with the ring chapter coming how many BPs will it now cost to unlock every perk on ONE killer?
i probably should move this to feedback adn suggestion but idk how to.
it would be really nice to lose the bp cap.
its was said that the cap was put in place initially for "fairness" and they don't want people to unlock everything at once
i watched this video on youtube from a year ago, that it took an average of 33,000,000 million bloodpoints to unlock every perk on ONE survivor.
this is assuming you've already unlocked all the teachables beforehand. this was a year ago and we now have a year worths full of teachable plus the resident evil chapter that brought two sets of survivors.
even with the grade rewards of 2 million and say another 2 million from saving up the tome path.
honestly except for the people who recently lost their bp and got back hundreds of millions from support (i am so sorry for anyone who had this lol, i lost mine a year or so ago and spending hundreds of milllions of bp is not fun).
+ plus the bloodweb being rng. how likely is it actually that someone has 40,000,000 million bp lying around or if they could even get every perk unlocked, especially meta perk in the first few days of launch.
i got BADWORD hard the last few chapters by rng, i didnt get BBQ until the last 10 bloodweeb, meanwhile pop and ruin didnt hsow up on my artist and pinhead until the last 2 bloodweb. i didnt get WGLF on jonah until the very last last bp.
the system is very outdated. and its nice to hear that bhvr have seen the community being vocal about it. hopfeully they'll look into it.

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just make them 5M, 4M or even just 2M, it'd be enough.
1.8 million bp wasn't enough to get every perk i have on oni at p3-50. i already had a bunch unlocked at tier 3 and i don't even have a lot of the perks in the game. still unlocking new ones at tier 1 as of today
1M BP only gets you to like level 35 or less and fully presteiging takes A LOT more than that. I just wish the BP cap would get removed.
Maybe 7-8 million bloodpoints to get from level 0 to having all perks at tier 3? (Plus 6 million more for P3.) Sounds fun.
Removing the BP cap doesn't change the net cost, and that's the problem. The issue is that you need a fortune in BP, and that number only grows with each chapter.
There are three solutions:
Dramatically increase BP rewards
Dramatically cut BP cost
Cull the junk on the bloodweb, up to and potentially including eliminating perk tiers
One or multiple of these are the only things that will meaningfully address the problem.
I know, but I think you don't need to get every perks in one go.
A few million at least; if you have several killers perks unlocked you are penalised.
Recently the bloodweb screwed me I was forced to unlock Hysteria for all killers just to progress the bloodweb on Nemesis. Yet another unwanted perk now going to be thrown in the already horrible RNG pool.
I think originally it was because hackers were giving themselves like a bajillion BP and using it to get old prestige. And then later just made up the BS about wanting it to be fair.
i dont mind that grind is so expensive it would be nice to see prices of stuff get cheaper in the bloodweb or if they go away with perk tiers though. even if i dont grind and bring all the items and addons into every matches, idk why but im so stingy about using the expensive items and addons lol.
i just wanna be able to keep playing and keep earning bp since i've managed to unlock every perk thanks to the lunar event. i dont feel the need to keep farming busted addons which i think is what bhvr initially intended for, as earlier in the game's life addons and items used to be so much more busted and impactful. nowadays most of the modern killers best addons are yellows and browns. and the expensive ones just change up how they play, so there's less pressure to farm bp and buy all the broken addons on them.
Too much bp
29 survivors = 957000000
26 killers = 858000000
total: 1815000000
one billion eight hundred fifteen million bloodpoints.
That's a lot of matches. Number is more depending on bloodweb RNG and match outcomes
And then add Ringu and future chapters.
I have done the math on this!
It takes approximately 1.5 million bloodpoints to get to level fifty on a killer. There is some fluctuation to this number, usually less points but could be more. Let’s just agree 1.5 mil as an easy baseline.
If we are prestiging, we have to get to level fifty four times. Six million bloodpoints.
We can only unlock one perk per level until level forty, then two perks. So at P3-50 we spent 1.5M to unlock 59 perks.
Killer after Ringu teachables are included will have 78 unique perks. 234 tiers and have three starting tiers unlocked.
So from P3-50 up I estimate that each perk tier costs 30,000 bloodpoints (60,000 average cost per bloodweb).
234 minus the three starting teachables. Minus the 59 perk tiers unlocked getting to lvl 50 leaves us 172 perk tiers to attain.
172 x 30,000 = 5,160,000 bloodpoints. Add in six million for the four level fifty prestiges and it costs 11.2M bloodpoints to max out a character.
That math is very wrong. The video linked above shows that you would need about 23,000,000 (as of the video date) to UNLOCK all of the survivor perks (i.e. get all survivors to Level 40). So, it's not 33,000,000 per survivor, it's more like 10-12 million per survivor, assuming A) you want to P3 them and B) you already have the perks unlocked.
It's still astronomical and ridiculous, mind you. And yes, a new player will need to spend many millions to unlock the perks as well.
If you're a new player, and you see all of these people running perks you want (and likely need to really compete), the magnitude of the task ahead of you has to be overwhelming.
If you've been in the game a long time, you have been accruing this stuff, but starting from scratch? Brutal, like staring up at Everest.
It's really becoming an accessibility problem.
I want to be polite.
I know the 1.8B isn’t accurate because my account on Steam stat websites shows I’ve earned about 530M bloodpoints and all of my killers/survivors are P3. About thirty of my characters (20+ killers and about eight survivors) have all perks unlocked.
Ah, now I see how they were calculating Billions of points.
Nailed it! Thanks for sharing the depressing math.
I was wrong, it's 10 billion bloodpoints. My bad.
You did your best.
..
Oh, and the heck with prestiging. The cost:reward at this point makes it a complete non-starter for me. I've prestiged a few characters, but not in a good long while. I think we're well on the way to that becoming a dead mechanic.
I would love to see some real rewards for prestiging, like a really cool, unique set of cosmetics and some iri shards, not just the default skin with some blood thrown on.
5mil isn't even enough. I'd say at least 15 million. What's the point of playing a video game if you don't have to play the video game to unlock stuff?
Not even irony. You need a reason play.
Losing all of your progress and grinding it all back again to get a shiny cosmetic (and to get the game to stop begging you to do this) is inherently bad game design. Should have been thrown out years ago.
Shrug, to unlock addon or something?
Yeah, it's to unlock an addon. We're talking about how to do it and the time it'll take, ultimately. My point is I disagree with just having free unlocks.
You can farm easily over a mil a day as killer. I can hit 100k games as killer, between BBQ and other bringalongs like cakes and streamers. What's the point of playing to unlock something if it's so easy to unlock it? They may as well just hand it to us, and frankly, that's ######### boring.