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fcc2014

fcc2014

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fcc2014
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  • @Spork said:
    I hope they fix it fast, I feel like every time something new happens there's always a problem, it's stressful.

    The BHVR Disaster Recovery Plan. Enacted after every patch.


  • Are you really surprised the events are always bugged at launch.

  • Are you really surprised the events are always bugged at launch.

  • I laughed because it is invisible to both sides same sometimes with generators. This is just life in the DBD.

  • @AlphaJackson said:
    I'm wondering, as of late, I've been playing alot of Nurse on PS4. But while I get good with her, I've found myself constantly using what would be considered and what I myself consider scummy tactics in order to keep pressure. The survivors did nothing to me (under any normal circumstances had I been playing Amanda or Hag) that constitute tunneling. So the real question is and this can apply to anybody, is it ok to tunnel not because a certain situation makes you, but in order to keep pressure while at the same time improving at the game?

    I'm on PS4 also play how you want. I have been tunneled and camped and playing the other side i have done both also when needed. I don't take it personal.

  • @Vortexas said:
    Still No BBQ and Chili on the shrine.

    That is all.

    I rarely even look at the shrine but i actually looked this week when it reset and said" yup here comes another thread from @Vortexas " and i am not disappointed. This shrine was especially a bad one.

  • Camping, Tunneling, Hook Swarming, Body Blocking etc are all part of the game. People may not like or agree with these strategies but they do in some scenarios work. Just learn to play around it. If the killer camps knock out as many generators as possible. If the killer tunnels don't rescue till the last minute with a borrowed time user or plan to body block. If survivors swarm hooks proximity camp.

  • Just an FYI. If i waited more than 5 minutes. I closed the app and reloaded the game ready up and got instant lobbies in red ranks. I wouldn't need to do this after every match lobbies popped. If i played swf and 1 of us couldn't see the others ranks(the lobby would be bugged and we sat). We closed our apps, reloaded and after everyone readied we got in 4 man lobbies in under 5 minutes.

  • 19 mins in a swf full lobby.

  • @TeambossFloze said:

    @fcc2014 said:

    @TeambossFloze said:

    Its a lobby + matchmaking issue for sure

    HOPEFULLY, I really hope lobbies pop quick for both sides during the event. It is going to be a grind for sure if you want all 9 pieces 4500 seems like a lot.

    It has to be tbh .. I queue for ages with a 4 man group..nothing, we reset the lobby and queue pops straight away. makes no sense, I do find it faster to get in as a solo, then a duo, then three of us and takes forever to find a match with 4 man...do they fill lobbies by plonking in solos, then duos etc? It be good to have this kind of information to hand

    I play solo and in swf sometimes 2,3, or 4 man. i was having as much problems with solo as i was in a 2 man swf. 4 man was popping quick saturday night.

  • @Giddawid said:
    @PigMainBigBrain Thanks for understanding <3 I'm here to help voice the community's concerns, and discuss ways of improving the game. When people scream that something is broken with no feedback on how it could be fixed, it doesn't change anything, so thank you for bringing ideas to the table. You mentioned smurfs hopping in SWF and bullying low rank killers - how would you go about proving/preventing that, without removing people's chance to play with their friends?

    Leave SWF alone. Match all games including Swf matches not by rank. Match by skill/hours played. Since you may not be able to determine hours on console use something similar lifetime bloodpoints as measuring stick or rounds played. To gauge experience.

    Matchmaking as follows:

    Priority 1. Hours/games played Highest amount of hours or games by 1 member of the swf and base the killer chosen on that or as close to available at the time.

    Priority 2. Solo queuing survivors are matched the same way.(this would stop players from deranking to smash lesser experienced players) We wouldn't hear the excuse i can't find lobbies at red ranks because it won't be based on that.

    Newer and fairly new players learn the game together and experienced players play against one another.

    The killer for SWF rounds is now chosen by the most experienced SWF member. So if you have someone with 2,000 hours and the rest with under 300 they will play the most experienced killer available.

  • @TeambossFloze said:

    @fcc2014 said:

    @Negi said:
    I don't know how people can say there aren't enough killers, I was getting INSTANT lobbies as solo survivor about a month ago (before, during, and even for a bit after the event). You don't lose THAT many killers out of nowhere, it has to be the matchmaking changes slowing things down.

    It could be people took a break after the previous event. We had those awesome bloodwebs and double blood points. People may have played other stuff they got after xmas.

    Its a lobby + matchmaking issue for sure

    HOPEFULLY, I really hope lobbies pop quick for both sides during the event. It is going to be a grind for sure if you want all 9 pieces 4500 seems like a lot.

  • @Sinner said:
    I have a great idea for SWF that I didn't share on the forums yet. It involves letting the killer now when they are facing SWF but with a twist. They can't use their ultra rare addons vs solo survivors, however they have an unlimited supply at their disposal vs SWF. This will make killers not dodge SWF, if they want to use their ultra rares and make games vs solo survivors more balanced. It's on topic since it's the solo survivors that are rage quitting.

    Some Killers, not all would still dodge. We have seen posts on this forum of Killers who derank to 15 and still dodge swf. It isn't about being competitive. Some just can't enjoy the game unless they escape or getting a 4k.

  • @Negi said:
    I don't know how people can say there aren't enough killers, I was getting INSTANT lobbies as solo survivor about a month ago (before, during, and even for a bit after the event). You don't lose THAT many killers out of nowhere, it has to be the matchmaking changes slowing things down.

    It could be people took a break after the previous event. We had those awesome bloodwebs and double blood points. People may have played other stuff they got after xmas.

  • @NoShinyPony said:

    @fcc2014 said:

    @Master said:

    Yes its a factual evidence that there are not enough killers on console and thus survivors experience high queue time.

    We don't know yet if it is a player base issue. I suspect it might be.

    I can't imagine that the devs are not aware of this issue. If the reason for the queue time was a buggy matchmaking, don't you think they would have said something like "we know there's a bug, we are working on it" by now?

    I think DBD has been better with communication for the past 9 months but no i don't think they would. We constantly have bugs on all platforms that they don't talk about. Hell When the Legion chapter came out consoles on both Xbox and PS4 were locking up, becoming unresponsive, game crashes, blue screens and trying to overclock themselves to run the game. What did it take a week to lock the Ormond Map and a small patch.

  • @NurseMainBTW said:

    I'm sorry, I just thought that it was hilarious since they all disconnected together at the first blink in the game.

    I'm on PS4 so playing the Nurse is like playing against a Unicorn.

  • @Vortexas said:
    Get a PC guy so I can just camp you, and give you a reason to be upset.

    DO YOU PROMISE?!?!

  • @Attackfrog said:
    Also, if you see Attackfrog in game, he sucks.

    Like REAL stupid and a terrible survivor. He should stick to killer but he camps a lot. Also runs NOED a lot.

    Such a noob. Avoid him cuz he's dumb.

    ^^^^^^^^^^

  • @Orion said:

    @BACKSTABBER said:

    ok gimme a 5th perk slot then cuz my build is impossible to change

    See, now that is a bug. You should be able to remove perks at will and change your build.

    bahahahahaha, that was good @Orion and why we need an LOL button!

  • @Master said:

    Yes its a factual evidence that there are not enough killers on console and thus survivors experience high queue time.

    We don't know yet if it is a player base issue. I suspect it might be.

    What else can I say about this? Maybe be nice to the other side? :wink:

    How do you suggest this? Until PS4 gets a massive ban wave(for Disconnects) because i suspect the same salty a-holes that message are the same that only play to torment, refuse to leave at the door, and find the hatch but feel the need to wait until you come see them before leaving.

  • @ReneAensland the lobbies have been an issue for 2 weeks. In 2 days we will find out if it is a player base issue not enough killers or a lobby bug. It sucks i'm dealing with it also sometimes they pop quick other times i feel like i'm in the entities realm. let's see if things improve during the event. Hopefully i will see you in the fog.

  • @Peasant said:

    @Vietfox said:
    I don't get back to rank 1 every month to deal with rank 15 killers, no.

    Well due to the presence of dodgers and the like you would face some skilled "rank 15" killers eventually.

    Between the derankers you probably have some experienced killers at those ranks.

  • @IamFran said:

    Tunneling is also justified if the killer is using Dying light.

    If that is the strategy you employ the other side may get salty about it but it is just that strategy.

  • @JawsIsTheNextKiller you have to remember this is the same community that constantly complains about NOED, DS, BBQ, Self Care, SB and whichever flavor of the week you wanna pick. Salty is what this player base is all about. Have fun enjoy the game and don't worry about anyone threatening you with bans.

  • @ReneAensland said:
    Everyone is off work, I'm on my PS4 and wondering why solo queues are taking over 20 minutes at Rank 8.
    I like switching to survivor because it makes up for 50% of the rest of the game that I purchased but why are these queues taking so long?
    By the time I get someone, I'm at 300+ ping.

    Is anyone playing this game on console anymore?
    Can we get some form of feedback?
    Anything?

    I can't stand being forced to go back to killer because of these wait times.
    I didn't purchase a campfire simulator.

    I case anyone asks, I'm in Los Angeles, I'm not somewhere in Norway or Pakistan.

    I played in 2 matches in 1hr and 10 mins on a friday night after 3 lobby dodges. PS4 rank 3 I feel your pain.

  • @JawsIsTheNextKiller i wouldn't sweat it. Im sure you will be fine. Can imagine the amount of reports for tunneling and camping they will get. I feel bad for anyone looking through those reports.
  • @GHERBEARRULES said:
    I have never seen such a massive perk buff before, surveillance just changed from being the worst perk in the game to one of the best and now using in my builds. We no longer have to worry about gens being rushed after you damaged and left the gen. Now THEY TURN WHITE AND STAY WHITE UNTIL SOMEONE STARTS ON IT AGAIN or if the progress goes back to 0%. AND IT TURNS YELLOW FOR 1/4 A MIN IF SOMEONE SNEAKS BACK ON IT. Surveillance is top tier, change my mind.

    I agree 100%. i started using this on all my killers.

  • @Swiftblade131 said:
    One teammates DCed soon as they got caught, she found the next, hooked em, the 3rd guy tried to save but got caught and downed. So the Huntress making the smart play here, sat and camped the hooked guy and downed guy. I couldn't get in, so I worked on a generator, the 3rd guy also DCed on the ground, and the 2nd guy ended up dying on hook, but I got one generator done.

    Basically, I needed 1 more generator, so I played the long stealth game. I did end up getting out, apparently being stealthy is playing like a Bad Word, Huntress found/hit me only once. Then I ran into the hatch.

    Any of you ever have games where you were the last one alive?

    Honestly these games are common.

  • @Peanits said:
    I would love to see some cross platform progression. One of the reasons I don't play on PS4 so much is because all my progress is on PC, and it feels weird going back to having almost nothing. It would be neat if I could jump between platforms whenever I want and have all the progress shared, and it would also be pretty nice for people who decide to switch to another platform later on (e.g. switching from consoles to PC so you can play PTBs).

    That is why i don't move to PC. The grind is too much and to lose cosmetics, event cosmetics and begin that grind again feels insane.

  • Feng and Huntress Look amazing. they really show love to the Huntress with cosmetics.

  • @SH1FTY423 said:
    I understand the concept but it seems like the killers have more potential 2 earn since survivors can only get one Lantern and a killer can smash 7

    Killers have limited time not sure how many will seek Lanterns over survivors to hook. Map pressure can only be applied by certain killers. I maybe wrong we will have to see how it works but i don't think they will have enough time for both.

  • @ThatOneGuy said:
    why do u camp and then laugh at ppl when they get toxic towards you. That in itself is being more toxic than the ones messaging you because u instigated all of it. Something needs to be done about camping it’s a no skill cheap tactic for killers who don’t know how to actually win chases or kill anyone 

    If i loop a killer for several generators i expect to get camped. i wasted their time. If they do camp let them struggle till the last second and waste as much time as possible. On the other side the only time i would consider to camp is at the end game and if i don't have NOED, Rancor or a one shot down killer. I'm trying to secure my killer.

  • @HawkAyeTheNoo said:
    This event is going to cause so much anger in the community and it hasnt even started yet.

    Killer DCs survivors lose everything, ok then. Have fun with that console players, will happen on pc but console killers are going to abuse this. 

    >
    I agree 100% with you. These events are always toxic. If you don't get lobby dodged as well.

    2 survivors left, one on hook, hatch available. Nobodies going to make saves, theyre going to ######### out and look for hatch. 

    2 weeks more toxicity than normal are headed our way and the devs are encouraging it.

    Time to break out the 4 man swf teams, all running ds and dh. Get the vessels, gen rush and hope killer doesnt dc. GfookinG. 

    Being on console though you also must see survivors dc all the time bc they used ds and got knocked back down or don't want to face the Doctor, or Legion or Freddy or whichever killer they don't like. the entitlement is real. Even during double bloodpoints we had so many disconnects coming from both sides.

  • @powerbats said:
    Well you got the SC nerf you asked for and using SB makes it worse and people did warn you be careful of what you ask for. Now people don't heal, AD is more meta along with other gen rushing perks and gens get done faster.

    Makes more sense to focus on the objective(generators) and use adrenaline. Even if someone is hooked let them go into struggle and use borrowed time or hope they have adrenaline. It is a counter play to self care nerf. Good players always adapt.

  • @Proxi said:
    So my suggestion is that the DBD-devs should make it so event skins will only be obtainable throughout the according event each year!
    What I noticed is a trend that event skins will appear in the shop as well as being obtainable through gameplay so why don't make them more exclusive by only unlocking them during that event period?
    This means that for example the Halloween skins (last event) will disappear from the shop for a year but then reappear on next years event.
    Having halloween, christmas or soon lunar new year themed skins in the shop over the whole year just doesn't seem right and as I said reduces the "exclusiveness" of your hard earned skin, if a new player can just pop in and buy whatever event skin he wants.
    For the devs this would mean that they had to make these events on a regular basis each year OR at least unlock these skins during the according time period if for some reason no event happens. You could also add the older skins (e.g. last years lunar new year/halloween etc.) so people can pick these up if they missed an event.
    Anyway just an idea I always have to think of when I see these event announcements (just watched that dbd dev stream). Btw a lot of games are running this strategy (for example is Blizzards Overwatch) and it seems to work out fairly well.

    I agree 100% why grind for something when someone can just buy it anyway. It loses what made it special.

  • @Bongbingbing said:

    I suppose your Right.
    but they'd have to add a +6 Point to Killer for every survivor DC too.

    Killer should get it for every dcing survivor.

  • Fun reminds me of jailbreak

  • @lasombra1979 actually i believe that is the GitGud formula

  • Just rush gens, cleanse totems and try get a vessel or two because killers will take advantage of the event by playing noed every game with iron grasp and agitation.

    ^^^^ That is exactly the strategy i plan to use.

  • @MuteNewt the game looked beautiful. It felt unnerving at times during the demo especially walking down the hallway where the licker appeared in the original game.

  • @MuteNewt said:
    @fcc2014 the wait is killing me! So tempted to watch videos :(

    I preordered mine in December and felt honestly like a little kid playing the 30 min trial. I remember playing the original and thought the 2 disc different paths of the original so cool. Just a quick tip even head-shots don't drop zombies. Shoot them in the knees run past or knife them.

  • I preordered mine and i know @chemical_reject ordered his. I was so excited to play the demo.

  • Last Survivor using the Hatch to escape = Noob tell me more rank 20 killer. I'm fascinated by how your mind works.

  • I feel like this Guy is at the heart of this mystery....

  • Umm is this the room where The Hookers/Cool Killers have there meetings?

  • Good i can Play RE2 this weekend. @chemical_reject we don't have to play lobby simulator this weekend.

  • @Yamaoka this is why we have so many bad killers at high ranks because of dumb gameplay. They play with these same poor tactics and get rewarded so when they go up against competent survivors and get smashed they cry about not wanting to rank up. They never deserved to rank in the first place.

  • @Kind_Lemon said:
    Dear devs,

    Since you nerfed sabotage into oblivion and made numerous addons and items worthless, it would be nice if you removed the restriction on sabotaging basement hooks so that Breakdown can work on them.

    Sincerely,
    A fan of your game

    Sabo and toolboxes got a nice buff so stop with it being nerfed. Don't get hooked in the basement. The basement is also suppose to be the closest source to the entity. Monstrous Shrine should be built into the basement and not a perk. The basement should be the most dangerous place for a survivor on the map.

    While you seem to share some agreements with my personal opinions about how the basement in general works, you also have some conceptions about monstrous shrine that don't pertain to the discussion. Addressing your claim that sabotage has been buffed, if you are looking at the history of sabotage, when toolboxes had this penalty introduced and sabotage was permanent, this rendition of sabotage has not been "buffed" from the original concept. Additionally, sabotage was an integral part of the game, only made an issue by constant basement-bound survivors and the wiggle bar. Now it is not, and therefore my comment about all the sabotage-related addons and items being less seen and used stands.

    You are correct about sabotage is not what it was with hooks not respawning. The game has evolved you can't expect that back. That in it's current gameplay is no fun for either side.
  • @lasombra1979 that is what the old ladies with 97 cats give. :(
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