fulltonon
fulltonon
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- fulltonon
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Comments
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I'm a camper and I'd happily give someone who got camped 32000 bp as a reward.
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/2809389#Comment_2809389
How about survivors that DC at 5 gens? Unless the killer is nice the game will be very one sided (some would say not fun).
Survivors DCing doesn't impact the killer as much as their teammates.
I'm talking about that situation, game will be one sided, survivors will lose, but the point is they can chase and rescue and heal, do gens and such.
Still better than game literally goes shut-off, at least with super long que time like right now.
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The "fix" would be horrible horrible nerfs to survivors, can you take it?
I'm pretty sure SoloQ players will literally die by it.
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Just add more counter to it, more and more exhaustion.
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@SonicOffline said:
https://forum.deadbydaylight.com/en/discussion/comment/2809386#Comment_2809386
5mil isn't even enough. I'd say at least 15 million. What's the point of playing a video game if you don't have to play the video game to unlock stuff?
Not even irony. You need a reason play.
Shrug, to unlock addon or something?
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I'm not sure if I can call them "too strong" when I'm consistently 4king them even with losing a bunch of chases.
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@AnneBonny said:
https://forum.deadbydaylight.com/en/discussion/comment/2809386#Comment_2809386
1.8 million bp wasn't enough to get every perk i have on oni at p3-50. i already had a bunch unlocked at tier 3 and i don't even have a lot of the perks in the game. still unlocking new ones at tier 1 as of today
I know, but I think you don't need to get every perks in one go.
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@Lx_malice said:
Intentional or not it still screws up the match for everyone else especially the rest of the survivors if you arent on killer. Somebody has to be punished in that case and that'd be you for trying to playing on hardware you know is unstable. Also there's no way to detect that. Anybody could just pull their ethernet cable if the match doesn't go their way.
I think killer DCing is still worse than a survivor DCing, when killer DCs survivors can't chase, do gens or do bones and forced to go very long que.
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just make them 5M, 4M or even just 2M, it'd be enough.
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I mean this game is always a horror game for killers, the feeling of gen pops, palette assassins and bright flashers...
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@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/comment/2806472#Comment_2806472
I proudly state how many hours I have but I'll also be the first to say that hours doesn't = skill it just equals knowledge of how the game works, usually if I post my hours it's because someone has called me out and downplayed my opinion claiming I must not have been around long but I'm proud to be here since day 1 because nobody knew this game would be as big as it is now, nothing wrong with that.
I don't think time = knowledge is also true, you can casually play without zero brain cells for 7000 hours, well I don't think you will but you can.
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They can't recognize if it was an intentional dc or a game crash.
If you crash that much, you are more or less ruining everyone else's game many times, I think you should stop playing this game till you fix your own system.
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She only works with good addons now, don't play her without those.
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Pinhead, we can't have too many slowdowns.
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I'd be fine with this if they brought old mori back.
One down, one death!
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@Steel_Eyed said:
I think if they go the route of additional perk slots, they'd have to add limitations to use of perk slots PLUS make certain perks take multiple slots up.
IE one tracking perk, one gen regression, one chase, one end game, etc.
No ones interested in playing against Blights and Nurses with five gen regression perks.
Actually, I think super good survivors are interested in dealing with them... otherwise game will be too easy.
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Clown's slow is EARNED effect by hitting it to survivor, whether you think that's easy or not is not the point.
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Toxic survivors.
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SBMM throw up and ######### with whatever full-sweatfest we do.
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I feel getting stronger with more boons are more fun than countermeasure perk.
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@FriendlyBubba said:
https://forum.deadbydaylight.com/en/discussion/comment/2807794#Comment_2807794
No, this is a request for PTB and I pray that BHVR responds to it.
okay.
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@AGM said:
https://forum.deadbydaylight.com/en/discussion/comment/2807885#Comment_2807885
It's just redundant on some killers with insta-downs, which makes it a sub-optimal perk in terms of perk optimization. But you play however you want. You do you!
I think It's not quite redundant on oni because his insta down is limited, like myers or GF.
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Weird thing is their opponent survivors are somewhat getting weaker overtime, but somehow low tier killers are now pretty much unplayable.
How is it possible even.
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@GentlemanFridge said:
I mean... If you have it out, surely you don't need NoED?
I think basic attack is still easier to hit than power hit, or not idk.
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You unironically need 6m bp to do that.
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@SuzuKR said:
Why would BBQ get nerfed?
Statistics, many people use it.
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@OpenX said:
https://forum.deadbydaylight.com/en/discussion/comment/2807812#Comment_2807812
I don't think it will work on Midwich or RPD. Lery's or The Game only I would imagine.
Yeah, RPD could be hard but I don't know about midwich... at least interrupting puzzle with chain is kinda easier, I think?
Also most survivors tend to go safer locations once they picked box up, so if you caught them during that time, it's pretty much guaranteed chain hunt.
if they do not and try to solve those immediately after picked up, it'd be easy hit for most times.
I really haven't used it myself but seems strong in theory.
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@DoritoHead said:
https://forum.deadbydaylight.com/en/discussion/comment/2807776#Comment_2807776
Library is a very powerful area for survivors, just "not going" to it means giving yourself a big disadvantage.
I mean, seemingly it's not powerful area now.
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Hoarder, hoarder and hoarder!
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Rancor, people complain about NOED as "free kill" but they don't know what true free kill is.
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I'm only half :(
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@Krimbar said:
https://forum.deadbydaylight.com/en/discussion/comment/2807784#Comment_2807784
Yes, but until they fix it, it's 100% exploitable and can ruin peoples matches. That's why they should just killswitch the map, to prevent any of that until it's all fixed.
But only thing they killswitched till now is nurse which literally broke game and a map that is on rework.
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What, do we get a bubba buff now?
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@KolbyKolbyKolby said:
The forums tends to have more vocal killer players, and they're also probably alone. Not to say they are friendless or whatever, but most survivors are probably playing with at least another friend.
So if you lose a game and you're chatting with a buddy you're less likely to come to the forums to vent about the loss because you're already distracted with whatever you're talking about.
If you're playing alone and you lose, especially if the loss feels like something you really couldn't have played out any differently, you get to stew in it for a minute and maybe come and get it off your chest. The fact that survivor play tends to draw in multiple people means they're less likely to have to stew in defeat.
You can see oftentime some survivors that come and complain, and if you notice more often than not they are either talking about their experience playing alone, or are new players in general.
I'm pretty sure most SWFs or good survivors don't whine in forums because they do ######### wins, and probably because game is actually broken when they come into play.
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@Krimbar said:
https://forum.deadbydaylight.com/en/discussion/comment/2807766#Comment_2807766
Well, that's not really the same thing. In an attempt to fix the issue with boil over they made it arguably worse, making the killer able to force a kill if they bodyblock the stairs similarly like they used to be able on some of the other maps basement entrances. On top of that, there are also some uncleansable totem spots on that map, all in all disabling the map would be the best choice.
It's not like this can take the game hostage though. I don't think it's worse than survivors living forever.
Could get a fix in next chapter or something, but I doubt it gonna be killswtiched.
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@GoshJosh said:
With the new DMS buff and meta, it should let you use your built up time to unblock a gen blocked by the killer too. Perhaps at the expense of revealing it in a yellow aura to the killer.
I mean that just gonna make killers to go there and DMS reactivated.
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I mean title is exaggerated, easy counter is not to go library.
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I'm in for it just because it's gonna be ######### hilarious.
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@JonahsTablet said:
That would be... hmm, you know what? That could work, however, on some killers like Nurse and Blight, it would be a must-have perk for them.
I mean... any problem?
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I mean if it is killswitch worthy why didn't they killswitched boil over.
likely not happen.
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BP is the whole reason I play this game...
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"result: 4k"
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@Laurie268 said:
Why do you keep mentioning decisive strike and borrowed time? The only time they work is if the killer starts tunneling. If you don’t tunnel survivors lose 2 perks. Also nemesis is pretty bad against good survivors. If you want 4ks consistently master blight, nurse or oni.
DS works regardless of tunnel or not, and generally oni will not work against good survivors because he is literally a M1 killer.
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Most killers have literally nothing they can do against safe palette/god windows/shift+w, only entity blocking and breaking palette.
Basically, survivors can utilize their own knowledge to make chase longer no matter what, there is no counter for it unless killers can do some kind of anti-loop or extreme mobility.
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Well I mean if it stopped giving BP, I can finally slap off this and actually tryhard.
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I think SBMM testing were there and at that time game just broke due to killer/survivor ratio.
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Considering how they tried to fix facecamping through multiple method and retracted it because those were abusable, I think they aren't doing something stupid.
Well.. I hope so...
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Hiding is definitely a SKILL for sure, I know it because I play killer.
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I mean why nerf already pretty meh perk which tend to removed in tryhard build?
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Seems like environment god hundred times worse now, somehow I only match with PC god-tier chaser.