SaintDenisSlasher
SaintDenisSlasher
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I wish you could actually hit the killer with it and then maybe you're exposed but it could get his attention. It doesn't need to change it's original function just have that as a duel use
Probably wouldn't even be too great, but it would be funny tho.
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Because survivors already have the overwhelming advantage and killers are constantly getting nerfed lol
Btw i haven't played killer in like a week so.... Basically a survivor main.
Also i haven't seen anyone complain about that since the rework, if you're arguing it should be brought back post nerf i agree! The killers SHOULD be treated as NPCs and i should ALWAYS win. Sure i win most games now but what about the ones i don't? I know im a good player the killers are just OP if i had better perks like one that could give me just ONE more hit(just ONE) i would cream them everytime im sure of it
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@[Deleted User] said:
In general, doesn't the killer get punished on reduced map pressure having spent all that time chasing you and getting bloodlust?
Yeah but I think posts like this are more of just rhetorical rants
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@Tarvesh said:
https://forum.deadbydaylight.com/en/discussion/comment/854938#Comment_854938
I play solo. It's taken me a maximum of three games, playing normally, to get any of these challenges done except the 'save/hook 15 survivors' ones or 'drop x pallets during a chase' which happen over multiple games if you, again, just play normally.
The chest one takes one game. Equip Plunderer's Instinct, bring offerings that increase the number of chests. Win. You can play normally and use the extra information to get it done without having to hope for a "chance".
Doing gens is playing selfishly? So it's selfish to work on the objective now? That's a new one. I didn't realize getting the gens done so everyone could get out was a selfish act....
I'm a casual player as well. The most difficult of these for me to do was blinding the killer twice in one game. Got it first try because I decided to use my brain and do a gen next to a window. Went through, blinded the killer, went back through, blinded the killer. Easy.
These challenges are laughably easy. Casuals, even new players, can do these in a few games if they just play normally and use their brains to bring perks and addons that help you achieve them.
- the other survivors were closer than I was or playing swf and swarming the hook already - (OH NO! You mean... they were playing selfishly by trying to unhook someone?!? I thought you said doing Gens was playing selfishly... both of these can't be selfish can they?)
- the killers dc right at the beginning of the trial (You're blaming a killer DC to being a hinderance to being able to do these challenges? XD That has nothing to do with the 'difficulty' of the challenges. You may as well blame heavy traffic that stops you from being able to get home in time to play as much to being a hinderance as well.)
- nobody got hooked (Now you're blaming good survivors or a bad killer? Holy crap, it's like everything that DOESN'T go your way AND everything that DOES go your way is a reason for you not to be able to complete these challenges now...)
- I was the first on hook and died, cause nobody came to unhook, they were searching chests or healing themselves - maybe this could have something to do with the challenges? ;) (Wait... survivors were searching chests and healing themselves.... like normal... in every game ever? It HAD to be the chllaneges they were doing and not that they were bad solo queue teammates, right? Definitely the challenges. I'm sure you've never been one-hooked ever before, right? What was the excuse before the tome came out? Did they not know you were hooked? But now that tomes are out it's because they were doing challenges? It couldn't possibly be they were doing normal survivor actions while assuming someone else was on the way to unhook you right? Nah! HAD to be the challenges. ;) )
You can make up all the excuses you want to, but your blaming normal gameplay and gameplay issues that you would have anyway for the reasons you somehow can't get normal gameplay done.
Im with you, if people would just play the game like a job it wouldn't be a problem, i don't know why people have such a hard time. I'm a causal player (only play 8 hours a day) and i did both tomes on the first day. If you can't do that or put in that time you're less than a causal, you're actually worthless and should delete the game.
Some people man, if you're really that bad that you can't put in a few hours every day you can just buy tiers. Gamer gods like us tho, we'll just keep getting EZ victories while everyone else is wasting their time working, doing drugs, and having sex.
WUBALUBDUBDUBBBBB!!!
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He's an Oni
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/853626#Comment_853626
There's more than one way to skin a cat, and just because Fortnite did something and made a bunch of money off it doesn't mean that Dead By Daylight has to do the exact same thing. The Dead By Daylight community is not the same as the Fortnite community - if it were, maybe we'd all be playing Fortnite instead. Different age demographic, different interests, different priorities. Perhaps the developers are trying to cater to that instead of designing mechanics that are blow-by-blow carbon copies of other games. After all, being different from other games was what made them so successful in the first place.
Ok. But we have a battlepass and challenge system from fortnite.
Idk man kind of feels like arguing for a worse version when they're basically identical isn't cool but go off about skinning cats
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He died so Ghostface may live
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@oxygen said:
https://forum.deadbydaylight.com/en/discussion/comment/854051#Comment_854051
I'm gonna have to ask here, what exactly do you mean when you use the word toxic here? It's a word with so many meanings that it's hard to discuss here unless I know exactly what your definition of the word is.
What the OP meant by toxic was their board. The ######### the dev posts, the partisan attacking of all of the other side, just generally being a #########
Toxic survivors are the t bagging at the exit gate, the pointing, the taunting right before healing or using an exhaustion perk. This is the majority of the toxic playerbase but none of it actually effects the game. You could still gen rush and use all the meta perks without taunting and it would not actually change the game.
Toxic killers however are the campers, the mori loopers, the sluggers who just watch you bleed out. This all actually effects the game and the enjoyment people get out of it. With toxic survivors its more about them being empowered to do so with no consequences
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Why did you self censor bitches? Im assuming if we couldn't say ######### they wouldnt allow us to say ######### right? Can't say ######### but you can saying ######### too i think
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@johnmwarner said:
https://forum.deadbydaylight.com/en/discussion/comment/854061#Comment_854061
the game isn’t about just YOU it’s a team game
You mean the the team that's also constantly DCing and getting themselves killed because no one cares about winning at this point we all just want to do the challenges.
Also since you replied with such aggression im assuming you're upset that I DCd against the pig that one time. I was the last one alive
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Survivors doing challenges are the ones doing things like face camping as hag lol
I think people are going to eventually give up or get good
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@Peanits said:
Face it. The devs are never really ever going to do anything to punish people.
I'd suggest checking the first patch note for the next chapter: https://forum.deadbydaylight.com/en/discussion/105387/patch-notes-3-4-0-ptb#latest
There is going to be a new system to better punish people who disconnect too much. But to answer the original question, it's there because A) You might need it, and B) You can't stop people from closing the game anyway (like you said). To give an example, say you get stuck somewhere in the map and can't leave. That's a totally reasonable time to leave the match. Or if your teammates are griefing you, you can leave the match instead of sitting through it.
But why not just let people close out the game? I think the new punishments will fix it but currently people just leave because the options there.
I've only disconnected once on a pig constantly doing a mori animation but since the tomes have come out i have had the urge to just say ######### it when its clear the game won't progress my challenge so i get why people do it
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@Avocet said:
https://forum.deadbydaylight.com/en/discussion/comment/853939#Comment_853939
The OP was talking about survivors being toxic. Or maybe I'm wrong and you can explain to me the meaning of that first post.
Me playing a survivor is a justification for why it's ok for survivors to be toxic? LOL
You didn't reply to the first post you replied to them saying "this community needs to be cleaned up" they actually specifically separated "game" from "community"
Also i didn't say that but im going to assume its force of habit to go into defensive for survivors which might just be a little toxic lol.
Btw most survivor mains are toxic because its so easy to win, but if they weren't it wouldnt actually change the game. Being a toxic killer realllly sucks and does ruin the game. Not saying you are but since rank reset I've been stuck dealing with face camping trappers trying to do the challenges lol. EZ win for 3 people but at this point people aren't trying win they're trying to do challenges
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@Mandy said:
I'm going to remind you all to calm the aggression down on this thread before it starts getting out of hand - you are free to DISCUSS something, but when you start behaving aggressively towards one another it's crossing a line here.
Racism is fine tho right. Oh and no meme of guys holding knifes of course
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@Avocet said:
https://forum.deadbydaylight.com/en/discussion/comment/853891#Comment_853891
Well... I don't get how you still think I'm toxic after that long explanation but you're entitled to your own opinion. I guess if I don't start waving a sign "stop toxicity", I'll be toxic. Not to mention you have no context past me saying that toxic people exist and are not going anywhere.
You said you worked hard to get out of grey ranks as killer meaning you only play survivor. This was justification for why it's ok for the survivors to be toxic, something again nobody was talking about.
Maybe im connecting the wrong dots but it seems suspect lol
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Until dawn was a bad cheesy movie, but there are so many other cheesy horror flicks that id like to see before it.
Anyway i don't think the studio actually matters because of Sony, a company only slightly less protective than Nintendo when it comes to anything they own.
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HEY!!
Don't YOU tell me how to play survivor, i tell YOU how to play killer. I mean did you even read the rule book????
I will play the exact same way against every killer and anything that makes me change my gameplay is OP
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@ASurvkillivorer said:
https://forum.deadbydaylight.com/en/discussion/comment/853844#Comment_853844
Some of the ones in the fourth tier sound ridiculous and even while playing hardcore I could fear I miss them with limited time. Everyone is going to KNOW we are trying to get those basement ones and probably DC.
But like I said the whole tier should at least be available at once. Nothing like joining a match and 3 players are trying to open 3 chests each or something.
I get that but that's just a problem with the challenges themselves also being dumb. The 4th tier is probably what's going to get people to give up on the whole thing(if not the 3rd, we have to see)
[BAD WORD] bubba gameplay inbound tho
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@Avocet said:
https://forum.deadbydaylight.com/en/discussion/comment/853848#Comment_853848
It's a fact though. Complaining about them won't make them go away but come back stronger. I'm just saying because I've recently put a lot of work to finally get out of grey ranks on killer and had to deal with a lot of bullying and general toxicity. It's a bit surprising to come across as toxic when I'm saying that having a thick skin is the best way to deal with it.
Damn what im getting from this is you're a toxic survivor.....who is likely about to become a toxic killer lol
I was hoping that forcing people to play both sides would make people chill tf out but since after rank reset I'm coming across a lot of bad killers who just camp the first person they hook I think it just made the game worse
Also wasn't talking about toxicity in game neither was OP lol you just kind of volunteered that info
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@Avocet said:
https://forum.deadbydaylight.com/en/discussion/comment/853839#Comment_853839
Just to make sure, are you saying I'm proud to be toxic in my post?
That's what im getting from your post. "Toxic people exist, deal with it!"
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@ASurvkillivorer said:
All active at once needs to happen. Even for the tiers. At the very least let us do all the challenges for the tier at once.
I don't think all tiers need to be active at once because this set up is made to slow down progression and keep players coming back.
That's also exactly why its so dumb that you can't have more than one challenge active at a time
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@Avocet said:
https://forum.deadbydaylight.com/en/discussion/comment/853764#Comment_853764
The community needs to be cleaned up? Seriously? Toxic people exist. Nothing new to the this community, the internet or the world.
Only game where the community not only admits their toxic but are proud of the fact lol.
I swear some people only play this game because you can consistently win as survivor. They don't even like horror!
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@Tarvesh said:
https://forum.deadbydaylight.com/en/discussion/comment/853809#Comment_853809
I haven't once insulted you. Nor am I mad. You're the one trying to turn things I say into insults. It's a solid tactic for people who can't actually defend their points. You try to attack the character of the person you're speaking with instead. But it doesn't work when the person you're speaking with doesn't take your bait.
So you're attempts at twisting what I've said haven't worked. You're attempt to make me an example of toxicity hasn't worked. And trying to pretend like the points I make were never said just make your attempts to belittle me look even more sad.
Maybe one day you'll learn to have a productive conversation with points and counterpoints without trying to insult the other person or twisting their words to make it seem like they're saying you're right.
Till then, you have a good rest of your day.
See look at all that, you didn't say anything lol
You didn't even deny anything i said other than you didn't insult me which is not only a lie but also not my point. Not one post on here actually says "######### the devs" either
I actually challenge you to go calm down and maybe in a few hours come back and read what you said 😂
But lastly and most importantly, someone who is extremely angry and totally against me, DOESN'T DISAGREE that the tomes are just tedious. That's the big take away here
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I think this is what people mean when they say the devs dont know their own game, they don't. Because the game we're playing is not what they created.
I love this ######### because it's horror fan service but I don't think most of the people who play are actually horror fans
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@Tarvesh said:
https://forum.deadbydaylight.com/en/discussion/comment/853774#Comment_853774
If you're going to quote something, quote it correctly. I said you have to be a "special kind of bad". Not just bad, but so bad that it's a special level. Bad players can do these challenges. You essentially have to be brain dead if you can't, or intentionally trying not to do them.
You invalidated nothing. But I'm happy you think you did.
Oh so your point is that ANYBODY can do these challenges and it just takes up a bunch of time
Listen i get you're mad, for whatever reason but you're literally just saying I'm right and mocking the disabled 😂
This is a perfect example of how toxic the community can be, you're trying you're hardest to bash me.....but you're just repeating what im saying. And i understand your endgame is "challenge good , u scrub!" but this is the only game i know where instead of trying to counter what i say people will just go "You're right but ######### you #########!"
Also the only game where 90% of the forum is just "######### the devs" which is probably why we have a stupid ass situation like the current tomes. They can't listen their community
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@SaintDenisSlasher said:
https://forum.deadbydaylight.com/en/discussion/comment/853767#Comment_853767
Before i read anything past the first line
"You must be bad if you can't complete them"
Why even say that if you're just going to concede to the fact that it's not hard it's tedious 😂
Actually not to be an ahole but the games loading, i already invalidated your opinion by immediately getting you to go back so yeah....gotta go do them FUN and CHALLENGING challenges lol
To add to that i just had another game where nobody played and we all just wanted to heal.
Against a trapper too imagine that
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@Tarvesh said:
https://forum.deadbydaylight.com/en/discussion/comment/853591#Comment_853591
What about them is hard? It's literally playing the game. I didn't prove a single point of yours.
Let me hammer it in. The "challenges" are just looking for you to play the game normally and you'll eventually just get it done.
How can I feel pride in doing something that I would have done anyway? Yay, I blinded the killer twice in one game. Ooooooo! So difficult! What? Unhook someone who unhooked me? That's basically every match if you're not a selfish tunnel-visioned gen jockey.
How is it basing the game off of what people who have thousands of hours in when they just ask you to do normal, every match things? Heal two health states? Only people thousands of hours could EVER do that!!!!
You're either a special kind of bad to think these are actually challenging and thinking it takes thousands of hours to be capable of doing any of these challenges, or you're just trying to stir crap up because you don't want to do them.
If they're (somehow) too difficult, don't do them. They're not a requirement. And adding more players isn't catering to "casuals".
Heck, if you think these "challenges" are challenging, I hate to break it to you; you're more than a casual. Even casuals are able to do these things.
Before i read anything past the first line
"You must be bad if you can't complete them"
Why even say that if you're just going to concede to the fact that it's not hard it's tedious 😂
Actually not to be an ahole but the games loading, i already invalidated your opinion by immediately getting you to go back so yeah....gotta go do them FUN and CHALLENGING challenges lol
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I see what you're saying but....Oni is not myers lol. Also demo is not Freddy
You're right about killers being mashups but you don't need to try too hard to connect them. "Teleporting" and "ranged" are pretty broad. I mean by that logic most overwatch characters are just clones of each other because a lot of them have guns
But yeah, new gamemode please. Preferably one where there are two killers
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/852161#Comment_852161
I'm honestly not sure what your point about Fortnite is, but it doesn't seem like the main point anyway so I guess it doesn't matter.
As someone who does enjoy the Tomes, I can assure you that it's not because of some kind of superiority complex. Pretty much everyone I know is progressing just fine in them. I enjoy them because I enjoy having secondary objectives in my games, and I enjoy getting extra rewards for doing things I would normally do in a game anyway.
The whole point of fortnite is that people hate it and tend to ######### tall it whenever possible. But fortnite is the reason we have a battlepass in this game and cod, and paladins, and ######### red dead. No it didn't create the concept but it did make a few billion dollars and every dev and their mother wants a slice of that.
The problem comes from the fact that the tomes are the way that they are to encourage people to buy tiers. Flat out, doesn't matter if you absolutely adore the way it is now, Thats what's it for.
The problem DBD and a lot of games have is the fact that 1. The battlepass kinda sucks and 2. They always circumvent the way fortnite did challenges (A challenges unlocked from the start with some having multiples steps.) This was so easy that even kids can do it.....but they still sell a lot tiers. That's because the challenges are already unlock weekly so you can blow through it and whales are going to just buy all the tiers day one anyway.
Again this is why im pretty positive its going to change, it's not going to be as making money as it could or should be, but i gotta wonder if they'll get it right the second time.
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@Tarvesh said:
https://forum.deadbydaylight.com/en/discussion/comment/851591#Comment_851591
All those time and hours? At most, a single challenge might take two or three games. And since you can do them WHENEVER YOU WANT for the lore and bloodpoint rewards, just not the Rift fragments.
Exactly how much work do you think you have to put in to do these? A few games a day and you can get 2-3 (or more) challenges done. You'd have to be some kind of bad to not be able to get at least one done a day. Even at one a day you would finish in two weeks.
How DARE the Devs give you infinite time to complete the challenges and get the rewards? Who has infinite time?
Again, proving my point. I'm "bad" because i can't.....do a few tedious challenges a day?
You don't care, you don't like it, you don't even actually think its challenging, BUT you still feel pride in putting time and effort into it.
Also didn't read what i said so let me hammer this in, this sucks. You'll do it, ill do it. Im the only one of my friends who likes the game enough to do it. Because they're not fun, they're tedious and time consuming. You work 9 to 5 like most people? Don't have much time to play? WELL you better spend all that time doing things you don't want to do on one game.
You know i mentioned this before but there's a large culture divide between PC and consoles where PC players think nothing to have a few thousand hours on a game, and yeah through that lense sure i guess the tomes are fine, they might even be made the way they are BECAUSE of the PC playerbase. But adding a battlepass, putting the game on switch, on mobile! It seems like they naturally want to appeal to a more casual audience and grow the game right? Maybe then we shouldn't base things like this off of people who have invested 1000s of hours and instead look to the game that we took this whole concept from to start with
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@Fibijean said:
Fortnite was not even close to being the first game to introduce a battle pass system. Pretty sure Valve takes the cake on that one.
That aside, the main reason why the challenges are limited to one at a time is the same reason why the Tome levels are timegated - to pace things out, and stop people from grinding through the entire thing in a matter of hours.
Personally, I like the fact that the game forces me to pace myself a bit - although I wasn't a fan of the concept at first, and even recommended they change it in the Archives PTB survey - because I know I don't have the self-control to do it on my own. If I could grind through multiple challenges at once, I would feel like I had to for efficiency's sake. But this way, I get to enjoy working my way through the Tome for longer.
I'll also add, on that note, that locking the challenges to one at a time actually limits the epidemic of people throwing games for challenges, rather than encouraging it. Right now, most people finish their challenge and then continue the game normally from that point on, or even try to integrate the challenge into their normal gameplay. If we could attempt multiple challenges in a single match, that's literally all anyone would be doing, and then normal gameplay would really go out the window.
Fortnite also wasn't the first battle royal game. I mean i honestly feel like me saying that completely gets my point across about the battlepass but again people hate it so i don't think understanding is the problem lol
The whole thing about the challenges being "paced" and people throwing less games the way it is whatever is just wrong, and instead of explaining why i think it's more productive to acknowledge the fact that the people who like the tomes, like them BECAUSE they suck. Extremely long, unfun, and grindy meaning most people aren't doing it so it's exclusive to the people dedicated enough to do it.
The problem with this is that most people aren't doing it. I seriously doubt that even quarter of the playerbase will finish the last tome and if they make a second one it in the same way it will probably be ignored by most people.
You'll finish it, ill finish it, but who gives a ######### it sucks! That matters because it SHOULD be catching the eyes of new players and giving current players a new objective. Instead it gave current players a grind they can pay to bypass because the whole thing is tied to a battlepass .....that also sucks. Which is actually good because it means not many people are going to be willing to buy tiers for that sweet.....billy hat.
Anyway the more i think about it the more i realize this is just going to have to be something that fails before any change happens which sucks but when you have a community as toxic as this one what can you do.
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@FixThisGamePLS said:
We should at least be able to have two or three active at once... as it is now it takes SO long to finish them especially as a casual player. Some people have work and can’t play the game enough to finish them fast.
Not only that but you have to dedicate yourself JUST to this game and doing challenges that can often feel less of a challenge and more of a chore.
Not to mention the killer challenges make the game even more toxic because you have survivor mains that never play killer just camping and DCing
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I actually like reddit a lot better than this forum, one because of the mods on here and two they're just a lot less toxic.
90% of the posts on here boil down to "######### the Devs" lol
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@KingOfBadRNG said:
No they really shouldn't because if that the case you could finish half of the tomes in a single game and there wouldn't be a grind or a pure focus on what tome to do and it could make the game less satisfying on accomplishing a random goals.
Oh wow we got a god over here
This actually brings up another point, you don't want it to be simpler because you're putting in A LOT of time and effort right?
But how many people can dedicate all those hours to grinding out challenges they probably don't want to do in this game? I mean it completely cuts off the entire casual fan base (Which btw is where the money is, whales are nice but a school of hungry fish all eating the same content will go further, see fortnite)
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@DepressedClownMain said:
https://forum.deadbydaylight.com/en/discussion/comment/850653#Comment_850653
If you keep trying that hard to not understand this whole discussion is not even worth the time
I do understand it. Everyone understands it. YOU are the only one that agrees lol
I mean this is a very toxic and divided community, one of the only thing everyone can agree on is that legion sucks and a nerf is just hilarious
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Well im on xbox, prefer stealth, and dont have all the killers so it's very possible my opinion will be irrelevant to you but
S - Ghostface. He's by far the stealthiest killer in the game, he also has a built in one shot ability that people underestimate. Extremely controversial putting him above literally everyone else by a whole tier but he's my favorite to play.
A - Myers. My former main. Tier 1 with scratched mirror is still very fun but you got to kind of avoid chases, also hes pretty easy to spot being like 8 feet tall and wearing a bright white mask.
Hag. Her teleporting is one of the strongest powers in the game and can create a huge amount of map pressure. She's also pretty hard to spot on some maps.
Hillbilly. He has an insta down that he can get him across the map in the blink of an eye and can actually control his chainsaw to guarantee a hit.
Spirit. Even with the upcoming nerf i think she is going to be a constant threat because of her unpredictability. I just got her and haven't played her much but the phasing can quickly bypass loops altogether. I don't think she's THAT good but i also don't wear headphones which I know helps you find people a lot easier.
B - Wraith. My very first main. He's kinda invisible but not really....and he has to take time to cloak. And he has to take time to uncloak and also rings a big ass bell when he does it so you're not going to sneak up on anybody without his add ons but he still is able to be unpredictable and fast. He can also body block very easily and gets a speed boost after uncloaking to help get that hit
Demogorgon. He has a lot going for him, he has traps that he can teleport to that also make him briefly undetectable. There's also the lunge that can not only get people at a distance but break pallets quickly. However nothing in his kit is THAT good so he's a jack of all trades master of none. The versatility still gives him a lot of options to deal with different situations.
Bubba. Controversial because hes extremely easy to loop and can a lot of the time seem like just a worse billy, but his chainsaw while lacking the control or speed of Billy has a wide spread, can hit multiple people and if you hit a wall you throw a 30 minute tantrum that can still down survivors! It happened to me...once. His main strength is basement play because otherwise you're probably not going to be able to get two downs at once, but once they're in their they're kind of #########.
C - Doctor. Not really too much going for him. His power can stop people from vaulting or throwing pallets but 9/10 you're not going to get the chance since he has to put up his weapon and slow down when using it. He is able to find survivors really easy and has built in slow down but overall under powered.
Huntress. Her hatchets can be hard to hit and i don't think shes as useful as she is on PC but once you get them down you have a really useful tool to take out people at rang. The only problem is thats all she has. Very slow and no way to really create pressure.
Trapper. With good trap placement you can lock down entire sections of the map but while you're setting that up gens are getting done. He also HAS to lock down an area because if he spreads his traps out the survivors will just break free before you can get to them.
D - Nurse. Extremely controversial but I've never been good at playing her and ive never seen a nurse that hasn't gotten bullied. Actually right after i read this post i got into a game with a nurse, i ran her around for a challenge and she got no kills. (She has some of the best perks tho so worth leveling up her bloodweb)
Legion. Legion sucks HOWEVER they are getting nerfed so there's that. Love their design and concept but if you pick them you're basically a basic killer that can run fast and get in an easy first hit which isn't as great as it sounds. Not helpless but by far the weakest killer because the thing that makes them unique, feral frenzy, sucks. I've literally had one person die from it ever and i didn't know what the ######### happened at first. They most of just decided to let themselves die
Dont have Pig, Freddy, Plague or Clown but from a survivor perspective i think freddy and pig are pretty strong, i think plague and clown aren't
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@DepressedClownMain said:
https://forum.deadbydaylight.com/en/discussion/comment/850362#Comment_850362
I know the mend time was a nerf, what wasn't is the no stack and what most legion mains i know complained about
Hmmm, you're happy about the weakest killer in the game getting a nerf
Someone really doesn't want clown to be the worst in the game lol
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Survivor is pretty boring BUT it's also easy to win. I think those 2 things are part of what makes the community so toxic
I think an easy fix for this for me would be like an extreme mode where you play in first person as a survivor. Because holy ######### that would make every killer scary.....imagine running from Billy in VR.
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Ok boomer
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If we're talking about TRULY ICONIC killers their right the list is pretty short
Jason (Might not currently be possible)
Chucky (Would be a challenge to implement with his size (but doable)
Pinhead (And he's honestly questionable but....come on)
Pennywise (Hottest killer this decade)
There are others i want like Candyman and Pumpkinhead and just a gang of B movie horror characters to choose from but in terms of icons, i think those 4 are it.
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Its the only perk on either side that i don't really get but the stipulation makes me think there is a good use for it i just don't know what it is
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Franklins is really your only option and maybe placing down a ######### load of traps to try and get them to waste their flashlights
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Being called a camper because i see 3 people crouching in bushes around me. That's the thing about high rank swf, they often refuse to let anyone stay on the hook for more than 5 seconds. Way preferable to the ones that gen rush
Ez 4k tho
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For the memes dude lol
I mean come on what other reason could there be! A lot of people say "nobody asked for so and so" but this time its actually true, if you let the most toxic die hard survivor mains decided who to nerf in what order i have little doubt legion would be a the bottom of the list
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Asking for the devs to have less communication...... That's a first
Out of curiosity if they nerfed something on the survivor side would you still want it to be implemented with no announcement, say balanced landing?
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"Looping is the part of this game that makes it fun, as both survivor AND killer."
######### speak yourself. I play stealth on both sides because i hate looping, but as you said i do it as survivor because what else am i supposed to do? Seriously doubt the killers im running around enjoy it tho. I know i don't
i don't even got a solution tbh i just know looping sucks
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A better way to do this would be making custom games playable by yourself, preferably with bots but even the "Husks" would be fine
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This wouldn't please anyone because you can already just do all the totems, the people who want it nerfed are probably the same people staying low rank to bully baby killers and want to just rank up as many wins as possible.
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Again i could be wrong but I'm pretty sure the Devs don't run the forum.
Also a meme relating to legion was deleted for being "inappropriate" it was a guy with a hoodie holding a knife.
So yeah pretty sure there's a conspiracy going on here but i don't think it's the devs fault.
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@MightyDwight said:
https://forum.deadbydaylight.com/en/discussion/comment/847106#Comment_847106
..I was more referring to that fact that viable Killers get nerfed so the only way they can get kills is to camp.
Not that Devs were using camping as a basis for nerfing, but more that their overuse of nerfing is making it so camping is all Killers can do to not lose.
It's just a side-effect of the devs beating every decent Killer into a nerf coma because a handful of Survivor mains scream if they lose.
I think its less to do with the killers actually being nerfed to the point of uselessness and more that people are pissed.
Also something else to keep in mind is a lot of survivors don't play killer ever. So when They're trying to do these challenges...yeah. But still They're not getting past green so i don't get how this is an issue for experienced players