powerbats
powerbats
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@VomitGromit said:
@powerbats apparently it’s much harder to pip even when you actively do ######### due to the emblem change, sooooooo you’re wrong
maybe? Idk
Actually I'm not, if the killer camps no one pips at all because the killer has to get multiple hooks and damage gens, get hits/chases. The survivors have to get unhooks and heals in order to pip along with getting chased.
If the killer camps there's zero chance of pipping for either side and whomever gets tunneled and camped 1st depips guaranteed.
If you actually do ######### you can pip but it's much harder the higher you climb which means you need more of everything no instant 4k killer games, no 3 min gen rushes.
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@Dwight_Confusion said:
Camping has counterplay... more than ever now.
Tunneling does too. Stop crying.
Please.
Yes gen rush, wait we don't pip because the killers a camping asshat.
Yes gen rush, wait we don't pip because the killers a tunneling camping asshat.
Yep those are definitely counterplays, screw yourself over because the killers an asshat.
If the killer camps he depips hard, if he actually stops being a lazy jerk and actually plays the game he pips and earns way more bp.
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Haunting reappearance addon means she has more time before she fully reappears so she's there but you see her phasing longer.
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@MaxiferPriest said:
https://forum.deadbydaylight.com/en/discussion/53184/remove-hatch-already
fine have the hatch but when the 2nd to last survivor dies on the hook, the last survivors aura is revealed to the killer at all times. So it's actually intense end game not ######### urban immersion in the dark and stupid things like that!
Oh good grief, you're not entitled to a free kill, go frigging find them, if they're immersed play Wraith, Play Amanda, Trapper, Freddy, Spirit etc. You want exciting then go HUNT THEM DOWN, stop whining for a free finding tool.
If you ant things for free go play Hello Kitty or play a farming simulator where you won't be challenged.
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@Blue_Diamond said:
https://forum.deadbydaylight.com/en/discussion/comment/378922#Comment_378922
Yes and SWF was NOT meant to be in the game, yet here we are.
That isn't a valid argument, intended game mechanics and game mechanics that are actually in the game are rarely kept
That's patently untrue as swf was always intended to be in the game, it just didn't make it in time for release and it's voice comms that's the issue not swf.
You want the hatch removed then you'd better be prepared to lose all detection perks/addons like BBQ/Whispers/Spies/All Seeing Eye etc.
Then get prepared for a 45+ minute game of hide and seek because no one is going to work on a gen because it's certain death. If the killers a complete idiot it can be done but any killer with half a brain will get that last person.
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@yeet said:
https://forum.deadbydaylight.com/en/discussion/comment/378900#Comment_378900
plague doesn't destroy on any map against people with half a brain because she sucks major ass lol
Bad plagues suck ass, there fixed it for you and the same is true for bad killers which seems to be a recurring theme from a lot of killers on here.
Those that learn this map and know how to play their killers well do good on it, those that don't obviously don't.
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Yet I see killers 4king quite a bit on there, it's all about map awareness and The Plague just destroys on there if played right. I've seen Trapper, Plague, Hag, Pig, Bubba all do insanely well on there so far.
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@TheBean said:
https://forum.deadbydaylight.com/en/discussion/comment/378187#Comment_378187
TBH... I didn't really care though. Like Doc said below they are in the game.
Was just pointing out that it is good practice. It is easy to let things slip.
Oh I know but some people will ignite a flame war over it and if you were here back when they last had issues there was a delay and they commented on it. There was a huge flamefest going on and @DocOctober got flamed for something not their fault.
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/378342#Comment_378342
Right. But your op also uses the logic that they are mad and DC to spite the killer and lower his point gain.
A thought that doesnt cross my mind as a survivor.
Is it something that you have go through your head or you do yourself?
Usually a DC is a ragequit, not to deny bp out of spite. Which is why giving more bp for a DC wouldnt do much to prevent DC. It would give the killer more, yes; but it wouldnt end the issue itself. DCs would still happen.
This and this would also just encourage kilres to camp someone on ground so they'll dc sooner.
It should be more than the 625 but not more than the sacrifice.
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@The_Crusader said:
https://forum.deadbydaylight.com/en/discussion/comment/377825#Comment_377825
Anecdotal evidence but I've seen almost non-stop Plagues recently. Far more than I saw Legion, Spirit, and especially Clown in their early days.
Whent eh dlc hit my games were hard camping and tunneling Doctor, same, Plague, Myers campers, Billy, Legion camper/tunnelers aka mr/s exploit, Plague, Pig, Trapper, Billy's, Nurse, a bunch of Legions and very few Plagues.
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@KillermainBTWm8 said:
"all the crybabies seem to be killer mains" Hmm this post makes you seem kinda hypocritical.
While true there seems to be a higher % of killer main crybabies on this forum Steam forums and or Reddit is probably the reverse.
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@TheBean said:
https://forum.deadbydaylight.com/en/discussion/comment/378129#Comment_378129
It is just about good practice... Like how Developers should document their work, but don't.
Cause it was important enough to increase the version number.
Well you do realize that they're probably catching up on other things like answering the massive influx of support tickets right now. They'll put it up on the forums hopefully soon but Reddit and Twitter have gotten the post.
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When so many killers are toxic jerks what do you expect, you might be a fair killer but the survivors don't know that. The same is true for killers being toxic because they think the survivors will be.
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If you're quitting because they give you an estimated wait time then this isn't the game for you. Also using the every game is toxic swef ######### would suggest you're the toxic one since not every game is toxic swfs.
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@CronaWins said:
https://forum.deadbydaylight.com/en/discussion/comment/377167#Comment_377167
The problem isn't that they break something, it's that they don't bother fixing it after the fact. We get cosmetics instead of fixes.
It's been close to a year and they have finally fixed an issue with with darken trap addons for Trapper. Are you telling me that it took 9 months of coding to fix that issue?
You do realize that the VFX people aren't game coders so they can no more fix bugs then the coders can do cosmetics.
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@Eveline said:
https://forum.deadbydaylight.com/en/discussion/comment/366504#Comment_366504
Idc anymore. He showed his true colors. I am done with arguing with him. I will just ignore him even when he reply to my posts without any reason.
@Eveline said:
You never bash survivors.
Gee it's almost as if you got exposed for lying and being a troll and now can only do more of the same. I mean it's not like my response didn't post 2 examples of me bashing survivor in this very thread on the same page.
The only one that showed their true colors here is you, you got caught trying to troll and instead of accepting it decided to double down.
But go ahead and keep denying what the truth is and that the facts are staring you in the face when you read the forum.
It won't change the fact that the only troll and person showing their true colors here is you, the rest of the forum knows i bash and defend both sides.
Perhaps if you'd bother to actually go look where I even posted 2 examples both after you posted and before you responded you'd not look so foolish.
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@GrootDude said:
He is saying that certain killer mains are targeting adrenaline as the perk that needs nerfed.
IMO it can be OP in the right hands.
This they're going down the line of survivor perks everytime survivors adapt after nerfs they whine for the next nerf. After they nerf AD they choose something else which will be insta heals which are already going to get nerfed.
Then they'll have to come up with the next excuse for why they do bad and eventually once the games balanced they'll have nothing left to blame. Then it'll be well survivors should just spawn on the hook so I can get my entitled 4k.
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@BBQnDemogorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/368197#Comment_368197
Interesting way to dodge all discussion. Just say its 1 jealous guy despite many of us here agreeing its wrong. Brilliant.
@powerbats are you just going to ignore all of us supporting the OP? Or are we all jealous or something now not just him?
Are you going to ignore what was said or keep supporting a troll, given your response it's obvious the latter.
Now time for facts and logic.
You only see the matches they stream, you don't see all the matches they don't stream where they don't dc.
Since you don't see all the matches played you can't say they dc too much and deserve a ban.
This person has been spamming Reddit, DBD Forums, Twitter, Steam forums and certain particular streamers channels.
They've been repeatedly banned every time yet keep posting the same utter bs on new accounts.
They went from naming a particular streamer to now just saying Fog Whisperers.
They didn't get FW and so went off on BHVR and the certain streamers.
They're favorite streamers didn't get in the 1st round which is when this all started.
Their favorite streamers didn't get in during the 2nd round and nor will they ever because they got banned for posting exploits/hacking.
All of you supporting the troll op is a tiny minority and you're just eating up the troll nonsense they're spouting.
If you don't like the people selected, you don't have watch them plain and simple and let those that enjoy them enjoy them.
BHVR has already talked about this and they won't keep responding to troll bs that some troll jerk wants to keep spouting to stir up drama.
They won't keep responding to someone that can fool people on the forums because they can't see they're being used.
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@Wolf74 said:
The main issue is GEN TAPPING.
Run by clicks should not stop regression.
At least 2 seconds repair so that they can't do it mid chase would already help a lot.
3-4 seconds would be better. Maybe 5 would be already to much.
Gen tapping by itself as in Ruin skill checks isn't an issue but I agree that tapping to stop regression should be 2 seconds channel.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/368118#Comment_368118
You don't know that. And let's not forget, killers usually play for kills, not pips (cue everyone who doesn't play for kills).
Well the same is true for survivors sometimes, as @Gorgonia said they don't care about surviving but play for pips. As a killer I play for kills and pips and bp of course but I also will just go farm some games.
From playing both sides i understand the frustration both sides feel and so I play accordingly. I don't get any satisfaction out of destroying a bunch of potatoes and 4king instantly. If it's a bunch of complete noobs I'll play with them so they can learn how to play better.
Afterwards I'll give them pointers on how to play better and if it's a baby killer i'll try and help them as well. I've made friends that way and even did kyf with some to show them some tricks with killers.
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I do it quite often if the killers having a bad trial and isn't a jerk I'll give them the hook and sacrifice. Sometimes they won't let me offer myself up and other times they will.
I had a game against a Bubba who was obviously new so I let him sacrifice me and he thanked me post game because he'd just bought the dlc for that match.
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This thread will get closed for the same reason all your other threads got closed, you didn't get Fog Whisperer or your favorite streamer didn't. So you continue with the dc spam nonsense trying to stir things up.
This is what your 5th or 6th banned account and for those wondering the account creation was this am after the other smurfs got banned.
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Nea
Nea
Nea
With Laurie a close 2nd.
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I'm getting it on 50 ms lobbies though and i'm usually 5-7 steps past the window and it's here take this phantom hit.
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@JoannaVO said:
What is this topic turning into? People not being able to deal with the fact that someone who owns a succesful YouTube channel made a video of him playing with his feet...?
When you thought discussions couldn't drop even lower...
There's actually a guy that played Xbox with his feet and destroyed people while playing Halo. He got tired of having to get up to cook so he learned to play with his feet and was one of the best around.
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@The_Crusader said:
From what I've experienced personally its only the most toxic survivors who instantly dc against Legion. Your typical noob3/ochido wannabes.
Guess they don't like killers they can't safely tbag from the other side of a pallet.
No it's everyday regular players that dc from exploiting Legions and or those using Frank+Stab Wound/Cold Dirt and have zero counterplay.
If the Legion isn't exploiting people tend to not dc but most Legions can't play without exploiting.
I mean even at the height of the dc craze against Freddy it was never this bad because there was actually counterplay. Against an Omega blink Nurse even though there's not much there's some counterplay.
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I'm not sure what's been more annoying these last few days, the hard camping tunneling killers at 5 gens left. The lag switchers and stream snipers that're so bad they have to do both.
Then there's the teammates that'll drag the aging lunatic with the very large chainsaw into the group to lose the aggro. The teammates that bring a Freddy into the entire group doing that last gen.
The ones that'll have the killer 2 steps behind them and unhook you and let you get rehooked then run back in and unhook you again.
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You and me both still stuck at 0/25 even when I do it correctly I still can't get any credit so I stopped playing them entirely until Legion gets fixed.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/367414#Comment_367414
On the DBD wiki, it does not show any changes to the BP with the upcoming 2.6.0 changes, so if there is something in-game indicating this change, I would not know.
https://forum.deadbydaylight.com/en/discussion/comment/367416#Comment_367416
The idea isn't necessarily to tunnel them so much as just keep tabs on where they are headed. You can use your judgement to decide if maybe they're close enough to timing out that you can harass them and ensure the RBT kill or if you think they are due to get the trap off on the box they are going to and ambush them from there (ambush them as in cut them off, not ambush as in actually use the Pig's crouch attack).
@DocOctober Probably won't change anything until they know it's something official since the last time they got flamed for it.
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@fcc2014 said:
https://forum.deadbydaylight.com/en/discussion/comment/366313#Comment_366313
@powerbats I'm curious to see what happens with the ds change when it goes live for this very reason. Sometimes it is be-careful what you wish for.
They keep placing the blame everywhere else then where it belongs and it'll be no different this time. The good players on both sides will adapt and the same people that refuse to change will keep making excuses and play the blame game.
I might start running DS and Unbreakable/AD etc if killers just go full slug.
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I'ts happened to me on Spirit but it's my mouse doing it since it affects me trying to heal i've got to move my finger up.
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@Eveline said:
And who is the one always talking bad about one side and praising the other side.
Hint:Not me
At least I play both roles and not supporting one side only all the time. You are biased not me. I liked you before but I was wrong.
Don't you get tired of spouting nonsense especially when you've already been shown proof I play both sides. Oh and let's not forget all the threads where i both praise and bash both sides when they deserve it.
Now it's funny you say that because in this very thread there's 2 posts of mine above yours where i call out BOTH sides.
Well would you look at that a rank 1 Spirit and I could post my survivor side as well but you get the point your troll post fell flat on it's face again.
I could post more of where I've called out and or praised both sides and where you've commented right after me.
But people can already see who's the troll and who's not.
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I've always thought that if you blow up the gen your fingers go numb for x seconds and you can't perform any actions including healing during the seconds. You'd also suffer from a hearing loss or reduced hearing range.
You'd be much more careful about being greedy going for those great skill checks etc.
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@ClogWench said:
https://forum.deadbydaylight.com/en/discussion/comment/365845#Comment_365845
@powerbats you know borrowed time got buffed recently yeah? The nerf it got before that just turned it from "no counter, free rescue once" to just an anti tunneling perk with unlimited uses. And the Legion update further buffed it. Sorry you can't handle your crutch perks getting rebalanced.
Ah yes the insults that have no basis in reality, you know that BT is basically Deep Wound and you can exploit it just as killers are currently doing.
Also I don't run BT and have never run Ds except for 6x to try it out and the 4x or so for the Adept.
Sorry you can't handle actual facts and instead have to go the usual troll insult route when you can't debate.
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/366203#Comment_366203
It's harsh because the game is severely unbalanced. The survivors don't need faster healing. They need to be forced to heal with it still being slow to give the killers more time. It's already quite clear in the game that there is an imbalance between the time each side is given to complete their objectives. This is where the term "gen rush" is coming from. Not because survivors are doing their objectives, but because of how fast they are capable of doing them. This slows that down.
Yet the good killers did much better back when survivors would actually take the time to heal while the bad killers whined about it. So now the good killers have adapted while the bad killers have just found something new to whine about.
You got the healing nerf you all wanted and now are whining about it because survivors have adapted and have run the risk of being injured. If you as the killer don't punish them for it then that's your fault, not the survivors or the games.
Oh and Legion says hi again on why the survivors don't bother healing since there's not point.
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@Eveline said:
Maybe you play at rank 20 since you got offended by it.
If you're referring to me you must be really desperate since I've hit rank 1 on both sides several times and now don't really care.
Oh and of the 2 of us who's been constantly whining on the forums for the last several months and posting troll bait threads?
Hint it's not me.
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@PiiFree said:
https://forum.deadbydaylight.com/en/discussion/comment/365964#Comment_365964
You have to look at it from the Killers perspective aswell. How long does it take to injure all 4 Survivors? Certainly more than 1 minute on average.
Then you have to consider: 4 hits to have every Survivor injured. How good is that compared to 4 hits on the same Survivor? I can kill a Survivor with 4 hits if I tunnel them. The result is a 3v1 and I don't even need a perk for that result.
Killers need rewards for switching targets, otherwise there is absolutely no point in doing so. Nerfing the only perk that does that is absolute nonsense.
It would've been injured or hooked survivors which isn't as hard as you say given most swfs are potatoes. Also Legion says hi and would've led to 100% dc rate and for those saying ban them all guess what.
YOU'D HAVE NO LOBBIES.
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I was playing Spirit I 3k'd without camping/tunneling anyone 3 man swf 3 purple flashlights with best addons and BT/DS. I killed them all 1 3 hook and 2 2 hooks and then gave the 4th the hatch.
I was told I was being reported for not killing the last person and because I was a bad killer for killing them and not him.
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@Naiad said:
They said they were reverting it for this patch not leaving it and never looking at it again. From the Q&A it looks like they want to take a look at healing and Thana together.
HORVATH - GAME DESIGNER | ANSWER
We have reverted the Thanataphobia buff for this patch and we will be looking to update the different healing components together in addition to Thanataphobia in a future patch.
They also answered another question that shows they want to look at healing items.
HORVATH - GAME DESIGNER | ANSWER
We are thinking of changing the insta-heals in our game into heals over time instead. This means that instead of instantly being healed a health state, you will initiate the heal and it will take several seconds before you are fully healed. Imagine the opposite of Deep wounds, if you are hit before the heal over time finishes, you will be considered injured, and knocked down into the dying state.
Not everything will always make it in from the patch, or be the same as the ptb. That's the reason for a ptb. Look at the changes they tried for DS before finally deciding on this one. And the hatch change they tried before not putting it through and wanting to keep looking at it. Sometimes things take time, doesn't mean the perk will remain like it currently is.
Which is something I suggested a ways back which was a time based heal ie you had to channel it in order to use the item.
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I actually remember that game lol.
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@Eveline said:
https://forum.deadbydaylight.com/en/discussion/comment/365965#Comment_365965
Survivors think Bubba is op lol. "I always get 4k with LF at rank 20". So it means it is easy.
Yet people can 4k regularly with those killers in red ranks because gasp they know how to play them. I believe it was Monto or Hybrid Panda that 4k'd in 100 straight games.
So now the truth comes out you play at rank 20 well that explains everything then.
It was either @SenzuDuck or Vietfox that took Perkless yes that's PERKLESS FREDDY to rank 1 and did quite well along the way.
There's Freddy and bubba mains here that regularly 4k because gasp they know how to play.
The biggest difference between them and the rest of you complainers is they actually put in the effort to improve. They also don't spend most of their time whining on the forums instead of actually improving.
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Wait did someone mention exploiting like killers moonwalking for Deep Wounds and Borrowed Time?
Looping isn't exploiting, moonwalking to avoid an ingame mechanic is and if you're so bad you let someone loop you for 5 gens you should look in the mirror for your problem.
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@master I've been doing other things so haven't had chance to check through the 100 or so video's I've got but today I'm going to be reviewing some to clear disc space.
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@Raptorrotas said:
Wow thanatophobia at full power and sloppy butcher might become a counter selfcare?
What should survivors do? Medikits, instantheals, getting healed ny teammates although that will stop that teammate from rushing gens. Naahhh better nerf thanatophobia.
Dunno how i mentioned it already but stop assuming that thanatophobia is always at full power. Most of that slow healing comes from selfcare anyways.
Yes bring that medkit i'm sure killers won't just bring Franklin's and remove it from your use, they also won't ever run Nurses.
It's almost as if logic clearly didn't already say killers do that to survivors thus making your suggestion completely invalidated.
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@Wolf74 said:
I encountered that "meta" only once so far.
At the end of the match they all stopped healing and just rushed the last gen like crazy and tanked hits for each other and when the last gen popped POOF all healed and running.
I admit that it was pretty annoying, but I wouldnt call it "meta".
I never run Adrenaline although I probably should but I play a lot of solo and since I'm not a great looperIi tend to die earlier. I do run BK from time to time on different characters and SC is nice because some of your fellow survivors are more of a threat than the killer is.
I'd rather spend a minute healing in some far off place on the map while the potatoes/loopers play with the killer. The alternative is risk having some boob run the killer right to me and the person healing me.
I rarely see 3 other people running the meta as it were and even when I swf they run different perks to fit their play style. some go for gen jockey, some like to do chest fiend stuff.
NOED and Adrenaline both have counter and both require certain conditions to be met and both sides can remove from the other.
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@Chi said:
Did we face the same killer?
This hillbilly did the exact same thing as this Leatherface did, and kept smacking me lol.
https://us.v-cdn.net/6030815/uploads/561/MIEQ8X86NMBN.png
I honestly don't know why killers play like this either.
But I have hope that the devs will punish this behaviour sooner or later. If I am to believe Morf_UK, amazing things are on the way for DBD. I hope this falls under that. ^^
Yeah there's a few killers that do it to me all the time and I'm a horrible looper, I prefer mind games and evading them. Which seems to piss them off even more and several have told me so.
Some have actually complimented me on being so stealthy and out thinking them but those are rare. Most don't like you if you loop and then if you don't loop dislike you even more.
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@NoShinyPony said:
@Mc_Harty It's a joke mate. I don't think Adrenaline rewards bad survs and I don't think NOED rewards bad killers.
Off-topic: Please @ tag people if you want to let them know that you replied to them. Quotes don't give notifications anymore.
^This, and certain killers mains got what they wanted and now it's bitten them hard in the ass. Now to use some of the same logic these same killer mains use for NOED when they say cleanse the totems.
Adrenaline can be removed by KILLING THE SURVIVOR, imagine that by doing your objective you remove adrenaline from the game for that survivor. Dead survivor = no Adrenaline once all 5 gens are done.
It's also affected by the exhaustion nerf so they can't just SB/DH after it activates which means if you do your objective you don't have to worry about that on those you kill.
@NoShinyPony This isn't directed at you since you're not one of those killer mains.
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@HeroLives said:
https://forum.deadbydaylight.com/en/discussion/comment/365714#Comment_365714
Literally the truest thing I’ve read on the forum to date, what’s fun for survivor is miserable for killer. What’s fun for killer is miserable for survivors. It be like that.
That's true to a point but I can die in a match and still have fun and so can the killer it's the definition of fun where it diverges. Just look at some of the entitled extremists on here if they don't 4k as a killer it's not fun.
If that survivor doesn't escape 100% of the time it's not fun, notice how it's always the same whiny entitled few every time.
Most people playing can die or only kill 2 and still have fun or not get any sacs but lots of fun chasing/getting chased etc.
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@Master said:
Just get used to ds not being a crutch anymor, maybe take sth else like BT or adrenaline
Yes because certain whiny killer mains on here and Steam forums haven't being complaining about BT (got nerfed). Adrenaline late game perk can be removed by killing the survivor.
Insert whiny entitled rant about x perk they lose to here, each time something gets nerfed they simply move onto the next thing to complain about. That's not to say DS didn't need a nerf it did but to say move onto another perk misses the point.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/364665#Comment_364665
Despite the survivor propaganda, most people on this forum play both sides.
That would be both sides minority extremists propaganda actually where they say the side they disagree with doesn't know anything.
