Remove Tricksters Lullaby!

So as a Trickster main, I always used to be confused why survivors were running away from gens when I was so far away from them, with no Spine Chill in play and I use Monitor and Abuse. Then, someone posted on one of my recent discussions that the Trickster in fact has a 32 METER LULLLABY!!! This essentially means that perks like M&A are basically useless on him, as he is only 8 meters away from having the same lullaby radius as HUNTRESS! However, Trickster doesn't even come close to Huntress' downing potential at range, and 100% does not need the Lullaby. It takes him 8 Knives to get a health state, and Huntress only 1, he doesn't need such a large radius where the survivors can hear him approaching, because his Lethality at range is essentially NON - EXISTENT! Please developers if you see this, consider removing this lullaby that he has, as it gives the survivor WAY too much early warning to where Trickster is. It also makes no sense to me now that Deathslinger can have a 16m TR with M&A with no lullaby, and just snipe a survivor off a gen.

Hopefully you see this post and make changes to this feature, as it can be hard enough already to down a survivor at certain loops, and given this extra warning they can easily just make it to the safe side of a loop before you even get there.




Thanks, I hope you understand why this shouldn't be in the game.

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