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Akito

Akito

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Akito
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  • +1

    I think I'll never be able to get why things have to change always. And it's not even better.

    Old: Details, perfect font size, social links, easier to navigate, easier to understand, different colours, better separation of posts, better graphics of people being mods or sth else

    New: all above but not

    I think I'll be out for a while, because I'm not in a mood to study this whole stuff, o.n.c.e.m.o.r.e.

  • Wait, what?

    They just increased each gen by 10 seconds, buffing all the perks that debuffs a certain percentage you repair 1 charge per second. Pain Resonance, DMS, Dying Light, Dry Kicks too btw, Jolt, Corrupt Intervention is still super effective, Call of Brime+ Overcharge + Eruption and stuff like that.

    Perks like No Way Out which just doesn't let the game ending even tho survivors did all 5 gens.

    Sry Idk what you are talking about. Since all those changes games are even harder and no one asks for Eruption getting nerfed. people asked for it getting changed so the core game mechanics are working WITH it and not against. Aka solo q having no counterplay to perks like Eruption.

    Also NOED needed a change. How is a solo q supposed to find it? A solo q would just see: Oh yea, Noed, I'll leave the game bc what can I do. Now there is at least a chance people take the chance to watch out for it. Sadge, if the hex is just near the hook that's getting camped tho.

    The times I'm getting gen rushed (as oni) is when I miss my demon attacks all the time. Or if I just play like abot. Not zoning, playing tiles I shouldn't, playing in areas I shouldn't, playing against survivors I shouldn't. Making bad decisions. Camp where I shouldn't have camped and instead defend my gens and so on. But that's what should happen if you as a killer do not pressure the map. Survivors do gens. That's how the game works. If you don't know how to play this match it is on you.

    (And you're not supposed to entirely 4k every match with X gens left)

    And yea, it takes a long while until you're getting good. Because there are so many random generated maps and perks and playstyles. So much things you have to keep in mind. So much things where you have to know what's the right decision to make and this takes a long while.

  • I'm gonna be honest I started doing the same.

    I played some Oni games and I was figuring out how to play him in a way I can manage to kill a good team. So I started to wandering around, trying to find someone and get the first hit since this is so important.

    Everytime I found someone they just played everything super safe so that I wa slike: ok, spot the 3-gen and play it defensive. Sometimes I found someone and I start to zone this guy into my 3gen and then just bloodlust the first hit. This is where I started to feel like having a chance to beat a team.

    Most of the times I played Oni I felt like I can't get a grip on this team. I felt like I have to play how they wanted me to play but when I played the 3-gen I was setting the rules and they had to leave their throne and be eye-on-eye with me. I hope I made clear how I feel most of my games.


    The reason I stopped doing it (that hard) is because it's not really fair and I don't feel like that I am winning by playing well and instead winning by perks and game mechanics that are temporarely meta. Just kick the gens and activate Eruption. Wait out the first hit to fill your power. Down someone with your power and trigger Eruption. Hook someone on a Pain Resonance hook and then go around and trigger DMS. It's just not really fair and the only way to win this even as an solid 4-man-coms-swf is to play it absolutely perfectly from the very first moment you start the match. Sry but that's just bs. And even then it's not fun.

    I remember me playing survivor (always solo) and every time a Doctor started to play 3-gen-Doc (back in the days) I couldn't stand playing this ######### for over an hour and getting held hostage. Since those times I'm already getting pretty fast mad when Killer start doing things like that.

    So yea I hope they nerf this a bit. I think they just have to change a) the way Eruption works. It has to be core-game-friendly (aka solo q friendly). And Overcharge and CoB shouldn't stack. O yea and they need to fix Eruption regressing a blocked gen. A blocked gen is blocked..



    I don't think you have to nerf the numbers itself. You just have to fix how those perks are working and stacking with each other.

  • Yea but usually they release patches earlier the day or am I missing sth? (in EU they release between 5pm and maybe 9pm but that was back when they announced stuff in their streams). But this time it was around 11pm. That's kinda crazy^^

  • For years I started to play only survivor. I used to play Clown and Legion alot. But Clown got butchered for me (used to play with the exhaustion addon everytime but they removed it lol) Legion got boring over time bc he got dominated everytime.

    So I lost my interest in palying Killer. Also I lose very often and I hate it.

    After that they added the Legacy Prestige Portraits. Since Legacy I was waitinf or an update like that. I started playing at the end of November 2016 so I just missed it. Since the old prestige system was obviously pretty bad I was 100% sure they would do sth similar again. Also people asked a lot for a new legacy reward.

    After I've got a bunch of red portraits I was.. done.. I stopped playing.

    Now I'm kinda bored from other games. And I like the bunch of level 70+ skins from the new rift so I started to do all the challenges. Also: Dbd knows how to make me start the game. Start a BP-event. Or nowadays: Incentives. Those got me goood. Everytime there are events/exclusives/bp events I launch the game.

    I started to play Oni again (years after I stopped playing Killer) And I feel ambitiously to learn how to play him well enough. Safed some BPs to gain some new added perks from other Killers to try things out. Trying 180s bc I feel like he deserves to be able to do 180s. Against good survivors you need this. And most of the time you would've gotten the down anyways, you just safed some seconds. It's also nice to show people that you're a good Killer. Trust. Good players recognize you playing well even if you play Trapper. They see how you move and do certain things. Only experienced eyes are able to see that.


    So yea I'm bored. But the incentives are working for me, I like playing Oni, doing Challenges, making everything 100% and after that I'll probably move the game aside.

    I don't have any suggestions on how to make this game better. I kinda gave up making suggestions. Almost 7 years and look how the base games looks for survivors. Solo q is just a mess and MMR only a safespace for newbies because q-tiems could possibly take too long.

    Dbd itself doesn't know what it would like to be so who am I so make a guess? So much stuff doesn't makes sense on which ever playstyle you choose to play. I'll play it and if it#s getting worse I'll stop playing it. Kinda stuck with age of empires 2. it's kinda like dbd? but it does not dbd you all the time.

  • ^

    This perk is bad. You lose so much progress to the game and all it needs to get completely eliminated is getting hit by the killer. Even if it was a one-to-one trade so you do the gen for 20 charges and you charge the perk for 20 charges it wouldn't be that good. Bc all it takes is one hit and it's gone.

    And with all the regression perks in mind: The fact that you did nothing for 20 charges gives the killer the chance to regress an unfished generator instead of having it already done.

    And please, do not forget every Killer that always gets an easy first hit on you.

  • It was such a good idea. But the "finisher mori" instead made it to the ptb. I remember being soo disappointed about that. Why this finisher/unbreakable but no the icons?

  • Technically The Oni is stronger. And he's way more fun to play as and he's also very instensify to play against.

    It's fun to zoom around and smash people. He's better at snowballing and pressuring more survivors. His ability also gives him map mobility. With some practice, some good perks and addons you'll have fun with him.


    The Knight can only summon one Knight at a time. He's slow. Even his zoning potential won't work on good survivors bc they're able to see from where you come. So they w-shift away and you will lose even more distance.

    it's also kinda sad that his other knights arent really... good? I mean the assasine is still very slow and his chase duration is the shortest of all three like... The fat guy is only worthy for chasing/distracing and so the patroller. And yea..

    Pretty sad they did nothing about his 3 soldiers. They're slow, weak, activating them takes so long and finally: Everyone is able to see from where they come.

    Long story short: The Knight will make you tilt very fast and even tho Oni can too: At least with Oni you have to learn to get better and you'll be able to 2K even very very good and organized teams. But Knight won't do that for you bc he hasn't the potential to evolve like this.

  • I mean the totem spawns won't be the reason why less people use them but beside all possible arguments: Hexes were meta a short amount of time after Hag got released in .. Dec'16?

    And people here asked for a very long time to change the meta. One of the recent patches just straight up nerfed perks that were absolutely fine and not too strong at all. But they got nerfed to make people playing them less and they also buffed playstyles (gen kick) to be more rewarding. And new worthy playstyles let people feel refreshed and interested how to maximize the new potential.

    Even tho I'm not a fan of nerfing fine perks and instead making bad ones more fun and viable, but at least you can tell that this works also worked out.

    And if you asked me? After all the years of thousands of hex perks and combination I feel pretty tired to see them back as THE meta. I'm happy about the new gen kick meta. Because at least Killers have to elaborate their wins/kills. It's not a: hey slap on those 2 Hex perks and add some cheesy gameplay to it and you win most games yay". Thank entity that this is over for now.

  • Just ran the challenges with Balanced Landing at Garden of Joy and I jumped like 6-7 times from the mainbuilding and I did not even get one stack for this challenge.

    I'm mad, I hate doing these senseless things with bad perks to at least compensate this bad playstyle.

  • Things I experienced:

    Don't tunnel the unhooked

    Don't camp a hook

    Hook everyone twice

    Spread the damage, killing is the last option

    respect 4%

    don't run XYZ Meta Perk

    don't try other things, everything else could be annoying

    don't pick up survivors from the escape line if they didn't made it

    Break thrown pallets instead of playing them

    commit way too long chases (and respect all other rules)

    don't do predictions, could be sus

    get 360ed at least once or sus

    team with the 2nd last survivor to find the last one

    if someone dc do funny stuff and/or let the others farm some bps

    if it's a bad game (5gen, 3survs) be as chill as possible

    [insert specific killer] do [specific killer] usual memes

    I kept it short. There are also silly rules for survivor aswell and of course it's not logical, ignores the core of the game and also ignoree game rules and they are as personal as possible

  • ...

    You have some weird expectations. You are calling out to the five 5man swf squads who are all aware about everything in the game and also sweating their balls off.

    Sry but it's better to fix that rather than waiting until everyone is running that build and realizing: Even tough some more people know how to counter it at ths point, they barely wil lbe able to win bc most people play solo, casual or get mmr'ed with people who doesn't know.

    So no, it needs a clear nerf.

  • How's Onryo performing? And how high on the tierlist would you like to put her up?

    That's what's going to happen

  • 09a23b47-8b12-4414-9808-beca4b4de3ea-channel_offline_image-1920x1080.jpg

    Yea you're right! Survivor Rulebook for Killers Rule No. 69: Respect glyph challenges or burn forever in the eternal flames.

  • Why isn't Blight 110%? Who knows. Dbd isn't always about what does makes sense, sometimes it's just about the feels. Feelings, vibes, moodes. Why has the blight also so many broken addons but good old Hillbilly got dushed on? Because they felt like to do this. Doesn't makes sense if you can't feeeeel it bro.

    You have to feeeeeel it. When you start feeeeling it you will understand.

  • I hope so. All the changes that came with the base kit unbreakable idea were awful. That's all.


    Also. I would like to understand why this idea was sth they were hardly working on (it made it to the ptb that's a pretty far way).

    But making Kindred base kit or adding action-icons to survivors to make solo q a better experience, no. That's too... op? Kinda silly but ok.

  • Because her blink attack is just an normal M1 Trapper basic attack, obviously.

  • I think rift challenges like "hide within 1 meter of the killer for 10 minutes" which is in almost every single stage and tome, needs to go. More than that. But we still get those.

  • @MeanieDeeny said:

    Survivors: kiLLeRs aRE sO tOxiC

    https://youtu.be/_nonoMWfucA

    Turns out he was mad, because after completing one of the only two gens done, I unhooked him (in the dredge darkness none the less) and then went and picked up their Rebecca they left slugged for a really long time. He said I was “only there to make saves,” even though I was actually doing a gen challenge.

    Solo Q players never know anything. I can't even count how often I just played the game and did gens, did heals, did unhooks, got chases for a long time, maybe won chases but then for some weird reason they decide to do sth like that.

    For while I was thinking about yk reporting them with a video proof but I don't do this much effort for 24/48hrs bans. They won't learn or change. If BHVR said they ban you for 30 days I would start to record every single game. Bc it's insane how often people do senseless stuff just bc they felt like you did sth wrong even if you didn't.


    Yesterday I had a game on Springfield. I did 2,9 gens, 2 unhooks and won 1 chase and never got in the killers range again. Lately I also started to run Sprint Burst again since DH is just not working at all (thanks for removing dedicated dh, thanks). And when me and Adam finished the last gen I saw through my Kindred that the Killer was going for us and my sprint burst was also ready so I walked. Adam was mad at me bc I played immersive? He sold me out and died for that. The Killer couldn't find me and I decided to heal Adam up and he sold me out again and then we all died.

    And this is the perfect examble of how smart he playerbase is in case of "knowing" when someone is actually playing right at dbd's core.

    They don't. That's why I stopped playing dbd for a long while now. Same as Among Us. You just can't play the game it's impossible. It's swf only or nothing. The devs could just reveal survivor auras through the whole map and close the gap but they don't. For some silly reasons like "atmosphere". Seriously. Silly.

  • Because the community had a problem with the old matchmaking. So they widened the pool of people you possible could get matched with

    extremely simplified:

    you start with 1000 MMR points

    you gain andaverage of 20 MMR per game so you need at least 30 games to be at 1600 MAX MMR (for matchmaking)

    It's not that much right? But lets go further

    Lets take some numebrs bc I can't remember the exact ones they shared with us.

    You have 1600 MX matchmaking-mmr: The game also matches you with people with 1450 mmr. This widens over a few seconds because the community wants instand games and don't wait for even a minute. So if it takes 1 minute for you to find a game the MMR says: okay I'll also match you with people with lets say 1200 MMR.

    1200 MMR when the starting value is 1000.

    it doesn't matter what the exact numbers are because that's literally how it works. There is a little newbie-bubble and that's it. The Community hates "long" qtimes and they love slapping noobs. It's not a MMR. It kinda? was? for a while. But yea, have fun. Stats say it's fine.

  • I'm using this mode. Because I just want to play some games. I don't need people to check who I am, it doesn't matter who I am.

    I'm also pretty sure that as long as you flag people in the ingame reports and also send some vids to the support team people get banned. You don't need the steam ID. Would be weird if bhvr would add sth so that players can hide from the developers and do whatever they want in the game.

  • Unbenannt.PNG

    Still there. But I'm barely playing the game, because I'm a solo player and everytime I think about playing dbd I already start to despite this game. It's not fun, it's frustrating the whole time. Doesn't matter what you try, what build, what strategy. Doesn't matter who hard you try or how well you play this game. So I only watch one specific streamer from time to time. The times I start the game are the times you get some free bloodpoints.

    Not even this event made me playing this game. I mean, I tried. But after everyone died within 10 seconds multiple times so I hadn't even enough time to do gens I closed the game. ^^

    But I succeed at one thing. Back then when Legacy was released I was too late. But moving forward I realized that there is a solid chance the devs would re-do that in some way. So I started to P3 every character. And after 6 years they finally did this by adding Legacy Portraits. And since I got what I wanted I'm just done. I'm free from the entity ;)

  • I like your idea but I also think you could make it more dynamically. You need less time to activate it but it also lasts less longer. That way you could use it more as an strategic perk.

    Let's imagine some numbers: 20 secs to active, 10 lasts the perk.

    You could use it to counter a lot of perks or strategics but you need to time it correctly. Just spamming it whenever you feel like doing it won't do much for you. Still not a good perk but at least viable.

    As a Survivor I think blocking a gen for 30 seconds is more in favour of the Killer nowadays.

  • I don't like the way it works on the PTB. I thought "it fits naturally" meant to be a "instead of 3rd hook, mori".

    I also despite the base kit Unbreakable. Base kit Kindred/Bond or the idea of having icons that reveal certain action were such a better quality of life update for solo gamers like me.

  • Let's just ignore how bad solo q became over six years and nothing really changed. No coordination, no information nothing except base BT which took 6 years to intodruce.

    Yea lets make the solo experience (main playerbase) worse for the sake of some rare 4man swf's or "ultra rare" good solo teams against a (most likely) weaker killer/player.

  • I seriously don't get why people are upset about this movie.

    Everytime I watched a new Halloween it was always the same procedure:

    Myers is myersing around

    Myers stalks people

    Myers starts killing people

    for some reason the main characters always win against myers which makes not much sense but ok

    for some reason it doesn't matter if you shoot him or stab him he survives no matter what

    and if you ask for some explanation why a normal human is able to do this and survive all of this: he's pure evil - that's all.

    It doesn't makes sense why he is what he is, it doesn't makes sense that he survives everytime, it doesn't makes sense why laurie and co beat him everytime but yea.

    For me it's just another classy Halloween Movie but at least Michael is gone now. But it seems like that they kept the door open 3 inches by teasing that his mask is still around within Lauries house. Maybe we will see some more lore in the net movie.

  • Barely. Mostly when someone clearly won. May it be the Killer or the Survivor who escaped or who distracted the Killer the most. Sometimes people say gg bc they're sportsmen.

    I don't really care. For the most part the chat is disabled for me. Sometimes I turn it on to see some salt and fun interactions^^

  • I think Eruption shouldn't disable Survivors actions bc for solo players there is no way to counter it. A SWF can just call it and the big benefit of this perk gets just ignored.

    I think this perk should rather just regress the gen or block it. You can increase the numbers here to compensate.

  • From my perspective Dead Hard is such an useless perk. Why?

    1st: If the Killer has a high ping, your DH won't work even if you timed it correctly

    2nd: Killer tend to wiff way more often when you DH for whatever reason

    3rd: If you get tunneled off hook or if the Killer has some sort of a Mending mechanic you can't even use it

    Additionally DH doesn't work anymore in every situation so it also got new counterplay where the Survivor has to predict or bait the Killer but if this doesn't work the Survivor gets downed. Old Dh was just pressing E for the win.

    I already equipped Sprint Burst just because most of the times Dead Hard just won't work and it's hella frustrating.

  • Run A Flashlight

    activate the flashlight while moving backwards out of the exit gates (character is looking into map with flashlight active)

    looks too good ^^

  • I don't run it because of Boons. Boons>Cleansing

    The only scenario where I see Counterforce as an option is if the Killer runs sth like Pentimento/Plaything. But that's all. And this perk combo isn't meta enough to make Counterforce a reasonable choice.

    even then it's just okay-ish. Because of solo q. You are most likely the only one with Counterforce so you run around the map and cleanse all totems. But others are doing it aswell. And once again no gens are getting done but hey at least all totems got cleansed..

    Solo Q is that bad. If it wasn't that bad then yea Counterforce would be viable I think.

  • Yea solo q is really bad right now. Everyone lets you die on first hook or become dead on hook so the Killer wants you even more dead than before. Killer are tunneling as hard as possible like always but even if you distract the killer for a solid amount of time no gens get done. Probably because survivors are leaving gens after 15 voids and regression perks do the rest.

    I got really frustrated yesterday in the evening. I tried so hard to stealth in the beginning and do gens/pumpkins. I started to run Kindred so hopefully I die less on first hook and also Reassurence only to force survivors to stay in the game.

  • Gens are the most absurd objective in dbd it's sad that it's true. I think it's time to a) add more points to it and instead nerf coop points. Bc 1250 für 90 secs is just... #########? And also add an optional objective for some bonus points which can be multiplied by BP offerings. Or make it so that you receive an random item like you get from chests. I also like the movementspeeds apects of the instable rifts right now. You can do stuff with gens.

    But yea gens need a rework. A big rework.

  • And I am facing way more Nemesis gamers with fuuming zombies or other zombie addons that makes them focusing survivors on gens. Idk if I'm just super unlucky but it's wild how often I face this killer. Last weeks/months I only saw Wesker, Nurse, Spirit, Blight, some Clowns, and other low tier killer here and there but not Nemesis.

  • Yea the wall beside the pallets needs to be bigger or even closed (not the window side). Also I think the window itself needs some more space so if you do it right you can at least medium vault it counter clock wise once (before bloodlust helps out)

  • 3070 - 80 fps and my graphicard gets bored.

    You also need a solid cpu especially if you run 3rd party tools to optimize the game's graphics. Also very important is RAM. DbD quickly starts using about 10-15% of my full ram space (32gb). That's alot. But I also use a tool to clean it up from time to time, causing to stutter if I do this during a match or right before it starts.

    DbD isn't just about a good gpu. also keep your pc clean. uninstall unnessecary games/programms. Check your storage space. Clean up your registry via ccleaner (free). Defragment your hard disk via the windows tool. The usual stuff. Also check your NVIDIA settings. You really don't need to crank everything up. Sometimes the wrong setting can cause the game to rubber band. But which setting causes this idk.

  • Are people complaining about people who are complaining about solo q in dbd?

    Playing dbd with 4 friends is literally the only balanced way to play survivor in this game. You can run fun builds, you can run tryhard builds. You can do silly and wacky things.

    And then solo q. I don't even know where to start. It is ridiculous. And even after 6 years they still haven't fixed it. But they changed core game mechanics like the speed boost after a hit. They reduced the cd after a hit. They nerfed gens, again. They added base BT. they're about to change the whole gameplay around downed survivors by giving them the basekit opportunity to pick themselfs up - that's crazy. They would like to add MORI to the basekit.

    But it's still impossible to add more coordination to the team to the basekit? Like, what? Still no Bond basekit, Still no Kindred basekit, Still no icons that tell you what your teammate is doing. No opportunity to set markers everyone else except the killer can see. Nothing.

    You still can do all 7 gens and 2 exit gates the most efficient way possible (as everyone should play a game) and the category were not even close to be maxed out. The weird and wacky way to get BPs in dbd is completely misleading on how to play the game correctly. For doing a single gen you should earn at least 4k points and not just 1250? Dafuq?


    Yea it's just bad and people are asking for changes for years now. Instead we've got Map updates no one asked for. They stopped fixing map while updating maps but people asked for that for years. They're changing tons of core mechanics no one asked for. Idk. I'm hoping this game is about to die slowly but surely. People start making mods again and some intelligent people out there give us the game in state where it was fun to play.

  • I don't think it needs to go, it's almost balanced.

    I do believe they need to change some things about myers. His basekit, his addons.

    First off you need to remove the efficiency addons: No increased stalk speed anymore

    Then you need to add an extra status effect like the "exposed" status effect but with a special flair to it. You could re-use it on Sadako.

    And last but not least: Myers NEEDS an animation if he runs a tombstone addon. Something like when he gets closer to you he start's rising his other hand in order to grab you.

    The only issue you have with it now is: no communication and the piece of tombstone addon can be combined with the myers memorial addon.


    If you ever played a myers with tombstone you'd knew that the time you're just wandering around stalking people: Survivors do gens. Yea you kill people instand but you probably noticed the high gen speed. Bc no one is pressured at all. You have to kill them all before they get the gens done in the meantime where you have to fill your stalk meter and also grab someone.

  • When they released Trickster I was like: hmkay, weird. He does not fit.. But since Wesker yea. Feel like a free to play mobile game released another hero.

    It just looks silly and surreal. For dbd.

    That's why I'm hoping to see Voldemort once they become desperate, trying to make money out of everything.

    I also hope we'll see Vecna in the near future. Would be so great! So many possibilites to get creative.

  • @LapisInfernalis said:

    You can't get fast heals with medkits anymore. I'm fine with that.

    You get even faster heals with that. Don't forget perks like Streetwise and Built to last

  • I like that they buffed the hell out of slowdown perks while also increasing the base gen time.

    I thought they're going to nerf slowdown perks and buff other ones with these changes but no. They just shifted the slowdown meta to other slowdown perks.

    I'm not going to play against Dying Light, Thanatophobia, Pentimento, XYZ Legions/other Killers. Solo Q got destroyed. It's dedder than poop. I'll stopp playing until they fixed the single player.

  • Oh and yea. No it doesn't work "the intended" way where you activate BoP and then hit a survivor.

  • ...

    @Raccoon said:

    Do you have Beast or Prey equipped?

    Dumb question, but you never know :P


  • Yea I already did. Mirror Myers, Myers without anything just tier one smackparty. I did with the huntress addon, with the Demogorogon ultra rare addon. Nothing is working...

  • @Raccoon said:

    https://forum.deadbydaylight.com/en/discussion/comment/2582430#Comment_2582430

    Yeah - Beast of Prey only activated a couple of times.

    So I played GF and I think this challenge is bugged. There is no way it's not.

  • @Raccoon said:

    Use Ghostface

    Did you used him to get this challenge done?

  • @Equus said:

    You just need to be undetectable while hitting a survivor 6x; not necessarily while getting the status effect from beast of prey. You could get this while using any add on, perk or killer power that grants the undetectable status effect as long as you equipt beast of prey as well.

    And yeah bhvr already removed all our hawkins offerings....

    I tried it. I played myers. Only BoP in tier one. I memed around and got like idk 15-20 hits and I wasn't able to get the reward. Multiple times..


    I dont get why they already removed them... But okay at least I'm not crazy

  • @EntitySpawn said:

    https://forum.deadbydaylight.com/en/discussion/comment/2581855#Comment_2581855

    I have yet to see a bug in any of them though, wasn't kill switches added so they could turn maps off not just offerings?

    Before they added the switch they only were able to disable maps. Since the switch they can disable items of all kinds. So instead of disabling the whole map, they just disable the offering.

    It's not very common to get send to the same map that often. (ignoring some special cases) So it's not very attractive to absuse a bug if the chances are 1/30+

  • I didn't read the whole thing.


    but I noticed sth. I'm going to keep it very simple: I feel like the teammate-mmr is either lower or the same but the killer mmr is always higher.

    This sounds wrong but the last few days those teams are a big mess... You can't win with those it's technically not possible. You could think that the MMR will match you with lower mmr killer but it doesn't. I feel like -> I <- get matched right bc when I chase the killer or look at how he's playing the game it feels okay. But my teammates can't follow up. It's too much pressure to them and it just gets boring. I already equipped Left behind so there's at least a solid chance to not lose my mmr.


    Sth needs to be changed. Feels like old matchmaking: After a while you get rainbow teammates running to the edges of the map to selfcare against sloppy butcher while the Killer are obv good and sweaty. I changed my playstyle back to 20/80 survivor/killer. otherwise i get mad.

  • As long as you play her with Calm Spirit she's actually pretty hot.

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