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fcc2014

fcc2014

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  • @chemical_reject said:
    @fcc2014 @NoxiousOnnyyxx. 

    The ability to push over the flaming trash cans and light the killer on fire for survivor OR after a survivor has been hooked once the killer can stuff them into the barrels head first. Maybe a 15-20 second "struggle" if u will where the survivor can push againts the barrel while the killer does skillchecks. Couple of good skillcheck and BAM charbroiled survivor. 

    YES THIS!!! I also would like the ability to harm Leatherface in someway to make him cry, maybe hit them with a rock.


  • Chill out! How many people ######### all over the chapter and now you want to rage that you don't have the chance to buy it. The hypocrisy on thia forum is real.
  • Idiots doing idiotic things because they are idiots.

    Review bombing over an unsubstantiated rumor. #PATHETIC 
  • The only people expecting the dlc today were the people who trust Reddit. The devs never said anything. Stop believing everything on Reddit, steam and on this forum.
  • Had a bug with going in a locker and clown threw gas and i couldn't leave the locker. Happened to me and a teammate. Also on ps4
  • powerbats said:

    @fcc2014 said:
    Grey87 said:

    @Might_Oakk said:

    console players "entitled", "whiny", "impatient" and now pc players are doing the same thing after just one hour?

    Pepperidge farm remembers.

    I'm a pc player and I don't care.

    And I'm pretty sure console players like you are also whining with all the crybabies on pc right now.

    Nope too busy playing Spiderman!

    Apparently some PS4 users aren't able to since the game came out after Avengers: Infinity War.


    Nice one LMAO!!!
  • not_Queen said:

    @HookedonDemand Soon is relative

    In the realm of the entity time doesn't exist.
  • Grey87 said:

    @Might_Oakk said:
    console players "entitled", "whiny", "impatient" and now pc players are doing the same thing after just one hour?

    Pepperidge farm remembers.

    I'm a pc player and I don't care.
    And I'm pretty sure console players like you are also whining with all the crybabies on pc right now.

    Nope too busy playing Spiderman!
  • fcc2014 said:

    Give them a little bit on this one. Everyone submit a question on the youtube q&a thread @chemical_reject @Vietfox @PinkEricka @Nickenzie @Orion @powerbats @YankeeSan @Dwights_leftfoot @NoxiousOnnyyxx @Condorloco_26 @Jigsawn @sulaiman @Daddy_Doctor @Michiko . If we give them 8-15 people asking for color blind support and the question isn't even addressed than you can deservedly ######### on them for ignoring the issue.

    Well gosh, u just HAVE to be the voice of reason :p
    When im the voice of reason we are in trouble.
  • If you had just looked on the second page of comments here, you would see that I already posted about this btw, even going as far as including screenshots of how exactly to enable these filters.
    The game is on three platforms not just pc...... 
  • Can we get support for people who are color blind? Maybe change up the aura reading color(totems, generators, survivors) Scratch marks also. Color blindness affects more men then women and with so many aura reading perks this is an issue.

  • Unless we have dedicated servers i have no interest in dealing with two ######### connections.

  • Give them a little bit on this one. Everyone submit a question on the youtube q&a thread @chemical_reject @Vietfox @PinkEricka @Nickenzie @Orion @powerbats @YankeeSan @Dwights_leftfoot @NoxiousOnnyyxx @Condorloco_26 @Jigsawn @sulaiman @Daddy_Doctor @Michiko . If we give them 8-15 people asking for color blind support and the question isn't even addressed than you can deservedly ######### on them for ignoring the issue.

  • Vietfox said:
    Giche said:

    @Vietfox
    @fcc2014

    Yeah we know, we know...

    Come on, go and look for a single comment of mine complaining about noed. If you do, i'll change my name to Rektfox xD
    Also, i might have said that camping for the only reason to secure the kill and stuff are cheap tactics but that's it. Never asked for them to be punished or reportable.
    Anyway, glad you thought about me, that gif made me laugh xD
    Edit: i even said noed was fine. And, as far as i know, never called any perk a "crutch".
    I play both sides at rank one. The complaints at this point are just beyond ridiculous.
  • Adding content is cheaper than redoing a game. They are adding items to the shop and 4 dlc's a year is like buying a game.

  • My guess is Steam gets the patch and content 1st and this is why the devs didn't announce it. They didn't want to upset console again. Steam will get it tomorrow and console thursday or friday.

  • It is part of the game. Just deal with it or play something else. Why is everything on here a cry fest! Grow up! I'm starting think i'm playing against 12 year olds.

  • the best DS counter is locking the DS surv in a dead-end corner after DS (he will land on your left side), and punish him/her bodyblocking him/her for the rest of the match and finally Bubba-chainsaw him/her (if didnt D/C) and hook facecamping 100% (optionally you can leave your PC idle to force his/her to D/C).

    If you dont get banned by doing this, this is a proper toxic and satisfying punishment to DS users since it may prevent using DS again.

    Ummmmm no i like 40-50k per match. Thanks anyway.
  • @Patricia any chance we can get an answer on this?

  • Play both sides. Currently about 50/50, with the new killers perks that may make me more inclined to play killer the perk combos are temptingly evil!

  • I could see running from Pyramid Head in the hospital.

  • @PinkEricka said:
    I’m sure all of you are aware that Halloween and Christmas is coming up in a few months. I wanted to make a little suggestion!

    Maybe add red and black Santa hats along with Christmas jumpsuits, or something similar to how F13 made their cosmetics for Halloween? 

    As long as we don't get Dwight in a speedo like(Chad) i'm all in. However @chemical_reject might want a speedo Dwight with taut, hairless Dwight.

  • @trendyfartknocker said:
    Devs, this will be the easiest fix of your life. It's a simple UI change and a flag in the match making algorithm. It'll probably take 5 minutes to code and 30 minutes to add the UI elements. It solves the one issue of balance that is both A) completely outside of your control and B) completely your fault for the bad implementation.

    To be clear, the issue is not inherently groups with friends, but the almost certainty that said groups are communicating OUTSIDE the bounds of the game. There is no amount of balance that can be obtained through skill or perks that can counter this. Even the best rank 1 killers fail against some of these groups. Give killers the CHOICE to face them or not. It's pretty simple, really.

    So just lobby dodge or play something else. Many other killer mains can handle this. I play against swf all the time sometimes i win sometimes i lose but i stay in the red ranks.

  • @Bravo0413 said:
    The you can't pick me up, can't slug me, can't hook me and can't catch me build............... top it off with an insta heal just for the you can't hurt me as well... DS is getting nerfed mid chapter but this is gonna be a thing for the weeks survivors have it .. /\   x(   lol 

    I guess give up or "Git Gud"?

  • @Valtiel_Redfang said:
    Rank 4 Killer, can barely find [BAD WORD] anyone.
    Rank 9 Survivor, finding a ######### ton of 300+ lobbies, getting dodged, gone against unfair matchmaking or gone against a hacker.
    Looping pallets is getting repetitive. Devs need to add more things than just windows or pallets.
    Ruin doesn't last more than a minute because of 10/10 game design.
    Blood Lodge exists.
    Devs added slow quick vaults when coming in from angles to a window. Haven't added them to pallets yet.
    Obnoxious loop spots.
    Freddy's lunge range.

    Maybe take a break for a few weeks or a couple of months.

  • They are creating a distraction for you to potentially  break chase. Seems more like good strategy. As long as it doesn't crash your game i dont see a problem wth it. The group you played against sounds highly coordinated. You should submit it for the next youtube Q&A . Maybe a quality of life issue.
  • @DepravedKiller said:

    @ChesterTheMolester said:
    I have seen more threads asking for Pig buffs than Nurse nerfs as far as i remember.

    Added it to the list :)

    @fcc2014 said:

    You lurk enough to almost steal my font color. You did bring up some good stuff. 1. if it is what they suggested i'm ok with it to a point 60's chase seems too much but whatever, 2. Nurse needs to be left alone(bring killers closer to her level, don't nerf her so she is on the same level) 3. Rancor is a nice counter too bad it took to long to come out.(DS would be fine if the killer was given the option when using mori's to kill the obsession when downed and never have to pick them up, Iron grasp should also just allow a stun for 3s and nothing more) 4. Freddy needs improvement (the ideas suggested about Freddy being able to see all awake survivors once one in the dream world seems really overpowered, These aura reading ideas are getting out of hand for a game that is completely losing stealth) 5. The current patch and chapter update is being used to bring the solo experience closer to swf level and than a proposed adjustment to perks and killers after once you have a baseline. P.s "Balance" is the most misused word on this forum.

    I use "Balance" in the general sense to use it for both sides of the argument. I play both Killer and Survivor so i understand both sides. My personal feedback on these suggestion are in the seperate threads posted by the community. This is just a summary thread of hot topics
    p.s I don't mind sharing font colours not sure why others do :crazy:

    I don't care about the font color, just wanted to make a joke as i've seen others lose their ######### over it. I play both sides also and the term "balance" is thrown around with very little understanding.

  • @DepravedKiller said:
    Hello All,

    I lurk these forums pretty consistently. Although i do not always reply or post i have however noticed the same suggestions,concerns, idea or feedback get mentioned.

    So to the #Devs, here in no particular order the main topics are:
    1. Hatch Standoff
    2. Nurse Balance
    3. Decisive Strike Balance
    4. Freddy Balance
    5. SWF Balance

    If i missed any please let me know and i'll edit this post to add it.

    You lurk enough to almost steal my font color. You did bring up some good stuff. 1. if it is what they suggested i'm ok with it to a point 60's chase seems too much but whatever, 2. Nurse needs to be left alone(bring killers closer to her level, don't nerf her so she is on the same level) 3. Rancor is a nice counter too bad it took to long to come out.(DS would be fine if the killer was given the option when using mori's to kill the obsession when downed and never have to pick them up, Iron grasp should also just allow a stun for 3s and nothing more) 4. Freddy needs improvement (the ideas suggested about Freddy being able to see all awake survivors once one in the dream world seems really overpowered, These aura reading ideas are getting out of hand for a game that is completely losing stealth) 5. The current patch and chapter update is being used to bring the solo experience closer to swf level and than a proposed adjustment to perks and killers after once you have a baseline. P.s "Balance" is the most misused word on this forum.

  • @ChesterTheMolester said:
    Well im not into Hentai but to each his own. 

    Some people are into tentacle porn.

  • @PNgamer said:
    Hello,

    Topic say´s all. New Killer, to weak on Highranks. New Map, for Survivors and the Balancechanges are Survivor sided too.
    Give me one Reason to buy this Chapter for Money. Ist only my opinion sry.

    Buy her for the perks. The perks make her an attractive chapter. Spirit Fury + Enduring will allow you to swing through every pallet after the 2nd with minimal risk. If you use ruin add it to the new hex. Get some damage done early. The new hex will make survivors paranoid. Rancor in the right situation can also be good. Think Bitter Murmur with a devour hope option for the obsession. Very good Ds counter.

  • I like this. It could be fun. Maybe the entity burns a pathway?
  • Tsulan said:

    @fcc2014 said:

    @Tsulan said:
    We need a casual mode where the game is more forgiving.
    A ranked mode where it's harder to rank up, and that has stricter rules.
    And a hardcore mode, which would turn the game into a horror game.

    I like this idea the only problem would be splitting the player base and lobby times would be a hassle. I do feel casual mode would be where all the killers wanting 4ks and the survivors wanting to be toxic would go.

    And this would be any different than the game we have right now?
    My idea of a casual mode would be more forgiving for new players. Or people that play just casually.
    Like more hook stages, save unhook zone, more gens, bigger skill check zones, fewer perks (no DS or RUIN for example), etc.
    All to have a good time, even if you die first.

    That is my point. The casual mod would be infiltrated by the community's most toxic. 
  • @Tsulan said:
    We need a casual mode where the game is more forgiving.
    A ranked mode where it's harder to rank up, and that has stricter rules.
    And a hardcore mode, which would turn the game into a horror game.

    I like this idea the only problem would be splitting the player base and lobby times would be a hassle. I do feel casual mode would be where all the killers wanting 4ks and the survivors wanting to be toxic would go.

  • @PinkEricka said:
    This is a really good idea but the devs hardly ever listen to community ideas that may balance or help the game.

    It’s such a shame because there’s a lot of good ideas and suggestions on here but the devs never bother to pay attention to it or even consider it.

    The wishlist is full of amazing stuff, map ideas, avatars and themes for console (so they can make money, outfits, perk ideas, totem solutions, generator rushing, new characters, and perk change ideas. Sadly as you said it seems largely overlooked.

  • @xMystic1 said:
    @chemical_reject Sounds like you are the cancerous locker camping surv. be less toxic ty c: 

    Yeah @chemical_reject at least tell me which locker you are in so i can be near and we can talk while the crows fly around.

  • OP Thank you for sharing your pain. This made me happy.

  • I could have just used Git Gud but i don't think you will. I do love the "survivor" assumption though!

  • @SovererignKing said:
    fcc2014 said:


    SovererignKing said:

    Oh forget the Ranks. Anyone can reach Rank 1 with enough patience. You just have to get lucky enough times to get stupidly bad Survivors or bad Killers. 

    The truth is simply that when it comes down to tit for tat, Survivors have an easier time abusing mechanics than Killers. Not that Killers can’t get lucky mind you, or actually be monstrously good to the point they can overcome the ######### balance of the game mind you.

    It simply boils down to if the Survivors are optimal at abusing the game mechanics to the fullest extent. If they can, then the Killer has no chance unless they are The Nurse. Nurse is the only Killer that has the potential power if the person playing Nurse is extremely good with her to still pull something off.

    Even then, if they are hardcore Gen Rushing (not that there is anything wrong with that. It’s literally the only thing truly matters, and is the Survivors objective.) Even she struggles, but she can pull it off. 

    The game’s balance is absolutely screwed up. It all depends on two factors : Is the Killer a Good Nurse player, and are the Survivors optimal and make few if any mistakes. 

    1. If Yes to both : Either one can win, with the Nurse struggling.
    2. If No to both : Fair game, can go either way depending on both sides level of skill/mistakes.
    3. If Yes to Nurse, and No to Survivors : Nurse will win, if the Survivors make several mistakes.
    4. If No to Nurse, Yes to Survivors : Survivors Win, no questions asked. 

    It depends slightly on the of the Killer player is Nurse. However 90% of it depends solely on the Survivors making mistakes. That’s what the game is all centered around. Survivors making mistakes, and if the Killer can capitalize on those mistakes. The ONLY killer that has a Vance in Hell if the Survivors are perfectly optimal is Nurse. Even then it’s slim. Simply because she has enough power to “keep up” with perfect Survivors. 

    How often do perfect Survivors show up? Rarely, but how often are Killers “perfect Nurse players” either is the real question. Hardly ever is the answer.

    The baseline is that the game is unbalanced, and the mechanics are in favor of the Survivors in order to give Survivors who are not perfect a fighting chance. The problem is that making the game too hard for Survivors would make it inaccessible for newbies and casual Survivor players, however they can’t make it too easy or the Killer will just get stomped when the Survivors get good at the game.

    That’s the problem, the are making it “too easy” to make it accessible. Nurse is simply the answer for perfect Survivors. Though every other Killer gets cucked. Hard. The developers simply expect Killers to play perfectly, they don’t expect that of Survivors and give them too much leeway because they don’t want Survivors to find it too hard because they don’t have the time nor patience to be perfect. They don’t want Survivors to quit because even though a single Survivor played perfectly, he couldn’t “carry” his team mates making far too many mistakes. 

    The developers are focused too hard on the singular Survivor having a chance, they lost sight of how powerful a team of superior Survivors together can be. They don’t give such a luxury of leeway to Killers, because they are not at all reliant on team mates. The developers have just given Survivors too much leeway is all. The need to tighten the belt a bit, that’s all.

    The game is closer to balanced than any killer mains want to admit. When stats say half survivors die in the trial. That isn't what they really want. They want it 100 percent killer based with survivors rarely escaping. That isn't balanced and guess what unless people are very dedicated nobody will play a tryhard game. Lower player base no money no game. That is the really meaning of balance.

    Anyone with a brain would know the stats are complete garbage. They show the Death/Alive ratio after the match.

    Now, how many Survivors do you think foolishly run back in after they have already done all 5 Gens and opened the gates, to try to save that ONE poor sorry flesh balloon that got caught at the end? Hmmm? Answer me that. Turning an easy 3 escape into a 3k massacre? Answer to that : A metric ######### ton of times. 

    You don't balance a game based on stats that involve optional bullshit you don’t HAVE to do after you’ve already won. If you call that nonsense balance then you’re a fool. 

    As much as you complain, i'm starting to think you are not very good and should play something else.

  • Oh forget the Ranks. Anyone can reach Rank 1 with enough patience. You just have to get lucky enough times to get stupidly bad Survivors or bad Killers. 

    The truth is simply that when it comes down to tit for tat, Survivors have an easier time abusing mechanics than Killers. Not that Killers can’t get lucky mind you, or actually be monstrously good to the point they can overcome the ######### balance of the game mind you.

    It simply boils down to if the Survivors are optimal at abusing the game mechanics to the fullest extent. If they can, then the Killer has no chance unless they are The Nurse. Nurse is the only Killer that has the potential power *if the person playing Nurse* is extremely good with her to still pull something off.

    Even then, if they are hardcore Gen Rushing (not that there is anything wrong with that. It’s literally the only thing truly matters, and is the Survivors objective.) Even she struggles, but she *can* pull it off. 

    The game’s balance is absolutely screwed up. It all depends on two factors : Is the Killer a Good Nurse player, and are the Survivors optimal and make few *if any* mistakes. 

    1. If Yes to both : Either one can win, with the Nurse struggling.
    2. If No to both : Fair game, can go either way depending on both sides level of skill/mistakes.
    3. If Yes to Nurse, and No to Survivors : Nurse will win, *if* the Survivors make several mistakes.
    4. If No to Nurse, Yes to Survivors : Survivors Win, no questions asked. 

    It depends slightly on the of the Killer player is Nurse. However 90% of it depends solely on the Survivors making mistakes. That’s what the game is all centered around. Survivors making mistakes, and if the Killer can capitalize on those mistakes. The ONLY killer that has a Vance in Hell if the Survivors are perfectly optimal is Nurse. Even then it’s slim. Simply because she has enough power to “keep up” with perfect Survivors. 

    How often do *perfect* Survivors show up? Rarely, but how often are Killers “perfect Nurse players” either is the real question. Hardly ever is the answer.

    The baseline is that the game is unbalanced, and the mechanics are in favor of the Survivors in order to give Survivors who are *not perfect* a fighting chance. The problem is that making the game too hard for Survivors would make it inaccessible for newbies and casual Survivor players, however they can’t make it *too easy* or the Killer will just get stomped when the Survivors get good at the game.

    That’s the problem, the are making it “too easy” to make it accessible. Nurse is simply the answer for perfect Survivors. Though every other Killer gets cucked. Hard. The developers simply expect Killers to play perfectly, they don’t expect that of Survivors and give them too much leeway because they don’t want Survivors to find it *too hard* because they don’t have the time nor patience to be perfect. They don’t want Survivors to quit because even though a *single* Survivor played perfectly, he couldn’t “carry” his team mates making far too many mistakes. 

    The developers are focused too hard on the *singular* Survivor having a chance, they lost sight of how powerful a *team* of superior Survivors together can be. They don’t give such a luxury of leeway to Killers, because they are not at all reliant on team mates. The developers have just given Survivors too much leeway is all. The need to tighten the belt a bit, that’s all.
    The game is closer to balanced than any killer mains want to admit. When stats say half survivors die in the trial. That isn't what they really want. They want it 100 percent killer based with survivors rarely escaping. That isn't balanced and guess what unless people are very dedicated nobody will play a tryhard game. Lower player base no money no game. That is the really meaning of balance.

  • feffrey said:


    <font color=#F6FF33>Where this game failed at was actually teaching killers how to be effective when hunting.

    <font color=#33FFC1> This is the point glossed over by the community constantly. Every new killer that gets released the expectation is if it isn't Nurse level it is trash, if the perks don't give a huge advantage they are no good. Good killers get the job done no matter what! Those killers and you know who are that cry and scream about swf, trash release killers, DS, SC, BNP, insta heals and the hatch. The survival rate is 2 kills and 2 survive and those stats came from the devs(that is close to balance) What killers really say when the want balance is 4 Kills. You can claim that isn't what you want but you are lying even to yourself. When you say "You are in the power role"  you are expecting to win and it to be easy. Grow a set and challenge yourself, stop lobby dodge, go slug everyone, camp and tunnel all you want, but stop the crying and remember you are playing a video game!
  • feffrey said:


    <font color=#F6FF33>Where this game failed at was actually teaching killers how to be effective when hunting.

    <font color=#33FFC1> This is the point glossed over by the community constantly. Every new killer that gets released the expectation is if it isn't Nurse level it is trash, if the perks don't give a huge advantage they are no good. Good killers get the job done no matter what! Those killers and you know who are that cry and scream about swf, trash release killers, DS, SC, BNP, insta heals and the hatch. The survival rate is 2 kills and 2 survive and those stats came from the devs(that is close to balance) What killers really say when the want balance is 4 Kills. You can claim that isn't what you want but you are lying even to yourself. When you say "You are in the power role"  you are expecting to win and it to be easy. Grow a set and challenge yourself, stop lobby dodge, go slug everyone, camp and tunnel all you want, but stop the crying and remember you are playing a video game!
  • switch said:

    Bait? or actually bad?
    Either way you must be new here so welcome.
    In case you were not aware the survivors had the upper hand since day 1 and they still have but is not as brailess as before, still fairly easy to escape if you ask me.
    What can i say ? GIT GUD thats the case here

    They’re being sarcastic
    Most people don't get sarcasm....It is sad. 😔 
  • Welcome to the forum. Good Luck!
  • Nice bait. I came to watch killer mains rage.😡 
  • Vietfox said:
    Very useful answer. Obviously if I posted this that's because I wanna know other's thoughts about this subject. If I want insults or hate I can find it easily... Give me a link for where I can see similar posts instead, be a useful user of this forum instead of whatever you're being now.
    Maybe u need some clues about when people laughs at themselves...
    Vietfox: Stop the useless answer and say something useful you seem like a guy who spends lots of time here so you must have some interesting thoughts. (I'm really being nice with you, loose that not constructive attitude please)
    Or else? I think the reponse was valid for the question.
  • We need dedicated servers for that. P2p is already #########.
  • @Vietfox said:
    Tsulan said:

    @Vietfox said:

    Tsulan said:

    Reaching rank 1 with SWF...
    

    Nice pic! I'll use it every time i get camped for no other reason than secure the kill.

    To look at it, so you don´t get downed first again? Good idea!

    I like when you guys say "don't get downed first if you don't wanna be camped". Simply magnificent.
    Hey, don't complain about SC, just down them before they can use it.

    Well guess we know @Tsulan strategy as killer. Down one hope the other go in for the save. No Thanks I'd rather still rank and you know earn bloodpoints.

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