not_Queen
not_Queen
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- not_Queen
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We do have an issue that prevents Auric Cells to get consumed in the store. Basically, the users that unlocked all tiers, unlocked the packs in the backend but they aren't consumed, so they do not show in the UI.
But it doesn't seem to be the case here. 😂
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@Jesya We are a long way from full crossplay support. However, when we get there, we are hoping to have better controller sensitivity and options which should make the feature more fair for console players. For some console platforms, it is even mandatory to have a opt-out option for crossplay. So don't worry 😊
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If you didn't break the rules, you don't have to stress about these reports. Body blocking to hit a target isn't an issue. If you body block and take a game hostage, you are breaking the rules. I don't know what the situation was in your game, but if you didn't break any rule, salt won't get you banned.
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Hey @Snapshot !
This is part of the interactions we are looking at on Dedicated Servers. We know that this is a problem at the moment and it doesn't work as intended.
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Free weekend back in August 2016.
I've learned to play the game when 7 blink nurse, full walking speed was a thing. Then came Machine Gun Myers. Guess why I play active stealth as a main strategy? It was a rough upbringing.
Anyways... I was looking for a main game as i was getting bored of League of Legends and my favorite MMO was dying (Wildstar) so I gave that game a go. Never looked back. And now well... I am here. ☺️
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Nurse. No blinks. Only float.
- Brutal Strength
- Enduring
- Agitation
- Monitor & Abuse
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@UberMorpth It's been pushed :(
ETA unknown for now. But we will communicate as soon as we have news.
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No update tomorrow sadly. @Dr_Loomis
We haven't shared a date yet for the Mid-chapter update but the event was announced for the 22nd so we had to announce the delay today. We ran into a few issues which forced us to delay the release of the event to the Mid-chapter release. (ETA still unannounced)
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Very unlikely.
But I'll give you the generic dev answer... can't confirm or deny.
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<<Hide>> in high grass
Drop all pallets
Attempt escape (for my defense, the game told me to!)
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You guys are making me so proud! 😊 I think everyone covered anything I would have said already.
Welcome to our forums @thefallenloser ! Enjoy your time here.
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Hey guys! Just to be sure that there is no confusion, this is what we do when we want to share Community content on our social media, we ask permission. That doesn't mean the music is getting in the game. Sorry for being a party pooper. 😑
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Thanks for the report!
We already sent that information to our team.
We might ask some users to provide us with their Cloud ID to be able to investigate the issue. (don't put it here on a public forum, we'll contact the members privately)
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https://twitter.com/DeadByBHVR/status/1176239847348101120
There is a Community Meet-Up. Right now all the tickets are gone but we are looking into it :)
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DLC and in-game purchases are treated separately
For a long time, DLC was the only way that players could buy characters. With the addition of the in-game store, we wanted to provide the option to buy characters separately instead of being locked into a full DLC.
Since the DLC is handled by 1st parties (Steam / Sony / Microsoft) and the in-game store is directly handled by Dead by Daylight, the transactions are handled separately.
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The word toxic has been used to describe any negative emotions recently. Not only in gaming, but also in different industries.
For us, toxic behavior is basically anything covered in our game rules, like @Boss mentioned, playing the game within the rules: not toxic. Obviously, some people like to bend the rules and play in the grey zone. That's why our rules are open enough to seek the intent behind the actions. Are we saying being teabagged for 10 min isn't annoying? Nope. We are just saying it is not considered toxic per say.
List of gameplay elements that we do not consider toxic behavior by themselves.
- Tunneling
- Camping
- Using a perk / certain perks
- Playing with your friends
- Emote spamming
- Teabagging
- There is more but I need to get to the point
The way Community Members communicate their frustrations is really how we can change things in the long run.
An example:
Player 1
I hate playing against NOED, I think it's too strong and I get frustrated when I lose because of it. What can I do to prevent it?
This way of communicating invites discussion but still carries the message that the member doesn't like the perk NOED (feedback noted). They have a problem, are sharing their opinion and are seeking a solution.This approach will provide a bigger sense of Community and support and will also validate the member in their opinion (because let's be real, other people don't like NOED as well).
Player 2
NOED is toxic! I hate it and the devs are **** for having it in the game.
This second version accuses other people of playing NOED and creating NOED but doesn't invite to discuss the actual problem. It only throws frustrations at others without adding any constructive thing to the debate. The consequence in the community is that people are feeling attacked by such statement, they will be in defensive mode right away. Either because they are playing the perk or because they don't agree it will result in a defensive argumentation that will bring nothing to the debate.
You can swap NOED for any annoyance players have in the game with this example. The result will always be the same.
Player 1 has more chances to:
- Find other players that agree with them - Get validation
- Find tips to lower the impact of the frustration in the long term - Get a solution
- Get their feedback heard and their message carried to the devs - Be heard
Be Player 1 and contribute to the debate in a good way. 😎
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Claudette is our official nerd. (but aren't we all nerds to some degree) :)
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Feedback noted thanks!
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I am terrible at adapting my gameplay to my opponent's gameplay level.
I am used to face good players, and I get absolutely rekt by people who are newer to the game because I cannot predict their next movement properly and I rely a lot on mindgames.
''WHY ARE THEY HERE, IT MAKES NO SENSE"
Best way to get me with nurse? Never blink.
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It's not delayed as of today.
We are concentrating on Stranger Things release right now.
EDIT: But we have some communications planned (SOON™)
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Red Moss (current)
Break pallets with a Pounce attack.
Slightly Decrease Pounce attack/Upside Down Charge: Time to charge gets faster
to
Red Moss (Hotfix)
Tremendously Increase Teleport Cooldown
Tremendously Increase Extend Undetectable Mode when coming out of Portal
This is still not 100% the final description so this is why we didn't publish it in the Hotfix notes.
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Personal experience: Without the community members I met on the game when I started playing in 2016… I wouldn't be here today. These people helped me out and took the time to teach me tricks and tactics, they made my first moments on the game a positive experience, making me come back and making me more resilient to toxicity, because I've seen that people could also be nice and inviting.
I truly think that offering help, tips or a positive end game chat is the best way for a passionate community member to impact the future of this game.
Positivity drives more positivity and invites more members to our community, these new members all bring their brand new views on our favorite game. Maybe they can remind us that we are here because we love this game.
Reinforcing good behaviour is our CM team's goal this year. This community can do such great thing when they come together. Let's not forget that.
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This is what Community is about! For people who didn't have time to participate, don't worry there will be more chances to shine in the future.
Again like everyone said, the level of dedication and quality was crazy good. You guys keep raising the bar!
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@Almo said:
https://forum.deadbydaylight.com/en/discussion/comment/683684#Comment_683684
If patience is a virtue, why does the early bird get the worm?
The early bird gets the worm but the second mouse gets the cheese
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Bug fixing has multiple phases. The main steps to fix a bug: Reproducing the bug, understanding what is causing the issue, working on a fix, testing the fix.
We know about this bug. We have gathered player cases & logs but the repro isn't consistant, which in return doesn't allow us to isolate the cause easily.
That's why it's still in the game.
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@BBQnDemogorgon Makes me think I should always use SOON™. That way there isn't confusions or expectations :P
Not today. I can confirm that.
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I can almost add... SOON™
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@Ghostingmyteammates We have to make choices when it comes to priorities. The Nurse has been left untouched for a long time and was long due for a rehaul. Leatherface will get his turn.
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We will communicate shortly about Dedicated Servers. Keep an eye on the news!
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@Aztreonam78 We do have something in our roadmap for Legion. Right now, the live design team is concentrating on the Nurse addon rehaul (among other stuff).
We are too early in the development process on the Legion changes to communicate about an ETA or even the changes themselves but be sure that when we are ready, we will communicate about it.
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You guys are having a really good and civil discussion about this subject. Keep at it! We have a lot of good feedback and concerns here. These points have been passed on to the team that is developing the feature.
When we are ready for it, we will communicate about the Rift, how it works and what it is exactly. At the moment, we are concentrating on the Stranger Things chapter as well as Dedicated Servers (and Switch release).
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@GrootDude I play nurse. I am actually a nurse main. And I do the same as you @immortalls96 , I don't play with add-ons.
Lately I have been spending less time on live and more on test builds so my live rank is very low. As a result, I don't play nurse as much (on live) because it's just too hard for the players I am facing. That's why people assume I stopped playing her. But it's not the case. ^^
I can't talk about the future changes yet but you can be sure that when they come, we'll explain our design goals behind them. 🙂
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As @TheBean stated, our only official answer about a Bloodhunt event was SOON™.
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Yesterday XBOX services went down for a while. Maybe that's what caused this issue?
We normally see this happen on PC and it's related to memory leaks. Nonetheless, I will share this with our QA team. Thank you for the report.
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The latest thing I heard a Dev say is
SOON™
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You guys are always setting me up so good for this:
SOON™
(pease don't hurt me)
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This is my time to shine!
Soon.... ™
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It's a good question. We are currently looking at reorganizing and regrouping some sub-forums together. I am curious to see what you think as well.
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Powerlifting killer?
Sign me up.
I would need to have a perk that repairs my broken knee tho 😥
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It was legit fun. And if you were missing your timing you were getting rekt anyways. It was a high risk high reward thing.
Vaccum is something different and no, I don't think that should be back. 😨
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@Ember_Hunter Only the reversal part. Not the vaccum.
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Pallet reversal. Gimmie back pls. 😔
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Do you have a order and ticket number?
I'll have someone look into it. I'll send you a DM on here so you can give me the info privately.
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This is simply a cross promotion between two games of similar genre organized by Valve. There is no announcement tied to it. That said, I am a Dying Light fan and I can say it's worth trying it out if you like coop multiplayer games, killing zombies and first person view parkour.
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Our latest Status Update was at the end of April. We just did a Dedicated Server Player Test Build last week. We are still on track for Summer 2019. If there is a delay, we will say it.
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The two judges for this contest were:
- The Dead by Daylight Art Director, Filip
- The Dead by Daylight Creative Director, Dave Richard
We received over 650 entries... there were bound to be a lot of awesome submissions in there that were not going to make it to top 2 (and it saddened us too) 😥
The winners were chosen because the designs showed attention to details, insight and creativity. Plus, the winning designs are in line with the character's backstory and lore. That was also very important to the judges.
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There is no cosmetic release planned for today. Some characters are on sale at 40% AC price in the store. Hope this clarifies it.
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They should be activated now! 😎













