justarandy
justarandy
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/652397#Comment_652397
Thats what Im saying...twice already. If Ive already mastered every other killer, it wouldnt make sense for me to play at rank 20 as the demogorgon when it comes out.
Yeah, I haven't understand you. My bad, sorry.
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1. No more pizza Dwight party's? Oh please, leave that for us. I want to continue doing memes with friends
2. More annoying is when everyone has the same name. It completely bugs the HUD, sometimes it removes the hook bar or its displayed on a survivor who isn't even hooked. Extremely annoying as killer
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@Mikeadatrix said:
https://forum.deadbydaylight.com/en/discussion/comment/652220#Comment_652220
Well, if we don't have any news yet, it's probably gonna be next week then...
PTB during Double bp event? I don't think many people will play the PTB during that time
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/652377#Comment_652377
Correct...youd have about 1 day of "smurfing" before every killer you owned would be ranked. Also, like I said...If they implemented a minimum for once you already get good at 1 killer and simply make the rest start at 15 or something, youd avoid smashing rank 20s. Currently, my game on Freddy for example does quite well at rank 3 (where Im currently placed). If I were to hop on Nurse however...rank 15s would laugh at me, lol.
Maybe as a rank 1 killer all other killers you don't play would start at rank 16? Just to help those newbies, cuz I care about those baby survivors.. We need more survivors and giving them a frustrating feeling of escaping is not possible isn't healthy
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@SovererignKing said:
https://forum.deadbydaylight.com/en/discussion/comment/648902#Comment_648902
Yeah, most SWF groups are afraid of a challenge. They want to make sure they don't get matches with randoms who are bad, want to use voice comms for an advantage, and want to coordinate the best perks with instant heals, keys, and flashlight saves.
Flashlight saves are changed in a way that I would probably say that when it happens succefully it's totally the fault of the killer for not checking the area or looking against a wall. But that's another topic.
I personally like the challenge to play with randoms. But you need to understand that many randoms are really bad, and dealing with 3 random potatoes against a decent Billy/spirit/Nurse can be quite frustating. Especially when it feels like that your team mates are more dangerous than the killer itself.
I try to play in a group if it's possible, but I never use voice coms cuz I don't like talking while playing and it's really op if you do communicate everything like a S.W.A.T. Team
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@King_Crimson said:
https://forum.deadbydaylight.com/en/discussion/comment/651886#Comment_651886
Are you permitted to give any information about new chapter since it is revealed?
How exactly does Demogorgon's secondary power works? From what I saw it seemed to be a weak gap closer and that's it.
I also heard it allows to hit multiple survivors at a time.
Does it apply slowdown when being charged and if so, how much is he slowed?
Does he rush for the same distance as The Pig does with her rush attack?
It seems to be some kind of anti loop ability like Billy m2 curving. We need to see how reliable it is. But it seems to be very decent and actually a really fun killer to verse aswell (I love to go against good billys, so much fun mindgaming with his m2 at loops)
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/652356#Comment_652356
If you start playing wraith, you probably wouldnt be staying rank 20 for very long, probably 2 games. The only actual downside Im seeing would be the huge influx of rank 20s that would result everytime a new killer comes out. I think this could be circumvented by having a minimum, whereas each new killer gained on the account would start at like rank 15.
Well I would be smurfing and destroying newbies from rank 20 till rank 15. That's a lot of matches. After that I could switch to another killer I don't main but still very easy to play. Myers for example.
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3 doesn't sound that bad tho. On some days it happens nearly every match for me. But hey, you can see a winning point from that perspective:
You made a survivor so salty that he is willingly removing all his bp reward of that match just to "hurt" you because he couldn't win. I like that feeling as killer lol, makes the salt chat at the end even more enjoyable
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/650895#Comment_650895
A yellow rank nurse is just asking for a rough time... Honestly wish theyd rank you separately on each killer. Just because I can do work on a Freddy and hit red ranks doesnt mean I can land a hatchet to save my life.
But this would generate a really Easy way to smurf on low ranks. I mean, just because I main Trapper does not mean I should be a rank 20 wraith. U know what I mean?
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Now imagine people use the shards to buy perks in the shrine they already own just for a few bloodpoints lol xD
Yeah the grind is huge. I was playing the whole summer dbd, a lot. I earned around 40k shards in that time. I'm currently hovering around with 70k shards. I don't spend much of my shards, because a lot of cosmetics u can get with shards aren't my taste. That's the only reason I have so much.
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As killer 2+ kills, depends. Often 3 kills.
As survivors multiple things: escaping myself against a really good killer with ######### team mates, or beeing the martyr so all my other team mates can escape. Sometimes it's also having 3+ head on stuns. Or outplaying and pissing off a killer to the point where he gets so butthurt about dominating him on mindgames that he facecamps me for the whole 2 minutes.
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You just need a flashlight, OoO or swf and you render her traps quite useless. I bullied a lot of hag mains with flashlight and OoO. While playing solo. The only strong thing are some addons with MYC or basement camping.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/652086#Comment_652086
I would be inclined to agree with you on the transfer possibility if I wasn't playing on the Sony Nocrossplayststion.
Yeah, it's more a dream than actually hoping this would happen. I mean, crossplatform progress transferring seems to be already a hard challenge for the devs.
Well decide for yourself. If you work for your money and you don't feel like having a big hole in your pocket go for it.. Or just buy 1-2 DLCs you really enjoy playing.
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I don't like communicating while playing. Tho, I have a few friends I play together without voice coms. But they are low ranks, and we verse a lot smurf killers in brown ranks bullying new players which destroys the experience for them. So they stopped playing.
So I only play solo cuz I don't have another choice. I hate it tho. Mostly because of my team mates beeing garbage.
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I love Dwight! The one thing I need for Dwight are more bald head skins. The one for free was good for a long time, but since the engine update the dots on his head are back and I don't like it. And well the original dweard head cosmetic is way to expensive for a normal gamer.
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@TAG said:
Hm. Would I be willing to pay nearly $60 to get the entirety of the game + all the DLC Killers and Survivors (not including Stranger Things) on PC so I can jump ship from PS4? Tough question...
I wouldnt. Maaaaybe some day the devs will enable some sort of cross transferring and with that included you can unlock the DLC you already bought on one platform for free.. or at least for a good discount. I know, big dreams lol. But paying 60 dollars again is just to much.
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@Groxiverde said:
Self-care, DeadHard, DS and Adrenaline. This is in my opinion the best build a solo player could have to survive at red ranks. If you are good at chases you can change self-care for borrowed time to counter tunnelers and proxy campers. Or equip Balanced landing with deadhard just to improve your chases.
I would change out selfcare for Headon or iron will. Why?
Iron will: when you notice the team is to slow on gens you need to focus on gens more, iron will is good to stay injured for a long time
Headon: well, when you notice you team is really poop, just meme around and have fun stunning the killer, no point to try to win when your whole team gets slugged in 2 minutes and after you picked them all up for a second chance they still haven't learned and keep hook bombing each other.
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@ASAPTurtle said:
No.
2cOoL4uS
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@OGOzSnowChimp said:
https://forum.deadbydaylight.com/en/discussion/comment/651741#Comment_651741
You brought up a term I don't know and I asked you what it was and instead of explaining it you directed me away. You are arrogant.
It's not my job to explain words. Use Google, it's 2019. Im not your mommy.
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Not my problem, idc if you don't want to gain more knowledge. Haven't expected much from a player like you described yourself anyway.
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@FiftyCalReaper said:
No, but you'd be an ######### for it. Giving yourself an artificial advantage rather than playing on the same level field as everybody else. Bravo sir bravo.
Let me guess "I'm just used to mouse and keyboard." Good for you. Then play on PC.
Mouse and keyboard isn't optimised for ps4, especially not for DbD. There is a huge delay between the a keystroke and the input getting registered and executed. You are more in a disadvantage with m and k, especially as killer. So stop talking bs without having knowledge
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@OGOzSnowChimp said:
https://forum.deadbydaylight.com/en/discussion/comment/651701#Comment_651701
What's a smurf account?
Use Google
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Could be just a smurf account, proves nothing buddy.
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@venom12784 said:
No... You have to get better at map pressure.
Sure bud, sure.
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@Richter_Cade said:
https://forum.deadbydaylight.com/en/discussion/83284/build-in-ruin-basekit
No. It would punish new and inexperienced survivors who can't do a gen through ruin much, much more than it would punish SWF groups, and would make it nigh impossible to escape at low ranks. We need something that makes it tougher as a SWF or super experienced group and not on everybody by carpet bombing the situation.
No it wouldn't. Read my post again. There are already measurement taken to help new players with my idea. But nowadays people just read the title and start talking.
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/83284/build-in-ruin-basekit
Learn to prioritize time management splitting it between gens, chases, map awareness. We dont need to make the game annoying.
I can deal with that playing Nurse 24/7. But I want to play wraith aswell.
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You r talking bs mate, they way how you respond sometimes is typical for someone who played a lot of hours and discussed a lot. You can't fool me.
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This is a troll post
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/649938#Comment_649938
I read the entire thing. But making something stronger or weaker depending on rank and killer tier is a terrible idea in my opinion.
What, terrible? Devs will never balance killer power out. Nurse will always be the strongest and wraith one if the weakest
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@GuardianoftheCrystal said:
https://forum.deadbydaylight.com/en/discussion/comment/649580#Comment_649580
And like changing the character icons it isn't a bannable offense?
No you are fine, eac doesn't care about those files and BHVR doesn't care.
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Just a general rule: rarity does not make anything "legit". Imagine old BNP would still exist, but much more rare. Is it fair to use just because it's rare? No, ofc not.
Rarity should never be a measurement for balance. The existence itself is and should be the only measurement for balance.
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/650078#Comment_650078
There's a bug that let's her shimmer when shes phasing. You can hear her foot steps loudly in phase. Several perks give you fair warning.
All I keep hearing is nerf killer nerf survivor nerf this nerf that, but have yet to hear anyone offer a solution or ask about getting better instead. Stop asking for nerfs and actually play the game and get better at it.
I'm good enough, thanks. I played this game over 2k hours, both sides equally. I personally never complain against Nurse even tho she's much stronger than spirit. And you know why? Because even when Nurse ignores a lot of standard defense mechanics of survivors, she is still fair and you can still beat her in 1v1 situations. So what's your point?
Spirit on the other hand is a complete bs show and luck based. And against a decent spirit it absolutely unfun to go against. Ah, and in the case you don't have iron will it's gg anyway. Don't even try to "juke" and outplay a decent spirit. It's to ez to catch a survivor in such a situation and I know that because I dont have any difficulties when I play spirit.
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@[Deleted User] said:
No.
I'm sure youd want NOED to be passive as well
There are so many better alternatives than to impliment a mechanic that is already black and white
Like I've suggested in previous threads sabotage should be incorporated into the game as a viable survival strategy and totems should be reworked to have actual gameplay significance for cleansing by a reward punnishment system
Even adding an aditonal genorator while decreasing the repair timer to 67 seconds would put a drawback on tool box efficiency by forcing survivor movement to locate another one thus stalling repair whilst giving the killer an additional oppurtunity to locate them.
Hell no, I would like noed to be deleted from the game. Unhealthy perk and especially after ruin built in not needed at all (if it is even needed now in the first place)
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@[Deleted User] said:
No.
I'm sure youd want NOED to be passive as well
There are so many better alternatives than to impliment a mechanic that is already black and white
Like I've suggested in previous threads sabotage should be incorporated into the game as a viable survival strategy and totems should be reworked to have actual gameplay significance for cleansing by a reward punnishment system
Even adding an aditonal genorator while decreasing the repair timer to 67 seconds would put a drawback on tool box efficiency by forcing survivor movement to locate another one thus stalling repair whilst giving the killer an additional oppurtunity to locate them.
Hell no, I would like noed to be deleted from the game. Unhealthy perk and especially after ruin built in not needed at all (if it is even needed now in the first place)
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The devs themselves told us that recently. Guess why they increased BP gain for survivors.
Also that website what you mentioned isn't accurate and is only regional (in case you took the information from the same website which also shows Playerstats and a leaderboard.
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/650191#Comment_650191
Ooo, spine chill, premonition, and you can also use keys with certain addons..all that coupled with a little brain power and you'll find people just arnt good at survivor a lot of the time when they whine about this
Spine chill? Spine doesn't show you if a spirit is Phasing or faking. It's only really helpful against prayer beads spirit. And even than, the killer can moonwalk to gens and render that perk useless.
Premonition has a cooldown, so it's not reliable. Also, it's a wasted perkslot against all other killers and I don't like to use one perk slot just to counter one single killer (which as I said isn't reliable cuz cooldown).
Key with purple addon (forgot the name) shows spirit aura of hee Phasing? That's new to me. However, keys and that addon are limited + any killer who is seeing a key in the lobby will equip a mori.
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/650078#Comment_650078
Use perks that help with that ..?
Name some
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Ormond needs a visual overhaul. Crap map
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@Salty_Pearl said:
https://forum.deadbydaylight.com/en/discussion/comment/650078#Comment_650078
If she has the Winter eyes, the blue eyes will go away when she's phasing
You can see grass move and hear her footsteps if you are paying attention.
Don't run while she's phasing and try to sneak away.
Someone who is decent with spirit doesn't use that cosmetic. In fact, killer with the winter eyes are usually really bad.
Decent spirits avoid to move grass. With chase music beeing so loud you can't really hear footsteps unless with some premium high quality headphones and ears like a tiger.
Last point has nothing to do with keeping track. It's just a tip grabbed out of the air
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@PigNRun said:
Or... just... maybe... keep track of her. There is no reason any of the current killers should lose their power from stuns other than Legion while Frenzy.
Yeah, let's keep track on a killer who is invisible when Phasing... OR faking, so obvious.
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@Objectively_speaking said:
If your experiencing high queue time it could be due to internet or location.
Internet has nothing to do with q times. Only location and rank
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@kamisen said:
I feel like the core game is quite balanced TBH. But it's obvious that more players want to play killer.
More balanced since release? Yes, but still very unbalanced for both sides on certain situations. Also for solo survivors it's way more frustating and less fun (for me at least)
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@prayer_survivor said:
https://forum.deadbydaylight.com/en/discussion/comment/649986#Comment_649986
Why do you think devs don't do it? If new objective last 3 or 4 minutes, our probabilities of survive will be at least 10-20% lesser, and you'll 4k almost every game.
It's because you can't have the same second objective against wraith vs Nurse. Wraith needs that extra time, Nurse not at all. So they need to do extra second objectives individually to each killer. Something like pig bear traps, but less random and more controlled and tied to killer tier. To much work, never will happen with the current dev team working on DbD
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At least you got just new killer beeing garbage. I played with my GF, she is rank 20 because new. U can't imagine how many smurf killers we encountered. They brought into all meta perks maxed, strongest addons, often ebony moris and with high tier killers. They slaughtered all, and after downing me after a long chase they just slugged till bleed out or started mori everyone.
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@Chickenchaser said:
LOL. No you can't get banned for being intentionally, or un-intentionally toxic.
Wasnt a known streamer banned for sandbagging his team mate? Was a temporary ban tho, but still
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@Larcz said:
I expect to by strong scary killer but i end be genrush and loop by the windows or palets.I expect to be chalange as surv but end loop killer and boring fix gens.After 1300h and i stop play this game few months ago i cant say more often i was just angry as killer and boring as surv.Chalange what chalange try kill all on rank one with medium or weak killer without ruin or noed?
1300 hrs is a lot of time. Ever thought about investing a few hours into learning English? Cuz you do a lot of mistakes.
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@ad19970 said:
Gens can indeed go very fast, but I don't feel Ruin should be built in. Especially not as long as it is more effective against lower rank survivors than against high rank survivors.
If it was though, it should definitely be a destroyable totem, that's for sure.
That's why on low ranks ruin would be weaker than on high ranks. Did you even read my post or just the title? You probably read just the title
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No, because my team mates are usually really bad lol.
I get sometimes accused of swf smurfing after rank reset, quite funny cuz I always play solo
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@Fab said:
https://forum.deadbydaylight.com/en/discussion/comment/649798#Comment_649798
Something you have to get used to, is accepting "No" for an answer. If you come up with ideas, not everyone will agree.
Well, why posting "no" when not wanting to discuss and tell your position? Might aswell just move on but no, everyone wants to be one if the cool kidz in the Internet nowadays.
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/83284/build-in-ruin-basekit
Short version: No
Long Version: No, because it's already boring to hold M1 on a generator, and adding even more time to generators would really drive away experienced players.
We need something that slows the game down, and is fun for everyone. Your suggestion does slow the game down, but isn't fun for the survivors.
We need a second objective that makes survivors move around and be more interactive in the game.
I totally agree, but as I said. Devs will never add a second objective. Everyone who observed dbd since release and how long it takes for changes comes to the same conclusion. I mean, nearly 3 years of endgame survivors holding hostage till EGC was introduced. And that mechanic isn't even finished/good.