Woodywool
Woodywool
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- Woodywool
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atm, I've 2 millions and 200k for the upcoming chapter. But I plan to get 100k more by doing 3rd daily that appears in the next 3 hours and cap bloodpoints to 1 million.
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@DoritoHead said:
I don't experience these problems at all on Dbd Mobile. That alone should say something.
The fact that console players are being ignored like this is unacceptable.
thanks to DbD Mobile team that's really doing pretty god job so far
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To all people that have scratch frame drops, I've a question:
Are you using HDD as a storage for DbD?
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I think that it will be better:
- From lvl 50 to P1: no changes
- From P1 lvl 50 to P2: you lose all add ons, offerings and all perks that you had before getting prestige become only in tier 1
- From P2 lvl 50 to P3: you lose all add ons, offerings and all perks that you had before getting prestige become only in tier 2
This change saves a lot of points if you're going to get P3 lvl 50.
On live servers, we have a situation:
From lvl1 to P3 lvl 50 you need to spend around 11,2-12,5 millions bloodpoints for only 1 character:
1,4-1,5 millions per prestige (from lvl 1 to P3 lvl 50 you need to spend around 5,6-6 millions) and around 5 millions to get all perks with max tiers.
For a survivor (at the recent patch 4.7.2) you need to get 89x3=267 tiers for getting all perks with max tiers
From lvl 1 to lvl 50 you only can get 64 tiers (including 3 exclusive character's perks that he/she has at the start)
From lvl 50 to lvl 50+ you only can get 2 perks per bloodweb. It means that: 267-64=203 tiers need to get. 203:2=101,5 -> 102 bloodwebs need to be completed for getting all perks with max tiers.
For each bloodweb on lvl 50+, you're spending around 50k bloodpoints.
With the change, you save
1,4-1,5 millions are still the same for getting each prestige from lvl 1 but when you get P3 lvl 1 and going to get P3 lvl 50 with all maxed perks, you can save around 3-4 millions:
Instead of 267 tiers, now you need to get only >89 tiers (it could be 100 tiers or even more. It depends how often did you max perks previously)
It allows you to spend around 2 millions from P3 lvl 50 to P3 lvl 50 maxed instead of 5 or 6 millions.
Idea #2:
Prestige works the same like on live servers but instead we can get more tiers per bloodweb :
...................................................................... Recent -> New idea #2
From lvl 1 to 40, you can only get 1 tier of perk........ -> From lvl 1 to 20, you can get only 1 tier
From lvl 40 to 50, you can only get 2 tiers of perks.. -> From lvl 20 to 40, you can get only 2 tiers
From lvl 50 to 50+, you can only get 2 tiers too....... -> From lvl 40 to 50, you can get only 3 tiers
64 vs 92 tiers (from lvl 1 to 50).................................. -> From lvl 50 to 50+, you can get only 4 tiers
and 2 tiers vs 4 tiers at lvl 50+
267-92=175 tiers and 175:4=43,75 -> 44 bloodwebs, so you can spend around 2,2 millions instead of 5,1 millions and you can save around 3 millions too.
Why the 2nd one is better than the first idea?
This change can remove the grind at all for the people that want to stay on lvl 50 (w/o any prestige) and be pretty useful for everyone unlike the 1st idea that reduces the grind a lot only for users that have P3.
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Sadly, in this year we will have 1 more new map before 6th anniversary.
Devs said on their 5th anniversary stream that they planed to add 2 new maps (including RPD), 5 survivors and 4 killers.
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Not yet
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Any outfit from the rift appears after 6-12 months after tome release where the outfit was released.
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A guy from SH2 with the pyramid on his head and the giant sword.
I think, it's the winner lol
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I'm using Medium or High but with "No blur" script, Nvidia Freestyle sharpen filter and some graphical changes in Nvidia control panel.
With this settings, Medium, High and Ultra seem the same
As example, I've some screenshots from last PTB on low settings:
W/o Freestyle filter but with script and settings from Nvidia Control panel:
With Freestyle filter:
Note: I played PTB with technical issues cause of overheating. That's why I had not big count of fps.
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I played against one streamer from Brazil 1 year ago while I'm playing on EU.
He got stun after 2 seconds after dropping a pallet on him. Of course I got a hit too before the stun animation.
Is still can be playable? Yeah but you really need to play like where the killer is in his perspective & get a distance btw you and vpn killer. But it's definitely not enjoyable.
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For Laurie - yes, definitely
Devs made a new license agreement about Halloween in the beginning of 2021. We would see a new tome about them too!
For Quentin - don't know atm
Because we haven't any information about agreement with "A nightmare on Elm street" license.
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When I played after 1 hour of release of mmr system, I had really well balanced team (as survivor) and not great but still good killers (Red ranks on survs team, including me, and red/purple rank on killer)
And then I took a break in the next 3-4 hours and have started to have 12-20 rank players in any role.
Feels like the devs made EXACTLY the same system that we tested in the previous time but now we have small amount of points at the start of the test that gained during the time that the system was only collecting feedback from our matches in previous 4-5 months.
Why do I think like that? Because all people that have low rank and played a lot after this system was released, they got a lot of points while some people that hadn't an ability to play at the start of the test. And now they have almost the same mmr numbers or even newbies succeed to get them more.
Maybe I'm wrong and if u think that it is, please type about your recent experience of mmr system.
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I/m truing to play on every killer usually but definitely will play a lot for couple days on him when he comes out!
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Only one big difference that I noticed is that he has a different emotion on his face (in old version, he's smiling).
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I really like reworked hairstyle, It looks more natural but his face was changed completely and he looks not so familiar as recent imo
I don't say that I hate the new look for David but I prefer to keep old face and add new beard and haircut.
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In the previous month, I definitely played with @xBULLETx (he was playing as Bill, If I remember it correctly)
I had some members of the forum in my matches too for 99% but I don't remember which ones are :(
Well, I have the same nickname in Steam like I have here.
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it will be great if we have old Freddy with recent things for
Freddyhim like snares and fake pallets. Even he can still has teleport but only for gens that being touched by sleeping survivors.Old Freddy was really unique and was fun to play even that a lot of ppl think that he was the weakest.
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I think that he has a TR. Not the Lullaby for sure.
Every killer has unique sound (chainsaw noises, humming noise, snarl e.t.c) that can be heard by a survivor if the killer will close to him.
Even today I had the Deathslinger that made a sound (wheeze or something else) and I heard it. After some seconds I heard his TR.
I don't think that removing the noises that the trickster makes like almost every killer is necessary.
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If you're playing on Steam, you can check here:
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It's an usual thing now to add different characters on the level 3 and 4. Like we have Adam in the Tome 5.
P.S. I think that this challenge will be a mess like the Plague's one from the recent tome on level 2 :(
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Jake
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I have Thompson House recently but It was at the first time after fixing basement doorway.
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@WeenieDog said:
That's because mobile has to actually try and get players attention.
Console/pc doesnt because there isn't any alternative like Identity V does for the mobile port.
Seems like it.
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For me, It's All-Kill chapter.
My first impression wasn't good when I played 1 game on PTB as the Trickster. It feels like Huntress 2.0 (because the ballistic of knives was the same like fully charged Huntress's hatchet) and haven't too much unique gameplay. Even GF has an ability to crouch and lean & stalk the survivors that create the original playstyle on him compare to Myers...
But when a lot of people started to use "Trick blades" add-on (it made his blades to bounce once and deal extra 100% laceration damage) and aimed NOT to the survivor! They're started aim mostly of the time to the ground or a wall for that these blades got ricocheted from it and deal more damage to survivor if it lands to him/her after bouncing of it). That's what I wanted to see! I tried too and that was so good. Even "Trickster" would fit so well with these ricochet blades as a base kit. And a lot of people & popular content creators said that this should be in the base kit.
- We have Huntress that need to aim to survivor or higher and keep in mind about hatchet ballistics
- We have Plague that has her own vomit ballistics
- And now we could have a "new" killer that rewarding to aim to the objects that allow blades to bounce to the survivor
And what we got on live servers? The main power wasn't changed and even more we got NERF for this add-on...
I really can't understand why devs not added this add-on as the base kit...
This change will give him a REAL identify compare to other range killers. It was really fun to down a survivor by a ricochet blade that was bounced from a tree/wall/roof or another object on the map.
Even with the "A bind of Kin" chapter with amount of annoying bugs, the killer has an unique power that's interesting to play.
Yeah, you can play by using camping or slugging tactics that are so strong on her but I find the Twins to play like "2 killers in a strong loop"
I've a situation when I'm chasing the survivor and we reach the shack. I start to zone the survivor on it by using both. It looks like a strategy game. When he is outside of the shack, I'm starting to use Victor. He vaults back to the shack and has Charlotte that is waiting for him.
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I remember that in one of the surveys, they asked what the crossover we would like to see with DbD and they gave to us a list of games.
I saw S.T.A.L.K.E.R. and was surprised. And I've a feeling that we could have it in the future when Stalker 2 is going to release like with RE Village.
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Well, if you run as the survivor in a straight line, Killer CAN NOT hit you. He does it behind you.
Sometimes, BOT killer refuses to break a pallet and you can vault it for endless time and it tries to catch you.
And if the chase is going to long and he sees a new victim (surv)
One thing that I noticed is that BOTs know your position and they use this information.
It really works great for Survivor BOTs. I tried to mind gamed them in T L walls and didn't succeed. They double vaulted or ran to another side of T or L wall in the right timing. But, sadly, they're not great too. As I understand, they can't disarm traps and ignores them and usually step on it. And their movement in open field is not good cause they sometimes try to run around trees, rocks e.t.c instead of dumb running straight in a loop. But sometimes, they're using W+Shift tactic. That is impressive.
Also, they're really doing gens!
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It would be great!
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tbh, I'm disappointed.
The 5th anniversary video is not what I was waiting for...
I got the idea of it. Say thanks to the content creators that have helped the game a lot for making the game more popular but... Making the stream that have a lot of speech from them, "funny" moments with them and RE reveal reaction (lol what) took a lot of time... Don't take me wrong, I don't say that they're bad. The content creators of DbD are great but.... It's not that you want to see on the 5th Anniversary of the game. It's ok when they have a specific timeline but when they're in the half of the stream is... Not that I expect.
Questions about the game is... I think that if we'll haven't it, it will better tbh and don't take a lot of time
Have we something new on the 5th Anniversary event? Nope. Same as 4th...
Does the dev team want to make a new game mode in this year? No. They're going to balance the recent one that we have (like always)
The power of Nemesis is... idk... It's not the Nemesis from Resident evil 3 and the power seems like... meh, for me. Yeah, we have zombies but what we see on the stream, it feels like that we will have only 2-3 zombies on the map...
They're going to balance the new killers after 2-3 major updates (well, like they do atm) but still, waiting around a half of year for upcoming changes that will probably be needed to added is stupid...
The thing that they're not saying anything about new perks (except one) is... Weird
New mechanic (reskin) of the totems is... idk.... Maybe, it will a good thing, maybe not but the fact that they JUST recolored hex totem and saying that is a new game mechanic makes me laugh.
The scene
whenwhere the devs're talking about upcoming changes reminds me the YouTube rewind 2018 lol...As always, it looks amazing but... I expected more...
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If we have DLC w/o PTB, we will have it on 15th June (Tuesday & close to real 5th anniversary date) instead of May 25th
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What we know about upcoming chapter:
1) that it will have ICONIC characters from RE franchise
2) we've an zombie ambient from the reveal trailer about a crossover with RE
3) A clue from Mathieu Cote phrase: "You've 2 choices here: Killed or be killed" that Claire said in RE6.
4) 3 upcoming DLCs from the information by leaks (2 were added at the same time before but after some days, we have another one)
5) we have the same theme for 5th anniversary like in 4th
6) from 2020 Year review, we can see "Stars" word
Well, from Silent Hill chapter we have:
- Map (Midwich Elementary School) from Silent Hill 1
- Killer (Pyramid Head) from Silent Hill 2
- Survivor (Cheryl Mason) from Silent Hill 3
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My theory that we will have 2 chapters and the 3rd will be bundle of 2 chapters
It could mean that:
- Map will be from RE 1 (My guess - Spencer Mansion)
- Killer will be from RE 2 (My guess - Tyrant)
- Survivor from RE 3 (My guess - Jill Valentine)
For another chapter, we could have:
- Map will be from RE 4 (My guess - Sewers)
- Killer will be from RE 5 (My guess - Albert Wesker)
- Survivor will be from RE 6 (My guess - Leon Kennedy)
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In the future, we probably will have Legendary skins for survivors & killers
For example: Jill Valentine -> Claire Redfield; Ada Vong
Leon Kennedy -> Chris Redfield
Albert Wesker -> Nemesis
e.t.c
Bonus:
while I was searching for any information, I found this:
https://twitter.com/GeekCultureCo/status/1222114866997018624/photo/1lol
If this prediction is correct, I'll go to the casino for the first time
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I've only 3600 hours and completed all achievements but still haven't all p3 lvl 50 characters with all perks yet
I have 8/48 atm
Also, gratz to you!
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turns off the browser on your Steam Overlay.
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Looks like they fixed it in this hot-fix. At least, I hope...
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@Gnarly said:
https://forum.deadbydaylight.com/en/discussion/comment/2197675#Comment_2197675
If we doing no add-ons, may I suggest Trapper be the worse😂
I'm playing with nothing since the beginning of 2021. It's my personal experiment that became a regular thing atm lol
I played a lot as perkless Myers before All-Kill chapter (was trying to get rank 1 from 5). And I did but it took SO LONG.
Myers is the worst killer for some reasons:
- he has limited power
- if you're going against good SWF that saw you at the start you'll have not a good time for trying to get tier 2
- he has a lot of bugs/outdated mechanics (bugged stalking bar if you're stalking too long, no collision when Myers is stalking, no stalking actions if survivor runs
troughthrough the Shape) - Everyone loves Myers! And respect him. I rarely see the person that gave up cause of Myers (doesn't count spooky Myers build with T1)
- And even that he has a small TR in tier 2 and good vault speed and slightly increased lunge at tier 3, he's a pure M1 killer.
Legion (perkless) is better a lot because:
- they (Legion) can injure a lot survivors and experienced Legion can create a good pressure to surv team.
- Even if the survivors will not heal, they all can be downed by 1 hit
- A LOT OF PEOPLE hate Legion and give up or not playing too serious against him
- against not experienced survivors you can grab some survivors that hiding in the locker while your ability is activated by hitting with it to another survivor earlier or get a free hits with Legion's power the group of survivors that already finished to heal each other almost in your face
Trapper (perkless) is my #2 of worst killer in the game but he feels slightly powerful even with no addons than Myers:
- you can still use shack basement and against not good survivors mostly of the time it's a free win for you
- good prepared area has a potential to WIPE all members of the team. I have a lot of games when I've one hooked guy, chasing another and he got trapped and after some seconds another one got in the trap too. After some seconds, you have one hooked and 2 dying survivors and it's a strong thing (even works against good survivors) but it depends on random sometimes
- 3 gened situation and prepared area of deadly traps are your plan B
- and with your traps, you can deny god loops by setting a trap in the movement route or under pallet/window
- if you're expert on him and a bit creative you can set some traps in not obvious places that survivors usually use to move around the map but never decide to check these places for a trap
Trickster (perkless) is weak and at the same time can be strong (in some scenarios):
- on some maps that have a lot of small boxes loops, he's a decent killer
- you can use some holes in the walls/shack to throw your blades and even down him by doing it
- like huntress, he sucks in short loop with a huge rock (for example) and Jungle Gyms and T L wall can waste a lot of your time but you always can don't accept these chases and leave
- even that a lot of people think that he's like a huntress that requires not a good skill that she needs to be good on her I completely disagree. You need to keep in mind that each hand pose throw has unique crosshair and deal with it. Even that he sometimes can down survivors really fast but Huntress still feels better.
- Anyway, he doesn't need to stalk/prepared the area for downing the survivor fast. And if a survivor in a deadzone, good Trickster have a hight chance to down him in the next 6-8 seconds.
Note: it's my personal game experience that I have by playing with all perkless killers almost a half a year and you'll probably can disagree with some things and IT'S OK.
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With no addons and perkless (as base kit) is Myers.
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@sulaiman said:
theres no need for that
just start steam with the -no-brower-parameter, and its fine. At least, with me.
@snowflake102 @gatsby Try to use this option in Steam launch setting: -no-browser
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@sulaiman said:
theres no need for that
just start steam with the -no-brower-parameter, and its fine. At least, with me.
hmmm, it could work too!
Thanks!
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@sulaiman said:
To me, it did. But that seemed to be coincidental, because i found the problem, and it was actually with steam, and not the game itself. Got a workaround, last few games were fine as survivor.
I heard about it.
It can sound stupid but the solution (that I know) is... Delete all your friends in the Steam.
Why? idk but it works.
You can try to play on new account and get the DbD by family access feature in the Steam or buy & play less than 2 hours and take your money back. If you're not having lags anymore (on new account), you have the problem for sure.
But removing all friends in your Steam friend list is.... Not worth it imo
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@snowflake102 said:
https://forum.deadbydaylight.com/en/discussion/comment/2196214#Comment_2196214
I never had this issue before. So idk what is going on:(
Did you start to have it AFTER All-Kill chapter?
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Why?
Basement is a strong tool for a killer that don't mind to play dirty. And evading for being down nearby to it (especially at the start versus certain killers) can't make a bad result at the end.
I used it a lot some months ago and it helps. Even that, you can use it to try to save your grabbed by a killer teammates if you know that the killer is going to the basement.
About Fog offering...
It can be useful for survivors/stealth killers for not being revealed in the distance. But in other hand, every player sees his OWN FOG. It means that you can walk (as survivor) in the open field and think that the killer saw you but in the killer's perspective he has a fog area where the survivor is and didn't see him because of it.
But I really don't mind to buff/rework this type of addon (fog offerings).
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I've this levitating hatch too at the same spot.
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Skins from the rift usually appear in the store after a year of when the outfit was released in the rift.
If I remember it correctly, it should happen in the July/august of 2021.
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I thought that devs fixed it lol
This bug has been in the game since Deathslinger release... It happened once with me one year ago.
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@Orion Gratz to you.
By the way, why you've not Trusted page yet?
18k posts, 30k upvotes... I thought that mods reward very active members of this forum tbh.
Because, we have some Trusted members.
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It happened ONLY in this season because of unknown error (at least, we don't know).
Also, it happened not only on Switch.
Some people got rank from 1 to 9, some, like me, didn't get a reset of ranks at all.
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When you started to have this issue?
And it's happening LIKE in EVERY single match, right?
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It was couple minutes ago.
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@Pilot said:
I've never been kicked during the match after the All-Kill update, nor the latest hotfix.
I can confirm that I've been kicked in the endgame lobby when I was checking our perks / talking with someone. It would state "that the game needed a working connection" or something of that sorts.
I have seen people on reddit / forum complaining about this issue and that they've been effected during matches as well. Which can give one, a cooldown till they can que again. It happened so much that they've gotten a 24h ban.
I'd suggest checking the technical / bug section of this forum and see if anything helps? Or if the issue has been reported at all?
Edit: As of this edit. I am able to sign in. Not sure if this info helps. 8:51 PM
2nd Edit: Nevermind. I am able to LOG IN, but not que... "Connection with the host could not be established" 8:55 PM
Oh well. Deep Rock Galactic it is till they fix it. I would check Twitch as well, see if other streamers are effected but I'm too lazy.
It based on Steam for 100%.For example: when we have steam maintenance, the game allowed us to finish the round. Nowadays, it will kick you even if you during in the match.

