justarandy
justarandy
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- justarandy
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It's just a perk added so they keep the "3 perks per character" rule and extending the grind. Devs need to stop with those useless perks.
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@MemberBerry said:
https://forum.deadbydaylight.com/en/discussion/comment/646314#Comment_646314
Are you gonna troll too like the other guy with Freddy pfp?
What?
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/645686#Comment_645686
I think that build is best summarized for the killer as: Damned if you do, Damned if you don't. If you let them go, they essentially get an instaheal. If you aren't able to get them before a locker, you get DS. Killers shouldn't get no win situations. EVER.
Same with a killer who camps with a mori. Damned when you get unhooked cuz then you get moried and damned when you not get unhooked cuz you die on hook. Survivors shouldn't get a win situation. EVER.
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[Delete]
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@Mikeadatrix said:
https://forum.deadbydaylight.com/en/discussion/comment/645723#Comment_645723
Then you have no clue why he says these things. He is a joke character. He has a chainsaw for a hand. He time travels.
Yes, he is a joke for me aswell, more a joke than the clown. Can't take him serious with his need for attention.
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@Mikeadatrix said:
https://forum.deadbydaylight.com/en/discussion/comment/645687#Comment_645687
Someone didn't watch the movies/show.
No I haven't, and ash beeing so annoying in dbd is just a reason for me not to watch it in the future.
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@RakimSockem said:
So I understand there's an issue with latency but even taking that into account, where she swung was not in in my direction and nowhere near me. Thoughts?
https://www.twitch.tv/rakimsockem/clip/BlindingCarelessFennelMcaT
That's a pretty good job so far. It can't be latency because the survivor never crossed the point where the nurse attacked and hitted.
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His talking is so annoying and doesn't fit DbD at all. Noone is talking, but that piece of ######### Ash has to be something special? So dumb.
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/644875#Comment_644875
Well, Inner Strength is ridiculous. Especially when paired with DS and Head On.
Don't tunnel.
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I don't get the issue. Just play, you will encounter some smurf swf groups on green and purple ranks soon enough. Rank reset is a thing since release and it's not gonna change.
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He isnt really discussing about the ban, be wants to know where to ask for more information.
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@rayoxium said:
you guys realize there are pallets that are almost exactly like that on the Temple of Purgation map. That pallet that spawns next to the generator in the basement? I don't have a picture, but I think I've seen someone use that pallet once.
I feel like the goal with these pallets is that you have to absolutely get the stun on the killer, or else you get hit. Makes them rewarding if you do manage, but you have to be an absolute mad lad to try
With enduring it doesn't even matter. It's a deadzone downstairs, stunning the killer will just buy you around 6 seconds before he will hit anyway
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@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/645314#Comment_645314
HEY!
I already pointed that one out >:(
I'm sorry :s
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"Just my unbiased opinion" lmao
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@Mister_xD said:
it would also be fine if they finally gave me my legacy back!
i swear to god, im so pissed whenever i read a dev responding to legacy return questions with "but that would be disrespectful to the players who earned their legacys back in the day" - yeah but keeping them locked away after your bug took them from me is much more respectful, right? (i do support them in their opinion to not bring them back for everyone, but cmon. i earned them just like the others!)
I feel really sorry about you. I know many friends who experienced this bug aswell, some stopped playing because of that because they lost 15+ legacy pieces which is really disgusting. No clue why devs still haven't restored legacy for those poor souls.
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@YaiPa said:
Stop bitching, legacies were one time only rewards. Grinding was real, no entity eating nods, there weren't any bp increasing perks, neither escape cakes nor bps. Prestiging won't change, you'll only obtaining more perks, so there's no point.
There actually was entity eating nods before the bloodweb change. It just was starting eating later than nowadays.
Also, bps was existing back then aswell. Not only that, the rarity was lower (brown offering) so it was even cheaper to get them.
Also there was like a bp farming wraith (bot) in every 5th lobby which made it quite easy, I remember back then how pissed I was not to be able to play a normal game and having another farming bot killer
People have a wrong image of old prestiging. It wasn't that much harder than it is nowadays.
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Springwood has some unsafe loops aswell. Sometimes just a single tree on one side and a mini object on the other side. No clue what the devs thought about that, u absoluty can't mindgame those loops. It's a trap.
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My idea: you remember the glowing effect of the lunar event? Imagine for each maxed out perk on a character with p3 you get a "dot" so as more perks you maxed out as more glow you have on a character. Obviously the glow would be a separate cosmetic piece and can be used on any cosmetic part.
Opinions? Because I'm quite sure legacy will only come back when DbD is about to die out and the devs will sale them for money to get the last cash grab out of the game.
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OP survivor perks? ooof nearly had a great laugh but it's actually sad in case you are serious.
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@Peanits said:
We do not actively ban for macros (i.e. hunt people down for using them), except for bots. However, any third party software risks triggering the anti-cheat. If that happens, we cannot help you.
A list of whitelisted software can be found here: https://www.easy.ac/en-us/support/dbd/guides/whitelist/
May I ask why you (bhvr) cannot help? I remember back then eac made a mistake and banned hundreds of people in rust who were using a macro and they all got unbanned.
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@KillermainBTWm8 said:
Maybe you should have more awareness of what pallets have been used and where. Ever think that ye might be the problem?
Without alert and beeing nearby? Telepathy or...?
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Iron will. And luck.
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No mither. Not only it is useless, it's also a handicap.
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@Fab said:
https://forum.deadbydaylight.com/en/discussion/comment/642566#Comment_642566
When the game begins to slow down, is anything being installed/updated by Steam? That can often slow the game down to a halt.
No, I have downloading/installing while playing disabled on steam and I also disabled auto updates by windows.
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@SpaceCoconut said:
This is a cute thread.
I bet you're always playing fair and letting the killer hook you instead of escaping after the gens get finished very quickly...
Keep your rules to yourself.
Fresh meat is coming to the Fog.
Yeah, I will just play normal aswell and eventually toy around with some baby Dwights or baby trappers.
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@Fab said:
I had this happen to me when the game was installed on my HDD (hard drive) instead of my SSD. (Solid state drive)
Im running an ssd tho, so you might had a different issue fixed with that.
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They already nerfed the popular Blendette cosmetics, they are brighter now. But still, these cosmetics need colour highlights imo, Blendette is still powerful.
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It would be great for new players to learn hitting ruin skillchecks so yeah why not. The regression would be still applied so it wouldn't be op
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Those who are toxic don't need that reminder. They dont care and they will continue. Especially against new players they will try the best to enjoy bullying them