glitchboi
glitchboi
About
- Username
- glitchboi
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Comments
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@miketheratguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2478012#Comment_2478012
That SUCKS. Thanks, all the children out there.
No one's at fault here, it's either BHVR or the license holders.
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He's a 1v4 focused killer.
By opening the box, you're making it easier for the other survivors to do objectives, at the cost of you likely getting chased. I think it's good design.
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@Aneurysm said:
First cenobite OP post? Surprised it took so long honestly
Can't wait for more.
"Pinhead is OP and needs a nerf ASAP"
"What's with Pinheads and constant camping and tunneling?"
"Why do Pinhead's chains slow survivors down?"
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That's your responsibility for that.
I'm buying Pinhead because I find him fun to play as. If you don't enjoy him then that's fine, but it's on you for buying him.
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Damn, even after they're about to lose the ST license, you honestly gotta respect them there.
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@Aneurysm said:
https://forum.deadbydaylight.com/en/discussion/comment/2476544#Comment_2476544
I've tried it on plague, it is fun :)
Does Hysteria activate when a survivor gets injured out of nowhere while infected? If so, then that's pretty dope. And it as heck sounds like fun!
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@Chilli_man2400 said:
Not a fan I think it should just be a anti sabo perk and a perk to respawn hooks after a sacrifice
Yeah I like this idea better, I also had that idea. I'd definitely run Hangman's if this happened to be the way it is.
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Well, I'm not really sure. There's, believe it or not, probably people out there who genuinely game on 4:3 monitors, as well as play DBD on them.
Don't get me wrong, I want the stretched res advantage gone as much as everyone else, but I don't think locking the aspect ratio to 16:9 would necessarily solve it.
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Interesting build. I've always wanted to try out Hysteria on Legion and Plague, but haven't gotten those perks on them yet. It sounds fun though.
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@ukenicky said:
This is a newer one but I'm not joking, I've noticed Yun Jin players tend to ACTUALLY be the most selfish people and play for themselves/sacrifice others to escape 10/10 times.
That's quite ironic since that's pretty much how Yun-Jin was like in her lore.
As a Yun-Jin main though, I ain't like that.
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I don't think I really noticed a difference between hit validation & no hit validation, however I do like the changes they made to hits through pallets.Just realized this is about hit validation for pallets. Yeah, I really like it.
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Sluzzy, what are your thoughts on the Nurse? Is she too OP and oppressive? Does she need a nerf? Does her high skill floor justify her power?
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- Not very often, but not very rare either.
- At least one person will very likely die to it, sometimes it'll be me.
- Depends, if it's a good time to do stuff other than gens, then yeah I'll crush that thing.
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Ehhh nah, I think his speed add-ons are fine as is, just nerf Alchemist's Ring.
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Ruin is quite unreliable for me, even with Undying I'll still get bummed. I prefer PGTW for its consistency, and to be fair, PGTW is better for killers that can get fast downs anyway.
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/2474877#Comment_2474877
i think by skeleton they mean "powers and abilities" thats what i think atleast. going deeper than the skin.
Oh. If that's the case, I dunno if they could do that either.
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I do love Demo's animations, but at the same time I dunno if they're even allowed to use its skeleton. Netflix gave them the actual model of Demo from the show, which likely came with a rig as well, with BHVR very likely using their rig to top it off.
Well, all of what I said likely doesn't even matter, other than the possibility of them not being allowed to use their rig.
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This would be nice. I'm WAY too laze to complete 35 bloodwebs with my 1 million bloodpoints, I've always wanted this too. Supporting this.
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@coaltrain503 said:
https://forum.deadbydaylight.com/en/discussion/comment/2473088#Comment_2473088
He literally has to slow down to uncloak, he is really weak against light, stun him while cloaked and it lasts longer. He was weak in his old state. One of the worst killers. Now that he can't be so easily bullied, you are just mad. He is still easy to counter. Get good
Cope
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Billy is def a lot stronger than people give credit for. I still love playing as him, even if he's very stressful at times. He's my 3rd favorite killer to play as.
Honestly, they should tone down overheat by a tad (make Punctured Muffler base-kit), change most of his add-ons, etc. I even made a whole thread on how to fix the Hillbilly, including changes to his garbage add-ons, without removing overheat (since BHVR does not want to remove it) here:
@glitchboi said:
Since BHVR is hesitant about removing overheat, I think there are still ways to work around it.
Base-kit
Billy is still a really, really fun killer, even if his base-kit alone is miserable to enjoy, as well as his animations.
Please fix Billy's animations.
There is one add-on that actually helps make him more enjoyable though: the one, the only, the almighty...
Punctured Muffler
https://us.v-cdn.net/6030815/uploads/S8MO8ROOCAVL/image.png
This add-on is an absolute blessing. It recharges your chainsaw WAY faster and I don't recall a time where I overheated while using this add-on. From what it seems, it would only punish campers! By default, heat dissipates at -3.5 c/s. This add-on makes it dissipate at -5 c/s. Wanna know the funny part? This add-on was already base-kit before. Billy's heat dissipation was -5 c/s by default in 4.1.0-4.1.1, then they changed it to -3.5 c/s in 4.1.2. Why???
What I'm trying to say is, is that this add-on should be made base-kit. That's all I've got for Billy's base-kit balance-wise, just give him this add-on base-kit!
Add-ons
Before we jump into the add-ons, I wanna talk about the Engravings first. They make your chainsaw get heated quickly. All I would do, is make it so that revving the chainsaw with those add-ons charges up overheat slower, so that it's equivalent to the usual heat revving.
Also the drift add-ons are perfect, no need to change them.
Anyways, let's get right into the add-ons.
IMO the brown ones seem fine, nothing to change there...
Yellow add-ons
- I would make Big Buckle activate when you're in a chainsaw sprint. Would make for some fun builds. Maybe increase it to rare, but make one of the rare addons uncommon. Also, change this add-on to Black Grease, you'll find out why soon enough.
Green add-ons
- Mother's Helpers is actually not a bad add-on, but it still deserves a buff. Change it from 30 seconds to 60 seconds, and buff the charge time a little and change it to moderately (+12% to +15%).
- I would make Low Kickback Chains a yellow add-on. From what it seems, it's basically just a training wheel add-on (it can also be used for a super cooldown build along with Steel Toe Boots) so I don't think it would hurt to make it yellow.
- Leafy Mesh is an interesting one, I like the idea of it. I would increase the duration of the Undetectable status effect to 30 seconds though.
- Black Grease. Man I absolutely hate this add-on, lol. It's literally useless. I'd give it a complete rework. What I'd do? Bring back The Thompson's Mix! Other than the charge time boost. However, I'd change the cooldown on chainsaw hits from 20% to 25% to compensate. This add-on will also be renamed to the Thompson's Mix as well as giving it its icon.
Purple add-ons
- Tuned Carburetor is honestly not a bad add-on. You're trading your precious 4.6 m/s for near-instasaw. This add-on has actually been quite useful and really fun to use. However, I would buff it from a 20% faster chainsaw charge to 24% though, and change it to considerably. I'm also thinking, maybe make this add-on as well as Mother's Helpers non-stackable?
- For Pighouse Gloves, I'd probably just buff it to 5 charges less (from 2 charges less) while revving the chainsaw.
- LoPro Chains is perfect, nothing to change for it. It's perhaps one of the most creative add-ons added to DBD.
I personally find Billy's pink add-ons to be fine, and really interesting as well. Maybe buff them a bit, I dunno.
Hitboxes
Perhaps one of Billy's worst enemies, other than indoor maps. Sometimes your chainsaw would collide in areas where it shouldn't. The most common example of this are the Macmillan trees. Not sure if they fixed it but eh. The side of the trees have a twig. If you chainsaw towards them, you'll bump into them and get stunned, even though you literally go through it without that chainsaw. I guess he has the similar problem with Blight, both have collision issues.
Conclusion
I like the concept of overheat and think that it should stay in the game in order to punish campers, but it shouldn't be punishing others. Billy was, and still remains to be one of the most fun killers to play as and against. He has arguably the most fun and interactive counterplay in the game, and most people can agree on that. Most of us miss the good ol' Billies, and nowadays coming across a Billy isn't something that usually happens these days. I believe that with these changes, Billy will be a lot more viable and enjoyable!
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@thefallenloser said:
Alternatively, they can make FOV an accessibility option and make Shadowborn something completely different.
This.
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Even though the sale for the ST DLC has just ended and is now x2.5 more expensive, I still think it's worth it. Demo has always been one of my favorite killers to play as, and this may be the only chance of yours to play as it.
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@Sluzzy said:
Very desperately, there is so much about Wraith that needs nerfing
Does that include making him 110%? He can instantly cloak to move around the map, he has a megalunge for his chase power, and he can get free hits. Revert Wraith to his old self, remove true invisiblity, nerf his OP add-ons so Wraith mains can't crutch on Windstorm and All-Seeing, and make him 110%. That's my proposed Wraith nerf, he's OP as hell and needs a nerf. And I'm TOTALLY not bad at the game or anything.
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The current results of this poll are actually quite surprising.
I'm currently at 2436 hours.
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I'm afraid there was never a cycle of attractive female killers, all of them are goblins. Not saying they weren't attractive before the Entity's changes to them, however.
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All he needs is a nerf to his All-Seeing "Blood" and that's really about it. Good survivors can beat a Wraith with any other add-ons (or his base-kit alone) just fine.
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@6yXJI0 said:
Why do you play with no mither?
No Mither users got the sigma male grindset, you gotta respect them. #sigma
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I don't like the way they made his power (not that he takes 3 health states to down a survivor, but the fact that his power is basically Plague + Pyramid Head with zombies being the only interesting part), but he's surprisingly a fun killer to play as. It's always satisfying to get to tier 3 quickly by infecting multiple people, having them waste their vaccines, and absolutely dominate them.
Zombies are useful. They're not meant to hit survivors, they're meant to threaten them off of objectives, and they do a better job than most people think. I do believe they need their AIs fixed though.
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B-tier, easily. A killer that's balanced and fun for both sides? I'll pick that any day over an unbalanced S-tier killer that is unfun to go against.
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Press the enter key
to do this. I literally cannot read what you're saying.
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I've always thought of that tbh, maybe the other killer could block the other killer when they pick up a survivor as well. It'd be hella fun.
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He's a decent yet easy killer, and some of the few questionable solo queue players (not all) have no idea how to play against him. Those players tend to play immersed (Wraith is amazing at finding survivors) or make the dumbest mistakes against him. It's kinda like Freddy.
Freddy is still stronger than Wraith, they just moved onto Wraith because he's much easier.
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Lithe isn't an underrated perk, it's been known to be a powerful exhaustion perk. It might be underused, but it's definitely not underrated.
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I would like to see one for Twins, with Victor infected with the pustula as well. Would be a damn shame if it didn't affect Victor. My idea is to just make Charlotte's body change Victor's palette.
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@Rezblaze said:
https://forum.deadbydaylight.com/en/discussion/comment/2469403#Comment_2469403
Thirty seconds? What? 😐
Eh yeah you're right, just remove it entirely.
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/2469403#Comment_2469403
Honestly, I don't even know what I would use the extra time for. It's just... Who is this for? Why put in the effort?
It's like someone finished a painting of a classical figure completely with tasteful fig leaf, then decided it wasn't modest enough and threw a bucket of paint over the leaf.
Damn, you summed it up perfectly.
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Yeahhh... I don't like it. I get that they don't want people to camp and tunnel, but his ability already sucked for camping, and campers would just play Bubba if they wanted to do so.
Hope that they revert this change, or at least increase the duration to like 30 seconds or something, 6 is too short.
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Honestly, I think he would. He's able to counterloop some tiles with demon dash, and to top it off, he has an insta-downing ability and godlike mobility.
The only map he would truly struggle on is RPD, but that's really about it.
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@Neamy said:
I really expected this post to sorta take off :(
Guess more people know about this than I expected
Nah, I didn't even know this.
For some reason, complaint and vent threads tend to get more recognition than cool posts like these.
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Shhhhh... don't tell 'em.
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@CornHub said:
Play killer & you won't get camped. Problem solved.
1000 IQ take of the century.
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@YOURFRIEND said:
These iri addon ideas are very good.
Thanks, I thought they were pretty cool too!
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@QwQw said:
The second half of the story we didn't know we needed.
Part 3 when?
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The sadistic, sans of empathy, evil survivor mains, abusing the power of the CTRL key.
We must rebel against them, we shall bring our Ruin, Undying, Tinkerer, Pop, and our most powerful add-ons. Solo queue or not, those evil numskulls shall get what they deserve.
Justice for you, and the other victims that had been mentally obliterated by the toxic survivor mains.
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Congrats!
The only killers I don't have adept on yet are Billy and Plague, since they require you to full-on M1 survivors and rarely use your power, and I've been too lazy to do them.
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I'm pretty sure they're just anti-tunnel measures, I think it's fine.
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Billy. Him killing his parents and the police officers was completely justified because his parents made him the serial killer the way he is now. He was born inbred, and was locked in a room for what would've felt like an eternity.
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@Phasmamain said:
I don’t think clown needs exhaustion on an add on. It’s way too strong for how easy it is to activate. I like your UR ideas though
Yeah, I made an alternate version because exhaustion bottles may have been too much.
Also thanks!
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@TeabaggingGhostface said:
An addon that makes it so that the clown gets a small speed buff from purple clouds would be nice
Maybe a 5% speed boost from purple clouds as a pink add-on.
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They put more love into Hellraiser than they did for RE.
However, my answer to the poll will only apply if he gets buffs to his kit, and I'm sure he will.