megdonalds
megdonalds
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- megdonalds
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Comments
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@PiiFree said:
How dare people try to turn a good game into an even better game. You're the reason why ######### games stay #########, because you think giving negative feedback is actually negative.
You mistake useful criticism with pointless complaints for teh LULz.
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The new emblem system is horrible, yes it needed changes to make it harder but it would have been easier to just make the safety pip way more niche than it is, being only 1 or 2 emblems away from a pip.
The only horrible thing is that people always complain about anything in this forum, no matter what has been changed or not. The emblems were kinda messed up in the PTB, but the devs already tweaked them before the release and ofc it's not perfect yet. But it's definitely a good step in the right direction because ranking up always needs to be hard and challenging.
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Maybe a big amount of players got banned cuz DCing and toxic stuff which affected that decrease too, wouldn't surprise me.
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@Gorgonia said:
I have read only a few mature people in here that want the game to improve for real. The rest are but whiny kids
Nailed it.
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@Delfador said:
Well devs themselves said that it is not gonna go live. I am just so disappointed in changes.
Head on will be affected by enduring? Already difficult to pull off and very dangerous perk that makes you exhausted will be worthless? They know how to create a dead perk.
And DS? Now if you want to tunnel a person, you can equip enduring and don't give a ######### about that. Changes are great...
Wanna know what's great too? That players, especially in this forum, always complain about everything no matter what the devs implement or change. Just weird and mental.
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As long as nearly 12 year olds play this game, it won't change. And believe me, that amount is much higher than you think, also considering that they aren't even allowed to play this game at all.
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Pretty sure the emblem system in the PTB is bugged and they will fix it.
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The little slap at the end is just gold xDD
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Nobody uses No Mither anyway because it's not worth it, so who cares.
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"Fixed an issue that caused the Trapper's Logwood Dye and Tar Bottle add-ons not to darken traps from Survivor point of view."
FINALLY. Took only almost a year.
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Not_queen said at the end of the week, so soonest and most likely on thursday because there will be also a dev stream.
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A classic one, fits to 90% of my matches.
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Although im tired of this kind of threads i sadly have to agree to the most points he mentioned.
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Get to da choppa!
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Dunno why they are hiding so much atm but maybe we get some big surpise or announcement soon_tm
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DbD is one of the worst optimized games, especially regarding consoles, and they even release it for Switch which has the weakest performance of the current console gen. Pretty good job so far!
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@Eveline said:
People are obsessed with streamers like they are Gods and will defend them like their life depends on it.Exactly this. That's one of the dark sides of the internet nowadays. It creates false idols and people literally threw their brain away if they even had one.
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That overall deranking and DCing BS and some other stuff are the reasons why im currently done with this game or rather take a break at least. It's a shame that especially streamers and/or YTers can live their double standards and hypocrisy without consequences and the devs literally give a f***. The wrong people get attention and the wrong people get whiteknighted.
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This must be bait or the OPs stupidity is at highest level. Dunno why this kind of threads still exist but it keeps being a running gag.
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People feel only cool and strong in the internet nowadays. Real life values don't matter anymore. That is what society became to. And it will get worse.
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I totally agree. At red ranks it's even much worse. I play solo and i get dodged almost every time. It feels like killers dodge lobbys because there are survivors in it, why do they even play the game LUL
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@Dwight_Fairfield said:
megdonalds said:I always play solo, never understood that must-play-SWF thingy.
There's no such thing. People do it because they want to. Not because they must. Playing with friends on online multiplayer games promotes this thing wonderful thing called fun.
So this sounds like you don't or you can't have fun when playing solo? Well, that is your problem then. Ofc it can be more funny when you do some SWF matches with a streamer or whatever but i don't need SWF to have fun in general in this game.
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Btw, it's a remake, not only a remaster. That's a big difference. I played the original RE2 and got addicted to it, was practically my childhood. And the remake is just awesome and so much better in many ways.
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I always play solo, never understood that must-play-SWF thingy.
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@Jesya said:
Personally I hate playing with voice coms and I hope it isn't implemented here. It just ruins the atmosphere especially when audio cues are so important.No worries, the devs will never add it. If it would be an option it would be already in the game for years.
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Ingame voice comms would literally kill this game the same way F13 got killed. Nobody needs 10 year old kiddies who permanently yelling in their mics. And it would be also annoying to have to mute everyone in every match.
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The biggest point that a 2 killer mode makes no sense is the terror radius. Imagine 2 doctors with distressing and annoying addons. It would be a total brainfuck because you cannot tell which TR belongs to which killer and even how near or far it is. Game mechanics like perks, chasing, scoring wouldn't work correctly either.
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"Fixed an issue that caused the Nurse and the Legion not to have Fatigued VFX on Low graphic settings."
FFS...
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Could also be just a typo and the internal value is still 20%. Had that already with other perks.
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Even MCLean explained in one of the last streams/videos that Prove Thyself now just compensates the coop gen repair debuff which didn't work as intended before 2.5.0. So the overall benefit from this perk is actually worse than it was before but the BP boost is pretty neat tbh.
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Can you post 2 videos for comparison, the old and new animation? If you mean that one from beta or early dbd days it looks just awful. But maybe i missed a third one.
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Most likely tuesday next week, i am 99% sure tbh.
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NO.
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Being a Fog Whisperer means especially not to derank on purpose and promote it in its own stream. I really have no clue where i got this from (sarcasm).
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@Detective_Jonathan said:
@megdonalds said:
@Detective_Jonathan said:
Good Lord have mercy. This post is so disorganized and everything, no reasoning as to why their should be a hex totem built in. And completely messy1/10 wouldn't read again
You should better get rid of your toxicity and double standards.
You do know what a joke is right? I ain't going to argue on here so don't even go there.
Literally everyone in this entire post is being toxic and you single me out. Dude don't even.
You do know what a reference is right? Regarding another thread...
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@Detective_Jonathan said:
Good Lord have mercy. This post is so disorganized and everything, no reasoning as to why their should be a hex totem built in. And completely messy1/10 wouldn't read again
You should better get rid of your toxicity and double standards first.
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@lasombra1979 said:
I am expecting the mid chapter to contain something people will complain about.That would be the first time Kappa.
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@Milkymalk said:
Ruin is inherently unbalanced. The survivors might find it in 10 seconds, then it's a useless perk. Or they spend 10 minutes looking for it and still can't find it, then it wins the game. It's most balanced when it's found around the time 1-2 hooks have occured.
I'd like it if a toolbox countered Hex: Ruin but got used up really fast in the process.But a toolbox already counters ruin because you still need much less repair time with it. Ofc it's up to you if you hit the hex skill check but with good RNG you don't get even many skill checks.
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What i'm really sick of is these kind of threads -.- Actually there is no "gen rush" because it's the only main objective of survivors and the match length always depends on the players experiences. A built in ruin mechanic would only destroy the fun of new players. If you had a bad match just move on to another or play a different game.
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Dunno if it's just me but i can smell lots of double standards regarding the OP.
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The tar bottles are still bugged anyway on survivor client side because there they look always normal and bright.
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@Vortexas said:
I'd love to see Coms Added like in F13.Make them unable to be turned off, and auto detect talk for hands free voice chat.
That way, yes you can talk , but the Killer can hear it as well.
No, just no. The best decision the devs made to the game was not adding ingame voice comms. Thus we don't have to deal with 10 year old kiddies permanently yelling in their mics. F13 is the best example for such a failure.
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@Master said:
@No_Cluie_Louis said:
Just played this game against an awful trapper, who decided to face camp the first guy he caught (even though the guy only lasted about 10 seconds in the chase and no gens had been done yet). Whilst he was face camping like an idiot, we gen rushed down to 1 gen, then jeff saved the guy with borrowed time, and i pallet slammed him off his shoulders when he caught him again. He then lag switched to catch me (it was very obviously a lag switch) and then continued to keep using it to catch people, until either he was banned, or did it wrong, as suddenly the game ended and the scoreboard showed it was him who had been disconnected (so it wasn't me creating lag).I only see a disconnect, which is not bannable
You are troll aren't you?
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Just slug all survs the whole match until they bleed out. That's ofc not fun for all survs but it's the only legit way without being afk. You won't always derank but at least you actually won't rank up.
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This "bug" only happened to me once so far i can remind and almost every killer in my matches had sloppy butcher. So it seems it's not that common.
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@popoles said:
I agree. BHVR needs some serious competition, otherwise they won't release a patch that actually fixes stuff instead of breaking it.@Orion
You wanted some bugs that were introduced with this patch:- Sometimes some textures won't load and instead are replaced with bright colours
- Although very rarely, some people have reported that they can't see generators
- Mount Ormond was unplayable (fixed by now though)
- Audio is broken
- Survivors are sliding after every 3 or so pallet downs
- Sometimes, Killers get stuck in the carrying animation ("flexing")
- Spirit's vision while phasing is too bright
- Freddy can't recognise clearly if survivors are asleep or not
- Doctor's scream bubble can't be seen by survivors
- Some maps are too bright
- Sometimes, auras are blurry
- When seeing a downed survivor being picked up, his aura is flying around
This is all I can think of right now.
And that's not even everything.
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No, buff Mathieu Cote!!
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The surfing/sliding bug is the most annoying one imo and it happens almost every match.
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@slingshotsurvivor said:
Wait is that because it's one use? So the number indicates # of uses?Correct.
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@RSB said:
Just waiting for the Last Year to destroy this game, I would like to see Colte's face when it happens.Won't happen because the same has been said about F13. Last year lacks of atmosphere and its pacing is really slow.
https://youtu.be/pqcFN9jP91g