WiiFitTrainer
WiiFitTrainer
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@onemind said:
Even with his qol buffs he is still believably weak he still suffers from the main issues he had of if there is any object you can't hit them makeing him the most map dependent killer in dbd
I still believe bounce should be base and main event still needs a rework
Yes and it's so sad.
I played 5 games today after patch and while he does FEEL better to play he still suffers from the same problems as before namely it takes sooooo long to down people.
He's basically huntress but worse in every single way.
I've givin up on him all together now which is sad for me because I really wanted him to be one of my mains.
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Try verifying files, that usually fixes eac issues
Edit: didn't see you already did this lol
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Honestly it's to try to rub it in the killers face that they couldn't kill them. Some people will say they do it to award pity hit points but that's pretty much just as bad imo.
If someone isn't being chased or need protection hits just leave the match. No need to waste everyone's time trying to make a random internet person feel bad.
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@Some_Dood64 said:
Genuine question, not trying to rant or anything, I'm just curious/stumped. When nearly every pallet is a god pallet and gens are spread out like they each have a plague, I don't see how it can let killers get the upper hand when chases usually stay for a good minute or three each?
Unless I'm missing some huge point, I just don't understand it. Any feedback is welcomed.
Who is even saying this map is killer sided right now? Sure, the old version I can understand. But THIS version with 65 god pallets? It's way worse than Haddonfield imo
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Trickster buff will release tomorrow (wed) btw but the other ptb stuff will not.
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It's just cause she's new and there are more players (scummy and not) playing her than the others.
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Lmao yup, this also happens every time for a few moments after the match is over and before score board when one of the school girl outfits is equipped.
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It's still going to be busted but atleast it'll be slightly harder to win within the first 10 seconds of the match.
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@TheOwl said:
The bug fixes and Trickster buffs will be a part of the PTB build tomorrow, but they won't come into the live game until the next day, which is Wednesday.
Is there a tweet or something for this? I can't find it. Hopefully that's true.
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His changes seem pretty fair to me. He is currently far to strong with little to no effort.
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@Airless said:
I don't *think* the game has the highest, that being Hawkins. But yeah I agree.
The Game now sucks for both sides. Killers hate it due to so many safe pallets, and survivors hate it due to it being dark and boring.
Hawkins may have a lot but nearly all of them are unsafe so it balances out. Plus there's a lot of places to hide.
The game has ultra safe pallets every 10 feet AND there's a lot of places to hide. Graphically it looks great but gameplay wise they made it worse.
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Bubba
Ruin, pop, bamboozle, bbq
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Ngl new map looks real good
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So I just played some games with fingerless gloves (havnt used them since rework) and I have to admit I really like the way it throws much more than default throw.
It was a little weird at first but I love how fast the bottle is and it goes pretty much exactly where I want it to go as opposed to the default bottles. I feel like my chases end slightly faster but I don't know yet for sure.
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He had an addon that did this and it wasn't very useful. It prevented some whiffs due to dead hard but that's about it.
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It's a decent perk but yeah there are bwtter ones. It counters self care pretty good since usually atleast 1 person is running it in every game.
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Don't get him yet, he's just awful right now. I would wait to see how he is adfer the buffs.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2097650#Comment_2097650
Then they drag it out till the last second.
Thx for wasting 2 minutes!
Yup, if it was just a bad match for me and they were not toxic I'll go get the free hits but if they were tbaging or clicking flashlights all game then I'll just afk
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@tippy2k2 said:
I also wish you could. I do not like camping as a killer so I'd much rather have Victor back than have to use him as a camping tool.
Especially because unless the unhooker sticks around to take aggro, you're almost certainly going to have to tunnel the injured instead as they're the only one you can realistically find with Victor.
And yes, I could just ignore it and let them both just get away with it but that's not using my killer resources very well either. It feels like I'm forced to either camp with The Twins and feel like a unsporting jerk of a killer or I'm forced to not get any powers until the survivors kick the ba...kick Victor or the 90 seconds or whatever it is ticks by.
Twins is a badly designed killer because the play style heavily favors camping and slugging. Sure, you can try to go out of your way to not do this but as you said the game's doesn't make this easy. It's just how the devs want people to play them.
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@Firellius said:
To hit the Yui behind it in full cover. And I'm not talking about her moving behind cover and getting lag-registered, she was standing there for about three seconds, carefully inching around to keep the pallet between her and the huntress.
The huntress, after the match, made no qualms about it. "I can hit people through objects".
I can excuse a couple of lag-regs she got on me, including one where she chucked an axe through the corner of a wall. That's the game messing up.
But does it not qualify as an exploit if a Huntress tosses an axe at a solid object, banking on wonky hitboxes allowing her to get a hit on a survivor in full cover?
Sounds like typical huntress hatchet behavior. This is why people complain about her not taking very much skill
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I'd be down for this honestly. But I seriously doubt it'll ever happen.
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@StibbityStabbity said:
So, as one can probably tell from my PFP and maybe the thread I once made about CHANGING TO THIS AWESOME NEW MEME... I MEAN MAIN, I have been playing ONLY Trickster since he came out.
That said, I have been seeing way more DCs as well. I played plenty of Killer prior, mostly Legion (old main), Bubba, Blight, and Plague. All of them COMBINED have not seen the amount of DCs that Trickster has for me. As soon as people get hit by a knife, they DC. As soon as I down them and pick them up, they DC. If I down them with knives around an unsafe pallet, YOINK there goes the internet. To be clear about this, I do my best not to tunnel or camp. If I'm "camping" a hook, it's because I saw another Survivor nearby and I'm chasing them. If I tunnel someone off hook, it's because I was given no other option/target. It also has rarely happened, so I don't think either of these would be a reason. The only time someone responded (DCed but stuck around for lobby) was because they thought Trickster was ACTUALLY just Huntress with 60 hatchets. Despite getting hit and not downed by a singular knife. Ooooookaaaaaaay...
This is obviously anecdotal, so I'm curious if other people have this issue when playing Trickster. Also, if any Survivors players DC against Trickster, I'd be curious to hear why.
Also, have this just cuz:
https://media1.tenor.com/images/34fcb2dad3c94e5d1b9cdac44679d934/tenor.gif?itemid=5205912
Was playing trickster last night against against 4 man swf. By the end of the match everyone was on death hook and I killed one during egc.
One of the escaped ones actually had the audacity to complain how "it takes a lot of skill to hit through pallet stun". Like bruh, you escaped against the weakest killers and STILL complain?!
Moral is people get salty over literally everything.
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@undoredo said:
Like, I don't facecamp or go out of my way to tunnel, but I do play him.
Nah bro, rise up above the bubba pretenders who only use him to camp. Those aren't true bubbas.
Play him as a true killer and show those fools who say he's only good for camping to fear the saw!
Seriously though, I main bubba and I get people are genuinely surprised I don't camp and play him proper. Don't let anyone tell you who you can and can't play.
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No but I'm getting Ormond like every other damn match without offerings for it >.<
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@ALostPuppy said:
Probably a lag/de-sync issue, and that happens with Huntress as well, just not nearly as often anymore. Used to happen all the time with her. It's something you have to get used to when playing a character that relies on accuracy in a game that's coded as badly as this one.
I play huntress quite a bit but I have to stop myself after a while because the amount of hatchet hits I just should NOT be getting isnt fair imo.
Meanwhile, playing death slinger seems to only get hits if you hit them dead center of the gut and that's not even a guarantee it seems.
Ironically playing trickster doesn't seem to have any issues with knife hits so maybe bhvr is starting to figure out how tobdo ranged attacks properly?
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That's the beauty of gaming; it attracts people from all walks of life no matter what age.
FYI I'm a 31 year old dad who games after the kids go to bed
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Unless you're willing to dedicated a TON of hours learning all the bugs and work arounds for nurse, learn blight instead.
Your mental health will thank you.
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I think the mechanic itself is ok but they need to increase the time it starts to decay. They've already increased it by 10 seconds in next patch so we'll see if that's enough.
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Windows I can see as being ok if you have no idea where pallets or windows spawn. Once you start to know maps it's usefulness goes away.
Tactics is just overshadowed entirely by other perks.
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The time of day has a huge impact.
For example I'm on east coast time and it takes like 5+ minutes to get a survivor game in the evenings/night but mornings/afternoon is near instant.
Killer queues are usually the exact opposite
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His reload buff was great. Antidote is useless in most if not all situations. Addons are more or less the same except they removed his exhaustion addon which sucks a little but ino he didn't really need it anyway.
Overall, sure, he's a tiny bit better but he's still not even medium tier.
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@GoodBoyKaru said:
Meanwhile I got hit during the Head On animation before getting stunned.
This game is amazing.
Meanwhile, I get stunned 10 meters away from the locker door open animation. Pisses me right off.
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@DeadbyHitboxes11 said:
Anyone else have this issue, i have to do it after every major patch it feels like. This is the ONLY game that does this. Just downloaded 9 gb and had to verify the files for EAC to work, meaning redownload it. Im about one more patch from saying f**k this game and its issues.
Yes, after every single patch I need to verify files because if I don't I constantly get disconnected due to "bad packs data" or something like that. This has been happening for like a year now.
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@Lordofweed said:
Why are the fps drops on ps5 and xbox series x still not fixed?
Its the Lightning which came in a patch to improve graphics, which fcks up our smooth frame rates. Why cant they just remove the improved lightning?
Also why are there still no plans to bringt Mouse and Keyboard Support? There are like 50 Threads about People complaining about lack of MnKb Support.
In the last QnA (about 1-2 Months Ago) Devs said there are no plans to implement that in the future. I cant understand why they want to implement crossplay but dont equalize game mechanics, so crossplay could actually work well?
DBD is listed under Xbox Series X enhanced Games but fps drops like under 15 every single Match and no Equality between Pc and Consoles is unacceptable.
Another Thing i wanted to mention is optional Aim Assist. Every great Crossplay Game has this Feature, but DBD not? Just to be clear, i dont want this to be like in Cod, which is way too much. Just a tiny bit would be okay.
Devs, pls can you do something about this?
To be fair the fps drops are not only consoles but effect pc too although probably not as much.
On some of the newer maps there are times where blood lust or lunging will drop my fps significantly for no apparent reason.
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Killers that smack on hooks are probably the same people t bag as survivors.
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Alternative torture (stay with me its complicated):
1. Play killer and select Trickster
Enjoy!
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I'm addicted to iron will. It comes in handy so much I rarely remove it from my builds. Plus some survivors are just soooooo loud while injured I can't stand it.
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@slim0b said:
Coming from a 1100 hour killer main, you can definitely still crush solo survivors with the weakest meme builds on the weakest killers.
There's a severe lack of organization especially in rescues, people who still insist on sticking together when spreading out is obviously the better option, a much higher possibility of a weak link being present, and oh boy if NOED comes in you better pray you don't have people with 2 brain cells for teammates.
The changes have already been suggested, a totem counter, base-kit kindred (and yes WITH the killer aura reading for situations like facecamping bubbas), a chat wheel with like literally 9 messages max shouldn't be rocket science for a huge team like BHVR (the new HUD that they insisted on keeping should also make this easier).
Please, buff solo queue to something a bit close to SWF level, then enjoy buffing killers all the way since you don't have to worry about lost new players now.
It's a win-win, solo survivors can finally have matches a bit less of a clusterfuck, and once they're buffed, the devs can freely buff the weaker killers all they want knowing they don't have to worry about the solos that would get stomped from the killer buffs.
Solo queue is basically the hard mode of this game if you try to win.
You often fight against your teammates as much as you do the killer.
To start making it better I think bond and/or Kindred should be base kit if you queue solo. Thay alone would help the lack of coordination tremendously.
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@Zacharry100 said:
I am somewhat disappointed that they didn't let his laceration effect on people stay and not just go down after a while. I believe the only time they should be gone is if you hook a person.
Note: I believe personally the trickster fate is like the twins after this month he is over and will never see him again cause he a weak killer.
I'm not sold on laceration not going away especially now that it will be a lot easier to land knife hits with his increased speed and recoil removed. I think it would be a bit to op.
However I do think they should have made it longer, like a minute or 2.
ScottJund suggested that survivors could in essence do a deep wound thing where they would have to stop for x seconds and remove knives but that would get way to annoying imo.
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@Dweet_Unfairfield said:
It's pretty clear from my last few posts\comments that i loathe Blight. But today's discussion is about people parroting streamers.
Blight on stream has to be one of the most boring killers to view, the matches are hardly close, every blight (but Scott) all seem to play the same way same perks, add-ons, super stretched res, low settings etc. Xeno is the perfect example. But I'm getting off point.
There seems to be this illusion of blight's fun level. Most people don't play vs him much, bu their own admissions and get the opinions from streamers or youtubers. The same reason many perks\killers\maps\etc get a lot of hate. Or the reason people will hear mmr mentioned and demand it, like servers years ago or dc bans. Neither of which help dbd btw.
But streamers who seem to play no one but blight, have blight forum pfps, and constantly talk about how fun and balanced he is cause the viewers to parrot the same points. I don't doubt some people want those things, or enjoy versing him but in my opinion blight is just as oppressive as deathslinger or spirit, with mobility and a higher skill cap. But i get horrendous map rng which leads to mu unusually high blight encounters leaving me with 0 pallets(5-10 tops) and monstrous deadzones. So it feels like he has no counters, especially the "sweaty, j-flick stretched res, 3 slowdowns tinkerer bbq bois" who down someone every 15 seconds and slug at 4 gens. Not to mention the truck sized hitbox on his power lunge. And lock of collision unlike actually balanced killers, Oni, Billy, Bubba.
Sorry for ranting but i hate Blight.
I know Blight pfps will insist he has counter-play but 50-50s and hoping for better rng isn't valid or healthy. I think he gets a free pass from well-deserved hate and criticisms because the fact not many people see him, and many streamers ride blight so hard.
I think he is the most oppressive killer in the game, his weapon and cosmetics suck, his music is overrated and his gameplay on the survivor side is dreadful... Thank you for reading this and I'm interested in seeing thoughtful discussion, please be sensible and try to be unbiased(yes you blight profile pics, and users i shall not name directly)
I look to forward to responses to change my views or to see if i changed other perspectives. Try to be open minded :)
Idk if this is a troll post or not but it appears legit.
Blights counter play is tight loops and sometimes wide open spaces. It's incredibly hard for him to bounce hit people around multiple corners without dpi abuse. He's also not very hard to dodge, again as long as he doesn't have dpi abuse.
He is regarded as one of the most fair killers to play against for this reason.
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I suspect they'll buff main event further after they get him to a playable state but yeah, you need to be able to activate it manually because it's way to situational currently.
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Maybe hell be atleast playable now. Glad they're making his knife interactions much faster and removing the ridiculous spread and recoil.
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Not really toxic but kind of scummy.
Recently was playing survivor and we were all farming with this trapper who let us stun, blind, etc.
Then we get gens done. Both doors are trapped. He's got the auto reset addon. And he starts downing us with noed and hooking us. He's not farming anymore.
We thankfully find noed early and attempt to get people off hooks. One gate is open but he hooks someone. He's of course got blood warden. I get hooked and the others just stealth near the exit for till its over and I die D:
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Almost none, because I don't tunnel.
I have eatin one or two only because I get confused on who just got unhooked when people wear the exact same skins.
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2087026#Comment_2087026
Freddy also got decent stealth,is rather small AND very quiet (mindgames are easier)
Lmao I've been jump scared by freddy more than myers and ghostface because he is usually MUCH closer to you than his lullaby indicates.
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@Quake said:
Title.
It is ridiculous to me to even mention that such a GAME BREAKING bug is not top priority right now and hasn't been fixed yet.
Blizzard would have redesigned trickster and pushed out an update the next day after the huge backlash he received.
We're lucky if bhvr fixes blight hitboxes in 6 months...
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@valvarez4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2078377#Comment_2078377
I’ll tell you anyway. Ah, and another thing. In rank 15-20 wait times for killers is about 10 min. Far worse than survs in red ranks
Why does this thread exist?
You probably have hundreds if not thousands of hours in this game, and seem validated that you can destroy likely solo queue brown ranks as freddy so he needs a nerf.
You can do this literally any killer.
This thread only proves that you bullied some low ranks.
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@BaldursGate2 said:
Really the worst killer in the game, even Myers is better. Even Trickster is more fun to play.
Nurse is frustrating, just because she is so hard to play and got butchered, but with clown, you think you can get things done because he is not hard to play, but you feel helpless the whole time, because he has so little what he can do.
His speed flask even has a damn delay. Throw it not far enough and you lose precious time waiting for the speed boost.
If there would be some sort of marker that shows you where the bottle will land, like that one for nurses blink, you could make it easier not to hit a damn branch in your way.
I never had so little fun playing a killer, that looks on paper not that bad. At least his addons are not as garbage as demogorgons.
Excuse me but trickster is in every way worse than clown currently. Clown is bad yes but atleast he can eventually down people or atleast get good pallets down pretty quick.
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As a Susie and Julie legion main, I agree with this thread.