powerbats
powerbats
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@The_Crusader said:
https://forum.deadbydaylight.com/en/discussion/comment/365714#Comment_365714
Because some of the buff suggestions are crazy
That's true for the minority on both sides but the moment you call them out you're a fanboy or x main who knows nothing.
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I think they realized what a disaster it'd be with Legion as currently is and the new killers and perks would make it basically a Legion/Nurse/Billy/Spirit only game.
Also if this went live and then they added in secondary objectives like gas/parts they'd have to nerf it back down which means rewriting everything again.
Hopefully that means that the Legion changes will hit the PTB in the next few weeks along with possibly the Freddy rework and secondary objectives retry.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/357985#Comment_357985
So killers are at fault for not facing things they don't feel like they can handle, and are also at fault for taking precautions against things they don't feel like they can handle. Simultaneously, survivors are completely justified in DCing against things they don't feel like they can handle.
No double standard here, no sir.
There's a huge difference in dcing against a moonwalk exploiting Legion and versing a group comp you may not like. The former has absolutely no counter and the latter actually has things you can do to counter.
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That's what the report system is for to remove said idiots from the community, if they ahve to insult you they've already lost.
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@Master said:
There is no other way sadly.
Slugging is the only thing you can do (or kill them all before 2 gens lul)
Sure there is, you see killers get 4k without slugging because gasp they actually know how to best play their chosen killer. Git Gud=profit problem solved and remember the average is 2 kills and don't forget the following.
You're not entitled to that 4k not unlike all 4 survivors aren't entitled to escape, if you want it earn it. Try different killers and find one that suits you best, then learn them and dominate.
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@Master said:
Dont show the ranks, thats a bad idea. In fact this was possible earlier, but got removed then.
A SWF should simply verse a killer of the same rank as the highest member within the SWF.
This would be an easy solution, brutal for the lowbie but they'd learn quickly or another idea is.
Make it so that the highest rank is limited on perks and items/addons the bigger the gap between them and the lowest ranked survivor.
For instance a rank 1-5 playing with a rank 20 in their party would be limited to 1 perk only and no items. For each 5 level of difference it gives 1 more perk and an item and so on and combined with the above.
it could be tweaked some so it doesn't simply turn into a quick 4k for the killer but it'd be much more fair.
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The fact iseach survivor has 4 perks, not magically 16 despite the illusions killers want to use as an excuse for their own bad gameplay. You could have 5 perk slots and yet you'd complain you still needed more perk slots.
It's funny because most often the same people always use the same 16 perks bs yet at the same time claim every group is a man swf swat team. Oh and they all run DS/DH/AD/(insert w/e FOTM perks being used as an excuse).
So if they're all running the same perks that's 4 perks not 16 still no matter how you try and twist it.
You've obviously been place in the wrong killer lobbies, the one below is where you're supposed to be playing.
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@Master said:
And yet, survivors managed to blind me being locked in the animation both as hag and as spirit
I get blinded as spirit during pallet breaking all the time and I still suck at blinds unless the killers an absolute potato or is farming. It's all about adapting to the different killers blind spots.
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@Eveline said:
https://forum.deadbydaylight.com/en/discussion/comment/357678#Comment_357678
Same. It is ridiculous.
Slug, don't tunnel the one freshly off the hook, go for the unhooker = profit.
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@Eveline said:
https://forum.deadbydaylight.com/en/discussion/comment/357663#Comment_357663
More skilled survivor than me?
Being killer and survivor is not the same.
It depends really since most people an't loop well and most killers don't know how to path well. If you're allowing yourself to be ran around for multiple generators that means the issue is you.
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Well if you kill all 4 really quick you don't pip, gen rush you don't pip and against the new killer I safety pippd with the following.
Silver 1 bar from Gold.
Iridescent
Bronze - I got hit 1x and so did one other person, no one got hooked.
Either silver with 1 bar from Gold or gold with 1 bar from Iridescent.
Yes that was only a safety pip on the dot which is completely asinine.
You basically have to let people get hooked and then unhook and heal them full in order to pip along with lots of gens, totems, chests, sabo etc.
For killers you'll have to hook, damage gens and then let them unhooks, lots of chasing, lots of hits, more hooks etc.
So basically if the game isn't a farming simulator you're not going to pip currently and it basically destroys the game for stealth players. Since if you can't loop the killer for 5 gens you're screwed.
For killers you wanted longer games and you got what you wanted, but if the game doesn't last 10-20 minutes you get no pip.
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@Dwight_Fairfield said:
Who said you shouldn't use a mori? Who is trying to deny you the right to use one? What is the context of this thread?
There is no context other than it's their latest bait thread, just go look at their posting history.
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Yet another one, your posting history is bait threads on both sides at the same time.
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@Master said:
https://forum.deadbydaylight.com/en/discussion/comment/356727#Comment_356727
Exploits? @Mc_Harty what are you talking about?
Breaking the chase and moonwalking is a feature, not exploiting a bug.
The devs stated it wasn't an intended mechanic and if it got abused too much they'd change it hence why they're planning changes. Abusing an unintended mechanic is exploiting plain and simple and you know it.
If moonwalking wasn't unintended that'd have been part of his kit which it isn't and when it came up they said so. Bottom line if you as a Legion has to moonwalk you not only suck, but you're exploiting.
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@MhhBurgers said:
https://forum.deadbydaylight.com/en/discussion/comment/356482#Comment_356482
Bleedout takes way ######### longer than just following the survivor and hitting him again with franks.
Well what happens is they just cancel frenzy and moonwalk and the moment you stop to heal then frenzy cancel it M1 down, free hook. They made a mistake removing the Frenzy cancel keeping bar filled.
That's what really allowed it to be worse than it already was, before at least they'd have to wait awhile before re frenzying to chase you and M1.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/356527#Comment_356527
Except the guy said he plays as fairly as possible so let's not assume "ifs". Anyone who DCs just because they don't like a certain character or a certain playstyle or perk is a wussy and the game could do a whole better without them.
I'm talking about overall though and my point still stands they don't want their fun ruined yet don't care about others playing against a Legion. For a fact they don't know the persons not going to exploit or bringing the broken addons.
All they know is that it's a Legion and given the majority bring those and or exploit they decide it's not worth it.
If the Thana changes go live expect to see a huge increase in dc's especially against a Legion.
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@GrootDude said:
All these people saying legion isnโt fun donโt account for the killers fun, but yet they say we should care for theirs.
So by that same token, looping, flashlight clicking, tea bagging (it's wrong), insta heals, AD, Gen rush etc etc etc is ok then? Because you can't complain about your fun and say they can't have their's as well.
The issue with Legion is that there's absolutely no counterplay if you're moonwalk exploiting, using Frank's + either Stab Wounds Study or Cold Dirt. Throw in how they all seem to run Thana and Sloppy with the above it's 2-4k.
What the sneakiest exploiters have discovered is use the above and proxy camp with M&A and or Insidious.
With Nurse you can at least los juke her with Legion your heartbeat gives you away and even hiding in a locker doesn't save you.
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@Tzeentchling9 said:
https://forum.deadbydaylight.com/en/discussion/comment/356336#Comment_356336
Correct, but only because EW1 Myers specifies being immune to detection perks.
I've always thought that OoO and Premonition should work on EW I Myers because both are based upon that. For OoO you could make it only work if it's a Laurie or make it so that even if the killers not looking he gets notified. (Not sure how that'd work but to make it fair for killers, the new changes really screwed the perk up)
For Premonition it even says it trumps all killers stealth abilities and if you think about it Laurie always had that 6th sense when Myers was around.
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@mdg2018 said:
we are legion...for we are many...lol
Haha, I was wondering who'd post that reference 1st.
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@SovererignKing said:
The same way as when DS was nerfed the first time. Nobody will use it for a few months... then everyone will run it again soon after once they get over their initial REEEE'ing over it being nerfed.
I still won't use it unless the tunneling/camping emta becomes worse, but Unbreakable and No Mither etc might become used finally.
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@brokedownpalace said:
Spirit is great. So frustrating to play against a good one tbh ๐
Agreed, I main her and I really hate playing against good ones but those are also the most fun and challenging games. She's also for me the most fun to play as not just because she's so fast but because I'm a mind game style player and stealthy type.
I like her Trapper, Myers, Amanda for the stalk style of gameplay.
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I use dto all the time then I started saving for new cosmetics and characters and now I've got enough to buy both toons and probably some bp in shrine.
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@pemberley said:
https://forum.deadbydaylight.com/en/discussion/comment/354880#Comment_354880
No, not really. It would not be instant. But if you were in her range for 20 seconds, yeah you might be sick.
Again Distressing walk back and forth over one section of map like Gideons since it'd work like Doctors thought walls/floor/ceilings. All you'd need to do is stay in the middle and move back and forth and profit.
I also forgot throw in Whispers, Spies, her gen perk and you can basically do nothing and get everyone vomiting before they can even do anything.
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@IamFran said:
https://forum.deadbydaylight.com/en/discussion/comment/354378#Comment_354378
Why some of you still put survival rate below 50% as an argument?
There are a lot of absurd and avoidable survivor deaths due being overaltruistic or to a lesser extent looking for the hatch with the gates open. The more higher the rank is more overaltruistic the people is.
Because that's the official statistic for red ranks and don't forget NOED deaths, people killing themselves on hook because their teams getting wrecked. The killer hard camping at 5 gens so they get 1-2 kills. All the Legions out there exploiting for 3-4k and other reasons.
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@Vadim239 said:
https://forum.deadbydaylight.com/en/discussion/comment/346588#Comment_346588
well , I messed up, and after that I couldn't delete it or change the section.
You can always ask a mod to politely move this to the proper section like I know @MandyTalk is probably on and can do this.
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@Naiad said:
https://forum.deadbydaylight.com/en/discussion/comment/352764#Comment_352764
You need to watch more streamers. He definitely wasn't the only one saying Spirit or Legion was good.
There was also a lot of us on the forum that said she was going to be good but were told we didn't know what we were talking about and x streamer said she sucked.
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@SpaceCoconut I wasn't equating you with a fanboy in any way shape or form and you've got the wrong understanding of that insult then. IT's meant as an insult to someone that supports a game company.
So no you're most definitely not a fanboy and no i never called you that nor equated you with one. To me it's a childish and infantile insult used by those who frequent 4Chan and can't actually debate.
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I don't think either side should be able to see the others till the game loads for the killer and survivors can wait till end screen.
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Also don't forget when you @ someone make sure you edit out anyone you're not actually replying to.
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With dedicated servers in the near future the time comes where bhvr should start fixing survivor and killer hitboxes.
Well stated on all points and it'd be much more fair to both sides and the lower skill players as well.
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/353510#Comment_353510
When you've been "trying again" for almost 2 weeks now it gets annoying, It isn't fair that I get my achievement stolen from me for some one abusing mechanics
It took me 6 months to get it during on and off again attempts and I had the last person dc on me countless times. I think the dc should count but hey that's just me and you can still get it if they hop into a locker.
Just grab them out and drop them on the ground and press the kill button=profit.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/354744#Comment_354744
No, the argument is that the price-to-gametime ratio is so low (i.e.: the game is exceedingly cheap relative to the amount of playtime you get out of it) that it's not an issue if the skins are more expensive than average.
Agreed and would it have mattered if this was a $59.99 like Battlefront etc and they charged more and sold loot boxes?
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@Spicybarbecue said:
new ranking system (in the PTB) is going to exacerbate this problem immensely
This I don't think the people that say it's ok have fully thought through the ramifications fully. If a killer 4k's they can still only safety pip right now on the ptb.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/354714#Comment_354714
Doesn't matter, these people demand free stuff because the game has bugs, as common folk (players) we must batten down the hatches and work together to be stinger & more beggar like. /s
If you want a skin, earn it or buy it. You can even get more of the DLC through play time now, if that isn't enough then you REALLY should find something else to play, honestly.
Agreed and like all skins the older stuff will eventually come down in price or be available for shards like the current sale. The people complaining want stuff that took time and effort to make for free or almost free.
If they pay someone x amount of money over x amount of time to make something then they have to recoup that and then some. They can't sell it for less money just to please people who probably wouldn't have bought it for a reduced price anyways.
If they suddenly cave to the vocal minority that wants things for free or cheap then they might as well stop selling cosmetics and go under and stop improving the game now. Since you'll simply demand more free and cheaper stuff each time.
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@SpaceCoconut said:
https://forum.deadbydaylight.com/en/discussion/comment/354374#Comment_354374
The third sentence in the 9 month old OP says "it's not about money, it's about value" I'm sure you know the difference between the two.
He didn't directly disagree with the post and I didn't say he was wrong.
Stop being unnecessarily inflammatory.
Yet you did say that and I quote "A perfectly reasonable post showcasing how little you read (or understood) of the original post."
So you implied that because he didn't agree with the post means he didn't read it and is thus wrong.
Therefore my point still stands and I wasn't being inflammatory at all and you know it since you said exactly what I quoted. You didn't like what they said and thus claimed they didn't read or understand what was written.
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Distressing says hi and yes please to that idea, throw in a small map cough Gideons cough and she just walks back and forth through the middle.
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@thesuicidefox said:
I let them go only because if someone makes a save in your face there is a 98% chance they have Borrowed Time. I'll take the hook on the guy that saved you and use BBQ to find you.
Sometimes though I can only find the injured guy so I have to tunnel.
In the case of not finding the unhooker that's pretty understandable from a kilers standpoint and yes it sucks for the unhooked person. It especially sucks when the unhooker basically is farming WGLF stacks off you and SB's away.
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I like both since both can give you different levels of satisfaction but as a spirit main I love her. She takes skill and mind gaming is where it's all at, when you pull off that jumpscare it's priceless.
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@MhhBurgers I think with Marth is what makes him so good is he's got a complete understanding of the game in it's entirety. Now combine that with having played killer so much he can play survivor more optimally than most.
That's the point I'm trying to make when you use him as an example, he's still in the top 1% of players worldwide just because his knowledge and experience is so vast. Tru is good but he sometimes gets full of himself.
The hitbox change I agree would be nice and make killers much more even across the board. That way nurse/Billy/Spirit wouldn't be such a meta (Spirit main btw so I'm biased). I do love playing Trapper and Myers and Amanda but it's not as satisfying.
The lunar event was only included as a reference point and the only real patch was the Jan one the rest were minor. The Legion patch we won't even discuss because Legion and the new engine update.
The new Spies and surveillance updates along with the Pig changes were very welcome and I look forward to Freddy's remake. I just don't like the whole Fire and Forget missile type thing.
The new killer looks really interesting and she's got some really unique things she can do as some people I sometimes play with discovered. If people are crouching behind things you just change your aim ala Artillery ( who remembers that old game). You can down people with her empowered ability even behind los blockers.
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As a solo player I run it quite often because it's so helpful since you never know whether you're getting competent or complete boobs.
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@PhantomMask20763 said:
Oh no @powerbats not you too!!!
Oh, my, God Becky, look at her feet.
They're just so big, she looks like
One of those killer mains girlfriends.
But, ya know, who understands those killer mains?
They only talk to her, because,
She looks like a total killer, 'kay?
I mean, her feet, are just so big
I can't believe they're just so big they're out there.
I mean gross, look
She's just so, big
I like big feet and I can not lie
You other brothers can't deny
๐๐๐๐๐๐๐๐๐๐๐๐
I just had too.
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/354369#Comment_354369
That's not actually what I was getting at. I have to heavily disagree with you here, Thana plus Sloppy isn't op at all. Which most people seem to agree on. I was just concerned that it might become to annoying for some, at least when coupled with Coulrophobia. But op? No, not really. Especially not with the current gen times.
The killer is using up two of his four perk slots for that combo. With the Thana buff it's now just probably a viable build for slowing the game down. Which is definitely nothing bad, killers need all the help they can get against gen rush. There are still enough other killer perks and perk combos that are just as good.
On Nurse it might be op, sure, but that's a problem with her. I still believe she is simply op.
You're missing the point, it takes almost a minute to heal solo now with that combo and even healing another takes almost a minute. With BK it still takes upwards of 32 seconds which is why it's broken.
Quite a few killers run sloppy and thana already so it's not a big change and most Legions already run it. You're also forgetting the new gen perk which if you'd actually tested it out is brokenly op.
If the killer knows what they're doing and runs those 3 perks it's a 4k very quickly because they can just spread the damage. Go into the TPB play a kyf equip those 3 perks and then time it, you'll find it's op when taken together.
I tested it with some friends and even running BK and the healed person running Leader it was still insanely slow. There might be a bug currently though since there's no noticeable healing speed increase.
The issue is really this is the wrong way to slow down gen progression and is a substitute for secondary objectives. The perk changes will either never go live like this, they'll get tweaked.
The other option is it'll get the mage nerf bat once secondary objectives come into play since it'd be like Nurse on steroids at all time. Then killers will complain about it getting nerfed similar to how the Tinkerer II bug got exploited.
But seriously get a full kyf together and play both sides and test it and you'll see it's way too strong, I played both sides as and against the new killer.
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@MhhBurgers said:
https://forum.deadbydaylight.com/en/discussion/comment/354378#Comment_354378
LUL 1 year old? look at the date https://www.youtube.com/watch?v=rOT7aLJ3cYw nothing has changed in the last 3 months.
The game fundamentally hasn't changed, survivors can still loop easily because devs didnt fix the hitboxes (and probably never will)
You cannot stop all 5 gens from being popped if the survivors really play only to escape and to not have fun unless you play Nurse/Billy, that's just a simple fact. You don't have enough time.
So you didn't link the same year old video big deal and good grief stop lying that nothing's changed. I guess that last patch changes have never happened or did you conveniently ignore that again because it shoots your argument down again.
Using a top 1% pro player as a reference point just shows that yet again you have no real argument.
So let's see here since the Dec 18, 2018 patch
2 bug fix patches with some help for both sides.
Lunar Event patch to help killers.
Red rank survival is below 50%
Patch 2.50 on Jan 22, 2019
https://deadbydaylight.gamepedia.com/Patch_Notes_2.5.X#Patch_2.5.0Wow would you imagine that there's lots of changes in that patch that helped killers, but yep nothings changed in the last 3 months. That includes you using a pro player for your biased agenda as if that happen in every match.
Oh and I could post all the video of top tier killers dominating but then you'd just try and troll like always and say the survivor were potatoes. It can never be that the killer is good except when it suits your argument.
You'll probably go back to using the Tru perk roulette challenge videos where he plays poorly as an excuse to say survivors are op just like last time. But just like last time people will call you out for it and you'll try and defend him for playing bad.
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@MhhBurgers said:
https://forum.deadbydaylight.com/en/discussion/comment/354363#Comment_354363
Survivor is not a challenge, how you do depends almost entirely on your team which as solo is pure luck.
Sadly that's true and you can get a bunch of swat team solo players or get stuck with a bunch of rank 20 potatoes at rank 1. The kind that all rush in to hook save at the same time in front of the smiling Bubba.
I've done all 5 totems and 2+ gens and still die while the potatoes somehow manage to escape. While other times same thing yet the killer 4k's because the other 3 keep feeding the killer.
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It's also extremely hard to actually pull because it has to be perfectly timed in order for the stun to land. It was tested on the PTB and the timing has got to be perfect since the distance is exact.
This is a complaint in search of a non existent problem that might happen every once if a blue moon if someone allows it to happen.
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Damn foot fetish haters are everywhere. ๐
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/354413#Comment_354413
I don't see it as camping at that point as much as making them choose: escape, while you can, or risk more than one of you dying.
I still don't camp unless that person was toxic or the teammates were but I also don't have an issue with securing at least 1 kill. Once the gates are powered camping is perfectly acceptable and reasonable especially if it's to get at least 1 kill.
Where I always laugh is when they have 1 gen left or 2 gens left and they hard face camp because they played badly the entire game.
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Hmmn same tired old Depip level 1 yr old videos proving absolutely nothing because the games vastly different. Also you're implying that every game is a 4 man swf swat team yet survival rate is below 50% in red ranks.
Do I really need to list the massive wall of changes that's happened since that video or are you finally going to stop trolling with that video.
If you let all 5 gens pop and didn't get anyone sacrificed YOU FAILED AS A KILLER, bottom line. No if's and's or but's. When you 4k that means the survivors failed no if's and's or but's.
The fact you can still only use Marth's video from so long ago or Tru's where he goes perkless and plays horribly shows you've got no argument.
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@SpaceCoconut said:
A perfectly reasonable post showcasing how little you read (or understood) of the original post.Spiritbx said:The cosmetics are supposed to be a way to support the game. They are more donations than anything. And for donating you cool little cosmetics for it.ย ย
ย ย
As for it being too expensive, thats just your opinion, some people wont find it too expensive. Its like any market, if people buy it then its not too expensive. If no one buys it then the price will lower.ย ย
ย ย
Also, there will probably be sales once in a while where you can get skins or cells for less. If you dont want to pay as much you will have to wait for those. If you want them earlier you will have to pay the full price.A perfectly reasonable post showing that anyone that disagrees with your opinion is wrong and didn't read your post because they disagree with you.
You're like the vocal minority of killer and survivor mains on here who want their side to be op. Anyone who disagrees with them is a fanboy, doesn't understand anything, or is just plain wrong.



