justarandy
justarandy
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@Bongbingbing said:
I feel like the Vault animation and collision changes are enough, If she gave indication of when/where she's phasing she'd be an outright terrible killer.
Spirit is slow and has a cooldown on her power, If they changed her so that you can easily counter her phase then she would have nothing going for her.
Her power is designed in a way that if you make it "Fun" then she'll end up becoming very weak. I'd rather a Rework over a nerf that hard.
I had fun versing nurses and she was the strongest killer. Survivors in general enjoyed versing Nurse over spirit and we all agree that old nurse was stronger.
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@humanbeing1704 said:
the no collision is great those cheap hits on you felt annoying
Yeah on paper it sounds good, but there where a few situations you could take advantage of the collision box as survivor. That's something we really to experience over time to be sure if it's a good change, but my old experience says it's for the better.
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Rank reset brings the worst players out. I have encountered multiple moris and sweaty killer builds with my baby rank 17 survivor mates while I was playing a loot build. Yay, much fun big wow
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@JohnyBlood said:
I think these challenges are the end of DBD as we know it. This battle pass is super unfair, 10 euros + enormous grind..but I have an option not to buy it, right? Right. So I can then play regular games and dont care about the Rift and these challenges? WRONG! Why? Because everyone else is doing it..and so regular games are no existent right now. Everyone focuses on their challenges, wasting pallets, following you everywhere to heal you, killers use Mori, camping basement etc etc... So you tell me I can ignore these challenges? See, I cant sadly. And in 2 weeks we will have another Tome level..wow..so its never ending. Am I missing something or DBD is not the same game anymore because of this messed up Rift and Tomes? I hate it..I paid for it..And I regret it now :( Just consider Rocket pass or any other Battle pass..this is the worst one I have ever seen. But thats not even the point. The point is that these challenges are stupid and the balance is out of the window even for regular players. Sorry for my English, Im in hurry :) Am I missing something or is it all really as bad as it seems to me right now?
Also I hope you learned your lesson. NEVER buy something instantly. You had 70 days to think about it, why rushing it?
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I think the only way to fix it is by separating players. A casual mode to complete challenges and the normal mode where you can't finish challenges.
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@[Deleted User] said:
I don’t think it’s a lie. It’s probably just much more difficult to achieve than what they had originally projected.
That's possible, but maybe the optimisation team is to small? Not experienced enough? Overwhelmed with having to deal with new content every 3 months?
Some feedback from BHVR about the progress would be great
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Whaaat? A potential way for bhvr to lose money?? This will get fixed faster than you can blink.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/833649#Comment_833649
I never said we had an 11 tier head start, I said we had 11 days head start.
BHVR started tracking Rift progress through XP on the 18th of October. Patch came out on the 29th of October.
I wasn't reading carefully, my fault.
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It's only possible in swf. Forget about it in solo Q it's not worth the frustration.
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Can you link me when you post the results please? :)
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@[Deleted User] said:
The problem I have with the pass is a few reasons:
- Auric cells are a trap to entice you to do the pass, with the promise you can get the next pass for free, but it's not designed to be completed because of this. I would rather Auric cells be omitted from the pass, making the pass achievable for everyone and possibly make the free track look at least somewhat more appealing than a pimple. They are literally only in there as filler and to inflate the grind whilst being bait. This is very manipulative, and not consumer friendly at all.
- It's not as consumer friendly as you think. Think logically for a minute: If the Rift was actually designed to be completed by the average user as they had claimed (which we know the math doesn't add up), then why is there a purchasable "time saver" that people can buy to skip all of the grind? This goes against everything they said. If it's as easy as they had claimed to complete, why does the time saver exist?
- This is more my opinion than anything else, but I find charms to be annoying cosmetics. Having a bunch of objects hanging everywhere ruins the game's atmosphere to me. Besides that, most of the reason charms even have any value to them is because they are exclusive. Anything can be ugly in a game, but you slap exclusive on it with a time limit before you can never get it again and it immediately makes it more valuable because it's 'rare'. It's a cheap tactic to me. This was after their promises that they'd not release exclusives anymore, by the way.
- It takes way too long to journey through the rift without buying the time saver. It takes me over 6 hours a day to gain 1 tier. That's ludicrous. Even if I were to do all of the challenges, mindful of the fact we also had an 11 days headstart on this rift, I'd still need to be playing 3+ hours a day to break even. God forbid I miss a single day or three, which is a very real possibility considering the rift will go through until Christmas.
- They bold-faced lied to us regarding the rift, about it being consumer friendly, when it's clearly designed not to be at all, as well as the outrageous lie about the amount of time required, which anybody who sat down for 5 minutes to work out the math could have figured out was wrong. Either they were intentionally lying to us to try and sell the rift, or it was a woeful miscalculation -- either one doesn't bode well for them as it was 'false advertising' for the Rift either way.
- DBD is not a free to play game. It's already expensive enough as it is. This quadruple dipping is ridiculous in a game you already need to buy to pay.
The inclusion of the Rift as well as the reasons I stated above means I am not opening my wallet to BHVR until they prove to me they can be trust worthy again. I do not trust them after the obvious lies about the rift and the manipulation tactics going on.
I will not buy the rift, because I do not support manipulative schemes nor do I support lying about something to make it sound better and less manipulative than it actually is while trying to claim "we did this for you!" Absolutely shameful.
To your 4th point: I don't think everyone had the same head start of 11 tiers. Some had less, more or nothing. I had a headstart of around 30 tiers.
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@BBQnDemogorgon said:
60 fps before the end of summer btw
https://deadbydaylight.com/en/roadmap
Under game health
They haven't given us an updated time rrame for 60fps and summer ended a while ago.
Oh yeah true I forgot about the deadline they announced.
@Peanits I know stuff like that is difficult to tell when exactly it's finished, but just round about how close is the optimisation team with releasing a big hotfix for performance? Can we expect it till the end of this year or is it most likely 2020?
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@yeet said:
the number one thing is that she is just completely unfun to play, it's not even a discussion of balance, nurse is now just tedious and frustrating.
why is it that balance comes secondary to fun only when it's the survivors enjoyment at stake?
Imagine this question would come up accidently in a live Q and A Dev stream. Lmao I can already see how everyone would sweat before the stream gets shut down cuz of "technical issues"
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@Blackburne said:
https://forum.deadbydaylight.com/en/discussion/comment/831518#Comment_831518
Seems like you really want this to be negative. A negative Nancy eh?
Oh it's so bad doing the objective I have to go to the forums and shitpost all night because I have nothing better to do in my damn life.
In what game did you go from one to another 99'd gen?
Do you even know how fast the game would be over and your challenge done if that was the case?
Oh wait, you'd have nothing to cry about, right?
What a tool.
I have ZERO clue what you are talking about. Can you use more logical sentences? Kthx
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@SpaceCoconut said:
https://forum.deadbydaylight.com/en/discussion/comment/832585#Comment_832585
Again, sarcasm.
I won't play more survivor than I have to in order to complete the challenges. I don't enjoy the role so no, I won't try to get better at it.
Kind of like being forced to play a healer role when you'd rather play DPS.
Besides, it's a pretty well known fact that the survivor role is easier than the killer role.
This is evidenced by how many streamers play survivor in order to interact with their chat easily.
Both sides have easy and hard matches, but as a whole I believe that the majority of the playerbase would agree that survivors have more easy matches than killers do.
Also, the reason why streamers are playing survivor a lot is because it's less stressful (many parts of just holding M1 allows chat interaction). However, less stressful doesn't necessarily mean easier. Playing Nurse for example was extremely stressful (at least for me), but it was much easier playing Nurse than versing Nurse. You know what I mean? Don't get me wrong, in general killer is more difficult (especially against swf). But I can see where you coming from tho
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@SpaceCoconut said:
https://forum.deadbydaylight.com/en/discussion/comment/832585#Comment_832585
Again, sarcasm.
I won't play more survivor than I have to in order to complete the challenges. I don't enjoy the role so no, I won't try to get better at it.
Kind of like being forced to play a healer role when you'd rather play DPS.
Besides, it's a pretty well known fact that the survivor role is easier than the killer role.
This is evidenced by how many streamers play survivor in order to interact with their chat easily.
Both sides have easy and hard matches, but as a whole I believe that the majority of the playerbase would agree that survivors have more easy matches than killers do.
How am I supposed to read out sarcasm in a straight forward sentence without any hints? Well, then I take my response back, I really thought you are serious.
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So many challenges are either luck based (your skill doesn't matter, it's up on the opponent to even allow completing it. It's outside of your control) or you legit can't finish them as solo survivor and you HAVE to play 4 men swf and ON TOP OF THAT you have to THROW the game just so 1 person can finish the challenge.
This is absolutly braindead, bhvr why? And who is responsible for that?
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@SpaceCoconut said:
https://forum.deadbydaylight.com/en/discussion/comment/832399#Comment_832399
Some people aren't interested in playing easy mode.
Oh come on SpaceCoconut. You never really played the survivor role, let alone reaching higher ranks as solo survivor. How can you tell it's easy mode when you never experienced it by yourself?
I'm not saying survivor role is insanely difficult, especially when you team up with 3 friends on voice coms. But as solo you won't have it piss ez all the time. And before you make this statement again, at least play a little bit more survivor, EXPERIENCE versing strong killers by yourself AS SOLO and then come back make this statement again. Oh, don't forget to upload some gameplays on your channel.
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/832083#Comment_832083
Lol why do you even play this game at this point?
There is the role called "survivor" if you haven't noticed it. It's a big part of dbd.
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I'm not excited at all. Not interested in another Japanese killer or another estate for this garbage map called Yamaoka. Hopefully it's going to be completely different than I think, otherwise it's a hard pass.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/831982#Comment_831982
Console players don't get an achievement for reaching rank 1, just annoying matches
Really? Not even a trophy? Lmao that's a lot of motivation for players
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/831967#Comment_831967
Yeah its a must, they are so weak /s
Let's give them some infinites back, how about double window shack without entity blockers?
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The only time I cared about pips was in 2016 when I thought I would get something special hitting the highest rank. Well, I hit rank 1 and just got an achievement. Never cared about pips anymore since then.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/825675#Comment_825675
While at it nerf their respective perks too
Can we buff swf pls? They are so left behind.
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They bamboozled us. I dislike that.
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@Bloodartist said:
Whosoever dev thought that making a killer that cannot catch survivors by running, and cannot catch survivors by using her power, was a good idea? I didnt play nurse for a really long time because people got too good playing against her. It was too hard even before the nerf, now I have zero chance.
I play exclusively killer, and I think Im about to write this game off. Only spirit is remotely fun to play, inasmuch as this game ever can be. The endtimes are near.
This!! The really good survivors already made it veeeery difficult with old nurse. I can't imagine to stand even the slightest chance against the same survivors with the new nurse. Well, I'm not going to experience this cuz I dropped her, my condolences to everyone who tries her and gets absolutly demolished by those teams.
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@Kenshin said:
they will just leave her like legion for at least a couple of years. im stopped playing killer anyways, there is nothing left that survivors have to fear now, especially decent swf.
Spirit??
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We need an offering transferring mechanic. I have soooo many the games, Lery's and Hawkins offerings on my survivors, I will NEVER EVER burn them. And on myers I have so many farm maps and scratch mirrors, I will never use them together. At this point they are just collecting dust
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Ps4 should get MKB Support no matter if Crossplay becomes a thing or not. Legit, the controller is the biggest reason why I don't enjoy the ps4 version.
But yeah, MKB support is needed for crossplay + console players should have always the option to enable/disable Crossplay when they use a controller.
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I versed a total amount of 6 nurses since the rework. 2 of them even had legacy skins so they aren't just beginners who picked up Nurse. Well, 3+ escaped every time. It's not even fun anymore as survivor, it feels like looping a perkless addonless wraith.
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@PinkMochaV2 said:
I don't play Billy but it's obviously a lag issue. So it's definitely something due to Dedicated Servers.
This is a bug since release of dbd. It has nothing to do with servers (they might made it worse, but the problem relies deep in the game code) and devs never adressed this.
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@Blackburne said:
https://forum.deadbydaylight.com/en/discussion/comment/830985#Comment_830985
As it has been said before, you do not even have to do the entire gen, just tap it a second before it's done.
And as I have mentioned too, I have done this outside of challenges plenty of times.
Maybe it's really just you who's dogshit here.
Sooo, you do nothing the entire game but running around the map to finish 99% gens? Seems like some healthy gameplay, thank you bhvr for making solo Q less frustating.
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@rch614 said:
https://forum.deadbydaylight.com/en/discussion/comment/831080#Comment_831080
Not necessarily banning. I'd disable the killer and put up notifications about it. This is a more serious issue than an add on issue so I don't actually think banning for Myers is the solution.
Alright, because I remember that the devs haven't disabled the legion adding and instead they banned players who abuse it.
Disabling myers is the only logical step if they can't fix it asap.
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@rch614 said:
I do think this needs addressing. If they can't fix it in a reasonable timeframe they may need to treat it like the Legion double blade bug. This is quite game breaking.
Wait, so you want to ban people for playing Myers??
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@Blueberry said:
I just can't relate to this at all.
I play strictly solo on PC at rank 1 and have none of these issues whatsoever. I survive probably 8/10 games and the hard camper/tunneler is rare to come across. Most times people talk about a killer tunneling or camping it really isn't. Yeah occasionally I'll get left to die on a first hook or it will be a mori/iri hatchet game but those are extremely rare to find and I play A LOT.
Doubt that.
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"some" love? We solos need emergency care. We got kicked from corner to corner and treated like garbage for a long time. I made many posts about solos but apparently devs don't give a damnshit about solos.
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@SaintDenisSlasher said:
Im not sure but i know my favorite map is Hawkins. There's really strong places as survivor where you're basically completely safe but the set up of the map with all the corners and walls is also just great for killer in general (Then again i mostly play Ghostface and Myers)
This map is probably the worst survivor map Lmao. Noone finds gens, noone finds totems, noone finds strong loops or can orientate himself towards etc. As killer it's a cake walk on this map, always feels like stomping rank 20s no matter what killer I pick. Only Nurse sucks in this map, but tbf nurse sucks on many maps nth.
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Clown map. By far the most balanced map imo. Not to large, not to small. Enough tiles to loop but not much to have piss easy walk as survivor. I like playing on it as killer and as survivor, never had the feeling that it this map is unbalanced.
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@Blackburne said:
https://forum.deadbydaylight.com/en/discussion/103514/what-is-this-challenge-in-level-2-tome
Hate to break it to you, but I've had multiple games where I've done 3 gens +
You're not supposed to win this immediately, you know. It's an incentive to play more trials.
It's luck based. Luck based that you team mates are dogshit but also that the killer is dogshit. You can finish that 1st try or NEVER because you have ZERO control about that in solo Q. Sorry to break it to you lad.
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Cuz the lack of kptimisation plagued this game since release.
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@Penny said:
https://forum.deadbydaylight.com/en/discussion/comment/822412#Comment_822412
I can literally give you between here and reddit saying how spirit was annoying (her base kit and addons)
I was talking about nurse tho, not spirit.
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I know a method, but it only works in windowed mode.
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Depends on time zone and time. For me the 13th starts in around 10 hours.
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Get thicker skin, laugh about it or simply close chat by default. I really don't understand why people get pissed about some random people over the world typing garbage in a chat of a 20 bucks casual video game.
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Is it a 4v1 game? Yes. Is 1v1 a big part of the game? Yes, I would say the biggest part. If the 1v1 sucks then the whole match sucks. People don't complain about spirit being to strong but because the 1v1 is unfun. Noone minds getting downed to quickly as long as you simply got outskilled (redglow mindgamed, your fault).
You need to see this perspective: old Nurse was more powerful than spirit, you could get downed within 10 seconds. But it felt more fair than getting downed by spirit in 20+ seconds (as long as no ridiculous addons were used like omegablink or 3+ blinks). The issue isn't the chase time, the issue is HOW you got downed. That's my opinion about the whole 1v1 situation. But since its a 4v1 game and a chasing one survivor allows 3 to work on gens and since gens can get finished very fast... Obviously the killer needs to have the power to down survivors quickly (as long as nothing get changed in the core game like second objective). But this power needs to be skillbased and counterable (like Nurse) and not a luckbased coin flipping which still gets you killed when you guessed correctly (like spirit).
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The data is to old in regarding to spirit. Spirit players improvement more and more to the point when it came unbearable to verse. Nurse on the other hand is quite accurate, she was released long time ago.
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@Adeloo said:
No this isn't how the Archives works ^^
Tomorrow we get the level 2 of the Tome 1 telling the stories of Claudette and the Trapper.
I also think that they will work their way from the oldest killers to the youngest.
So the next tome will certainly be about the Wraith. Or at least not a licensed character.
Next tome or next battlepass?
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@PyroDude said:
Once you are done with the tome it just feels exhausting getting one fragment every 1-2 games.
I accepted that I won't reach tier 70 but I will still try and get as far as I can
I want to reach tier 42 at the very least (for the arcade charm)
Tho, 3 more times will come. But tbf, at least the 4th tome has to many bs challenges to even bother.
Is it possible for a dedicated player to finish the battlepass? Yes it is. Is it possible for the average casual player who has many other stuff in his life to care? I highly doubt it. I personally think the average tier level of the average casual player won't go much higher than level 50.
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@HeroLives said:
https://us.v-cdn.net/6030815/uploads/976/OXDJSASJMD4B.jpeg
Just going to leave this here.
I see 3x selfcare and can already say these are potatoes. You Screenshot says nothing.
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@Glory said:
*declares they're a "bad" nurse, and were learning her in these games*
*immediately follows with a comment on how they could still 4k with old nurse semi-regularly*
So, were you trying to make a point on how the nerf was not required? Because that's not how you do that, friend...
You sometimes verse potatoes tho, and theses cases you could go perkless without a headset and get your 4k. These would probably be his semi regular 4ks we all get no matter how skilled we are. But when potatoes can outrun you something is definitely wrong.