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  • Does anybody knows what the next BP Event is? Or have a roadmap for this year with the events like hollow blight. Double BP Inc. Would be nice

    If I remember right the last comment was late March or mid to late April, we might see more info soon.

  • That's actually an interesting idea and I've wondered whether survivors should be the same say David or Bill or even Jane being larger models. Now in the nads of a pro it's not that big of an issue for the most part.


    But on average for most if you're not playing say Nurse, Billy, Spirit you're going to have a really hard time.

  • @se05239 said:

    I'd love for killers to have a forfeit option, where they just say "You win" and every survivor still in the game just auto-escapes and the killer gets to go with whatever points he got.

    BUT

    This option should only become available when the doors have been opened and the survivors can escape whenever they want.

    See this is fine, say with a 2 minute timer then the killer can do it so that if there's a hooked person/noed w/e.


    What I hate is when you got the noed totem on the far side of the map, and the exit gates our far opposite of you and both are close together. Then it's a Billy or you're an instant down.

  • The circle of nonsense is hilarious from you two and I laugh so hard how he ignores how badly he got exposed for trying to troll. Then it's the typical killer main troll response I'm going to ignore you because you dared counter me with actual facts and logic.


    You both suffer from an extreme lack of using your senses, perhaps this meme will help you both.


    git gud.jpg


    Oh and op you can't run or hide or troll your way out since your own quotes expose you.

  • @Blueberry said:

    https://forum.deadbydaylight.com/en/discussion/comment/389492#Comment_389492

    Tbh this exact statement could apply to you as survivor with this post. Maybe it's not the killer that's strong but it's just you as a survivor that's bad. Just sayin, devils advocate.

    True, we did get 4 gens done but we we're all on death hook pretty much, he applied excellent map pressure the entire game. He pathed the tiles optimally, knew where you break los and mind game, when to use her ability and when not to.


    That's why we got destroyed because he played her optimally compared to others that try and just spam her ability or not use it properly.

  • @NathanExplosion said:

    It is asked since release.

    But you know...

    https://us.v-cdn.net/6030815/uploads/485/UBZEZ8PIBDNI.png

    ...would riot.

    It's almost as if selective ignorance is in play by you both since they've already nerfed he darker outfits.



    @BastardKing said:

    I am a survivor main. xD You didn't even read what was said. The problem is that she is stronger than other survivors for nothing but having darker skin and clothes. You kinda just ruined any chance of being taken seriously by not reading basic #########.


    pig meme.jpg


    @BastardKing said:

    I said that she has an advantage over OTHER SURVIVORS, dumbshit. I am upset that there are so many P3 Claudettes who have distinct advantages. But hey. Keep using that big brain of yours to project your point and ignore others, despite never once addressing the valid and stated issue at hand, which is not that I cannot find them, but that she has an advantage over other survivors.

    I swear, ######### idiots like you are why nothing ever gets better. No one wants to hear your non-sequiturs. One thing in that giant ass post of yours is even close to relevant, and everything else is just you bragging that you think you are good.


    Hmmn then what's that below where you explicitly state that you "I am just quitting when I see people do this, or tunneling them, just because we all know EXACTLY why they run Claudette."

    I didn't know you as a survivor could tunnel your fellow Claudette's or would quit just because you saw one.

    Her skin, hair, AND jacket being all dark, earthen tones makes her significantly better at stealth play, making her the only survivor who has a legit full bonus over others.


    You couldn't even keep your story straight on the same page. I mean how hard is it to actually try and keep your story straight when it's on the same page


    Oh and you just showed who can't be taken seriously on this forum and it only took you a few posts on the same page.


    You obviously want the easier game mode so you should queue up for this mode below instead.


    weenie hut.jpg


  • @ThirdSealOPplzNerf said:

    https://forum.deadbydaylight.com/en/discussion/comment/388792#Comment_388792

    How do you have fun with a killer that's bad and can be destroyed?

    Perhaps it's not the killer that's bad it's you and how you try and play her, I got destroyed last night by Zhubat playing her.

  • @BastardKing said:

    https://forum.deadbydaylight.com/en/discussion/comment/388719#Comment_388719

    All I hear is a whiny survivor. Probably one who plays Claudette. Nothing you said was relevant. Only killers need good eye sight, clearly.

    But no, the problem isn't that I cannot find her, but that she is objectively stronger than other survivors simply for her color scheme. I built up David as a survivor when I started, and now I am seeing the mistake I made, because there is a character who is objectively stronger, despite survivors only being skins. A skin should never make someone stronger. Only 3 maps are not strong advantages for her, and those three simply do not have people who have advantages. She is the only one with the skin to win advantage.

    All I see are the typical whiny excuses and insults from a killer main when they can't refute what was said


    I main killer, Spirit to be exact and I've got no issue usually finding Claudette's or Meg's or anyone else except for the occasional P3 Quentin because there's hardly any of them out there.


    How do I do it, well I use my brain, my eyes I look for moving terrain ie grass/corn etc, outlines that don't belong. I use my ears to listen for breathing or the sound of said moving terrain. I listen for crows being disturbed close to me that I know haven't been disturbed by me.


    Most of the time i find them and the ones I don't find deserved to get away and I'll usually find them later and quite often get them. You claim you started as David but then say you can't find her, so obviously you're a whiny killer main that doesn't want to get better.


    She was already nerfed as far as outfits go to make it easier because of whiny people like you, maps have been nerfed cough swamp cough. Just admit it that you want her to be given the whitewash treatment so you won't have to work hard at finding her.


    It's not like there isn't anti stealth perks or killers that make her camo useless or that good killers don't have an issue finding her. The issue is that you just don't want to improve at facing her and instead want an easier game.


    Again level her up, get her to P3 and get her to rank 1 and stay there against good killers and then when they find you constantly come here and whine she's too hard to find.


    Oh and when I do play Claudette which is rarely because all you whiny killers insta dodge even bright cosmetic ones. I play her Vigo's apprentice outfit and I can still sneak around and avoid most of you because you refuse to actually look and use your ears.


    I've got a challenge for you, get a kyf together and get Zhubat, or Marth, or any good killer out there, pick your best map and pick your best Claudette outfit. When they absolutely destroy you because they know how to play then come here and admit you're the problem.

  • She's already been nerfed and so have maps, if you can't find her get better or play her at red ranks and watch killers find you constantly. You can play Myers, Doctor, Pig, Trapper, Hag, Spirit, Nurse, Wraith etc.

  • @[Deleted User] said:

    This does bring up an annoying balance issue.

    players like to compare keys with moris. If a killer does not bring a mori into the match and cannot by pure luck be granted one mid match, why does the RNG allow survivors to find keys in chests if they do not bring one into the match?

    Because it's completely luck based rng and they have to waste a perk slot for there to even be a chance at getting it. They also usually have to waste a luck offering to better their chances.


    Mori's don't take a perk slot.

  • Rank 1 versus those ranks, yeah I have to say that's nothing to be proud of although your comeback was good.

  • @Condorloco_26 said:

    This is also not the answer for your valid concern, but I guess the only thing you can do now is not care anymore about pips, ranking and stuff. The system's busted from many angles, even if there are a lot of people defending it. But it's completely busted for killers like Trapper, for example. Chainsaw killers, M&A Myers and Huntress suffer too with some emblems.

    I guess the only ones doing well are Legions. Too bad Legion games suck for everyone else.

    Don't care for now, until it gets somehow fixed.

    Agreed, I'm just frustrated by it all and the fact killer can rage quit either during loading screen or early game and depip or double depip everyone. On killer side I'm just trying to farm and let people have fun.

  • @Wolf74 said:

    @powerbats

    "No, moonwalking is an exploit it wasn't an ability they gave him and the devs even said it wasn't intended."

    Isn't this the very same situation as "looping"?

    Aka the abuse of different sized hitboxes.

    Looping wasn't intended either and still survivor call it a "feature" now and defend it to death.

    Because looping has been embraced by the dev well over 1 year ago, but way to try and say Legions not exploiting.


  • @ToxicAddiction said:

    https://forum.deadbydaylight.com/en/discussion/comment/384937#Comment_384937

    Let’s do the math.

    DCing is against the rules.

    Legion is a playable character. By “moonwalker” you mean he used the power the game gives him.

    You broke the rules- they didn’t. Yes, you should be banned.

    Beyond arbitrary rules, you acted like a child and the game is better without those of your ilk.

    No, moonwalking is an exploit it wasn't an ability they gave him and the devs even said it wasn't intended. If the "ABUSE" got out of hand they'd address it they said which is why it's probably going to get weed whacked soon.


    So you'll see Legion stopped being played for the most part because most Legions can't get downs/kills without doing the exploit.


    The game is better without all the toxic ilk abusing said mechanic.

  • Yes people get banned for dcing the threads are all over the Reddit/Steam Forums and here before they get deleted.

  • @drunky26 said:

    You could've ran in circles in front of the killer so it counts as being chased, not staying still. You could've maxed on boldness plus 2.5 gens, 3 dull totems would easily be a pip.

    But that's not the answer, I know, there should be a mechanic where the game imidiatelly ends with everyone safe pipping except the killer in case he's afk for 1-2 minutes.

    Well I did get into terror radius but M&A so would've had to get even closer but still I can understand not pipping but a depip is not ok.


    Also even maxing boldness wouldn't have pipped me because i'd been in terror radius quite a bit while doing gens and running around trying to find them.


    If anything maxing boldness would've only been a safety pip at most.

  • @Carpemortum said:

    https://forum.deadbydaylight.com/en/discussion/comment/387442#Comment_387442

    You realize you CANT body block freddy if you're not asleep, right?

    I didn't want to say anything earlier. 😁

  • @PhantomMask20763 said:

    Keys are pretty hard to notice in game, especially when you don't know they have it. It was probably a key

    If the persons P3'd the key is P3'd as well so it's super difficult to see they've got it.

  • It's almost like Freddy can't drop the person he's carrying and play tag your it with Dream State or simply just tag them all.

  • @MhhBurgers said:

    https://forum.deadbydaylight.com/en/discussion/comment/387400#Comment_387400

    You get a ######### ton of skill checks during a 60 second skillcheck heal also the killer used 2 perks to counter a single healing perk from survivors yet that is deemed too OP rofl.

    But I am not a dev, they have the insight that we don't have. I forgot that killers have 16 perkslots compared to survivors and are easily able to fit thana slopy coulrophobia M&A and the high TR perk (Forgot it's name) on 1 build while also using ruin/bambizzle and BBQ.

    The skill checks aren't always consistent though, I've done heals and gens and either get a ton of skill checks non stop or none or 1-2.

    I've sat on a gen with Ruin up and gotten 12 skill checks and other time never gotten a single one from 0-100%.

    If there was a set min/max on skill checks then it wouldn't be such a crapshoot for Autodiadact.

  • Copyright © 2016 Behaviour / Starbreeze. All rights reserved.

    The report system does work and for speed hackers video evidence is extremely helpful and same for hacked anything.


    Now before anyone comes in and tries to troll about them not doing they do, otherwise you'd never see a single thread complaining about it.

  • Good grief will you stop with the I want my entitled 4k threads, you want that 4k GO EARN IT.

  • @PigNRun said:

    https://forum.deadbydaylight.com/en/discussion/comment/386957#Comment_386957

    I thought their income came from milking moose and selling maple syrup.

    That's their side hobby and was supposed to be a secret, someone apparently didn't get any syrup with their pancakes again.


  • @CronaWins said:

    I've noticed everyone has went back to playing viable killers 2 days after the DLC has dropped. Since then i haven't had a single Plague game.

    I'm unsure why mediocre killers have to be nerfed while you still have high tier killers that still rule the game, yet you won't touch them.

    /slowclap

    I've seen plenty of people still playing Plague and others aren't because dailies, farming BP on more decked out toons.

  • @ColgateAdvancedWhite said:

    If the punishment were severe enough, people will be forced to play

    2om3d4.jpg bait.jpg


    You're not entitled to a 4k, you're also not skilled enough to get a 4k and thus want it handed to you. This game obviously isn't for you if you think it should balanced around you getting a 4k.

  • Good grief do people not know how a modern business works anymore, you don't have people that do visual arts and have no fing clue how to code working on bugs. The same is true for coders that have no clue how to do cosmetics.


    Also how do you think they hire more people if they don't have money coming in from cosmetics? Do you think that somehow BHVR magically grows it on trees in the snow outside their office?


    Now since you're so eager and have so much know how on what they need to do you should apply and help them fix said issues. They've got tons of openings right now but keep in mind they hire both the best talent and the people that work well together.

    Visit the post for more.


  • Lobbies have been quick, the issue has been only 3 people loading in and killers going full tryhard/camping 1 of the 3 on hook. Then you also get the jerks that close the client as soon as they see a BPS and double depip everyone.


    No it isn't a visual bug either it's an actual double depip and as I was writing this my next game the killer rage quit as soon as the map loaded. Also no it wasn't Coldwind either and another depip.

  • Because you as the killer can easily smack said body blocking survivors and even if one wiggles free guess what now there's one close to the hook ready to be whacked.

  • @MhhBurgers said:

    https://forum.deadbydaylight.com/en/discussion/comment/386712#Comment_386712

    It's a proven fact that is shown by the depip squad. Yes only like 1% of survivors play like them but the depip squad still showed that fundamentally you cannot beat survivors who absolutely purely play sweaty. The new ranking system also shows this because the devs are trying to force interaction with killers through points.

    Ah yes you just can't accept the fact you're not as good as you think and so post complete nonsense yet again. Yes depip squad is a beast and yes they'll destroy pretty much anyone but given they're less than 0.1 % of the player base is like them your argument like always is meaningless.


    When you finally accept that the issue isn't swf since a 4 man competent solo will destroy you just as easily and most swf are potatoes you'll actually do well.


    At least @Caretaker is honest about it and doesn't try and fling a bunch of cow patties around and pretend it's cake.

  • @Carpemortum said:

    https://forum.deadbydaylight.com/en/discussion/comment/386009#Comment_386009

    Wow, I knew someone got banned for calling someone unintelligent apparently, but i didnt expect to see so many names. Tsulan i never agreed with, and he always claimed he didnt play but always put in info, but i wouldnt have imagined them banned lol.

    Odd since they have a language filter in place, and much more toxic rhetoric has been used lol.

    I don't know the cause but as I've said it can be a multitude of things adding up and due to the backlog might be an older post that finally caught up with them. There's a multitude of things that it could be but we don't know so guessing is kinda a throw darts at a board type thing.

  • @Volfawott said:

    https://forum.deadbydaylight.com/en/discussion/comment/385064#Comment_385064

    So what about the people who use it as a fun end game perk like monto

    I've used it as an endgame perk just to screw around with it and usually just let the survivors go if they weren't toxic. Noed is fine and only change should be no speed boost or a decaying one.

  • @johnmwarner said:

    https://forum.deadbydaylight.com/en/discussion/53557/killers-dc-ing-by-closing-down-their-app

    We’re you bullying when this happened,

    hanging out after that gates were open, go on...

    Yep elts excuse toxic jerkbag behavior by acting childish because someone was toxic in another game. Apparently acting responsibly as espoused by the old two wrongs don't make a right childhood lesson was ignored.

  • That might be a bug but you should submit it directly to support under additional player support information. The mods can take a look and make sure nothings fishy.


    https://support.deadbydaylight.com/hc/en-us/requests/new

  • @Caretaker said:

    https://forum.deadbydaylight.com/en/discussion/comment/385925#Comment_385925

    Been playing Plague Mom actually. As Legion I play legit. I didn't use my power once in a game, they still complained. How do you almost get 4k'd by a no-power Legion and still complain?

    I don't complain about a non Deep Wounds Legion though, like I said 1 M1's only but does use his power to move across the map quick. The person knows how to path since they play Nurse and other characters all the time.


    My don't play Legion=profit was intended as highly sarcastic.

  • @Caretaker said:

    https://forum.deadbydaylight.com/en/discussion/comment/385735#Comment_385735

    This can really be said for both sides for sure. The mob mentality of everyone gravitating to dismissing every argument when trying to balance the game is the biggest issue for sure. My fave is an obvious survivor main saying the 4k every game, killer is easy. I play a lot of DBD, I 100% the game. I play both sides, but I main killer. I can admit I don't 4k every game. Somehow these people cannot, and refuse to believe that bad games happen. That coordinated solos exist and will stomp you out with little to no effort.

    Yeah I had a game last year where it was early am and the survivor pool at that time of morning was the same 20-30 rank 1-2 players. We all loaded in singly over the course of 10 minutes and it was obvious we were all solo players.


    The killer was obviously a boosted Billy because it was Thompson House and he would tunnel someone endlessly. We'd get totems, gens, saves etc and it was a long game and everyone just knew what to do.


    After we all got out he said I knew I should've dodged swf toxic jerk playstyle, this despite the fact he knew we were all solo's. He played horribly, tried cheesing his chainsaw in chases constantly.


    Didn't mind game anything, respected pallets, didn't pressure gens even when he'd chase someone past a person working on a gen. He just played absolutely horribly but it was the I didn't get outplayed/played poorly it was it was your fault for playing survivor I did poorly.


    I've seen the same from survivors who when I'm hooked and they get downed it was because they just played stupidly or even when I'm on a gen say on Pale Rose. I can clearly see what's going on below and they try and drop the pallet early or don't drop it and teabag.

  • Don't play Legion=profit. 😁


    I think some of it how fast things go if you've got 2 hooked before a gen is even popped you're asking for it right now. If I figure out it's absolute potatoes I try and extend chases, I accidentally lose them after hitting them.


    I'll down them them drop them perhaps if it's super early then just randomly go to a far off spot. I want them to stay and so make it a longer game and everyone gets bp and has a more fun game.


    As a survivor if the killers just plain bad and didn't camp/tunnel I'll give them a sacrifice so they get some bp, I'm not doing it as a pity but as a here get some bp.

  • @Blue_Diamond said:

    https://forum.deadbydaylight.com/en/discussion/comment/384743#Comment_384743

    On the contrary, NOED rewards killers for protecting totems the whole game while Adrenaline rewards survivors for being chased and hooked and doing nothing, sometimes

    No, Noed rewards killers for not stopping gen progression and punishes survivors for not cleansing them. Most killers not running a hex aren't standing there guarding 1 totem just to ensure Noed activates and if they are they're bad.


    Adrenaline rewards survivors for doing their primary objective which is you guessed it powering the exit gates. The killer could tunnel 1 survivor for 5 gens and then Adrenaline activates.


    The only time it rewards a survivor for doing nothing is if they sat and hid the entire match while the killer can get rewarded for doing absolutely nothing. If the killer sits and guards 1 totem the entire match they can still insta down someone.


    The survivor gets a speed boost but isn't guaranteed an escape, especially if the killers hard camping them on the hook that Adrenaline isn't saving them.

  • @NathanExplosion said:

    @VoodooTheKiller

    And i say that's mostly because of Devs 's greed and the uterly toxic survivor community.

    This game is ruled by kids since way too much time, and peoples (especially veterans) finally got fed up en masse of all these bullshits.

    And now what ?

    https://us.v-cdn.net/6030815/uploads/417/STLNPLQGO0GK.png

    All this while completely ignoring the equally toxic killer community, yep no bias or logic here. It's not like the small minority on both sides is toxic while everyone else just wants to have fun.


  • @Blueberry said:

    https://forum.deadbydaylight.com/en/discussion/comment/384730#Comment_384730

    The only people that actually believe this nonsense are people with low hours and ones that don't play both sides at rank 1.

    Actually there's a few longtime killer mains on here who admit to dodging all swf or lobbies they think are swf. They also ask for obscene nerfs to survivors and buffs to killers and say x killer can't be played at red ranks.


    Then when someone takes say perkless/addonless Freddy to rank 1 it's well those survivors were potatoes even if in the screenshot there's a top pro streamers name. Then it's well they had an off night or you got lucky etc.


    They can never accept that a good killer beat a good swf team or good solo team because that'd mean the issue is them not the game.


    Yes killers need buffs and solo needs buffs to make it more equal so that killer buffs don't nuke solo's. But for some on here unless it's an ez 4k the game imbalanced, what they want is a farming simulator.

  • @Master said:

    https://forum.deadbydaylight.com/en/discussion/comment/385309#Comment_385309

    DC right after being downed? Yeah thats totally a crash.... 😉

    No need to lie about this, at least 90% of all DCs are intentional

    Dc after being downed isn't a crash but can happen but I was running to get under BBQ range the other night to someone that had been downed. I ran into shack got halfway through it and fell through the floor and dc'd.


    I depipped because the game thought i'd dc'd lost all my BP I'd earned as well as a pip because the game kicked me. The killer had an easy field day after that.

  • @Caretaker said:

    https://forum.deadbydaylight.com/en/discussion/comment/384802#Comment_384802

    Talk to me when I can cleanse totems to stop Adrenaline.

    Hmmmn let's see you can oh I don't know KILL THE SURVIVOR like you're supposed to do and imagine that Adrenaline can't activate. I know that's a hard to have logic basically standing there saying this is elemental my dear Watson.


    There, see now you have your very own version of cleansing totems, it's called sacrificing survivors.

  • @yeet said:

    https://forum.deadbydaylight.com/en/discussion/comment/384841#Comment_384841

    please, go play huntress or hag without placing any traps or using hatchets and show us consistent 3-4ks

    claiming that a 110 killer with no power can "3-4k most games" isn't just just a lie, it's downright delusional

    So what you're saying is that a killer that can move at 220% isn't any good and if you're getting downed by them you shouldn't play? Now who's the delusional one here, yes that's right that'd be you.


    Oh and Bloodlust says hi during chases and if perkless Freddy can 3-4k in a good killers hands it'd mean you're wrong again.

  • @Blueberry said:

    https://forum.deadbydaylight.com/en/discussion/comment/384603#Comment_384603

    That is not the DC's I am referring to. These are all exactly on their first down. Highly intentional, every game.

    Those are annoying and if it's a Legion I can understand it totally along with the hard camping/tunneling going on. The sad thing is people don't know you're probably not that type of killer.


    But given the high ratio of absolute jerks to good and fair killers I can see them dcing because getting tunneled and hard camped repeatedly will finally make them quit.


    Oh and just loaded into a game only 3 of us got in, all green ranks we get matched with a rank 3 nurse with an ebony mori for what was 4 solo players lobby. She even went so tryhard to proxy camp just out of terror radius for the hooked person.


    With people crashing as well it's bound to lead to a ton of frustration with everything else going on.

  • @KillermainBTWm8 said:

    https://forum.deadbydaylight.com/en/discussion/comment/384609#Comment_384609

    No Mithers scare me the most because A they are confident enough to basically be 1 hit for the entire game and B the gen rush potential

    I don't really worry about them unless it's the 4 shirtless Davids those you've got to bring an Ebony for.

  • @PhantomMask20763 said:

    https://forum.deadbydaylight.com/en/discussion/comment/384447#Comment_384447

    @powerbats I was basically trying to say this but I didn't want to come out as harsh in my original comment

    I try and be polite about it but there's a core group that just needs to get hear it spoken in it's purest form.

  • @deathsia said:

    https://forum.deadbydaylight.com/en/discussion/comment/384448#Comment_384448

    Well that's an exploiting piece of shet killer and that says NOTHING for those who play him legit.

    Which sadly seems to be a vast majority of the Legion player base on pc right now and I've faced over 100 different ones and perhaps 6 never exploited.

    One of those actually never uses Deep wounds ever and just M1's you down and he's an absolute beast. He never tunnels nor camps and always roams the map and still can 3-4k most games.

    But it's also enjoyable to play against them because they make it fun and not oh here let me stab you then look at the ground. I've even faced Insidious Legions camping right next to the hook or proxy ones.

  • Franks Mixtape+Stab Wounds Study/Cold Dirt and exploiting would like to have a word with you.

  • The typical wah they have a good perk wah ignore killers have good perks also routine along with wah the meta wah. Heaven forbid survivors try different perks and find good combinations to try out and have fun with.

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