In Game Voice Comm Idea
All players will be able to hear each other in game within a certain radius. The distance at which a player can be heard could be the same distance at which you can hear a gen (Maybe a little smaller/bigger).
If there was in game voice comms it would add a whole new style of play. Players will be forced to stay quite when they now the killer is near or else they will risk being discovered, and the killer will need to be quit to sneak up on their prey. This would be a perfect addition because it would allow the Survivors to communicate but with a risk, unlike SWF that has no consequence (Maybe no third party chat rooms could be added?). This could also add more fun to the game,
EX: When survivors gather in a circle around the basement hooks, as the killer gets closer to the shack they can hear chanting getting louder. When the killer goes down into the basement they would see 4 Dwights crouching around the hooks chanting.
Imagine how fun that would be.
There would also be a lot, and I mean a LOT of toxicity, but this is why there would be an option to mute certain players. You could also mute yourself (Duh)
Note: It wouldn't be necessary to play with a mic.
Comments
It's what makes SWF so strong. Taking it away could be a HUGE step to making SWF more balanced
Oh god no .. this would be annoying ... Community is too toxic (I mean that in a loving way too) for this. I don't need little billy crying about how many times I slugged him, killers meme spamming and screeching while chasing me or any of that nonsense. 3rd party chat is fine, you talk to who you want to talk to. Keep the game silent so I can enjoy the music and sound effects, and not all the swearing, fart noises and other garbage that would come with this.
"There would also be a lot, and I mean a LOT of toxicity, but this is why there would be an option to mute certain players. You could also mute yourself (Duh)"
In Gta online your character isn't meant to talk and yet you can give them their own voice, how would DBD be different in that regard. That's why I included the option of muting players if you want to.
At first, I wholeheartedly agreed with this, but then, as @Onionthing said, it'd become...
"HEY! ASSHAT! OVER HERE!"
"NO, COME GET ME YA NOOB!"
"LOOOOOOSEEERRR"
Just blacklist all voice comm programs and be done with it.
I've quoted it once and I'll quote it again...
"There would also be a lot, and I mean a LOT of toxicity, but this is why there would be an option to mute certain players. You could also mute yourself (Duh)"
Here is a quote from the second paragraph.
"This would be a perfect addition because it would allow the Survivors to communicate but with a risk, unlike SWF that has no consequence (Maybe no third party chat rooms could be added?)."
I've played games before that didn't allow you to play if you were in a third party chat room, even on playstation. So I don't see how it'd be much different here.
“In Gta online your character isn't meant to talk and yet you can give them their own voice, how would DBD be different in that regard. That's why I included the option of muting players if you want to.”
I should also add here that you could mute yourself too.
I dont think this this would be possible on PC. Could be wrong though.
NO.
So if someone plays WAY too loud music or something, i'll either have to keep getting earraped when near them, or i'll have to mute them and not be able to take advantage of this new feature.
Fun.
If i'm 1 player and 1 plays music, there's 3 others i can hear.
There's no limit either. A party of 4 could come together to all play #########.
And yeah, it would make them easier to find. But i'd rather keep my eardrums intact.
Lowering the volume is no option either, you'll miss out on all other sounds you may want and/or need.
I'd much prefer the Survivor to make scripted noises when they talk into their mic.
Like, if a Bill is talking to their fellow Survivors, the Killer will instead hear Bill mumble or something.
But I do really like that mumbling idea.
Voice comms would have too many toxic people, and it would make Trapper useless , since the most powerful counter to his power is communication.
You would also run into the times where someone is shouting "HEY OVER HERE!!!! THERES ONE OF HERE!!!" and bam, you just got ratted out by your buddy ... Here comes killer ... and then here come a new post about how the voice chat function should be banned.
Around 90% of the killers I’ve played against went solely after the little bastard who was ratting people out, same with me except if you rat out someone and I’m the killer, yo ass is getting camped. So in my experience chances of that happening are low. Hell chances of people ratting out others will be the same as they are now. Don’t see why it would be any bigger of a problem than it already is.