SaintDenisSlasher
SaintDenisSlasher
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@Volfawott said:
I mean if the Rift wasn't so grindy you probably wouldn't see it.
As I said they would only have two really release daily challenges that would give you Rift fragments and that would basically reduce the Grind by a decent portion
That's actually a great idea, if you're gonna copy fortnite why half ass it? They don't even have to make new challenges, just attach them to the current ones
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Doctor should not be buffed before Legion or clown, i do want him to be buffed but only because there are a lot of cool ideas they could implement with madness
Spirit def should not be nerfed before others are buffed
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@MegaWaffle said:
https://forum.deadbydaylight.com/en/discussion/comment/824470#Comment_824470
5 gens solo is possible in low ranks, in fact its sometimes the inevitable truth during rank reset when you are thrust back into the "crab bucket".
Nah yeah totally
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I played a lot of killer before survivor so i know how much it sucks to have useless teammates (can't do 5 gens by yourself) but as long as they're having fun. You'll pip no matter what so you'll be out of it soon
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@FearlessHunter said:
Like seriously I saw him 5 games in a row. Definitely over performing pls nerf. Make it so if he bumps into something while using his chainsaw the chainsaw breaks and he breaks down crying and is unable to move for the rest of the game due to how sad he is. Thank you xx
btw this is a joke. Please don’t mori me <3
I made a very similar post about legion and it got immediately deleted because it was "bait". The guy said he also jailed me because i had a meme of a guy in a hoodie with a knife which was "inappropriate" because unlike pictures from the game or movies MY picture represented real life.....even tho it was a meme and very obviously wasn't real
You know im starting to think that was all some BS to ######### with me on some racist ######### after the last warning i received for "attacking other players" by calling some racists in a screenshot a guy posted "incels" despite the fact that people were directly attacking him with apparent impunity. ######### like that doesn't surprise me anymore but i thought this was the official boards. Should have listened to reddit
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@Zixology said:
Seriously? Facecamping the No Mither guy?
I don't have the extra health state to t-bag and I don't bring items/offerings anymore due to how often people DC or I get camped early game due to having the "Broken" status.
And yes, I check the rest of the match and the killers seem to play normally with the other players who don't run No Mither.
I even ran an expirement where a friend and I both ran it and we both got facecamped while the killers either played regularly with the other two or just straight up let them go. Asking the killer never gave me a reply.
So tell me then Killer Mains in red ranks... Why are you so threatened by a No Mither?
Probably because you go down extremely fast and its an ez elimination
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/820832#Comment_820832
Sounds like the problem is Myers needing a ms buff. I run it too btw.
Maybe but i like the fact that he's slow moving, it's very in character for him. Making him faster might make more sense from a game perspective but from a horror fan service perspective i love seeing him slowly walking towards me
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Got adapt Demogorgon my first game right after he came out
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@GrootDude said:
Telling someone to “git gud” is some pretty bad advice, Especially when it was is said to new players who really need some advice. We can all learn new ways to play the game and how to improve but having some advice given to you really does help with that.
So instead of saying “git gud”, tell the person how to improve. You could be talking to a new player for all you know.
Survivors don't say it as genuine advice it just to be a dick. Funny too because it means they could only win against a bad killer apparently.
When i first started playing survivor i did this for literally every killer i played and they were all happy to hear it but now i feel like it would be kind of patronizing to tell green rank killers what they're doing wrong
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I run it. It actually might be my favorite perk because there are so many times ive just walked a little but away and watched the killer look for me, stomp the gen, then leave.
BUT it shouldn't affect myers because if one person on a swf is running it it really cripples him. Im torn between it not affecting any stealth killer because the reason it hurts myers so bad is because of how slow he is, i don't think like ghostface and pig is hurting too bad from it
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@kling_ said:
https://forum.deadbydaylight.com/en/discussion/comment/820704#Comment_820704
With perks like DS, Unbreakable and Borrowed Time the tunnel one to death idea doesn't work properly. I agree that getting the game to 3 v 1 makes it more manageable but 4/5 gens pop in that time where you play around the perks I've just mentioned.
Well your alternative is to get no kills.
I also wouldn't recommend trying to play around those perks. Eat DS, don't leave them slugged, eat BT or just follow them until it wears off.
Pretty dumb way to play, but im seeing less of the swf that instantly try to go for save and more that are optimal with gens
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@raulblideran said:
Probs it's the update that gives him UNDETECTABLE status but he is still DETECTABLE by spine chill
This. I didn't think it was a big deal at first (actually excited because it frees up a perk slot) but because of how slow he moves in tier 1 and how short his hits are hes now a joke in tier 1 at high ranks swf. He's still ok i think in the other tiers but my preferred way of playing was to stay in tier 1.
So i switched to Ghostface
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Kill one and wait for hate messages
There's nothing you can really do other than tunnel one guy to death, of they're truly optimal you won't have time for second. I think im going to try to hit rank 1 as killer and then stay green from now on because of this. People argue about "whiny killers" and all that BS but SWF breaks the game, its while the Devs never intended it to be part of the game.
I don't want it taken out because i use it but if they want killers to actually play they should at the very least give you more BP for it. The higher i go in killer ranks the more often the games are over in less than 5 minutes. Harder, less fun, and more lobby times. What's the point?
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@CotJocky said:
On another note, this game is for 17 and older which basically means it's for adults. This is a horror game with gore and death. We constantly see curse words in the pre & post game chats (on PC) along with the racism, homophobia, etc... I love how any curse word is blanked out with "BAD WORD". The same age restriction of the game should apply to the forum and we shouldn't have to sensor out words like this is China! Grow the ######### up!
I thought this was funny too but it actually extends beyond that. Im currently "jailed" because i posted a meme with a guy holding a knife and that was apparently "inappropriate" ?
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Not as killer but as survivor i play with 3 teachables frequently. I guess because i feel like the survivors have more personality and it makes them feel unique. It also matters a lot less since i have 3 teammates anyway
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My only real problem is prayer beads because it's free gen grabs. Id also like collision to be turned off because i feel like she should be all about mindgames and big brain plays. Right now i feel like the way a lot of people play is just trying to intentionally block someone. ALSO maybe sound should be reduced. I don't actually play her just against her so i don't really know how needed it is but i see a lot of people talk about how easy it is to track by sound....then again who knows if those people even play her.
Anyway they're going to nerf her into the ground if history is any indication. I just want to know when they're going to BUFF LEGION
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I play on xbox and no one plays her anyway, but since the nerf shes such a joke lol. I want to say ive only seen 2 since the rework and they were both bullied by the other 3 survivors with no hooks.
I felt so bad i sent messages to both telling them that nurse is by far the hardest killer to play. The one time i played her the same thing basically happened to me but i was never good as her even before the nerf.
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@SunderMun said:
https://forum.deadbydaylight.com/en/discussion/comment/817364#Comment_817364
That logic doesn't add up, tbh. Less relaxed = more toxic, which is the opposite to what you suggest.
In reality both killers and survivors are just as bad; it's the DBD community as a whole. In fact, online gaming communities in general, at that!
Lol, its funny that survivor mains get defensive instantly. But you ARE right it doesn't make sense. But that's DBD
I think its because killers aren't guaranteed a win and tend to also play survivor so there's a respect, but people who only play survivor tend to win consistently and feel entitled. There are toxic killers most definitely, but its insanely ignorant to say it's equal. As a survivor i have only run into a handful toxic killers and have never gotten a message from one. As a killer i can't count how many times I've ran into toxic survivors. Just yesterday there was a toxic Steve that T bagged, then DCd and sent hate mail, A toxic Kate that T bagged, and then DCd, and sent hate mail, and a toxic SWF that T bagged at the exit gate and then sent me hatemail because i killed ONE of them out of the 4. That was just yesterday
The worst thing that has ever happened to me as a survivor was a pig kept looping her mori on me like a month ago.
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Hey want rank are you on killer again?
Rightttttt lol. You know good survivors win games constantly back to back. Hell i win games back to back in green ranks and im not even that good. Why don't you?
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@Carlosylu said:
Freddy, red ranks, Xbox, Ormond
Yesterday I had to do the mission to sacrifice 5 survivors, I get a 4k as legion and then proceed to start a match as Freddy...
THEY DIDN'T EVEN DO A GEN (Full red ranks SWF)! I get them all to last hook, 2 guys DC (which doesn't count as a sacrifice for the challenge...) and then I go and message the last 2 guys "care to farm? I need 1 sacrificed survivor for a challenge, so, 1 of you has to die and the other can escape, you guys pick who", they answer back "sure, full red ranks and couldn't even do a gen, you're a really good killer, thanks"
I farm with them, and as soon as the last gen pops I let one destroy my NOED and then I proceeded to down him, he messages me "not me", I let him wiggle off, and as he runs away I notice what's happening... the other guy was at the hatch with a key... They both got a hatch escape...
REALLY?! You get to play against a non tunneler, non camper killer who owns your team and lets you farm by politely asking for ONE KILL, ONE! And you play me like this...?
I sent a message to both... "That was really low... I guess that's what I get for being nice"
Survivor 1: "Yep, that's what you get, deal with it"
Survivor 2 "I see an oportunity, I take it"
DON'T YOU DARE COMPLAIN ABOUT TOXICITY IN THIS GAME WHEN YOU ARE THE KIND OF PEOPLE WHO PROMOTE IT!
Sorry if I bored you, just felt like sharing...
I'm not gonna stop doing this kind of nice things every now and then, but I surely got really mad...
Survivors are toxic, people argue on this all the time but any reasonable realizes most of the toxic people are survivors because survivor can constantly win and is a lot more relaxed as killer. Not everybody but i bring it up because it's really not worth listening to the toxic people who only play survivor on here lol.
This situation just sucked but for future reference you should never trust them, you should have dropped him as soon as he sent the message and downed the other guy. I think it goes without saying but in that situation it would be just as much of a dick move to kill them both
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@8obot1c said:
https://forum.deadbydaylight.com/en/discussion/comment/817271#Comment_817271
I meant for the killer, the killer wastes time downing the farmed survivor and you stay alive a teensy eensy bit longer
Im talking about immediately getting unhooked while the killer is like 10 feet away without borrowed time
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I don't even own spirit so I've only played against her and while I can see why people want her nerfed, this is a really bad argument because the roles aren't the same. You CAN counterplay spirit because you can hide, how would you counter play an invisible survivor?
I realize its not the point but i don't get why you would make this whole convoluted hypothetical instead of you know, talking about the reality of the situation lol.
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Any killer that's above mid tier = DC
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@8obot1c said:
If Im about to reach another state than sure, but literally just getting hooked and somebody saves is stupid. the first option wastes more time
This is what getting farmed really means
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@meatisadelicacy said:
https://forum.deadbydaylight.com/en/discussion/comment/816886#Comment_816886
Honestly, do you know how rare it is for me to get a hatch escape? I'm rank 5, I've been playing this game a while. I almost never get the hatch, with or without the key. Often my other surviving teammate is camping the hatch while I try to get the last gen done by myself. The killer finds that person and instantly closes the hatch. I literally do not even try to find hatch, I just hope I have enough time to get a gate open once the killer closes it. It's very rare that I get out that way, but I escape more like that than I do via the hatch. And getting out with a key? I understand it has to be frustrating for a killer to watch survivors yeet on outta there, but that happens even less for me than a normal hatch escape when all my teammates are dead. I avoid keys in the bloodweb, and rarely search chests during the game, much less find a purple or pink key. The chances of me finding a key, being alive when the hatch spawns, and finding hatch? Pfft. I wish. It just wastes my time trying to find it when I could be doing gens. My favorite P3 survivor with every perk unlocked and by far the recipient of most bloodpoints I earn? Seven keys total. The only time I bring a key into a game is when I forget to leave a green one from the previous game and I bring it back in on accident.
Well that's cool. I think the point of this was to try to bash killers because it's DBD but my entire point was the hatch is stupid and you furthered my point by talking about how your teammates aren't helping to camp the hatch which is.... dumb. I also don't see that happen very much tho and only had a key used on me a handful of times.
Im lower rank than you as survivor but i feel like i get the hatch fairly often. Most of the time if i don't know where it is and they kill the last person i look for it on my way to the exit door (something people don't seem to do very often against me but works more often than not if im full health and there's no no ed)
As killer 9/10 if i don't slug the 2nd to last person when i have no idea where the last guy is he gets hatch. I know mine is not a unique experience with that either it's just a fact of playing high rank killer.
The thing is though i think you're getting defensive that im basically saying the hatch should be removed or reworked "as a killer main", but most of the time people don't get the hatch on me unless i just don't care and kill the 2nd last person. I think the reason it's bad isn't because it gives the last survivor a free win but because the 2nd to last survivor is forced to wait while the other 2 play the game. And I've been all 3 people in that situation, none are very fun but that 2nd to last survivor position is the worst and shouldn't be an aspect of the game.....and i know I DO it but the alternative is to basically give the last person a free escape.
I guess its also important to state than most of the time i win its like 3+ gens left and when i lose its normally with 3+ people. So its not like the survivors can just do gens they're only hope is going to be the hatch. Thats also normally the case when i get it
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@ColgateAdvancedWhite said:
I previously suggested the following and I am claiming credit here first:
Zombie
Demon
Mummy
Frankenstein
Werewolf
Vampire
Human
Non-human
Ghost
Skeleton
Reaper
Fallen angel
Claiming credit for if they add a "human" or "non-human" really covering all your bases there lol
It would actually be pretty cool to have a version of Frankenstein (Mad scientist survivor) and his monster tho. Not sure how interested they are in doing free domain killers but i think if they did it would open up a lot more conversation for who deserve a rep, Dracula and Van Helsing have to be near the top of the list though
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#########!
You know what it's ok because Pennywise deserves a full chapter anyway. Still realllllly want to see the cenobites. I also think that Jason and Chucky need at least some kind of representation on principal alone. I know the license for Jason is messed up but i mean Mortal Kombat got it and its not like it would effect his own (stagnant) game. I don't know how chucky would work, i honestly think just having him be a tiny killer could be amazing (idk how he would hook, maybe give him special sacrifice thing and have him drag survivors to it? Seems too bad ass to come true tbh) but at the very least get him on a map or something. Maybe you could have Ski mask carry him around, idk but he's too iconic not to be in this
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I don't understand the point of no mither because not only will the killler instantly know you're running because you start the game injured but you have an icon by your name so why would the killer ever leave you on the ground?
I kind of like how stupid it is though, i think the correct buff would be a lot more BP, maybe even more than double because you're at such a disadvantage
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@Mochan said:
https://forum.deadbydaylight.com/en/discussion/comment/816826#Comment_816826
How many I win as killer depends on which killer I play. But generally (this is a ballpark number) I can win about 3 out of 5 games as killer at the lower ranks (I do not play high ranks). By "Win" I define that as killing 3 or more survivors. I consider 2 kills a "draw" and not a "win."
Not sure what that has to do with anything, but that's how it looks when I play killer.
Also I have never personally attacked you per se. I attack whiny killer mains with a victim complex. Not you personally. If you felt you were being attacked it's because you were affected by the arguments I make.
I do agree that the whiny people tend to be the ones who make mistakes. In fact, you know someone made a mistake when they post about it here on this board. People complaining about something usually is a clear indicator that they just lost to it. And I myself admit this. I'm not god survivor I get stomped all the time.
Also I have never once said that killers are OP. That's simply your bias interpreting everything I say with a killer-hating slant simply because I'm a survivor main.
If you actually read what I say I have never once said Killers are OP. And in fact I'm more of a centrist and I fight against extremists who think too much one side or the other.
People who say "Killers are weak Survivors are the Power Role Killers only win if Survivors make mistakes" qualify in my view as extremists who are just too killer-sided and not seeing the game as a whole.
Look im not trying to be an ahole but as a current purple killer and green survivor I feel i might just be less biased than someone who describes themselves as survivor who complains and posts about something they lose to AND only plays low rank killer
Im serious, try to get higher rank as killer and i think your whole mentally will change because if you're playing in low ranks its just kids and noobs. Get to AT LEAST green. Because as it stands i don't know how you can attack a side of the game so aggressively when you have no experience with it. It's not extremist to say survivor has the advantage its just reality. It doesn't mean killers are helpless, ive gotten like a 10 4k streak, and i can't remember the last game where i didn't get at least one kill. But i also think of myself as a pretty high skill killer, and a pretty lame survivor. But i know how easy and fast it is to win if you just do gens and are able to run the killer around. It also made me a better killer because i learned how easy it is to hide around gens and have a better game sense of where people will be
So if you start playing killer it will give you a better understanding of a killers perspective, give your critiques more weight, AND probably make you a better survivor in the process. There's literally no down side!
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@StarMoral said:
https://forum.deadbydaylight.com/en/discussion/comment/816763#Comment_816763
Yes, the lowest three on PC were
Plague: 52%
Clown: 50%
And no shocker, Legion: 50%
On consoles, both XBox and PS had Huntress (52%)
Plague(50%)
and Nurse(40%)
No shock there since they all have to aim very precisely for their power to work. Although its odd Nurse got changed to be harder when she's already hard enough on console.
EDIT: Here's the link for the graphs.
https://forum.deadbydaylight.com/en/discussion/61114/data-sheets-community-requests
That's interesting that plague wins less as legion. Honestly its surprising huntress is so low too. No surprise for nurse, ive never been good at her and know it's going to ne an easy game when i go against her
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Honestly in situations like that there's nothing you can do. I wouldn't have camped but i also wouldn't have walked across the map knowing they'd be close by
Im a killer main and no its no fun to gen rush but if a gen is in my face im gonna do it feel me? Honestly though the hatch is just a bad system all together because at BEST its a free win for survivor after a killer plays well. At worse you're laying on the ground slugged waiting to bleed out while your teammate and the killer look for it
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@XxkuroxshiroxX said:
https://forum.deadbydaylight.com/en/discussion/comment/815974#Comment_815974
We need unmasked Legion. And we need #BuffLegion
All of that! Also though i want all of them unmasked, not just one
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I assumed he was Dart because of mews guts but there's also a lot of other random add ons like the rats, or Elevens soda, or barbs glasses. If anything it might be more likely that its the first demogorgon but since they give no info on it and its apparently a hive mind (That gets a little sloppy because of Dart and the fact one exists independently in the entities realm) i think it's just one plucked at random. I like to think its a gift from the mindflayer
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@StarMoral said:
https://forum.deadbydaylight.com/en/discussion/comment/816500#Comment_816500
That explains the copious amount of competative Twitch players on both Fortnite and Overwatch, as well as OW's ENTIRE LEAGUE. Believe me, I played my fair share of OW, and that game would NOT survive on casuals alone, even in Quick Play.
Even with Stranger Things release, Dbd never hit over a 25k playerbase (At least on PC). Stranger Things saw an increase to 23,458 players and dipped to 20,384. The Archives and event boosted it up to 22,431 players, and if history repeats itself, will dip once again. The game is gaining more of an audience overtime, even if it is rather inconsistant. But that is because the game is becoming more competitively balanced (give or take).
Compare the game now to what it was a year ago. A casual player isn't going to be active in feedback, trying to improve the game, they're just gonna go to a different game.
Well that whole first part is pretty redundant since i literally always said that and kind of makes it look like you don't even believe your own words and also doesn't address the fact that despite being out for years DBD has no competitive scene but im actually going to play devils advocate for you because you brought up something That's actually a big divider in this community.
Wild guess, you probably have a few 1000 hours on the game right? You consider yourself a try hard? PC players from what ive seen not just on this game but any game are a lot more dedicated and concerned with "competitiveness" overwatch being a prime example. And for that reason I think you're right, the PC playerbase is probably not very casual at all...but, and i genuinely don't know for sure, i would venture to guess Console has a bigger playerbase. Im also positive that the playerbase is mostly casual players. I also feel pretty safe in saying 99-100% of switch and mobile players are casual. This is also true of Overwatch btw, i used to play the game a lot and recently went back for the halloween event and was by somehow the best player in most of the games i played (Then again me and most of my friends lost interest and it might be that the "hardcore players" stopped playing too....leaving only the very large casual fan base)
But i mean it brings up a interesting train of thought, i have no doubt what you're saying is true on PC, just as i have no doubt what im saying is true on console so who should be catered too?....Console probably makes more money. Im not saying that would be a cool way of deciding but you know. It's probably true
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@Mochan said:
https://forum.deadbydaylight.com/en/discussion/comment/816637#Comment_816637
I apologize if you felt insulted, but if you were affected it means my words hit home. If they didn't apply to you you wouldn't be so affected.
But I stand by what I said. Killers need to stop acting like victims and own their gameplay. If you are affected by that it means you are part of the problem and honestly believe that killers are weak and can only win if survivors make mistakes. (This seriously isn't true)
See great reply.....except this is still my post about survivor gameplay. I realize you throw out that "You're just a biased killer main who doesn't care about survivor!" a lot but it kind of loses it sting when the OP proves you wrong don't it? Kind of looks like the pot is calling the sky black
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@Mochan said:
https://forum.deadbydaylight.com/en/discussion/comment/816610#Comment_816610
So I was right on the money, huh? I knew you believed those things. Didn't take rocket science to figure that out.
Naturally in your first survivor games you were winning back to back. You played tons of killer before you even touched survivor. You were no newb when you started playing survivors. A lot of skills from both sides are transferrable. If you were good as killer you know survivor pathing and killer pathing, and understand how killer plays. So it's a lot easier for you to avoid killers as survivor, even if you never played survivor.
My first killer game I 4K'd the poor Rank 20 survivors I was paired up against, because I played tons of Survivor before hand. I was even whiffing a lot of my shots but they could never escape me because I knew exactly where they were running. And I was using Nurse at the time and was getting hit by fatigue a lot. They still couldn't escape me even if I walked slower.
Gen rush is prevented not just by ruin. The real way to prevent genrush is map pressure. If you exert enough pressure, gens don't get done. I will agree that sometimes a killer cannot exert enough map pressure. But that isn't just something solely dependent on survivor mistakes. It's also dependent on killer mistakes and killer playing well, and also a bit of luck. If you're patrolling the wrong place you didn't "make a mistake" you just got unlucky, but it definitely counts against you and makes it easier to gen rush. Ditto for survivors. If the survivor got unlucky and were right in the path of the killer's patrol they are going to have a vastly different game from if the killer were patrolling somewhere else. Luck is a real thing in this game, like it or not.
What I am against is this victim mentality that killers have that they can only win if the survivors make mistakes. It's ridiculous. Why keep playing then, if the game is out of your control? It's silly. A game where your input doesn't matter isn't a game worth playing.
It also belies a certain arrogance. Basically, a killer who believes, "Killer only wins if survivor makes mistakes," is basically saying, "I never make mistakes, I only lose because the survivors didn't make mistakes." And that's just ridiculous. Everybody makes mistakes. Maybe the reason you lost, was because you made a mistake, not because the other didn't make any?
Genrush can be prevented by smart killer play. Tons of Red Rank killers and streamers prove this. Even if you need to bring out the best killers (Nurse) it is still true.
I let my little cousin play whos 6 and he 2 kills at rank 20. Im not saying what you're saying is wrong, i felt like I was way better than my teammates right off the bat from game sense but i won my first like 5 games as survivor....how many can you win as killer?
Not to just write you off but your ending completely discredits everything you say, im your own words in an attempt to personally attack me by saying i said i never make mistakes....but that's not what i said. So that whole rant about survivors and killers making mistakes is exactly right.
Sorry if that's a little jumbled i stopped to play a game but in that game i had someone that dodged like 10 of my hits tell ggwp and that got me thinking, most of the time when someone t bags in the game they go down shortly after. Now im not trying to say you're mad (with as dedicated as you are i should hope not) but it would seem to me the most toxic survivors are normally also the ones making mistakes often. Maybe that's why they have so much salt and go long anti killer rants because they're losing all the time. Food for thought, and for dessert i got a little challenge for you. Im only rank 10 as survivor but i don't play it nearly as often, but because of the way the pips work i know that i could get to rank 1. I feel like that gives me authority to critique the power balance or as you put it "be a whiny killer main"
Since you seem dedicated to the idea that killers are OP and survivors are helpless to stop them why don't you gain that same authority by reaching rank one as killer. I mean a lot of people probably write you off as a salty survivor main ranting but they couldn't do that if you proved that you equally experience both sides ?
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@Mochan said:
https://forum.deadbydaylight.com/en/discussion/comment/816586#Comment_816586
Who's complaining?
Dude you got a hangup over the other topic. Don't be so defensive, it's hilarious. Where did you see me complaining about killers in this topic? Go ahead, quote me, I'm waiting.
That's just your bias. You're too fixated on me. Don't do that.
You're right dude i got hung up on you chewing me out about being a stupid killer main who doesn't play survivor....on my topic about playing survivor. But that's just my bias because im a killer main? Because...well i don't need to explain it Its obvious to everyone here i don't play survivor, any post i make about survivor is to throw people off the fact that i only play killer and want survivors to defenseless so i can get a 4k every game!
I mean honestly, i think they should buff legion. That tells you how much of a degenerate killer main i am right there and deserve all the insults you throw at me
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I thought he was amazing when he came out, i mean he has SO much going for him but....i don't know it can be kind of underwhelming.
Def not weak, for stronger than like Legion, clown or even doctor but nowhere near top tier. Just middle of the pack which isn't a bad place to be
I mean i DO get happy when i see him as a survivor so i guess he's closer to needing a buff than a nerf but then again a lot of people not properly use his portals
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@Mochan said:
https://forum.deadbydaylight.com/en/discussion/comment/816579#Comment_816579
The widespread belief that "killers can only kill if survivors make mistakes" is pretty common among killer mains, for starters. And it's always accompanied by rhetoric like, "Survivors are the Power Role" and "Survivors can genrush in 4 minutes and you cannot do anything about it as killer no matter if you play perfectly."
If you do not believe in those last two ideas I'd be pleasantly surprised. Prove me wrong and tell me you don't agree with them.
Survivor is the power position lol, even in my first games as survivor i was winning back to back. And honestly the only times i really struggle are in games with stealth killers because i don't pay attention and they cut out the strongest part of survivor play, looping.
And you can you do something against gen rushing, its called ruin. That's about it. Gen rushing is a weird topic because its literally the only objective as survivor, i don't know what people expect us to do, just walk around? When i lose as killer its normally because gens were done incredibly fast but if anything its more justification to gen rush because the longer you're in the game the stronger killers become so why would you ignore your one objective in order to allow the killer to snowball?
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I literally pip every game no matter what happens. I don't know why it's like this, unless its just so high rank killer matches aren't as rough but even then its kind of silly
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@Mochan said:
The hook bubble is also unnecessary, but the devs keep it in because they want it to obscure vision. Likewise, I'm sure hook screaming is something they want in the game to distract you.
It's actually pretty good that for killers you can whack survivors to stop it. Did you know that if you whack the survivor the survivor himself still hears the scream all the way to the end? Funny that.
Dude im an "ignorant whiney killer main who doesn't play both sides" remember lol.
Also love how you somehow took this and morphed it into a way to complain about killers ?
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@Mochan said:
https://forum.deadbydaylight.com/en/discussion/comment/816532#Comment_816532
I don't know where this "Killer relies on Survivor Mistakes" nonsense came from. Some idiot streamer every killer idolizes no doubt. It's so popular and every killer totes it like gospel, but it's nonsense.
Both parties rely on the other making mistakes. Anybody who actually plays survivor without bias knows that if the killer makes mistakes in tracking that's when they can stay hidden. And it's the same in many other aspects of the game.
There's a reason why survivors can stomp low skill killers. It's because low skill killers make mistakes. Same survivors will go up against a higher skill killer and get smashed. That's because that killer made less mistakes.
So sick of whiny killers with a victim complex who think they are so weak and powerless, that they can only win if survivors make mistakes. Grow up you guys and take ownership of your game play.
You know I've seen you post a few times complaining about killers and going on rants, which is fine it's really common actually, but you know you'd look less silly if you didn't combine your rants with "YOU'RE A BIASED KILLER MAIN"
especially when what i said doesn't line up with what you're ranting about. Killers are OP right and can kill you no matter if you make a mistake or not right....so why would me saying the opposite make me "a whiny victim saying killers are powerless" ?
ALSO good time to bring up the fact I was "warned" for saying i don't play PC because it's full ot racist ######### and it was considered "attacking another player" apparently
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/816539#Comment_816539
Killers also make mistakes, those mistakes can often cost you.
They will costs you, often more than a survivor mistake because survivor perks and items are mostly to correct mistakes (distance, stealth, and healing) you get hit as a survivor from a bad loop you use the speed boost to get away and try to heal. You get blinded or pallet stunned while carrying a survivor you just lost all your map pressure and have to waste time doing the same thing again and now the survivor has a chance to get away
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I noticed when playing Jake today that he still screamed even tho i was running his 3 teachables, but when i got his achievement a few days ago he didn't
I thought it was a glitch but the guy above you said apparently its been nerfed
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/816532#Comment_816532
In my experience, people still mess up at high ranks more than people think, they’ve just learned how to correct those mistakes better.
If they didn't the killer would never get more than 1 kill if that
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/816507#Comment_816507
I never said killer was easy, I can avoid killers too but it took me awhile to master it. You cannot deny that.
It took me no time at all, but i played a lot of killer before ever touching survivor. I think it mostly comes down to game sense but your reasoning for "killer does better in low rank" is because is killer largely is based off mistakes survivors make. Low rank survivors tend to make a lot of mistakes and just run from killers in a straight line. Higher and mid ranks where both sides are experienced, survivors tend to have the advantage over most killers.
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@Cyro said:
https://forum.deadbydaylight.com/en/discussion/comment/816511#Comment_816511
build up a tolerance to a rusty hook being shoved straight through your back to then pierce your chest.
what
I mean i feel like if anything happens enough you'll start to get used to it....but this would def be at the high end of that spectrum
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@StarMoral said:
https://forum.deadbydaylight.com/en/discussion/comment/816411#Comment_816411
Wrong. A casual playerbase is not a committed one.
Who do you think will play more consistantly? The rank 15 who likes the look of certain characters and is looking forward to other games OR the rank 2 that has menorized every map layout, uses top tier perks they grinded for, and gives plenty of feedback to the devs because they lnow the inner workings of the game better than the devs themselves?
The causals obviously.
Look at Overwatch, hell better yet loom at fortnite. And those games are actually suited for competitive play, and have huge competitive scenes, but the lifeblood of both are casual. Remind me of the dbd competitive scene is going again?
Meanwhile you have a battlepass and stranger things crossover that did so well it has its own edition, not because the demogorgon is anywhere near the best killer but because it's fan service for casual fans of the game and show
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@sorrowen said:
God forbid a killer kill....honestly this game going more casual is going too kill it eventually
The game SHOULD be casual. I agree that spirit doesn't need to be nerf as hard as she's going to be (If the past is anything to go by) but i think this game being "competitive" is what leads to the toxicity and horrible balancing in favor of survivors since they can win more constantly. Compare the number of escaping streams to 4k streaks. I looked on YouTube and only found one at 32 and he didn't count hatch escapes. I seriously doubt anyone has ever got 50 4ks in a row. This is all because survivor is considered the "competitive" aspect of the game
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I had someone bring a bloody party streamer for the first time when i also brought one during the double BP
He didn't die early or anything, i remember it being a pretty good game, but then he disconnected on his 3rd hook. I asked him why would he do that especially after we both brought streamers and he said he didn't care about BP and just got mad easily. He wasn't an ######### or anything he even apologized
Last night i had 3 back to back disconnects with a really toxic kate who was Tbagging me. She didn't like it when i T bagged back and disconnected on her 3rd down. After that people just disconnected in succession as they went down which happens a lot like a domino effect
I think people just easily get tilted as survivor because you can either get really use to winning or really tired of losing