Woodywool
Woodywool
About
- Username
- Woodywool
- Joined
- Visits
- 3,073
- Last Active
Comments
-
I like them both.
Even the fact that they have janky mechanics with stalking and revealing.
-
@Sweet_Tour said:
Hope you like Freddy
Freddy with dream pallets for sure!
-
lol.
In the PTB I tried to to trap him in the Temple's basement that locked by the gates until a generator in the basement too got repaired.
I specially looked to this "locked room" and hope that I can manage to make teleport him her but didn't succeed. Every time he teleported in different location and prevented for being trapped. After this, I thought that devs thought of everything about it but now... Sadly, not :(
-
One weird thing that I noticed is that my antivirus Norton didn't like something new "connection" to steam... and something (don't remember the full name of the file). I hadn't it before.
Devs definitely improved lighting system and you can't find information about it... Maybe they made something similar with connection too?
-
Gonna test it now!
Thanks
-
Outfits from the rift will release in the store after a half a year of closing or 1 year or... more than 1 year lol.
-
@FeelsBadMan said:
His ricochet addon should be basekit to actually make him feel differnt from other ranged killers. Maybe make survivvors slow down the more hits you get with the knives, similar to Pinheads chains.
It would be great if the original "Trick blades" from PTB was as basekit. It forces the Trickster players to use ricochet hits more and it rewards the killer (because earlier this add-on gave extra laceration meter by ricochet hit).
The whole community said that this should be cool and fun if we see this add-on as the basekit on him when he comes to live servers but sadly devs did something else. Even "Trickster" nickname makes more sense with these ricochet blades cause the killer really needs to do some tricks to hit survivors more efficiently by hitting a wall or a floor like that after a blade hits it, the blade flies & hits survivor.
Damn, it's so sad for me that we probably never see this change :(
-
@Rogue11 said:
It didn't used to force you to disconnect from a match in progress. It changed several months ago. It used to only kick you out after a match and didn't give you a penalty.
Yep.
Idk what happened several moths ago that the game disconnects players even that they're in the matches.
It's so sad.
-
But it still can be too flat....
idk but you can read it in "known issues" in the new patch notes.
It's hilarious that this thing was changed and still can be bugged (or it was a joke from beHaviour)
-
Well, you can break a wall that leads you to a balcony.
Yeah, it kinda sucks that now killers need to break 2 walls (instead of only 1) to remove "infinite loops" but IMO it creates more gameplay moments for both sides in a good way. Before, this place used to be ONLY for a deathtrap, if the killer has perk called "Bamboozle". Advanced people knew it and didn't ever vault here.
Now, people use this tile and make a small room to be playable. I think that is great.
-
It's happening every week and it's ok.
The problem is that devs broke the thing that allowed you to finish the match some patches ago.
-
Steam servers are downed cause of maintenance.
When Steam is downed, DbD kicks Steam players from their matches (even if the match not ends).
-
@Wiggles_Diggles said:
No this is how the game is. They just do it out side of your POV is all really annoying. One of the arguments for having a wider default POV IMO.
I played another game and a survivor blinded me again when I was hooking another survivor. The survivor was in my back again.
idk maybe I was lucky for not getting this sh*t before and today I had it 2 times :/
One thing that I noticed is that these survivors used event flashlight (and both of them were Yun Jin: it's probably make no sense but still).
-
@Professor_Fizz said:
Just had a game on it, two people crashed, and every single time I even spotted a survivor there was a freeze. That's a stable map right there.
From survivor perspective, your character is freezing but anyone is not. You literally can see how the killers is going to you and hits/downs you. Happened to me and to my teammates a couple days ago.
-
@Woodywool said:
https://forum.deadbydaylight.com/en/discussion/comment/2359145#Comment_2359145
Actually, it could be. But for other things, it feels the same (at least, for me).
Like getting hits, grabs e.t.c*
-
@Plu said:
Got blinded from the sides a couple of times but never from behind, it's probably lag issues imo, servers have been funky as of late, like i got a game where i kept landing ghost M1's even tho i was litterally hugging a survivor.
Actually, it could be. But for other things, it feels the same (at least, for me).
-
@Tigerwave said:
Try looking up or down it’s faster and less buggy. I used to get survivors blinding the back of my head magically.
The thing is that survivor can blind a killer even that the his direction is the same as survivor's (they're looking at the same direction) and the survivor can still blind the killer.
-
@lauraa said:
ok, so I am NOT on drugs...
Well, I am, but im not just imagining things then? Because I've had a couple instances yesterday where I was blinded from BEHIND... It's like the light warped around my head and burned my peripherals and causing me to drop the survivor. I was even facing a wall.
Thats what happened to me.
Damn, this is the really bullsh*t.
-
You get the charm, if you complete end point of the level.
You don't need to complete all challenges
.
-
I had this type of scammers once. He typed me about the same cs go sh1t. It was from a friend that I didn't communicate for a long time and it confused me for getting such a message like this from him. Googled it and found information about this scam move.
It happened 1 year ago.
-
Also,
I've seen that I have rank 20 in post game lobby while my real rank is 1 (visual bug).
-
Premonition is broken.
Sometimes, it triggers when you're looking the opposite direction from where a killer is.
And doesn't work if you're looking directly to the killer (sometimes).
-
Common toolbox
That's all lol
-
@cherryblossom said:
Same. I also have the problem, that it triggers, when the killer is behind me and not in the direction im looking at
Sometimes is exactly working like that.
-
@humanbeing1704 said:
https://us.v-cdn.net/6030815/uploads/BNT90KIFRCDN/d1d5cf85-294a-4415-b1d5-7bdb596e3c85.jpeg
obviously bloodpoint codes are better smh
that's a nice picture lol
I love this
-
Since RE chapter, we have zombies for the Nemesis that controlled by AI.
It would be great if we have something like zombies but from SH games (for example, mannequins from SH2 or Nurses from SH1) and these creatures ONLY attack tormented survivors. Maybe, they'll have same speed as Nemesis's zombies but amount of them could be more.
-
@Jacob_ said:
Thrilling Tremors perk seems to cause this now, noticed it myself playing as Myers on Switch.
It is. This visual bug was in PTB too.
-
How many times this temple had some spots that get sucked killers and they stuck on it?
This Temple is definitely cursed lol
-
My friend got this yesterday.
I've not tried yet but I'll do it in the next 2-3 days.
I think it's really possible to get merciless victory on red ranks on him. I even did 1 or 2 with nothing on Nemesis.
@Luciferr_2nd U also can bring map offerings too while doing adept achievement. I really recommend to use closed maps like Lery's or Hawkins where the zombies are stronger and u can get a huge impact from them. As add-ons, u can use those that give you more infect points by slapping with your power (w/o it, u need to hit 3 times but with these u need 2 hits to get tier 2)
-
Hmmm...
I had similar problem on PC 1-2 months ago. But the problem based on my ISP.
Anyway, I should ask you about it: "Do you have, for example, not working chat on Twitch or you can't play some online games by Ubisoft?"
And it's happening only in specific period of time or always?
Since when you start to have it?
-
I remember that someone gave an idea on this forum to throw dying survivor to others. If another survivor got hit by the survivor that got thrown, he gets instadown. But me, personally, it will be enough to take -1 health state and fully regress recover & wiggle progressions for dying survivor that flew some moments ago.
I tried to find this discussion but sadly I didn't make it. Maybe, it was deleted.
-
Ha ha...
Of course they do
-
@Aneurysm said:
Is that what that was? I don't normally play this late.
Was about to get my 4 traps achievement :(
feelsbadman
-
at least I can repeat "Dead by Daylight" phrase lol
-
OMEGALUL
Devs didn't fix it. C'mon....
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2273916#Comment_2273916
Does the skin at least have an icon?
thanks to the entity, it does
-
Legendary skins haven't unique voices (Jonathan has Steve voice for 100%)
-
Jonathan Byers hasn't unique voice :(
Damn, feels like I got robbed
-
Just restart Steam. It helped me.
-
If all charges are going to disappear in a minute (previously, an item got destroyed after the minute), survivors can't use any item because it ran out of charges (including keys). So, that's ok.
-
Someone summoned a demon.
-
@TapeKnot said:
https://us.v-cdn.net/6030815/uploads/U3S72P6XTAG5/the-trickster-broke-his-wrist.png
https://us.v-cdn.net/6030815/uploads/UXS2B4S4HHGR/20201118215452-1.jpg
https://us.v-cdn.net/6030815/uploads/AZEAO8HSLEAJ/apyr.png
https://us.v-cdn.net/6030815/uploads/ACBTANXYA98G/um.jpg
https://us.v-cdn.net/6030815/uploads/U2O2TQJAAZV3/meg-broke-her-neck.png
https://us.v-cdn.net/6030815/uploads/OC7Y6IZM2HCZ/i-don-27t-even.png
https://us.v-cdn.net/6030815/uploads/X17H085BC5BA/pumpkin.jpg
https://us.v-cdn.net/6030815/uploads/RYG25OYMXFL3/oh-god.png
https://us.v-cdn.net/6030815/uploads/1KQHO3C0MCNP/20201115193246-1.jpg
I love this broken mess of a game.
This Ash picture is gold.
-
Also, I can't hear that the Wraith went to Spirit world in the main building. Even with silence Bell, you should hear a notification about it.
In the autumn of 2020, a lot people faced with "Terror radius bug". Maybe, this thing returned?
-
It's really hard to tell.
I even didn't hear Wraith chase music at all but maybe it feels like a glitch/hack because of good timing with "Tinkerer" multiple times If the killer had this perk (sadly, the video ends before we can see post game lobby). But in the first seconds, it seems like that you (and maybe Claud too) loaded to the match later than the Wraith and Bill (U cant notice that he was doing a gen while you have a camera rotation). But it is a definitely weird moment.
-
I recently saw a tweet on twitter about it:
https://twitter.com/sktqt/status/1404150292761952258Uhh, it's so true XD
-
As a person that played a lot with sabotage actions and still doing it, I want to disagree with you.
New sabotage is better than any types of old versions and by knowing right timing even with common toolbox, you can predict on which hook the killer is going, break the hook almost in his face and have a small window of the time for not getting a hit too. After it, you even can body block or be around if the killer prefers to try to use another hook or just run away if the killer drops the survivor.
Sometimes, hook spawns are insane for you. Sometimes, you can have 3 hooks nearby that makes sabo plays really useless. It's really strong at the end of the match (especially if the killer picks a survivor in the gate) and you have a huge chance of success to save your grabbed teammate.
If you're sabotaging a hook, the killer can't use it. It's a perfect thing for saving a teammate that had 2nd state on hook. You can take a hit and after it start to sabotage a hook. Yeah, you trade yourself but the teammate will have a chance to live more thanks to you.
The thing is that you can sabo a hook in any position of the hook placement. It means that in some scenarios you can break a hook behind of it. A killer may not notice you that you're breaking the hook or even if the killer saw you he needs to stop you and waste a time for it. You can also stop for breaking the hook in the moment when killer will swing to you and if the killer wants to hook, you can start to break the hook again and the killer no longer has an ability to hook carried survivor. It creates a mindgame that really love to see in DbD. And if you're lucky, you can use sabo tech (about it you can read it below)
Also, we have a really strong strategy. You need Alex's toolbox or any of toolboxes that haven't reduced speed of sabo actions with some add-ons that increases sabo speed, Dead Hard and Break Out. You need to stay in front of the hook and after the killer hits you, you're breaking the hook and use dead hard. Also, you can use Mettle of Man for gaining some stacks by doing this.
Oh, I'm not even talking about sabo tech that I discovered in the previous year and can piss off a lot of killers (you're starting to break the hook right in the moment when the killer is going to hook. Cause of the latency, you have a small window of time (around less than 0,5 seconds (or <1 sec if the killer is vacuumed to the hook from specific spots) and if u succeed, the killer will stuck in this position during you're breaking the hook. The grabbed survivor can't wiggle too. After breaking the hook or canceling the action of breaking it, the killer & the survivor get the ability to move/wiggle again.). If you faced against a person that doing this thing, It probably was me. Sorry about that lol
One more thing that makes sabotage is strong but still rng depended is it's not a common thing. You're rarely see a really good sabo player that doing it very well and makes a killer to drop carried survivor.
What about Saboteur?
It allows you to know hook placements nearby to dying survivor when killer is picking up him and carrying him. And an ability to break a hook.
Well, firstly, it will be better if it shows when the survivor got downed. With this small period of time, you can predict with more chances of success which a hook the killer is going to use. And
And secondly, if you cancel the Saboteur or killer prevented it, the perk goes to cooldown. It will be great if the perk goes to cooldown after of breaking a hook and you can start to break but not finish it for not getting a perk to have a cooldown.
Conclusion is that sabotage is underrated IMO. If you know/have:
- timings of sabotage action
- hook placements that nearby to you and carried or remember some hook spawns
- good teamplay (even good random players can help you a lot)
-
@agonizing said:
Does anyone have an idea? Also, does uncapping it result in a ban, or is it necessarily a bannable offense?
The devs will not ban you if you use script that unlocks your amount of fps.
EAC (anti cheat system) can do it but I NEVER heard that somebody got banned because of it.
-
@Mooks said:
Are the models the known models or maybe updated ones? Clown already has his in game, and Trapper will get his tomorrow.
the other two seem also updated in the picture though, or am I imagining things?
No.
We have a new look for Trapper and it looks so differently than we have on this picture.
^ New reworked model for Trapper that is going to live soon.
-
@Squirrel_Thicc said:
Think I have like 200bps rn. Should be enough, right?
For getting from level 1 to lvl 50 for all 3 new characters, you need to spend around 4,2 millions, sadly :(
I think that only <1% of the players can afford it.


