RPD Hook Rework Has Made Unhooks Literally Impossible As Survivors - Killers Body Blocking on Stair
Putting so many hooks at the top of the library of RPD, while well-intended, has made the game literally unwinnable as survivor. If a killer stands in the middle of the staircase, nobody can pass the killer. I've been getting game after game after game on RPD where half of the survivor team is dying on first hook because they are put on the two hooks on the second floor of the library. Then the killer can stand in the middle of the stairs leading up to the second floor of the library, and no survivors can pass - guaranteeing nobody can get the rescue.
Survivors are no longer abusing Boil Over, and the rework has gone through so that Boil Over shouldn't affect killers as hard in the library anymore when that was the reason it was added in the first place.
Please consider moving the excessive number of hooks in the library to the first floor of the library, or make the staircase wider so survivors can pass killer to make a rescue.
I think it's very unhealthy for the map to be left in a state where after some survivors were abusing the design to make the game literally unwinnable for killers, the design was flipped so now killers can make sure the game is literally unwinnable for survivors; essentially removing infinites from survivors and inversing it back to the killers
Comments
I mean title is exaggerated, easy counter is not to go library.
(edit - got a weird bug that made me repost)
(edit - got a weird bug that made me repost)
Library is a very powerful area for survivors, just "not going" to it means giving yourself a big disadvantage.
I mean, seemingly it's not powerful area now.
This isn't a counter to the problem, this is pretending the issue doesn't exist. The solution to an unwinnable/unfair game design shouldn't be "don't use the west side of the map." This is especially impractical and unreasonable considering at least 8 objectives spawn in or around the library. Generators can spawn in the hallways adjacent to the library, in the showers, or even in the library itself. A jigsaw puzzle box can spawn on the second floor of the library. There are possible hex totem spawns inside the library second floor, on the balcony next to the library (which this itself can be totally blocked by the hook spawns, which is a totally different issue), or on the northwest stairs by the courtyard. Further than that, get a killer with Iron Grasp/Agitation, and you're basically guaranteed a hook on the second floor of the library even you even breathe on the west side of the map.
My point is, no it's not an exaggeration. This is a real issue that's just as bad and serious as Boil Over being abused before it was reworked, and the solution shouldn't be to shrug it off and say "oh well."
Adding to my previous post because editing it deletes the comment - another objective that's close enough to get you hooked in the library is the main lobby generator. So that's 9 objective locations where going down can result in you getting hooked somewhere where you can never be rescued should the killer decide to make it so.
Body blocking just should be a thing it would be better if you can pass through some one after 5 seconds (I know this would fix this particular issue just saying)