • @ABannedCat said:

    Bugfixes, bugfixes, bugfixes. The game is a mess right now.

    What bugs are you running into? Outside long lobby times and idiots dcing, I never see bugs.

  • @kreeper124 said:

    The only DbD player I watch is ohmwrecker. Not because he's particularly amazing at the game (though he's much better than me) he's entertaining to me and his videos are usually chill

    Panda and ohm are reason I play dbd. I love ohm!!!

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